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-rw-r--r--NorthstarDedicatedTest/concommand.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/concommand.cpp b/NorthstarDedicatedTest/concommand.cpp
index 225ae74b..d97ef2e5 100644
--- a/NorthstarDedicatedTest/concommand.cpp
+++ b/NorthstarDedicatedTest/concommand.cpp
@@ -7,7 +7,7 @@ ConCommandConstructorType conCommandConstructor;
void RegisterConCommand(const char* name, void(*callback)(const CCommand&), const char* helpString, int flags)
{
- std::cout << "Registering ConCommand " << name << std::endl;
+ spdlog::info("Registering ConCommand {}", name);
// no need to free this ever really, it should exist as long as game does
ConCommand* newCommand = new ConCommand;