diff options
Diffstat (limited to 'primedev/core/filesystem')
-rw-r--r-- | primedev/core/filesystem/filesystem.cpp | 69 |
1 files changed, 35 insertions, 34 deletions
diff --git a/primedev/core/filesystem/filesystem.cpp b/primedev/core/filesystem/filesystem.cpp index b39939e4..2c3a50a1 100644 --- a/primedev/core/filesystem/filesystem.cpp +++ b/primedev/core/filesystem/filesystem.cpp @@ -5,8 +5,6 @@ #include <iostream> #include <sstream> -AUTOHOOK_INIT() - bool bReadingOriginalFile = false; std::string sCurrentModPath; @@ -44,18 +42,17 @@ std::string ReadVPKOriginalFile(const char* path) return ret; } -// clang-format off -HOOK(AddSearchPathHook, AddSearchPath, -void, __fastcall, (IFileSystem * fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType)) -// clang-format on +static void(__fastcall* o_pAddSearchPath)(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType) = + nullptr; +static void __fastcall h_AddSearchPath(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType) { - AddSearchPath(fileSystem, pPath, pathID, addType); + o_pAddSearchPath(fileSystem, pPath, pathID, addType); // make sure current mod paths are at head if (!strcmp(pathID, "GAME") && sCurrentModPath.compare(pPath) && addType == PATH_ADD_TO_HEAD) { - AddSearchPath(fileSystem, sCurrentModPath.c_str(), "GAME", PATH_ADD_TO_HEAD); - AddSearchPath(fileSystem, GetCompiledAssetsPath().string().c_str(), "GAME", PATH_ADD_TO_HEAD); + o_pAddSearchPath(fileSystem, sCurrentModPath.c_str(), "GAME", PATH_ADD_TO_HEAD); + o_pAddSearchPath(fileSystem, GetCompiledAssetsPath().string().c_str(), "GAME", PATH_ADD_TO_HEAD); } } @@ -67,13 +64,13 @@ void SetNewModSearchPaths(Mod* mod) { if ((fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().compare(sCurrentModPath)) { - AddSearchPath( + o_pAddSearchPath( &*(*g_pFilesystem), (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().c_str(), "GAME", PATH_ADD_TO_HEAD); sCurrentModPath = (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string(); } } else // push compiled to head - AddSearchPath(&*(*g_pFilesystem), fs::absolute(GetCompiledAssetsPath()).string().c_str(), "GAME", PATH_ADD_TO_HEAD); + o_pAddSearchPath(&*(*g_pFilesystem), fs::absolute(GetCompiledAssetsPath()).string().c_str(), "GAME", PATH_ADD_TO_HEAD); } bool TryReplaceFile(const char* pPath, bool shouldCompile) @@ -97,22 +94,17 @@ bool TryReplaceFile(const char* pPath, bool shouldCompile) } // force modded files to be read from mods, not cache -// clang-format off -HOOK(ReadFromCacheHook, ReadFromCache, -bool, __fastcall, (IFileSystem * filesystem, char* pPath, void* result)) -// clang-format off +static bool(__fastcall* o_pReadFromCache)(IFileSystem* filesystem, char* pPath, void* result) = nullptr; +static bool __fastcall h_ReadFromCache(IFileSystem* filesystem, char* pPath, void* result) { if (TryReplaceFile(pPath, true)) return false; - return ReadFromCache(filesystem, pPath, result); + return o_pReadFromCache(filesystem, pPath, result); } -// force modded files to be read from mods, not vpk -// clang-format off -AUTOHOOK(ReadFileFromVPK, filesystem_stdio.dll + 0x5CBA0, -FileHandle_t, __fastcall, (VPKData* vpkInfo, uint64_t* b, char* filename)) -// clang-format on +static FileHandle_t(__fastcall* o_pReadFileFromVPK)(VPKData* vpkInfo, uint64_t* b, char* filename) = nullptr; +static FileHandle_t __fastcall h_ReadFileFromVPK(VPKData* vpkInfo, uint64_t* b, char* filename) { // don't compile here because this is only ever called from OpenEx, which already compiles if (TryReplaceFile(filename, false)) @@ -121,22 +113,24 @@ FileHandle_t, __fastcall, (VPKData* vpkInfo, uint64_t* b, char* filename)) return b; } - return ReadFileFromVPK(vpkInfo, b, filename); + return o_pReadFileFromVPK(vpkInfo, b, filename); } -// clang-format off -AUTOHOOK(CBaseFileSystem__OpenEx, filesystem_stdio.dll + 0x15F50, -FileHandle_t, __fastcall, (IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char **ppszResolvedFilename)) -// clang-format on +static FileHandle_t(__fastcall* o_pCBaseFileSystem__OpenEx)( + IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char** ppszResolvedFilename) = + nullptr; +static FileHandle_t __fastcall h_CBaseFileSystem__OpenEx( + IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char** ppszResolvedFilename) { TryReplaceFile(pPath, true); - return CBaseFileSystem__OpenEx(filesystem, pPath, pOptions, flags, pPathID, ppszResolvedFilename); + return o_pCBaseFileSystem__OpenEx(filesystem, pPath, pOptions, flags, pPathID, ppszResolvedFilename); } -HOOK(MountVPKHook, MountVPK, VPKData*, , (IFileSystem * fileSystem, const char* pVpkPath)) +static VPKData* (*o_pMountVPK)(IFileSystem* fileSystem, const char* pVpkPath) = nullptr; +static VPKData* h_MountVPK(IFileSystem* fileSystem, const char* pVpkPath) { NS::log::fs->info("MountVPK {}", pVpkPath); - VPKData* ret = MountVPK(fileSystem, pVpkPath); + VPKData* ret = o_pMountVPK(fileSystem, pVpkPath); for (Mod mod : g_pModManager->m_LoadedMods) { @@ -156,7 +150,7 @@ HOOK(MountVPKHook, MountVPK, VPKData*, , (IFileSystem * fileSystem, const char* continue; } - VPKData* loaded = MountVPK(fileSystem, vpkEntry.m_sVpkPath.c_str()); + VPKData* loaded = o_pMountVPK(fileSystem, vpkEntry.m_sVpkPath.c_str()); if (!ret) // this is primarily for map vpks and stuff, so the map's vpk is what gets returned from here ret = loaded; } @@ -167,11 +161,18 @@ HOOK(MountVPKHook, MountVPK, VPKData*, , (IFileSystem * fileSystem, const char* ON_DLL_LOAD("filesystem_stdio.dll", Filesystem, (CModule module)) { - AUTOHOOK_DISPATCH() + o_pReadFileFromVPK = module.Offset(0x5CBA0).RCast<decltype(o_pReadFileFromVPK)>(); + HookAttach(&(PVOID&)o_pReadFileFromVPK, (PVOID)h_ReadFileFromVPK); + + o_pCBaseFileSystem__OpenEx = module.Offset(0x15F50).RCast<decltype(o_pCBaseFileSystem__OpenEx)>(); + HookAttach(&(PVOID&)o_pCBaseFileSystem__OpenEx, (PVOID)h_CBaseFileSystem__OpenEx); g_pFilesystem = new SourceInterface<IFileSystem>("filesystem_stdio.dll", "VFileSystem017"); - AddSearchPathHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->AddSearchPath); - ReadFromCacheHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->ReadFromCache); - MountVPKHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->MountVPK); + o_pAddSearchPath = reinterpret_cast<decltype(o_pAddSearchPath)>((*g_pFilesystem)->m_vtable->AddSearchPath); + HookAttach(&(PVOID&)o_pAddSearchPath, (PVOID)h_AddSearchPath); + o_pReadFromCache = reinterpret_cast<decltype(o_pReadFromCache)>((*g_pFilesystem)->m_vtable->ReadFromCache); + HookAttach(&(PVOID&)o_pReadFromCache, (PVOID)h_ReadFromCache); + o_pMountVPK = reinterpret_cast<decltype(o_pMountVPK)>((*g_pFilesystem)->m_vtable->MountVPK); + HookAttach(&(PVOID&)o_pMountVPK, (PVOID)h_MountVPK); } |