diff options
Diffstat (limited to 'GameInjector')
-rw-r--r-- | GameInjector/dllmain.cpp | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/GameInjector/dllmain.cpp b/GameInjector/dllmain.cpp index c18495be..38e262cc 100644 --- a/GameInjector/dllmain.cpp +++ b/GameInjector/dllmain.cpp @@ -44,14 +44,21 @@ BOOL WINAPI CreateProcessWHook( // origin doesn't use lpApplicationName if (lpApplicationName) + { + std::wcout << lpApplicationName << std::endl; isTitanfallProcess = wcsstr(lpApplicationName, L"Titanfall2\\Titanfall2.exe"); + } else + { + std::wcout << lpCommandLine << std::endl; isTitanfallProcess = wcsstr(lpCommandLine, L"Titanfall2\\Titanfall2.exe"); + } - std::wcout << lpCommandLine << std::endl; + // steam will start processes suspended + bool alreadySuspended = dwCreationFlags & CREATE_SUSPENDED; // suspend process on creation so we can hook - if (isTitanfallProcess) + if (isTitanfallProcess && !alreadySuspended) dwCreationFlags |= CREATE_SUSPENDED; BOOL ret = CreateProcessWOriginal(lpApplicationName, lpCommandLine, lpProcessAttributes, lpThreadAttributes, bInheritHandles, dwCreationFlags, lpEnvironment, lpCurrentDirectory, lpStartupInfo, lpProcessInformation); @@ -73,7 +80,9 @@ BOOL WINAPI CreateProcessWHook( CreateProcessA((tf2DirPath / "InjectionProxy64.exe").string().c_str(), (LPSTR)(argStr.str().c_str()), 0, 0, false, 0, 0, tf2DirPath.string().c_str(), (LPSTARTUPINFOA)&si, &pi); WaitForSingleObject(pi.hThread, INFINITE); - ResumeThread(lpProcessInformation->hProcess); + + if (!alreadySuspended) + ResumeThread(lpProcessInformation->hThread); MH_RemoveHook(&CreateProcessW); FreeLibrary(ownHModule); @@ -98,6 +107,9 @@ BOOL APIENTRY DllMain(HMODULE hModule, break; } + //AllocConsole(); + //freopen("CONOUT$", "w", stdout); + ownHModule = hModule; char ownDllPath[MAX_PATH]; GetModuleFileNameA(hModule, ownDllPath, MAX_PATH); |