diff options
Diffstat (limited to 'NorthstarDedicatedTest')
-rw-r--r-- | NorthstarDedicatedTest/serverauthentication.cpp | 17 | ||||
-rw-r--r-- | NorthstarDedicatedTest/serverauthentication.h | 4 |
2 files changed, 20 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/serverauthentication.cpp b/NorthstarDedicatedTest/serverauthentication.cpp index e89c4e92..e50b9357 100644 --- a/NorthstarDedicatedTest/serverauthentication.cpp +++ b/NorthstarDedicatedTest/serverauthentication.cpp @@ -356,6 +356,8 @@ bool CBaseClient__ConnectHook(void* self, char* name, __int64 netchan_ptr_arg, c additionalData.usingLocalPdata = *((char*)self + 0x4a0) == (char)0x3; g_ServerAuthenticationManager->m_additionalPlayerData.insert(std::make_pair(self, additionalData)); + + g_ServerAuthenticationManager->m_additionalPlayerData[self].uid = nextPlayerUid; } return ret; @@ -363,6 +365,21 @@ bool CBaseClient__ConnectHook(void* self, char* name, __int64 netchan_ptr_arg, c void CBaseClient__ActivatePlayerHook(void* self) { + bool uidMatches = false; + if (g_ServerAuthenticationManager->m_additionalPlayerData.count(self)) + { + std::string strUid = std::to_string(g_ServerAuthenticationManager->m_additionalPlayerData[self].uid); + if (!strcmp(strUid.c_str(), (char*)self + 0xF500)) // connecting client's uid is the same as auth's uid + { + uidMatches = true; + } + } + if (!uidMatches) + { + CBaseClient__Disconnect(self, 1, "Authentication Failed"); + return; + } + // if we're authed, write our persistent data // RemovePlayerAuthData returns true if it removed successfully, i.e. on first call only, and we only want to write on >= second call // (since this func is called on map loads) diff --git a/NorthstarDedicatedTest/serverauthentication.h b/NorthstarDedicatedTest/serverauthentication.h index 06834d30..6768e149 100644 --- a/NorthstarDedicatedTest/serverauthentication.h +++ b/NorthstarDedicatedTest/serverauthentication.h @@ -28,6 +28,8 @@ struct AdditionalPlayerData double lastSayTextLimitStart = -1.0; int sayTextLimitCount = 0; + + uint64_t uid; }; #pragma once @@ -107,4 +109,4 @@ extern CBaseClient__DisconnectType CBaseClient__Disconnect; void InitialiseServerAuthentication(HMODULE baseAddress); extern ServerAuthenticationManager* g_ServerAuthenticationManager; -extern ConVar* Cvar_ns_player_auth_port;
\ No newline at end of file +extern ConVar* Cvar_ns_player_auth_port; |