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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-09-15 00:20:56 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-09-15 00:20:56 +0100
commitba26be9bea801f219fa6340178fd6b13f02d574e (patch)
treef50e67e06f7174daca0c97cf95659c7cbcef8151 /NorthstarDLL/serverauthentication.h
parentd2907aa522d56a4baacec1c17426f7d6f1fae3a2 (diff)
downloadNorthstarLauncher-ba26be9bea801f219fa6340178fd6b13f02d574e.tar.gz
NorthstarLauncher-ba26be9bea801f219fa6340178fd6b13f02d574e.zip
clang format, fix issues with server registration and rpak loading
Diffstat (limited to 'NorthstarDLL/serverauthentication.h')
-rw-r--r--NorthstarDLL/serverauthentication.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/NorthstarDLL/serverauthentication.h b/NorthstarDLL/serverauthentication.h
index b010e6b1..08854ac0 100644
--- a/NorthstarDLL/serverauthentication.h
+++ b/NorthstarDLL/serverauthentication.h
@@ -45,7 +45,8 @@ class ServerAuthenticationManager
public:
void StartPlayerAuthServer();
void StopPlayerAuthServer();
- void AddPlayerData(R2::CBaseClient* player, const char* pToken);
+ void AddPlayer(R2::CBaseClient* player, const char* pToken);
+ void RemovePlayer(R2::CBaseClient* player);
bool CheckDuplicateAccounts(R2::CBaseClient* player);
bool AuthenticatePlayer(R2::CBaseClient* player, uint64_t uid, char* authToken);
void VerifyPlayerName(R2::CBaseClient* player, char* authToken, char* name);