From f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 27 Dec 2023 00:32:01 +0000 Subject: Folder restructuring from primedev (#624) Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y --- primedev/thirdparty/spdlog/sinks/wincolor_sink.h | 85 ++++++++++++++++++++++++ 1 file changed, 85 insertions(+) create mode 100644 primedev/thirdparty/spdlog/sinks/wincolor_sink.h (limited to 'primedev/thirdparty/spdlog/sinks/wincolor_sink.h') diff --git a/primedev/thirdparty/spdlog/sinks/wincolor_sink.h b/primedev/thirdparty/spdlog/sinks/wincolor_sink.h new file mode 100644 index 00000000..a82f1b24 --- /dev/null +++ b/primedev/thirdparty/spdlog/sinks/wincolor_sink.h @@ -0,0 +1,85 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include +#include +#include + +#include +#include +#include +#include +#include + +namespace spdlog { +namespace sinks { +/* + * Windows color console sink. Uses WriteConsoleA to write to the console with + * colors + */ +template +class wincolor_sink : public sink +{ +public: + wincolor_sink(void *out_handle, color_mode mode); + ~wincolor_sink() override; + + wincolor_sink(const wincolor_sink &other) = delete; + wincolor_sink &operator=(const wincolor_sink &other) = delete; + + // change the color for the given level + void set_color(level::level_enum level, std::uint16_t color); + void log(const details::log_msg &msg) final override; + void flush() final override; + void set_pattern(const std::string &pattern) override final; + void set_formatter(std::unique_ptr sink_formatter) override final; + void set_color_mode(color_mode mode); + +protected: + using mutex_t = typename ConsoleMutex::mutex_t; + void *out_handle_; + mutex_t &mutex_; + bool should_do_colors_; + std::unique_ptr formatter_; + std::array colors_; + + // set foreground color and return the orig console attributes (for resetting later) + std::uint16_t set_foreground_color_(std::uint16_t attribs); + + // print a range of formatted message to console + void print_range_(const memory_buf_t &formatted, size_t start, size_t end); + + // in case we are redirected to file (not in console mode) + void write_to_file_(const memory_buf_t &formatted); + + void set_color_mode_impl(color_mode mode); +}; + +template +class wincolor_stdout_sink : public wincolor_sink +{ +public: + explicit wincolor_stdout_sink(color_mode mode = color_mode::automatic); +}; + +template +class wincolor_stderr_sink : public wincolor_sink +{ +public: + explicit wincolor_stderr_sink(color_mode mode = color_mode::automatic); +}; + +using wincolor_stdout_sink_mt = wincolor_stdout_sink; +using wincolor_stdout_sink_st = wincolor_stdout_sink; + +using wincolor_stderr_sink_mt = wincolor_stderr_sink; +using wincolor_stderr_sink_st = wincolor_stderr_sink; +} // namespace sinks +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "wincolor_sink-inl.h" +#endif -- cgit v1.2.3