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import { invoke } from "@tauri-apps/api";
import { listen, Event as TauriEvent } from "@tauri-apps/api/event";
import { open } from '@tauri-apps/api/dialog';
import { appDir } from '@tauri-apps/api/path';
const $ = document.querySelector.bind(document);
// Stores the overall state of the application
var globalState = {
gamepath: "",
installed_northstar_version: "",
current_view: "" // Note sure if this is the right way to do it
}
document.addEventListener("DOMContentLoaded", async function () {
// get the elements
const helloEl = $("div.hello")! as HTMLElement;
let counterButtonEl = $("counter-button") as HTMLElement;
let counterResultEl = $("counter-result") as HTMLElement;
let pingEl = $("backend-ping")! as HTMLElement;
let panicButtonEl = $("panic-button") as HTMLElement;
let installLocationHolderEl = $("install-location-holder") as HTMLElement;
let versionNumberHolderEl = $("version-number-holder") as HTMLElement;
let omniButtonEl = document.getElementById("omni-button") as HTMLElement;
// listen backend-ping event (from Tauri Rust App)
listen("backend-ping", function (evt: TauriEvent<any>) {
pingEl.classList.add("on");
setTimeout(function () {
pingEl.classList.remove("on");
}, 500);
})
// omni button click
omniButtonEl.addEventListener("click", async function () {
// Check if Titanfall2 install path as found
let install_location = await invoke("find_game_install_location_caller") as string;
if (!(install_location && install_location.length > 0)) {
alert("Titanfall2 install not found");
// Open a selection dialog for directories
const selected = await open({
directory: true,
multiple: false,
defaultPath: await appDir(),
});
if (Array.isArray(selected)) {
// user selected multiple directories
alert("Please only select a single directory");
} else if (selected === null) {
// user cancelled the selection
} else {
// user selected a single directory
alert(selected);
globalState.gamepath = selected;
// TODO Verify if valid Titanfall2 install location
// Update omni-button
omniButtonEl.textContent = "Install";
// TODO Check for Northstar install
// TODO Check for updated Northstar
}
return;
}
alert("TODO");
});
// counter button click
counterButtonEl.addEventListener("pointerup", async function () {
const result = await invoke("add_count", { num: 1 }) as string;
counterResultEl.textContent = result;
});
// hello click
helloEl.addEventListener("pointerup", async function () {
const result = await invoke("hello_world") as string;
helloEl.textContent = result;
setTimeout(function () {
helloEl.textContent = "Click again";
}, 1000);
})
// panic button click
panicButtonEl.addEventListener("pointerup", async function () {
await invoke("force_panic");
alert("Never should have been able to get here!");
});
// Run the following on initial page load
// Get version number
let version_number_string = await invoke("get_version_number") as string;
versionNumberHolderEl.textContent = version_number_string;
// Get install location
let install_location = await invoke("find_game_install_location_caller") as string;
// Change omni-button content based on whether game install was found
if (install_location && install_location.length > 0) {
omniButtonEl.textContent = "Install";
installLocationHolderEl.textContent = install_location;
globalState.gamepath = install_location;
// Check installed Northstar version if found
let northstar_version_number = await invoke("get_northstar_version_number_caller") as string;
if (northstar_version_number && northstar_version_number.length > 0) {
globalState.installed_northstar_version = northstar_version_number;
omniButtonEl.textContent = `Play (${northstar_version_number})`;
let northstar_is_outdated = await invoke("check_is_northstar_outdated") as boolean;
if (northstar_is_outdated) {
omniButtonEl.textContent = "Update";
}
}
console.log(globalState);
}
else {
omniButtonEl.textContent = "Find Titanfall2 install location";
}
})
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