diff options
Diffstat (limited to 'NorthstarDedicatedTest/dedicated.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dedicated.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/NorthstarDedicatedTest/dedicated.cpp b/NorthstarDedicatedTest/dedicated.cpp index 89896195..41de0594 100644 --- a/NorthstarDedicatedTest/dedicated.cpp +++ b/NorthstarDedicatedTest/dedicated.cpp @@ -133,7 +133,7 @@ DWORD WINAPI ConsoleInputThread(PVOID pThreadParameter) } #include "NSMem.h" -ON_DLL_LOAD_DEDI("engine.dll", DedicatedServer, (HMODULE engineAddress) +ON_DLL_LOAD_DEDI("engine.dll", DedicatedServer, [](HMODULE engineAddress) { spdlog::info("InitialiseDedicated"); @@ -312,7 +312,7 @@ ON_DLL_LOAD_DEDI("engine.dll", DedicatedServer, (HMODULE engineAddress) spdlog::info("Console input disabled by user request"); }) -ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, (HMODULE baseAddress) +ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, [](HMODULE baseAddress) { // disable origin on dedicated // for any big ea lawyers, this can't be used to play the game without origin, game will throw a fit if you try to do anything without @@ -333,7 +333,7 @@ void PrintFatalSquirrelErrorHook(void* sqvm) g_pEngine->m_nQuitting = EngineQuitState::QUIT_TODESKTOP; } -ON_DLL_LOAD_DEDI("server.dll", DedicatedServerGameDLL, (HMODULE baseAddress) +ON_DLL_LOAD_DEDI("server.dll", DedicatedServerGameDLL, [](HMODULE baseAddress) { HookEnabler hook; ENABLER_CREATEHOOK(hook, baseAddress + 0x794D0, &PrintFatalSquirrelErrorHook, reinterpret_cast<LPVOID*>(&PrintFatalSquirrelError)); |