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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2024-03-04 00:12:05 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-03-04 01:12:05 +0100 |
commit | 85a2fb9c56c1942958c09c8aeafd14ddefb6e0c3 (patch) | |
tree | 146142afc5d0e9272efbdca08108e4674a32f764 /primedev/server | |
parent | 4b0726d97788edff5d83476cb52057f409d623af (diff) | |
download | NorthstarLauncher-1.24.4-rc1.tar.gz NorthstarLauncher-1.24.4-rc1.zip |
Address C4100 compiler warnings (unused var) (#648)v1.24.4-rc1v1.24.3-rc3v1.24.3-rc2v1.24.3
Adds and uses a macro to avoid the warning
Diffstat (limited to 'primedev/server')
-rw-r--r-- | primedev/server/auth/bansystem.cpp | 1 | ||||
-rw-r--r-- | primedev/server/auth/serverauthentication.cpp | 1 | ||||
-rw-r--r-- | primedev/server/serverpresence.cpp | 9 | ||||
-rw-r--r-- | primedev/server/serverpresence.h | 8 |
4 files changed, 15 insertions, 4 deletions
diff --git a/primedev/server/auth/bansystem.cpp b/primedev/server/auth/bansystem.cpp index 59bb6067..20c07844 100644 --- a/primedev/server/auth/bansystem.cpp +++ b/primedev/server/auth/bansystem.cpp @@ -213,6 +213,7 @@ void ConCommand_unban(const CCommand& args) void ConCommand_clearbanlist(const CCommand& args) { + NOTE_UNUSED(args); g_pBanSystem->ClearBanlist(); } diff --git a/primedev/server/auth/serverauthentication.cpp b/primedev/server/auth/serverauthentication.cpp index 7d656820..d0d4c698 100644 --- a/primedev/server/auth/serverauthentication.cpp +++ b/primedev/server/auth/serverauthentication.cpp @@ -333,6 +333,7 @@ void,, (CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...) void ConCommand_ns_resetpersistence(const CCommand& args) { + NOTE_UNUSED(args); if (*g_pServerState == server_state_t::ss_active) { spdlog::error("ns_resetpersistence must be entered from the main menu"); diff --git a/primedev/server/serverpresence.cpp b/primedev/server/serverpresence.cpp index 159b9f30..509243f0 100644 --- a/primedev/server/serverpresence.cpp +++ b/primedev/server/serverpresence.cpp @@ -79,6 +79,9 @@ void ServerPresenceManager::CreateConVars() "ns_server_presence_update_rate", "5000", FCVAR_GAMEDLL, "How often we update our server's presence on server lists in ms"); Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + NOTE_UNUSED(cvar); + NOTE_UNUSED(pOldValue); + NOTE_UNUSED(flOldValue); g_pServerPresence->SetName(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_name->GetString())); // update engine hostname cvar @@ -86,10 +89,16 @@ void ServerPresenceManager::CreateConVars() }); Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + NOTE_UNUSED(cvar); + NOTE_UNUSED(pOldValue); + NOTE_UNUSED(flOldValue); g_pServerPresence->SetDescription(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_desc->GetString())); }); Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "This server's password", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + NOTE_UNUSED(cvar); + NOTE_UNUSED(pOldValue); + NOTE_UNUSED(flOldValue); g_pServerPresence->SetPassword(g_pServerPresence->Cvar_ns_server_password->GetString()); }); diff --git a/primedev/server/serverpresence.h b/primedev/server/serverpresence.h index c644cc37..94ecfe6a 100644 --- a/primedev/server/serverpresence.h +++ b/primedev/server/serverpresence.h @@ -45,10 +45,10 @@ public: class ServerPresenceReporter { public: - virtual void CreatePresence(const ServerPresence* pServerPresence) {} - virtual void ReportPresence(const ServerPresence* pServerPresence) {} - virtual void DestroyPresence(const ServerPresence* pServerPresence) {} - virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {} + virtual void CreatePresence(const ServerPresence* /*pServerPresence*/) {} + virtual void ReportPresence(const ServerPresence* /*pServerPresence*/) {} + virtual void DestroyPresence(const ServerPresence* /*pServerPresence*/) {} + virtual void RunFrame(double /*flCurrentTime*/, const ServerPresence* /*pServerPresence*/) {} }; class ServerPresenceManager |