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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-08-24 00:32:31 +0100
committerGeckoEidechse <gecko.eidechse+git@pm.me>2022-08-25 21:32:55 +0200
commit46bed8d09f32360377350d71816a76abdfbf2c7c (patch)
tree7feedae4910dbfe0e53d26ea1e00c4616d2c1850 /NorthstarDedicatedTest/convar.cpp
parenta97f1f07bb5aa31629cd87023e09669eb4bf1fe9 (diff)
downloadNorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.tar.gz
NorthstarLauncher-46bed8d09f32360377350d71816a76abdfbf2c7c.zip
Adjust folder structure (#242)v1.9.5-rc1v1.9.5
* Adjust folder structure * change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/convar.cpp')
-rw-r--r--NorthstarDedicatedTest/convar.cpp511
1 files changed, 0 insertions, 511 deletions
diff --git a/NorthstarDedicatedTest/convar.cpp b/NorthstarDedicatedTest/convar.cpp
deleted file mode 100644
index bf8edbf9..00000000
--- a/NorthstarDedicatedTest/convar.cpp
+++ /dev/null
@@ -1,511 +0,0 @@
-#include <float.h>
-
-#include "pch.h"
-#include "bits.h"
-#include "cvar.h"
-#include "convar.h"
-#include "hookutils.h"
-#include "gameutils.h"
-#include "sourceinterface.h"
-
-typedef void (*ConVarRegisterType)(
- ConVar* pConVar,
- const char* pszName,
- const char* pszDefaultValue,
- int nFlags,
- const char* pszHelpString,
- bool bMin,
- float fMin,
- bool bMax,
- float fMax,
- void* pCallback);
-ConVarRegisterType conVarRegister;
-
-typedef void (*ConVarMallocType)(void* pConVarMaloc, int a2, int a3);
-ConVarMallocType conVarMalloc;
-
-void* g_pConVar_Vtable = nullptr;
-void* g_pIConVar_Vtable = nullptr;
-
-typedef bool (*CvarIsFlagSetType)(ConVar* self, int flags);
-CvarIsFlagSetType CvarIsFlagSet;
-
-//-----------------------------------------------------------------------------
-// Purpose: ConVar interface initialization
-//-----------------------------------------------------------------------------
-void InitialiseConVars(HMODULE baseAddress)
-{
- conVarMalloc = (ConVarMallocType)((char*)baseAddress + 0x415C20);
- conVarRegister = (ConVarRegisterType)((char*)baseAddress + 0x417230);
-
- g_pConVar_Vtable = (char*)baseAddress + 0x67FD28;
- g_pIConVar_Vtable = (char*)baseAddress + 0x67FDC8;
-
- g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007");
- g_pCVar = *g_pCVarInterface;
-
- HookEnabler hook;
- ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x417FA0, &ConVar::IsFlagSet, reinterpret_cast<LPVOID*>(&CvarIsFlagSet));
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: constructor
-//-----------------------------------------------------------------------------
-ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString)
-{
- spdlog::info("Registering Convar {}", pszName);
-
- this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable;
- this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable;
-
- conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar.
- conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, 0, 0, 0, 0, 0);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: constructor
-//-----------------------------------------------------------------------------
-ConVar::ConVar(
- const char* pszName,
- const char* pszDefaultValue,
- int nFlags,
- const char* pszHelpString,
- bool bMin,
- float fMin,
- bool bMax,
- float fMax,
- void* pCallback)
-{
- spdlog::info("Registering Convar {}", pszName);
-
- this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable;
- this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable;
-
- conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar.
- conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, pCallback);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: destructor
-//-----------------------------------------------------------------------------
-ConVar::~ConVar(void)
-{
- if (m_Value.m_pszString)
- delete[] m_Value.m_pszString;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Returns the base ConVar name.
-// Output : const char*
-//-----------------------------------------------------------------------------
-const char* ConVar::GetBaseName(void) const
-{
- return m_ConCommandBase.m_pszName;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Returns the ConVar help text.
-// Output : const char*
-//-----------------------------------------------------------------------------
-const char* ConVar::GetHelpText(void) const
-{
- return m_ConCommandBase.m_pszHelpString;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Add's flags to ConVar.
-// Input : nFlags -
-//-----------------------------------------------------------------------------
-void ConVar::AddFlags(int nFlags)
-{
- m_ConCommandBase.m_nFlags |= nFlags;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Removes flags from ConVar.
-// Input : nFlags -
-//-----------------------------------------------------------------------------
-void ConVar::RemoveFlags(int nFlags)
-{
- m_ConCommandBase.m_nFlags &= ~nFlags;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Return ConVar value as a boolean.
-// Output : bool
-//-----------------------------------------------------------------------------
-bool ConVar::GetBool(void) const
-{
- return !!GetInt();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Return ConVar value as a float.
-// Output : float
-//-----------------------------------------------------------------------------
-float ConVar::GetFloat(void) const
-{
- return m_Value.m_fValue;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Return ConVar value as an integer.
-// Output : int
-//-----------------------------------------------------------------------------
-int ConVar::GetInt(void) const
-{
- return m_Value.m_nValue;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Return ConVar value as a color.
-// Output : Color
-//-----------------------------------------------------------------------------
-Color ConVar::GetColor(void) const
-{
- unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue);
- return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Return ConVar value as a string.
-// Output : const char *
-//-----------------------------------------------------------------------------
-const char* ConVar::GetString(void) const
-{
- if (m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)
- {
- return "FCVAR_NEVER_AS_STRING";
- }
-
- char const* str = m_Value.m_pszString;
- return str ? str : "";
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : flMinVal -
-// Output : true if there is a min set.
-//-----------------------------------------------------------------------------
-bool ConVar::GetMin(float& flMinVal) const
-{
- flMinVal = m_fMinVal;
- return m_bHasMin;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : flMaxVal -
-// Output : true if there is a max set.
-//-----------------------------------------------------------------------------
-bool ConVar::GetMax(float& flMaxVal) const
-{
- flMaxVal = m_fMaxVal;
- return m_bHasMax;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: returns the min value.
-// Output : float
-//-----------------------------------------------------------------------------
-float ConVar::GetMinValue(void) const
-{
- return m_fMinVal;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: returns the max value.
-// Output : float
-//-----------------------------------------------------------------------------
-float ConVar::GetMaxValue(void) const
-{
- return m_fMaxVal;
- ;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: checks if ConVar has min value.
-// Output : bool
-//-----------------------------------------------------------------------------
-bool ConVar::HasMin(void) const
-{
- return m_bHasMin;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: checks if ConVar has max value.
-// Output : bool
-//-----------------------------------------------------------------------------
-bool ConVar::HasMax(void) const
-{
- return m_bHasMax;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets the ConVar int value.
-// Input : nValue -
-//-----------------------------------------------------------------------------
-void ConVar::SetValue(int nValue)
-{
- if (nValue == m_Value.m_nValue)
- {
- return;
- }
-
- float flValue = (float)nValue;
-
- // Check bounds.
- if (ClampValue(flValue))
- {
- nValue = (int)(flValue);
- }
-
- // Redetermine value.
- float flOldValue = m_Value.m_fValue;
- m_Value.m_fValue = flValue;
- m_Value.m_nValue = nValue;
-
- if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
- {
- char szTempValue[32];
- snprintf(szTempValue, sizeof(szTempValue), "%d", m_Value.m_nValue);
- ChangeStringValue(szTempValue, flOldValue);
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets the ConVar float value.
-// Input : flValue -
-//-----------------------------------------------------------------------------
-void ConVar::SetValue(float flValue)
-{
- if (flValue == m_Value.m_fValue)
- {
- return;
- }
-
- // Check bounds.
- ClampValue(flValue);
-
- // Redetermine value.
- float flOldValue = m_Value.m_fValue;
- m_Value.m_fValue = flValue;
- m_Value.m_nValue = (int)m_Value.m_fValue;
-
- if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
- {
- char szTempValue[32];
- snprintf(szTempValue, sizeof(szTempValue), "%f", m_Value.m_fValue);
- ChangeStringValue(szTempValue, flOldValue);
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets the ConVar string value.
-// Input : *szValue -
-//-----------------------------------------------------------------------------
-void ConVar::SetValue(const char* pszValue)
-{
- if (strcmp(this->m_Value.m_pszString, pszValue) == 0)
- {
- return;
- }
- this->m_Value.m_pszString = pszValue;
-
- char szTempValue[32] {};
- const char* pszNewValue {};
-
- float flOldValue = m_Value.m_fValue;
- pszNewValue = (char*)pszValue;
- if (!pszNewValue)
- {
- pszNewValue = "";
- }
-
- if (!SetColorFromString(pszValue))
- {
- // Not a color, do the standard thing
- float flNewValue = (float)atof(pszValue);
- if (!IsFinite(flNewValue))
- {
- spdlog::warn("Warning: ConVar '{}' = '{}' is infinite, clamping value.\n", GetBaseName(), pszValue);
- flNewValue = FLT_MAX;
- }
-
- if (ClampValue(flNewValue))
- {
- snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue);
- pszNewValue = szTempValue;
- }
-
- // Redetermine value
- m_Value.m_fValue = flNewValue;
- m_Value.m_nValue = (int)(m_Value.m_fValue);
- }
-
- if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING))
- {
- ChangeStringValue(pszNewValue, flOldValue);
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets the ConVar color value.
-// Input : clValue -
-//-----------------------------------------------------------------------------
-void ConVar::SetValue(Color clValue)
-{
- std::string svResult = "";
-
- for (int i = 0; i < 4; i++)
- {
- if (!(clValue.GetValue(i) == 0 && svResult.size() == 0))
- {
- svResult += std::to_string(clValue.GetValue(i));
- svResult.append(" ");
- }
- }
-
- this->m_Value.m_pszString = svResult.c_str();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: changes the ConVar string value.
-// Input : *pszTempVal - flOldValue
-//-----------------------------------------------------------------------------
-void ConVar::ChangeStringValue(const char* pszTempVal, float flOldValue)
-{
- assert(!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING));
-
- char* pszOldValue = (char*)_malloca(m_Value.m_iStringLength);
- if (pszOldValue != NULL)
- {
- memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength);
- }
-
- if (pszTempVal)
- {
- int len = strlen(pszTempVal) + 1;
-
- if (len > m_Value.m_iStringLength)
- {
- if (m_Value.m_pszString)
- {
- // !TODO: Causes issues in tier0.dll, but doesn't in apex.
- // Not a big issue since we are creating a new string below
- // anyways to prevent buffer overflow if string is longer
- // then the old string.
- // delete[] m_Value.m_pszString;
- }
-
- m_Value.m_pszString = new char[len];
- m_Value.m_iStringLength = len;
- }
-
- memcpy((char*)m_Value.m_pszString, pszTempVal, len);
- }
- else
- {
- m_Value.m_pszString = NULL;
- }
-
- pszOldValue = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets the ConVar color value from string.
-// Input : *pszValue -
-//-----------------------------------------------------------------------------
-bool ConVar::SetColorFromString(const char* pszValue)
-{
- bool bColor = false;
-
- // Try pulling RGBA color values out of the string.
- int nRGBA[4] {};
- int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3]));
-
- if (nParamsRead >= 3)
- {
- // This is probably a color!
- if (nParamsRead == 3)
- {
- // Assume they wanted full alpha.
- nRGBA[3] = 255;
- }
-
- if (nRGBA[0] >= 0 && nRGBA[0] <= 255 && nRGBA[1] >= 0 && nRGBA[1] <= 255 && nRGBA[2] >= 0 && nRGBA[2] <= 255 && nRGBA[3] >= 0 &&
- nRGBA[3] <= 255)
- {
- // printf("*** WOW! Found a color!! ***\n");
-
- // This is definitely a color!
- bColor = true;
-
- // Stuff all the values into each byte of our int.
- unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue);
- pColorElement[0] = nRGBA[0];
- pColorElement[1] = nRGBA[1];
- pColorElement[2] = nRGBA[2];
- pColorElement[3] = nRGBA[3];
-
- // Copy that value into our float.
- m_Value.m_fValue = (float)(m_Value.m_nValue);
- }
- }
-
- return bColor;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Checks if ConVar is registered.
-// Output : bool
-//-----------------------------------------------------------------------------
-bool ConVar::IsRegistered(void) const
-{
- return m_ConCommandBase.m_bRegistered;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Returns true if this is a command
-// Output : bool
-//-----------------------------------------------------------------------------
-bool ConVar::IsCommand(void) const
-{
- return false;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Test each ConVar query before setting the value.
-// Input : *pConVar - nFlags
-// Output : False if change is permitted, true if not.
-//-----------------------------------------------------------------------------
-bool ConVar::IsFlagSet(ConVar* pConVar, int nFlags)
-{
- // unrestrict FCVAR_DEVELOPMENTONLY and FCVAR_HIDDEN
- if (pConVar && (nFlags == FCVAR_DEVELOPMENTONLY || nFlags == FCVAR_HIDDEN))
- return false;
-
- return CvarIsFlagSet(pConVar, nFlags);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Check whether to clamp and then perform clamp.
-// Input : flValue -
-// Output : Returns true if value changed.
-//-----------------------------------------------------------------------------
-bool ConVar::ClampValue(float& flValue)
-{
- if (m_bHasMin && (flValue < m_fMinVal))
- {
- flValue = m_fMinVal;
- return true;
- }
-
- if (m_bHasMax && (flValue > m_fMaxVal))
- {
- flValue = m_fMaxVal;
- return true;
- }
-
- return false;
-}