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-rw-r--r--NorthstarDLL/latencyflex.cpp44
1 files changed, 0 insertions, 44 deletions
diff --git a/NorthstarDLL/latencyflex.cpp b/NorthstarDLL/latencyflex.cpp
deleted file mode 100644
index 620e031a..00000000
--- a/NorthstarDLL/latencyflex.cpp
+++ /dev/null
@@ -1,44 +0,0 @@
-#include "pch.h"
-#include "convar.h"
-
-AUTOHOOK_INIT()
-
-ConVar* Cvar_r_latencyflex;
-
-void (*m_winelfx_WaitAndBeginFrame)();
-
-// clang-format off
-AUTOHOOK(OnRenderStart, client.dll + 0x1952C0,
-void, __fastcall, ())
-// clang-format on
-{
- if (Cvar_r_latencyflex->GetBool() && m_winelfx_WaitAndBeginFrame)
- m_winelfx_WaitAndBeginFrame();
-
- OnRenderStart();
-}
-
-ON_DLL_LOAD_CLIENT_RELIESON("client.dll", LatencyFlex, ConVar, (CModule module))
-{
- // Connect to the LatencyFleX service
- // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology.
- // https://ishitatsuyuki.github.io/post/latencyflex/
- HMODULE pLfxModule;
-
- if (pLfxModule = LoadLibraryA("latencyflex_layer.dll"))
- m_winelfx_WaitAndBeginFrame =
- reinterpret_cast<void (*)()>(reinterpret_cast<void*>(GetProcAddress(pLfxModule, "lfx_WaitAndBeginFrame")));
- else if (pLfxModule = LoadLibraryA("latencyflex_wine.dll"))
- m_winelfx_WaitAndBeginFrame =
- reinterpret_cast<void (*)()>(reinterpret_cast<void*>(GetProcAddress(pLfxModule, "winelfx_WaitAndBeginFrame")));
- else
- {
- spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled.");
- return;
- }
-
- AUTOHOOK_DISPATCH()
-
- spdlog::info("LatencyFleX initialized.");
- Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction.");
-}