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Diffstat (limited to 'NorthstarDedicatedTest/masterserver.h')
-rw-r--r--NorthstarDedicatedTest/masterserver.h153
1 files changed, 0 insertions, 153 deletions
diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h
deleted file mode 100644
index a485a1dc..00000000
--- a/NorthstarDedicatedTest/masterserver.h
+++ /dev/null
@@ -1,153 +0,0 @@
-#pragma once
-#include "convar.h"
-#include <WinSock2.h>
-#include <string>
-#include <cstring>
-
-extern ConVar* Cvar_ns_masterserver_hostname;
-extern ConVar* Cvar_ns_report_server_to_masterserver;
-extern ConVar* Cvar_ns_report_sp_server_to_masterserver;
-
-extern ConVar* Cvar_ns_server_name;
-extern ConVar* Cvar_ns_server_desc;
-extern ConVar* Cvar_ns_server_password;
-
-extern ConVar* Cvar_ns_curl_log_enable;
-
-extern ConVar* Cvar_hostname;
-extern ConVar* Cvar_hostport;
-
-struct RemoteModInfo
-{
- public:
- std::string Name;
- std::string Version;
-};
-
-class RemoteServerInfo
-{
- public:
- char id[33]; // 32 bytes + nullterminator
-
- // server info
- char name[64];
- std::string description;
- char map[32];
- char playlist[16];
- std::vector<RemoteModInfo> requiredMods;
-
- int playerCount;
- int maxPlayers;
-
- // connection stuff
- bool requiresPassword;
-
- public:
- RemoteServerInfo(
- const char* newId,
- const char* newName,
- const char* newDescription,
- const char* newMap,
- const char* newPlaylist,
- int newPlayerCount,
- int newMaxPlayers,
- bool newRequiresPassword);
-};
-
-struct RemoteServerConnectionInfo
-{
- public:
- char authToken[32];
-
- in_addr ip;
- unsigned short port;
-};
-
-struct MainMenuPromoData
-{
- public:
- std::string newInfoTitle1;
- std::string newInfoTitle2;
- std::string newInfoTitle3;
-
- std::string largeButtonTitle;
- std::string largeButtonText;
- std::string largeButtonUrl;
- int largeButtonImageIndex;
-
- std::string smallButton1Title;
- std::string smallButton1Url;
- int smallButton1ImageIndex;
-
- std::string smallButton2Title;
- std::string smallButton2Url;
- int smallButton2ImageIndex;
-};
-
-class MasterServerManager
-{
- private:
- bool m_bRequestingServerList = false;
- bool m_bAuthenticatingWithGameServer = false;
-
- public:
- char m_sOwnServerId[33];
- char m_sOwnServerAuthToken[33];
- char m_sOwnClientAuthToken[33];
-
- std::string m_sOwnModInfoJson;
- std::string m_sUnicodeServerName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters
- std::string m_sUnicodeServerDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters
-
- bool m_bOriginAuthWithMasterServerDone = false;
- bool m_bOriginAuthWithMasterServerInProgress = false;
-
- bool m_bRequireClientAuth = false;
- bool m_bSavingPersistentData = false;
-
- bool m_bScriptRequestingServerList = false;
- bool m_bSuccessfullyConnected = true;
-
- bool m_bNewgameAfterSelfAuth = false;
- bool m_bScriptAuthenticatingWithGameServer = false;
- bool m_bSuccessfullyAuthenticatedWithGameServer = false;
-
- bool m_bHasPendingConnectionInfo = false;
- RemoteServerConnectionInfo m_pendingConnectionInfo;
-
- std::vector<RemoteServerInfo> m_vRemoteServers;
-
- bool m_bHasMainMenuPromoData = false;
- MainMenuPromoData m_sMainMenuPromoData;
-
- private:
- void SetCommonHttpClientOptions(CURL* curl);
-
- public:
- MasterServerManager();
- void ClearServerList();
- void RequestServerList();
- void RequestMainMenuPromos();
- void AuthenticateOriginWithMasterServer(const char* uid, const char* originToken);
- void AuthenticateWithOwnServer(const char* uid, const char* playerToken);
- void AuthenticateWithServer(const char* uid, const char* playerToken, const char* serverId, const char* password);
- void AddSelfToServerList(
- int port,
- int authPort,
- const char* name,
- const char* description,
- const char* map,
- const char* playlist,
- int maxPlayers,
- const char* password);
- void UpdateServerMapAndPlaylist(const char* map, const char* playlist, int playerCount);
- void UpdateServerPlayerCount(int playerCount);
- void WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize);
- void RemoveSelfFromServerList();
-};
-std::string unescape_unicode(const std::string& str);
-void UpdateServerInfoFromUnicodeToUTF8();
-
-extern MasterServerManager* g_MasterServerManager;
-extern ConVar* Cvar_ns_masterserver_hostname;
-extern ConVar* Cvar_ns_server_password;