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authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2022-08-24 00:32:31 +0100
committerGitHub <noreply@github.com>2022-08-24 00:32:31 +0100
commitf9bc3c9d1834cb8bd5f872b749b057c33e8b0102 (patch)
treee96e2da0d95798dd42eddf644a82a74555db858f /NorthstarDedicatedTest/clientvideooverrides.cpp
parent812893d8219daa60f5b5b7fd22cbd6b175603399 (diff)
downloadNorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.tar.gz
NorthstarLauncher-f9bc3c9d1834cb8bd5f872b749b057c33e8b0102.zip
Adjust folder structure (#242)
* Adjust folder structure * change launcher directory name
Diffstat (limited to 'NorthstarDedicatedTest/clientvideooverrides.cpp')
-rw-r--r--NorthstarDedicatedTest/clientvideooverrides.cpp47
1 files changed, 0 insertions, 47 deletions
diff --git a/NorthstarDedicatedTest/clientvideooverrides.cpp b/NorthstarDedicatedTest/clientvideooverrides.cpp
deleted file mode 100644
index 659bf23c..00000000
--- a/NorthstarDedicatedTest/clientvideooverrides.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "pch.h"
-#include "clientvideooverrides.h"
-#include "modmanager.h"
-#include "nsmem.h"
-
-typedef void* (*BinkOpenType)(const char* path, uint32_t flags);
-BinkOpenType BinkOpen;
-
-void* BinkOpenHook(const char* path, uint32_t flags)
-{
- std::string filename(fs::path(path).filename().string());
- spdlog::info("BinkOpen {}", filename);
-
- // figure out which mod is handling the bink
- Mod* fileOwner = nullptr;
- for (Mod& mod : g_ModManager->m_loadedMods)
- {
- if (!mod.Enabled)
- continue;
-
- if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end())
- fileOwner = &mod;
- }
-
- if (fileOwner)
- {
- // create new path
- fs::path binkPath(fileOwner->ModDirectory / "media" / filename);
- return BinkOpen(binkPath.string().c_str(), flags);
- }
- else
- return BinkOpen(path, flags);
-}
-
-void InitialiseEngineClientVideoOverrides(HMODULE baseAddress)
-{
- // remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods
- // note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it
- NSMem::NOP((uintptr_t)baseAddress + 0x459AD, 6);
-
- HookEnabler hook;
- ENABLER_CREATEHOOK(
- hook,
- reinterpret_cast<void*>(GetProcAddress(GetModuleHandleA("bink2w64.dll"), "BinkOpen")),
- &BinkOpenHook,
- reinterpret_cast<LPVOID*>(&BinkOpen));
-}