diff options
Diffstat (limited to 'loader_launcher_proxy')
-rw-r--r-- | loader_launcher_proxy/Memory.cpp | 164 | ||||
-rw-r--r-- | loader_launcher_proxy/Memory.h | 48 | ||||
-rw-r--r-- | loader_launcher_proxy/dllmain.cpp | 322 | ||||
-rw-r--r-- | loader_launcher_proxy/framework.h | 14 | ||||
-rw-r--r-- | loader_launcher_proxy/loader_launcher_proxy.vcxproj | 212 | ||||
-rw-r--r-- | loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters | 64 | ||||
-rw-r--r-- | loader_launcher_proxy/pch.cpp | 10 | ||||
-rw-r--r-- | loader_launcher_proxy/pch.h | 26 |
8 files changed, 430 insertions, 430 deletions
diff --git a/loader_launcher_proxy/Memory.cpp b/loader_launcher_proxy/Memory.cpp index 200246eb..148b5cf4 100644 --- a/loader_launcher_proxy/Memory.cpp +++ b/loader_launcher_proxy/Memory.cpp @@ -1,82 +1,82 @@ -#include "pch.h" - -extern HMODULE hTier0Module; -IMemAlloc** g_ppMemAllocSingleton; - -void LoadTier0Handle() -{ - if (!hTier0Module) - hTier0Module = GetModuleHandleA("tier0.dll"); - if (!hTier0Module) - return; - - g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton"); -} - -const int STATIC_ALLOC_SIZE = 4096; - -size_t g_iStaticAllocated = 0; -void* g_pLastAllocated = nullptr; -char pStaticAllocBuf[STATIC_ALLOC_SIZE]; - -// they should never be used here, except in LibraryLoadError? - -void* malloc(size_t n) -{ - // allocate into static buffer - if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE) - { - void* ret = pStaticAllocBuf + g_iStaticAllocated; - g_iStaticAllocated += n; - return ret; - } - else - { - // try to fallback to g_pMemAllocSingleton - if (!hTier0Module || !g_ppMemAllocSingleton) - LoadTier0Handle(); - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n); - else - throw "Cannot allocate"; - } -} - -void free(void* p) -{ - // if it was allocated into the static buffer, just do nothing, safest way to deal with it - if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE) - return; - - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p); -} - -void* realloc(void* old_ptr, size_t size) -{ - // it was allocated into the static buffer - if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE) - { - if (g_pLastAllocated == old_ptr) - { - // nothing was allocated after this - size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf); - size_t diff = size - old_size; - if (diff > 0) - g_iStaticAllocated += diff; - return old_ptr; - } - else - { - return malloc(size); - } - } - - if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton) - return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size); - return nullptr; -} - -void* operator new(size_t n) { return malloc(n); } - -void operator delete(void* p) { return free(p); } +#include "pch.h"
+
+extern HMODULE hTier0Module;
+IMemAlloc** g_ppMemAllocSingleton;
+
+void LoadTier0Handle()
+{
+ if (!hTier0Module)
+ hTier0Module = GetModuleHandleA("tier0.dll");
+ if (!hTier0Module)
+ return;
+
+ g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton");
+}
+
+const int STATIC_ALLOC_SIZE = 4096;
+
+size_t g_iStaticAllocated = 0;
+void* g_pLastAllocated = nullptr;
+char pStaticAllocBuf[STATIC_ALLOC_SIZE];
+
+// they should never be used here, except in LibraryLoadError?
+
+void* malloc(size_t n)
+{
+ // allocate into static buffer
+ if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE)
+ {
+ void* ret = pStaticAllocBuf + g_iStaticAllocated;
+ g_iStaticAllocated += n;
+ return ret;
+ }
+ else
+ {
+ // try to fallback to g_pMemAllocSingleton
+ if (!hTier0Module || !g_ppMemAllocSingleton)
+ LoadTier0Handle();
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n);
+ else
+ throw "Cannot allocate";
+ }
+}
+
+void free(void* p)
+{
+ // if it was allocated into the static buffer, just do nothing, safest way to deal with it
+ if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
+ return;
+
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p);
+}
+
+void* realloc(void* old_ptr, size_t size)
+{
+ // it was allocated into the static buffer
+ if (old_ptr >= pStaticAllocBuf && old_ptr <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
+ {
+ if (g_pLastAllocated == old_ptr)
+ {
+ // nothing was allocated after this
+ size_t old_size = g_iStaticAllocated - ((size_t)g_pLastAllocated - (size_t)pStaticAllocBuf);
+ size_t diff = size - old_size;
+ if (diff > 0)
+ g_iStaticAllocated += diff;
+ return old_ptr;
+ }
+ else
+ {
+ return malloc(size);
+ }
+ }
+
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ return (*g_ppMemAllocSingleton)->m_vtable->Realloc(*g_ppMemAllocSingleton, old_ptr, size);
+ return nullptr;
+}
+
+void* operator new(size_t n) { return malloc(n); }
+
+void operator delete(void* p) { return free(p); }
diff --git a/loader_launcher_proxy/Memory.h b/loader_launcher_proxy/Memory.h index c983966c..e5dbdbdc 100644 --- a/loader_launcher_proxy/Memory.h +++ b/loader_launcher_proxy/Memory.h @@ -1,24 +1,24 @@ -#pragma once - -class IMemAlloc -{ -public: - struct VTable - { - void* unknown[1]; // alloc debug - void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize); - void* unknown2[1]; // realloc debug - void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); - void* unknown3[1]; // free #1 - void (*Free) (IMemAlloc* memAlloc, void* pMem); - void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag - size_t(*GetSize) (IMemAlloc* memAlloc, void* pMem); - void* unknown5[9]; // they all do literally nothing - void (*DumpStats) (IMemAlloc* memAlloc); - void (*DumpStatsFileBase) (IMemAlloc* memAlloc, const char* pchFileBase); - void* unknown6[4]; - int (*heapchk) (IMemAlloc* memAlloc); - }; - - VTable* m_vtable; -}; +#pragma once
+
+class IMemAlloc
+{
+public:
+ struct VTable
+ {
+ void* unknown[1]; // alloc debug
+ void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize);
+ void* unknown2[1]; // realloc debug
+ void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize);
+ void* unknown3[1]; // free #1
+ void (*Free) (IMemAlloc* memAlloc, void* pMem);
+ void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag
+ size_t(*GetSize) (IMemAlloc* memAlloc, void* pMem);
+ void* unknown5[9]; // they all do literally nothing
+ void (*DumpStats) (IMemAlloc* memAlloc);
+ void (*DumpStatsFileBase) (IMemAlloc* memAlloc, const char* pchFileBase);
+ void* unknown6[4];
+ int (*heapchk) (IMemAlloc* memAlloc);
+ };
+
+ VTable* m_vtable;
+};
diff --git a/loader_launcher_proxy/dllmain.cpp b/loader_launcher_proxy/dllmain.cpp index 1215ca1f..17b2f2b3 100644 --- a/loader_launcher_proxy/dllmain.cpp +++ b/loader_launcher_proxy/dllmain.cpp @@ -1,161 +1,161 @@ -#include "pch.h" -#include <stdio.h> -#include <string> -#include <system_error> -#include <Shlwapi.h> -#include <sstream> -#include <fstream> -#include <filesystem> - -HMODULE hLauncherModule; -HMODULE hHookModule; -HMODULE hTier0Module; - -using CreateInterfaceFn = void* (*)(const char* pName, int* pReturnCode); - -// does not seem to ever be used -extern "C" _declspec(dllexport) void* __fastcall CreateInterface(const char* pName, int* pReturnCode) -{ - //AppSystemCreateInterfaceFn(pName, pReturnCode); - printf("external CreateInterface: name: %s\n", pName); - - static CreateInterfaceFn launcher_CreateInterface = (CreateInterfaceFn)GetProcAddress(hLauncherModule, "CreateInterface"); - auto res = launcher_CreateInterface(pName, pReturnCode); - - printf("external CreateInterface: return code: %p\n", res); - return res; -} - -bool GetExePathWide(wchar_t* dest, DWORD destSize) -{ - if (!dest) return NULL; - if (destSize < MAX_PATH) return NULL; - - DWORD length = GetModuleFileNameW(NULL, dest, destSize); - return length && PathRemoveFileSpecW(dest); -} - -FARPROC GetLauncherMain() -{ - static FARPROC Launcher_LauncherMain; - if (!Launcher_LauncherMain) - Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain"); - return Launcher_LauncherMain; -} - -void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) -{ - char text[4096]; - std::string message = std::system_category().message(dwMessageId); - sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str()); - if (dwMessageId == 126 && std::filesystem::exists(location)) - { - sprintf_s(text, "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be found.", text); - } - MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Proxy Error", 0); -} - -BOOL APIENTRY DllMain( HMODULE hModule, - DWORD ul_reason_for_call, - LPVOID lpReserved - ) -{ - switch (ul_reason_for_call) - { - case DLL_PROCESS_ATTACH: - case DLL_THREAD_ATTACH: - case DLL_THREAD_DETACH: - case DLL_PROCESS_DETACH: - break; - } - return TRUE; -} - -wchar_t exePath[4096]; -wchar_t dllPath[4096]; - -bool ShouldLoadNorthstar() -{ - bool loadNorthstar = !strstr(GetCommandLineA(), "-vanilla"); - - if (!loadNorthstar) - return loadNorthstar; - - auto runNorthstarFile = std::ifstream("run_northstar.txt"); - if (runNorthstarFile) - { - std::stringstream runNorthstarFileBuffer; - runNorthstarFileBuffer << runNorthstarFile.rdbuf(); - runNorthstarFile.close(); - if (runNorthstarFileBuffer.str()._Starts_with("0")) - loadNorthstar = false; - } - return loadNorthstar; -} - -bool LoadNorthstar() -{ - FARPROC Hook_Init = nullptr; - { - swprintf_s(dllPath, L"%s\\Northstar.dll", exePath); - hHookModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); - if (!hHookModule || Hook_Init == nullptr) - { - LibraryLoadError(GetLastError(), L"Northstar.dll", dllPath); - return false; - } - } - - ((bool (*)()) Hook_Init)(); - return true; -} - -extern "C" __declspec(dllexport) int LauncherMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) -{ - { - if (!GetExePathWide(exePath, 4096)) - { - MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0); - return 1; - } - - bool loadNorthstar = ShouldLoadNorthstar(); - - if (loadNorthstar) - { - swprintf_s(dllPath, L"%s\\bin\\x64_retail\\tier0.dll", exePath); - hTier0Module = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!hTier0Module) - { - LibraryLoadError(GetLastError(), L"tier0.dll", dllPath); - return 1; - } - - if (!LoadNorthstar()) - return 1; - } - //else printf("\n\n WILL !!!NOT!!! LOAD NORTHSTAR\n\n"); - - swprintf_s(dllPath, L"%s\\bin\\x64_retail\\launcher.org.dll", exePath); - hLauncherModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!hLauncherModule) - { - LibraryLoadError(GetLastError(), L"launcher.org.dll", dllPath); - return 1; - } - } - - auto LauncherMain = GetLauncherMain(); - if (!LauncherMain) - MessageBoxA(GetForegroundWindow(), "Failed loading launcher.org.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0); - //auto result = ((__int64(__fastcall*)())LauncherMain)(); - //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64); - return ((int(__fastcall*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(hInstance, hPrevInstance, lpCmdLine, nCmdShow); -} - -// doubt that will help us here (in launcher.dll) though -extern "C" { - __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; - __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; -} +#include "pch.h"
+#include <stdio.h>
+#include <string>
+#include <system_error>
+#include <Shlwapi.h>
+#include <sstream>
+#include <fstream>
+#include <filesystem>
+
+HMODULE hLauncherModule;
+HMODULE hHookModule;
+HMODULE hTier0Module;
+
+using CreateInterfaceFn = void* (*)(const char* pName, int* pReturnCode);
+
+// does not seem to ever be used
+extern "C" _declspec(dllexport) void* __fastcall CreateInterface(const char* pName, int* pReturnCode)
+{
+ //AppSystemCreateInterfaceFn(pName, pReturnCode);
+ printf("external CreateInterface: name: %s\n", pName);
+
+ static CreateInterfaceFn launcher_CreateInterface = (CreateInterfaceFn)GetProcAddress(hLauncherModule, "CreateInterface");
+ auto res = launcher_CreateInterface(pName, pReturnCode);
+
+ printf("external CreateInterface: return code: %p\n", res);
+ return res;
+}
+
+bool GetExePathWide(wchar_t* dest, DWORD destSize)
+{
+ if (!dest) return NULL;
+ if (destSize < MAX_PATH) return NULL;
+
+ DWORD length = GetModuleFileNameW(NULL, dest, destSize);
+ return length && PathRemoveFileSpecW(dest);
+}
+
+FARPROC GetLauncherMain()
+{
+ static FARPROC Launcher_LauncherMain;
+ if (!Launcher_LauncherMain)
+ Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain");
+ return Launcher_LauncherMain;
+}
+
+void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location)
+{
+ char text[4096];
+ std::string message = std::system_category().message(dwMessageId);
+ sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str());
+ if (dwMessageId == 126 && std::filesystem::exists(location))
+ {
+ sprintf_s(text, "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be found.", text);
+ }
+ MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Proxy Error", 0);
+}
+
+BOOL APIENTRY DllMain( HMODULE hModule,
+ DWORD ul_reason_for_call,
+ LPVOID lpReserved
+ )
+{
+ switch (ul_reason_for_call)
+ {
+ case DLL_PROCESS_ATTACH:
+ case DLL_THREAD_ATTACH:
+ case DLL_THREAD_DETACH:
+ case DLL_PROCESS_DETACH:
+ break;
+ }
+ return TRUE;
+}
+
+wchar_t exePath[4096];
+wchar_t dllPath[4096];
+
+bool ShouldLoadNorthstar()
+{
+ bool loadNorthstar = !strstr(GetCommandLineA(), "-vanilla");
+
+ if (!loadNorthstar)
+ return loadNorthstar;
+
+ auto runNorthstarFile = std::ifstream("run_northstar.txt");
+ if (runNorthstarFile)
+ {
+ std::stringstream runNorthstarFileBuffer;
+ runNorthstarFileBuffer << runNorthstarFile.rdbuf();
+ runNorthstarFile.close();
+ if (runNorthstarFileBuffer.str()._Starts_with("0"))
+ loadNorthstar = false;
+ }
+ return loadNorthstar;
+}
+
+bool LoadNorthstar()
+{
+ FARPROC Hook_Init = nullptr;
+ {
+ swprintf_s(dllPath, L"%s\\Northstar.dll", exePath);
+ hHookModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar");
+ if (!hHookModule || Hook_Init == nullptr)
+ {
+ LibraryLoadError(GetLastError(), L"Northstar.dll", dllPath);
+ return false;
+ }
+ }
+
+ ((bool (*)()) Hook_Init)();
+ return true;
+}
+
+extern "C" __declspec(dllexport) int LauncherMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
+{
+ {
+ if (!GetExePathWide(exePath, 4096))
+ {
+ MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
+ return 1;
+ }
+
+ bool loadNorthstar = ShouldLoadNorthstar();
+
+ if (loadNorthstar)
+ {
+ swprintf_s(dllPath, L"%s\\bin\\x64_retail\\tier0.dll", exePath);
+ hTier0Module = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (!hTier0Module)
+ {
+ LibraryLoadError(GetLastError(), L"tier0.dll", dllPath);
+ return 1;
+ }
+
+ if (!LoadNorthstar())
+ return 1;
+ }
+ //else printf("\n\n WILL !!!NOT!!! LOAD NORTHSTAR\n\n");
+
+ swprintf_s(dllPath, L"%s\\bin\\x64_retail\\launcher.org.dll", exePath);
+ hLauncherModule = LoadLibraryExW(dllPath, 0, LOAD_WITH_ALTERED_SEARCH_PATH);
+ if (!hLauncherModule)
+ {
+ LibraryLoadError(GetLastError(), L"launcher.org.dll", dllPath);
+ return 1;
+ }
+ }
+
+ auto LauncherMain = GetLauncherMain();
+ if (!LauncherMain)
+ MessageBoxA(GetForegroundWindow(), "Failed loading launcher.org.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Proxy Error", 0);
+ //auto result = ((__int64(__fastcall*)())LauncherMain)();
+ //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64);
+ return ((int(__fastcall*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(hInstance, hPrevInstance, lpCmdLine, nCmdShow);
+}
+
+// doubt that will help us here (in launcher.dll) though
+extern "C" {
+ __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
+ __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
+}
diff --git a/loader_launcher_proxy/framework.h b/loader_launcher_proxy/framework.h index d1b49600..e358eaf4 100644 --- a/loader_launcher_proxy/framework.h +++ b/loader_launcher_proxy/framework.h @@ -1,7 +1,7 @@ -#pragma once - -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -#define WIN32_EXTRA_LEAN -#define VC_EXTRALEAN -// Windows Header Files -#include <Windows.h> +#pragma once
+
+#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
+#define WIN32_EXTRA_LEAN
+#define VC_EXTRALEAN
+// Windows Header Files
+#include <Windows.h>
diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj b/loader_launcher_proxy/loader_launcher_proxy.vcxproj index 24cdabc0..bd2ffdee 100644 --- a/loader_launcher_proxy/loader_launcher_proxy.vcxproj +++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj @@ -1,107 +1,107 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup Label="ProjectConfigurations"> - <ProjectConfiguration Include="Debug|x64"> - <Configuration>Debug</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - <ProjectConfiguration Include="Release|x64"> - <Configuration>Release</Configuration> - <Platform>x64</Platform> - </ProjectConfiguration> - </ItemGroup> - <PropertyGroup Label="Globals"> - <VCProjectVersion>16.0</VCProjectVersion> - <Keyword>Win32Proj</Keyword> - <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid> - <RootNamespace>loaderlauncherproxy</RootNamespace> - <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>true</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> - <ConfigurationType>DynamicLibrary</ConfigurationType> - <UseDebugLibraries>false</UseDebugLibraries> - <PlatformToolset>v143</PlatformToolset> - <WholeProgramOptimization>true</WholeProgramOptimization> - <CharacterSet>Unicode</CharacterSet> - </PropertyGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> - <ImportGroup Label="ExtensionSettings"> - </ImportGroup> - <ImportGroup Label="Shared"> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> - </ImportGroup> - <PropertyGroup Label="UserMacros" /> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <LinkIncremental>true</LinkIncremental> - <TargetName>launcher</TargetName> - </PropertyGroup> - <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <LinkIncremental>false</LinkIncremental> - <TargetName>launcher</TargetName> - </PropertyGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>_DEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <ClCompile> - <WarningLevel>Level3</WarningLevel> - <FunctionLevelLinking>true</FunctionLevelLinking> - <IntrinsicFunctions>true</IntrinsicFunctions> - <SDLCheck>true</SDLCheck> - <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <ConformanceMode>true</ConformanceMode> - <PrecompiledHeader>Use</PrecompiledHeader> - <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> - <LanguageStandard>stdcpp17</LanguageStandard> - </ClCompile> - <Link> - <SubSystem>Windows</SubSystem> - <EnableCOMDATFolding>true</EnableCOMDATFolding> - <OptimizeReferences>true</OptimizeReferences> - <GenerateDebugInformation>true</GenerateDebugInformation> - <EnableUAC>false</EnableUAC> - <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions> - <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> - </Link> - </ItemDefinitionGroup> - <ItemGroup> - <ClInclude Include="framework.h" /> - <ClInclude Include="pch.h" /> - </ItemGroup> - <ItemGroup> - <ClCompile Include="dllmain.cpp" /> - <ClCompile Include="pch.cpp"> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader> - <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader> - </ClCompile> - </ItemGroup> - <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> - <ImportGroup Label="ExtensionTargets"> - </ImportGroup> +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug|x64">
+ <Configuration>Debug</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|x64">
+ <Configuration>Release</Configuration>
+ <Platform>x64</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <VCProjectVersion>16.0</VCProjectVersion>
+ <Keyword>Win32Proj</Keyword>
+ <ProjectGuid>{f65c322d-66df-4af1-b650-70221de334c0}</ProjectGuid>
+ <RootNamespace>loaderlauncherproxy</RootNamespace>
+ <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>true</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseDebugLibraries>false</UseDebugLibraries>
+ <PlatformToolset>v143</PlatformToolset>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <CharacterSet>Unicode</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Label="Shared">
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <LinkIncremental>true</LinkIncremental>
+ <TargetName>launcher</TargetName>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
+ <LinkIncremental>false</LinkIncremental>
+ <TargetName>launcher</TargetName>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <SDLCheck>true</SDLCheck>
+ <PreprocessorDefinitions>_DEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ <LanguageStandard>stdcpp17</LanguageStandard>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <EnableUAC>false</EnableUAC>
+ <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ </Link>
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+ <ClCompile>
+ <WarningLevel>Level3</WarningLevel>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
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+ <PreprocessorDefinitions>NDEBUG;LOADERLAUNCHERPROXY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <ConformanceMode>true</ConformanceMode>
+ <PrecompiledHeader>Use</PrecompiledHeader>
+ <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
+ <LanguageStandard>stdcpp17</LanguageStandard>
+ </ClCompile>
+ <Link>
+ <SubSystem>Windows</SubSystem>
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+ <AdditionalOptions>/HIGHENTROPYVA:NO %(AdditionalOptions)</AdditionalOptions>
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+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClInclude Include="framework.h" />
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+ <ClCompile Include="dllmain.cpp" />
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+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
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</Project>
\ No newline at end of file diff --git a/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters index 1e57c7b1..f99bb483 100644 --- a/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters +++ b/loader_launcher_proxy/loader_launcher_proxy.vcxproj.filters @@ -1,33 +1,33 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <ItemGroup> - <Filter Include="Source Files"> - <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> - <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions> - </Filter> - <Filter Include="Header Files"> - <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> - <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions> - </Filter> - <Filter Include="Resource Files"> - <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> - <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> - </Filter> - </ItemGroup> - <ItemGroup> - <ClInclude Include="framework.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="pch.h"> - <Filter>Header Files</Filter> - </ClInclude> - </ItemGroup> - <ItemGroup> - <ClCompile Include="dllmain.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="pch.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - </ItemGroup> +<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup>
+ <Filter Include="Source Files">
+ <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
+ <Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
+ </Filter>
+ <Filter Include="Header Files">
+ <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
+ <Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
+ </Filter>
+ <Filter Include="Resource Files">
+ <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
+ <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
+ </Filter>
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="framework.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ <ClInclude Include="pch.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
+ </ItemGroup>
+ <ItemGroup>
+ <ClCompile Include="dllmain.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ <ClCompile Include="pch.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
+ </ItemGroup>
</Project>
\ No newline at end of file diff --git a/loader_launcher_proxy/pch.cpp b/loader_launcher_proxy/pch.cpp index 64b7eef6..91c22df2 100644 --- a/loader_launcher_proxy/pch.cpp +++ b/loader_launcher_proxy/pch.cpp @@ -1,5 +1,5 @@ -// pch.cpp: source file corresponding to the pre-compiled header - -#include "pch.h" - -// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. +// pch.cpp: source file corresponding to the pre-compiled header
+
+#include "pch.h"
+
+// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
diff --git a/loader_launcher_proxy/pch.h b/loader_launcher_proxy/pch.h index 885d5d62..04ff4c23 100644 --- a/loader_launcher_proxy/pch.h +++ b/loader_launcher_proxy/pch.h @@ -1,13 +1,13 @@ -// pch.h: This is a precompiled header file. -// Files listed below are compiled only once, improving build performance for future builds. -// This also affects IntelliSense performance, including code completion and many code browsing features. -// However, files listed here are ALL re-compiled if any one of them is updated between builds. -// Do not add files here that you will be updating frequently as this negates the performance advantage. - -#ifndef PCH_H -#define PCH_H - -// add headers that you want to pre-compile here -#include "framework.h" - -#endif //PCH_H +// pch.h: This is a precompiled header file.
+// Files listed below are compiled only once, improving build performance for future builds.
+// This also affects IntelliSense performance, including code completion and many code browsing features.
+// However, files listed here are ALL re-compiled if any one of them is updated between builds.
+// Do not add files here that you will be updating frequently as this negates the performance advantage.
+
+#ifndef PCH_H
+#define PCH_H
+
+// add headers that you want to pre-compile here
+#include "framework.h"
+
+#endif //PCH_H
|