diff options
Diffstat (limited to 'NorthstarDedicatedTest/masterserver.h')
-rw-r--r-- | NorthstarDedicatedTest/masterserver.h | 153 |
1 files changed, 0 insertions, 153 deletions
diff --git a/NorthstarDedicatedTest/masterserver.h b/NorthstarDedicatedTest/masterserver.h deleted file mode 100644 index a485a1dc..00000000 --- a/NorthstarDedicatedTest/masterserver.h +++ /dev/null @@ -1,153 +0,0 @@ -#pragma once -#include "convar.h" -#include <WinSock2.h> -#include <string> -#include <cstring> - -extern ConVar* Cvar_ns_masterserver_hostname; -extern ConVar* Cvar_ns_report_server_to_masterserver; -extern ConVar* Cvar_ns_report_sp_server_to_masterserver; - -extern ConVar* Cvar_ns_server_name; -extern ConVar* Cvar_ns_server_desc; -extern ConVar* Cvar_ns_server_password; - -extern ConVar* Cvar_ns_curl_log_enable; - -extern ConVar* Cvar_hostname; -extern ConVar* Cvar_hostport; - -struct RemoteModInfo -{ - public: - std::string Name; - std::string Version; -}; - -class RemoteServerInfo -{ - public: - char id[33]; // 32 bytes + nullterminator - - // server info - char name[64]; - std::string description; - char map[32]; - char playlist[16]; - std::vector<RemoteModInfo> requiredMods; - - int playerCount; - int maxPlayers; - - // connection stuff - bool requiresPassword; - - public: - RemoteServerInfo( - const char* newId, - const char* newName, - const char* newDescription, - const char* newMap, - const char* newPlaylist, - int newPlayerCount, - int newMaxPlayers, - bool newRequiresPassword); -}; - -struct RemoteServerConnectionInfo -{ - public: - char authToken[32]; - - in_addr ip; - unsigned short port; -}; - -struct MainMenuPromoData -{ - public: - std::string newInfoTitle1; - std::string newInfoTitle2; - std::string newInfoTitle3; - - std::string largeButtonTitle; - std::string largeButtonText; - std::string largeButtonUrl; - int largeButtonImageIndex; - - std::string smallButton1Title; - std::string smallButton1Url; - int smallButton1ImageIndex; - - std::string smallButton2Title; - std::string smallButton2Url; - int smallButton2ImageIndex; -}; - -class MasterServerManager -{ - private: - bool m_bRequestingServerList = false; - bool m_bAuthenticatingWithGameServer = false; - - public: - char m_sOwnServerId[33]; - char m_sOwnServerAuthToken[33]; - char m_sOwnClientAuthToken[33]; - - std::string m_sOwnModInfoJson; - std::string m_sUnicodeServerName; // Unicode unescaped version of Cvar_ns_auth_servername for support in cjk characters - std::string m_sUnicodeServerDesc; // Unicode unescaped version of Cvar_ns_auth_serverdesc for support in cjk characters - - bool m_bOriginAuthWithMasterServerDone = false; - bool m_bOriginAuthWithMasterServerInProgress = false; - - bool m_bRequireClientAuth = false; - bool m_bSavingPersistentData = false; - - bool m_bScriptRequestingServerList = false; - bool m_bSuccessfullyConnected = true; - - bool m_bNewgameAfterSelfAuth = false; - bool m_bScriptAuthenticatingWithGameServer = false; - bool m_bSuccessfullyAuthenticatedWithGameServer = false; - - bool m_bHasPendingConnectionInfo = false; - RemoteServerConnectionInfo m_pendingConnectionInfo; - - std::vector<RemoteServerInfo> m_vRemoteServers; - - bool m_bHasMainMenuPromoData = false; - MainMenuPromoData m_sMainMenuPromoData; - - private: - void SetCommonHttpClientOptions(CURL* curl); - - public: - MasterServerManager(); - void ClearServerList(); - void RequestServerList(); - void RequestMainMenuPromos(); - void AuthenticateOriginWithMasterServer(const char* uid, const char* originToken); - void AuthenticateWithOwnServer(const char* uid, const char* playerToken); - void AuthenticateWithServer(const char* uid, const char* playerToken, const char* serverId, const char* password); - void AddSelfToServerList( - int port, - int authPort, - const char* name, - const char* description, - const char* map, - const char* playlist, - int maxPlayers, - const char* password); - void UpdateServerMapAndPlaylist(const char* map, const char* playlist, int playerCount); - void UpdateServerPlayerCount(int playerCount); - void WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize); - void RemoveSelfFromServerList(); -}; -std::string unescape_unicode(const std::string& str); -void UpdateServerInfoFromUnicodeToUTF8(); - -extern MasterServerManager* g_MasterServerManager; -extern ConVar* Cvar_ns_masterserver_hostname; -extern ConVar* Cvar_ns_server_password; |