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author | Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> | 2023-12-27 00:32:01 +0000 |
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committer | GitHub <noreply@github.com> | 2023-12-27 01:32:01 +0100 |
commit | f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 (patch) | |
tree | 90f2c6a4885dbd181799e2325cf33588697674e1 /NorthstarDLL/logging/sourceconsole.h | |
parent | bb8ed59f6891b1196c5f5bbe7346cd171c8215fa (diff) | |
download | NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.tar.gz NorthstarLauncher-f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287.zip |
Folder restructuring from primedev (#624)v1.21.2-rc3v1.21.2
Copies of over the primedev folder structure for easier cherry-picking of further changes
Co-authored-by: F1F7Y <filip.bartos07@proton.me>
Diffstat (limited to 'NorthstarDLL/logging/sourceconsole.h')
-rw-r--r-- | NorthstarDLL/logging/sourceconsole.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/NorthstarDLL/logging/sourceconsole.h b/NorthstarDLL/logging/sourceconsole.h deleted file mode 100644 index 44d73843..00000000 --- a/NorthstarDLL/logging/sourceconsole.h +++ /dev/null @@ -1,85 +0,0 @@ -#pragma once -#include "core/sourceinterface.h" -#include "spdlog/sinks/base_sink.h" -#include <map> - -class EditablePanel -{ -public: - virtual ~EditablePanel() = 0; - unsigned char unknown[0x2B0]; -}; - -class IConsoleDisplayFunc -{ -public: - virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; - virtual void Print(const char* pMessage) = 0; - virtual void DPrint(const char* pMessage) = 0; -}; - -class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc -{ -}; - -class CConsoleDialog -{ -public: - struct VTable - { - void* unknown[298]; - void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand); - }; - - VTable* m_vtable; - unsigned char unknown[0x398]; - CConsolePanel* m_pConsolePanel; -}; - -class CGameConsole -{ -public: - virtual ~CGameConsole() = 0; - - // activates the console, makes it visible and brings it to the foreground - virtual void Activate() = 0; - - virtual void Initialize() = 0; - - // hides the console - virtual void Hide() = 0; - - // clears the console - virtual void Clear() = 0; - - // return true if the console has focus - virtual bool IsConsoleVisible() = 0; - - virtual void SetParent(int parent) = 0; - - bool m_bInitialized; - CConsoleDialog* m_pConsole; -}; - -extern SourceInterface<CGameConsole>* g_pSourceGameConsole; - -// spdlog logger -class SourceConsoleSink : public CustomSink -{ -private: - std::map<spdlog::level::level_enum, SourceColor> m_LogColours = { - {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, - {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, - {spdlog::level::info, NS::Colors::INFO.ToSourceColor()}, - {spdlog::level::warn, NS::Colors::WARN.ToSourceColor()}, - {spdlog::level::err, NS::Colors::ERR.ToSourceColor()}, - {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, - {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; - -protected: - void custom_sink_it_(const custom_log_msg& msg); - void sink_it_(const spdlog::details::log_msg& msg) override; - void flush_() override; -}; - -void InitialiseConsoleOnInterfaceCreation(); |