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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2022-10-17 23:26:07 +0100 |
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committer | GitHub <noreply@github.com> | 2022-10-17 23:26:07 +0100 |
commit | 841881af9ea6ec73b1d505d5a8f7c1f766273724 (patch) | |
tree | 91feb40fe810984b59d2d2da440e289370b0a137 /NorthstarDLL/convar.cpp | |
parent | dc0934d29caacc8da1e7df8b775d24b4e99c381c (diff) | |
download | NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.tar.gz NorthstarLauncher-841881af9ea6ec73b1d505d5a8f7c1f766273724.zip |
big refactor (#171)v1.10.0-rc1
* use in-file macros rather than global funcs for registering dll load callbacks
* move more things to macros
* fix debug crashes
* move sqvm funcs to sq managers
* get rid of context file
* refactor some squirrel stuff and ingame compilation error message
* move tier0 and playlist funcs to namespaces
* uiscript_reset concommand: don't loop forever if compilation fails
* improve showing console for ui script compile errors
* standardise concommand func naming in c++
* use lambdas for dll load callbacks so intellisense shits itself less
* use cvar change callbacks for unescaping ns_server_name and ns_server_desc
* add proper helpstrings to masterserver cvars
* add cvar help and find
* allow parsing of convar flags from string
* normalise mod fs paths to be lowercase
* move hoststate to its own file and add host_init hooks
* better IsFlagSet def
* replace files in ReadFromCache
* rename g_ModManager to g_pModManager
* formatting changes
* make cvar print work on dedi, move demo fix stuff, add findflags
* add proper map autocompletes and maps command
* formatting changes
* separate gameutils into multiple r2 headers
* Update keyvalues.cpp
* move sqvm funcs into wrappers in the manager class
* remove unnecessary header files
* lots of cleanup and starting moving to new hooking macros
* update more stuff to new hook macros
* rename project folder (:tf: commit log)
* fix up postbuild commands to use relative dir
* almost fully replaced hooking lib
* completely remove old hooking
* add nsprefix because i forgot to include it
* move exploit prevention and limits code out of serverauthentication, and have actual defs for CBasePlayer
* use modular ServerPresence system for registering servers
* add new memory lib
* accidentally pushed broke code oops
* lots of stuff idk
* implement some more prs
* improve rpakfilesystem
* fix line endings on vcxproj
* Revert "fix line endings on vcxproj"
This reverts commit 4ff7d022d2602c2dba37beba8b8df735cf5cd7d9.
* add more prs
* i swear i committed these how are they not there
* Add ability to load Datatables from files (#238)
* first version of kinda working custom datatables
* Fix copy error
* Finish custom datatables
* Fix Merge
* Fix line endings
* Add fallback to rpak when ns_prefere_datatable_from_disk is true
* fix typo
* Bug fixess
* Fix Function Registration hook
* Set convar value
* Fix Client and Ui VM
* enable server auth with ms agian
* Add Filters
* FIx unused import
* Merge remote-tracking branch 'upsteam/bobs-big-refactor-pr' into datatables
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
* Add some changes from main to refactor (#243)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Fix line endings (hopefully) (#244)
* Fix line endings (hopefully)
* Fix more line endings
* Update refactor (#250)
* Add PR template
* Update CI folder location
* Delete startup args txt files
* Add editorconfig file (#246)
* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
* Ignore folder rename (#245)
* Hot reload banlist on player join (#233)
* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
* Refactor cleanup (#256)
* Fix indentation
* Fix path in clang-format command in readme
* Refactor cleanup (some formatting fixes) (#257)
* Fix some formatting
* More formatting fixes
* add scriptdatatable.cpp rewrite
* Some formatting fixes (#260)
* More formatting stuff (#261)
* various formatting changes and fixes
* Fix changed icon (#264)
* clang format, fix issues with server registration and rpak loading
* fix more formatting
* update postbuild step
* set launcher directory and error on fail creating log files
* change some stuff in exploitfixes
* only unrestrict dev commands when commandline flag is present
* fix issues with cvar flag commit
* fixup command flags better and reformat
* bring up to date with main
* fixup formatting
* improve cvar flag fixup and remove temp thing from findflags
* set serverfilter better
* avoid ptr decay when setting auth token
* add more entity functions
* Fix the MS server registration issues. (#285)
* Port ms presence reporter to std::async
* Fix crash due to std::optional being assigned nullptr.
* Fix formatting.
* Wait 20 seconds if MS returns DUPLICATE_SERVER.
* Change PERSISTENCE_MAX_SIZE to fix player authentication (#287)
The size check added in the refactor was incorrect:
- 56306: expected pdata size based on the pdef
- 512: allowance for trailing junk (r2 adds 137 bytes of trailing junk)
- 100: for some wiggle room
Co-Authored-By: pg9182 <96569817+pg9182@users.noreply.github.com>
* change miscserverscript to use actual entity arguments rather than
player index jank
* Fix token clearing hook (#290)
A certain someone forgot to put an `0x` in front of their hex number, meaning the offset is wrong.
This would cause token to be leaked again
Co-authored-by: Maya <malte.hoermeyer@web.de>
Co-authored-by: RoyalBlue1 <realEmail@veryRealURL.com>
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
Co-authored-by: ScureX <47725553+ScureX@users.noreply.github.com>
Co-authored-by: Erlite <ys.aameziane@gmail.com>
Co-authored-by: Emma Miler <emma.pi@protonmail.com>
Co-authored-by: pg9182 <96569817+pg9182@users.noreply.github.com>
Diffstat (limited to 'NorthstarDLL/convar.cpp')
-rw-r--r-- | NorthstarDLL/convar.cpp | 38 |
1 files changed, 13 insertions, 25 deletions
diff --git a/NorthstarDLL/convar.cpp b/NorthstarDLL/convar.cpp index bf8edbf9..c8f63922 100644 --- a/NorthstarDLL/convar.cpp +++ b/NorthstarDLL/convar.cpp @@ -1,13 +1,11 @@ -#include <float.h> - #include "pch.h" #include "bits.h" #include "cvar.h" #include "convar.h" -#include "hookutils.h" -#include "gameutils.h" #include "sourceinterface.h" +#include <float.h> + typedef void (*ConVarRegisterType)( ConVar* pConVar, const char* pszName, @@ -27,25 +25,19 @@ ConVarMallocType conVarMalloc; void* g_pConVar_Vtable = nullptr; void* g_pIConVar_Vtable = nullptr; -typedef bool (*CvarIsFlagSetType)(ConVar* self, int flags); -CvarIsFlagSetType CvarIsFlagSet; - //----------------------------------------------------------------------------- // Purpose: ConVar interface initialization //----------------------------------------------------------------------------- -void InitialiseConVars(HMODULE baseAddress) +ON_DLL_LOAD("engine.dll", ConVar, (CModule module)) { - conVarMalloc = (ConVarMallocType)((char*)baseAddress + 0x415C20); - conVarRegister = (ConVarRegisterType)((char*)baseAddress + 0x417230); - - g_pConVar_Vtable = (char*)baseAddress + 0x67FD28; - g_pIConVar_Vtable = (char*)baseAddress + 0x67FDC8; + conVarMalloc = module.Offset(0x415C20).As<ConVarMallocType>(); + conVarRegister = module.Offset(0x417230).As<ConVarRegisterType>(); - g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007"); - g_pCVar = *g_pCVarInterface; + g_pConVar_Vtable = module.Offset(0x67FD28); + g_pIConVar_Vtable = module.Offset(0x67FDC8); - HookEnabler hook; - ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x417FA0, &ConVar::IsFlagSet, reinterpret_cast<LPVOID*>(&CvarIsFlagSet)); + R2::g_pCVarInterface = new SourceInterface<CCvar>("vstdlib.dll", "VEngineCvar007"); + R2::g_pCVar = *R2::g_pCVarInterface; } //----------------------------------------------------------------------------- @@ -74,7 +66,7 @@ ConVar::ConVar( float fMin, bool bMax, float fMax, - void* pCallback) + FnChangeCallback_t pCallback) { spdlog::info("Registering Convar {}", pszName); @@ -476,16 +468,12 @@ bool ConVar::IsCommand(void) const //----------------------------------------------------------------------------- // Purpose: Test each ConVar query before setting the value. -// Input : *pConVar - nFlags +// Input : nFlags // Output : False if change is permitted, true if not. //----------------------------------------------------------------------------- -bool ConVar::IsFlagSet(ConVar* pConVar, int nFlags) +bool ConVar::IsFlagSet(int nFlags) const { - // unrestrict FCVAR_DEVELOPMENTONLY and FCVAR_HIDDEN - if (pConVar && (nFlags == FCVAR_DEVELOPMENTONLY || nFlags == FCVAR_HIDDEN)) - return false; - - return CvarIsFlagSet(pConVar, nFlags); + return m_ConCommandBase.m_nFlags & nFlags; } //----------------------------------------------------------------------------- |