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authorBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-18 00:00:39 +0100
committerBobTheBob9 <for.oliver.kirkham@gmail.com>2022-07-18 00:00:39 +0100
commitb0bef05111a95a4cce6250d2b79e2aa5baa6dd98 (patch)
tree5bdc39717bebfc437adf8683405d58d97e1f43b2 /NorthstarDLL/r2server.h
parent6ae30c9b15fcc200c7b642016e7adbfdf9b979f4 (diff)
downloadNorthstarLauncher-b0bef05111a95a4cce6250d2b79e2aa5baa6dd98.tar.gz
NorthstarLauncher-b0bef05111a95a4cce6250d2b79e2aa5baa6dd98.zip
use modular ServerPresence system for registering servers
Diffstat (limited to 'NorthstarDLL/r2server.h')
-rw-r--r--NorthstarDLL/r2server.h51
1 files changed, 3 insertions, 48 deletions
diff --git a/NorthstarDLL/r2server.h b/NorthstarDLL/r2server.h
index c032d722..9d8cbdde 100644
--- a/NorthstarDLL/r2server.h
+++ b/NorthstarDLL/r2server.h
@@ -3,55 +3,10 @@
// use the R2 namespace for game funcs
namespace R2
{
- enum server_state_t
- {
- ss_dead = 0, // Dead
- ss_loading, // Spawning
- ss_active, // Running
- ss_paused, // Running, but paused
- };
-
- extern server_state_t* g_pServerState;
-
// server entity stuff
- extern void* (*Server_GetEntityByIndex)(int index);
-
- const int PERSISTENCE_MAX_SIZE = 0xD000;
-
- enum class ePersistenceReady : char
- {
- NOT_READY,
- READY = 3,
- READY_LOCAL = 3,
- READY_REMOTE
- };
-
- #pragma pack(push, 1)
- struct CBasePlayer
- {
- char pad0[0x16];
-
- // +0x16
- char m_Name[64];
- // +0x56
-
- char pad1[0x44A];
-
- // +0x4A0
- ePersistenceReady m_iPersistenceReady;
- // +0x4A1
-
- char pad2[0x59];
-
- // +0x4FA
- char m_PersistenceBuffer[PERSISTENCE_MAX_SIZE];
-
- char pad3[0x2006];
-
- // +0xF500
- char m_UID[32];
- };
- #pragma pack(pop)
+ class CBaseEntity;
+ extern CBaseEntity* (*Server_GetEntityByIndex)(int index);
+ class CBasePlayer;
extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
} // namespace R2 \ No newline at end of file