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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2024-11-10 23:36:22 +0000
committerGitHub <noreply@github.com>2024-11-11 00:36:22 +0100
commit0de2a3a1d9995e743b180431fa7b925651bb241e (patch)
tree1ba5e4441b1a2991f2c2fe0634b95bb9ee0fa2b9 /primedev/scripts/client/clientchathooks.cpp
parent10041ca495aa35154671a4ab5a9737ddeee83dd0 (diff)
downloadNorthstarLauncher-0de2a3a1d9995e743b180431fa7b925651bb241e.tar.gz
NorthstarLauncher-0de2a3a1d9995e743b180431fa7b925651bb241e.zip
Remove uses of Autohook from `clientchathooks.cpp` (#819)v1.28.5-rc1
* Manually hook CHudChat__AddGameLine * Remove AUTOHOOK_INIT and AUTOHOOK_DISPATCH
Diffstat (limited to 'primedev/scripts/client/clientchathooks.cpp')
-rw-r--r--primedev/scripts/client/clientchathooks.cpp13
1 files changed, 5 insertions, 8 deletions
diff --git a/primedev/scripts/client/clientchathooks.cpp b/primedev/scripts/client/clientchathooks.cpp
index e084f47e..c0a06dd2 100644
--- a/primedev/scripts/client/clientchathooks.cpp
+++ b/primedev/scripts/client/clientchathooks.cpp
@@ -6,12 +6,8 @@
#include <rapidjson/document.h>
-AUTOHOOK_INIT()
-
-// clang-format off
-AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
-void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
-// clang-format on
+static void(__fastcall* o_pCHudChat__AddGameLine)(void* self, const char* message, int inboxId, bool isTeam, bool isDead) = nullptr;
+static void __fastcall h_CHudChat__AddGameLine(void* self, const char* message, int inboxId, bool isTeam, bool isDead)
{
// This hook is called for each HUD, but we only want our logic to run once.
if (self != *CHudChat::allHuds)
@@ -36,7 +32,7 @@ void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bo
"CHudChat_ProcessMessageStartThread", static_cast<int>(senderId) - 1, payload, isTeam, isDead, type);
if (result == SQRESULT_ERROR)
for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
- CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
+ o_pCHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
}
ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT)
@@ -68,5 +64,6 @@ ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContex
ON_DLL_LOAD_CLIENT("client.dll", ClientChatHooks, (CModule module))
{
- AUTOHOOK_DISPATCH()
+ o_pCHudChat__AddGameLine = module.Offset(0x22E580).RCast<decltype(o_pCHudChat__AddGameLine)>();
+ HookAttach(&(PVOID&)o_pCHudChat__AddGameLine, (PVOID)h_CHudChat__AddGameLine);
}