#include "engine/r2engine.h" #include "server/r2server.h" #include "hoststate.h" #include "server/serverpresence.h" AUTOHOOK_INIT() // clang-format off AUTOHOOK(CEngine__Frame, engine.dll + 0x1C8650, void, __fastcall, (CEngine* self)) // clang-format on { CEngine__Frame(self); } ON_DLL_LOAD("engine.dll", RunFrame, (CModule module)) { AUTOHOOK_DISPATCH() }