diff options
Diffstat (limited to 'NorthstarDedicatedTest/miscserverscript.cpp')
-rw-r--r-- | NorthstarDedicatedTest/miscserverscript.cpp | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/NorthstarDedicatedTest/miscserverscript.cpp b/NorthstarDedicatedTest/miscserverscript.cpp deleted file mode 100644 index 3b06ca10..00000000 --- a/NorthstarDedicatedTest/miscserverscript.cpp +++ /dev/null @@ -1,76 +0,0 @@ -#include "pch.h" -#include "miscserverscript.h" -#include "squirrel.h" -#include "masterserver.h" -#include "serverauthentication.h" -#include "gameutils.h" -#include "dedicated.h" - -// annoying helper function because i can't figure out getting players or entities from sqvm rn -// wish i didn't have to do it like this, but here we are -void* GetPlayerByIndex(int playerIndex) -{ - const int PLAYER_ARRAY_OFFSET = 0x12A53F90; - const int PLAYER_SIZE = 0x2D728; - - void* playerArrayBase = (char*)GetModuleHandleA("engine.dll") + PLAYER_ARRAY_OFFSET; - void* player = (char*)playerArrayBase + (playerIndex * PLAYER_SIZE); - - return player; -} - -// void function NSEarlyWritePlayerIndexPersistenceForLeave( int playerIndex ) -SQRESULT SQ_EarlyWritePlayerIndexPersistenceForLeave(void* sqvm) -{ - int playerIndex = ServerSq_getinteger(sqvm, 1); - void* player = GetPlayerByIndex(playerIndex); - - if (!g_ServerAuthenticationManager->m_additionalPlayerData.count(player)) - { - ServerSq_pusherror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str()); - return SQRESULT_ERROR; - } - - g_ServerAuthenticationManager->m_additionalPlayerData[player].needPersistenceWriteOnLeave = false; - g_ServerAuthenticationManager->WritePersistentData(player); - return SQRESULT_NULL; -} - -// bool function NSIsWritingPlayerPersistence() -SQRESULT SQ_IsWritingPlayerPersistence(void* sqvm) -{ - ServerSq_pushbool(sqvm, g_MasterServerManager->m_savingPersistentData); - return SQRESULT_NOTNULL; -} - -// bool function NSIsPlayerIndexLocalPlayer( int playerIndex ) -SQRESULT SQ_IsPlayerIndexLocalPlayer(void* sqvm) -{ - int playerIndex = ServerSq_getinteger(sqvm, 1); - void* player = GetPlayerByIndex(playerIndex); - if (!g_ServerAuthenticationManager->m_additionalPlayerData.count(player)) - { - ServerSq_pusherror(sqvm, fmt::format("Invalid playerindex {}", playerIndex).c_str()); - return SQRESULT_ERROR; - } - - ServerSq_pushbool(sqvm, !strcmp(g_LocalPlayerUserID, (char*)player + 0xF500)); - return SQRESULT_NOTNULL; -} - -// bool function NSIsDedicated() - -SQRESULT SQ_IsDedicated(void* sqvm) -{ - ServerSq_pushbool(sqvm, IsDedicated()); - return SQRESULT_NOTNULL; -} - -void InitialiseMiscServerScriptCommand(HMODULE baseAddress) -{ - g_ServerSquirrelManager->AddFuncRegistration( - "void", "NSEarlyWritePlayerIndexPersistenceForLeave", "int playerIndex", "", SQ_EarlyWritePlayerIndexPersistenceForLeave); - g_ServerSquirrelManager->AddFuncRegistration("bool", "NSIsWritingPlayerPersistence", "", "", SQ_IsWritingPlayerPersistence); - g_ServerSquirrelManager->AddFuncRegistration("bool", "NSIsPlayerIndexLocalPlayer", "int playerIndex", "", SQ_IsPlayerIndexLocalPlayer); - g_ServerSquirrelManager->AddFuncRegistration("bool", "NSIsDedicated", "", "", SQ_IsDedicated); -}
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