diff options
Diffstat (limited to 'NorthstarDLL/scripts/server/miscserverscript.cpp')
-rw-r--r-- | NorthstarDLL/scripts/server/miscserverscript.cpp | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp deleted file mode 100644 index 3ea44ceb..00000000 --- a/NorthstarDLL/scripts/server/miscserverscript.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" -#include "server/auth/serverauthentication.h" -#include "dedicated/dedicated.h" -#include "client/r2client.h" -#include "server/r2server.h" - -#include <filesystem> - -ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) -{ - const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) - { - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false; - g_pServerAuthentication->WritePersistentData(pClient); - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) -{ - g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) -{ - const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSIsPlayerLocalPlayer got null player"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - g_pSquirrel<context>->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, pClient->m_UID)); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER) -{ - g_pSquirrel<context>->pushbool(sqvm, IsDedicatedServer()); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC( - "bool", - NSDisconnectPlayer, - "entity player, string reason", - "Disconnects the player from the server with the given reason", - ScriptContext::SERVER) -{ - const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1); - const char* reason = g_pSquirrel<context>->getstring(sqvm, 2); - - if (!pPlayer) - { - spdlog::warn("Attempted to call NSDisconnectPlayer() with null player."); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - // Shouldn't happen but I like sanity checks. - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (!pClient) - { - spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); - - g_pSquirrel<context>->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - if (reason) - { - R2::CBaseClient__Disconnect(pClient, 1, reason); - } - else - { - R2::CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); - } - - g_pSquirrel<context>->pushbool(sqvm, true); - return SQRESULT_NOTNULL; -} |