diff options
Diffstat (limited to 'NorthstarDLL/convar.h')
-rw-r--r-- | NorthstarDLL/convar.h | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/NorthstarDLL/convar.h b/NorthstarDLL/convar.h index 5a9aa4eb..176d0d72 100644 --- a/NorthstarDLL/convar.h +++ b/NorthstarDLL/convar.h @@ -59,9 +59,9 @@ #define FCVAR_SERVER_CANNOT_QUERY \ (1 << 29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue). -// !!!NOTE!!! : this is likely incorrect, there are multiple concommands that the vanilla game registers with this flag that 100% should not be remotely executable -// i.e. multiple commands that only exist on client (screenshot, joystick_initialize) -// we now use FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS in all places this flag was previously used +// !!!NOTE!!! : this is likely incorrect, there are multiple concommands that the vanilla game registers with this flag that 100% should not +// be remotely executable i.e. multiple commands that only exist on client (screenshot, joystick_initialize) we now use +// FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS in all places this flag was previously used #define FCVAR_CLIENTCMD_CAN_EXECUTE \ (1 << 30) // IVEngineClient::ClientCmd is allowed to execute this command. // Note: IVEngineClient::ClientCmd_Unrestricted can run any client command. @@ -108,8 +108,7 @@ const std::multimap<int, const char*> g_PrintCommandFlags = { {FCVAR_SERVER_CAN_EXECUTE, "SERVER_CAN_EXECUTE"}, {FCVAR_SERVER_CANNOT_QUERY, "SERVER_CANNOT_QUERY"}, {FCVAR_CLIENTCMD_CAN_EXECUTE, "UNKNOWN"}, - {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"} -}; + {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"}}; //----------------------------------------------------------------------------- // Forward declarations |