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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-09 18:28:27 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-05-09 18:28:27 +0100 |
commit | 7a2f17c9d13371e1beb62014f2ec0169124c9862 (patch) | |
tree | 3f12d8c25392fb461f0a3b03dc9cd510631c7400 /NorthstarDedicatedTest/dedicatedmaterialsystem.cpp | |
parent | 5a58dd1c05e943d6b440bea5b4a6ae80ce16841e (diff) | |
download | NorthstarLauncher-7a2f17c9d13371e1beb62014f2ec0169124c9862.tar.gz NorthstarLauncher-7a2f17c9d13371e1beb62014f2ec0169124c9862.zip |
move tier0 and playlist funcs to namespaces
Diffstat (limited to 'NorthstarDedicatedTest/dedicatedmaterialsystem.cpp')
-rw-r--r-- | NorthstarDedicatedTest/dedicatedmaterialsystem.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp b/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp index da6ce7d3..50f1a1b4 100644 --- a/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp +++ b/NorthstarDedicatedTest/dedicatedmaterialsystem.cpp @@ -5,6 +5,7 @@ #include "dedicatedmaterialsystem.h" #include "hookutils.h" #include "gameutils.h" +#include "tier0.h" #include "NSMem.h" typedef HRESULT (*__stdcall D3D11CreateDeviceType)( @@ -39,7 +40,7 @@ HRESULT __stdcall D3D11CreateDeviceHook( // atm, i think the play might be to run d3d in software, and then just stub out any calls that allocate memory/use alot of resources // (e.g. createtexture and that sorta thing) // note: this has been succeeded by the d3d11 and gfsdk stubs, and is only being kept around for posterity and as a fallback option - if (CommandLine()->CheckParm("-softwared3d11")) + if (Tier0::CommandLine()->CheckParm("-softwared3d11")) DriverType = 5; // D3D_DRIVER_TYPE_WARP return D3D11CreateDevice( |