import { invoke } from "@tauri-apps/api"; import { listen, Event as TauriEvent } from "@tauri-apps/api/event"; import { open } from '@tauri-apps/api/dialog'; import { appDir } from '@tauri-apps/api/path'; const $ = document.querySelector.bind(document); const button_install_string = "Install Northstar"; const button_update_string = "Update Northstar"; const button_play_string = "Launch Northstar"; const button_manual_find_string = "Manually select Titanfall2 install location"; // Stores the overall state of the application var globalState = { gamepath: "", installed_northstar_version: "", current_view: "" // Note sure if this is the right way to do it } async function get_northstar_version_number_and_set_button_accordingly(omniButtonEl: HTMLElement) { let northstar_version_number = await invoke("get_northstar_version_number_caller", { gamePath: globalState.gamepath }) as string; if (northstar_version_number && northstar_version_number.length > 0) { globalState.installed_northstar_version = northstar_version_number; omniButtonEl.textContent = `${button_play_string} (${northstar_version_number})`; await invoke("check_is_northstar_outdated", { gamePath: globalState.gamepath }) .then((message) => { console.log(message); if (message) { omniButtonEl.textContent = button_update_string; } }) .catch((error) => { console.error(error); alert(error); }); } } async function manually_find_titanfall2_install(omniButtonEl: HTMLElement) { // Open a selection dialog for directories const selected = await open({ directory: true, multiple: false, defaultPath: await appDir(), }); if (Array.isArray(selected)) { // user selected multiple directories alert("Please only select a single directory"); } else if (selected === null) { // user cancelled the selection } else { // user selected a single directory // Verify if valid Titanfall2 install location let is_valid_titanfall2_install = await invoke("verify_install_location", { gamePath: selected }) as boolean; if (is_valid_titanfall2_install) { globalState.gamepath = selected; let installLocationHolderEl = document.getElementById("install-location-holder") as HTMLInputElement; installLocationHolderEl.value = globalState.gamepath; // Update omni-button omniButtonEl.textContent = button_install_string; // Check for Northstar install await get_northstar_version_number_and_set_button_accordingly(omniButtonEl); } else { // Not valid Titanfall2 install alert("Not a valid Titanfall2 install"); } } } document.addEventListener("DOMContentLoaded", async function () { // get the elements // const helloEl = $("div.hello")! as HTMLElement; // let counterButtonEl = $("counter-button") as HTMLElement; // let counterResultEl = $("counter-result") as HTMLElement; let pingEl = $("backend-ping")! as HTMLElement; let panicButtonEl = $("panic-button") as HTMLElement; let installLocationHolderEl = document.getElementById("install-location-holder") as HTMLInputElement; let versionNumberHolderEl = $("version-number-holder") as HTMLElement; let omniButtonEl = document.getElementById("omni-button") as HTMLElement; let hostOsHolderEl = $("host-os-holder") as HTMLElement; // listen backend-ping event (from Tauri Rust App) listen("backend-ping", function (evt: TauriEvent) { pingEl.classList.add("on"); setTimeout(function () { pingEl.classList.remove("on"); }, 500); }) // omni button click omniButtonEl.addEventListener("click", async function () { switch (omniButtonEl.textContent) { // Find Titanfall2 install manually case button_manual_find_string: manually_find_titanfall2_install(omniButtonEl); break; // Install Northstar case button_install_string: let install_northstar_result = invoke("install_northstar_caller", { gamePath: globalState.gamepath }); // Update button while installl process is run omniButtonEl.textContent = "Installing..."; await install_northstar_result.then((message) => { console.log(message); alert("Done installing Northstar"); }) .catch((error) => { console.error(error); alert(error); }); get_northstar_version_number_and_set_button_accordingly(omniButtonEl); break; default: alert("Not implemented yet"); break; } }); // // counter button click // counterButtonEl.addEventListener("pointerup", async function () { // const result = await invoke("add_count", { num: 1 }) as string; // counterResultEl.textContent = result; // }); // // hello click // helloEl.addEventListener("pointerup", async function () { // const result = await invoke("hello_world") as string; // helloEl.textContent = result; // setTimeout(function () { // helloEl.textContent = "Click again"; // }, 1000); // }) // panic button click panicButtonEl.addEventListener("pointerup", async function () { await invoke("force_panic"); alert("Never should have been able to get here!"); }); // Run the following on initial page load // Get version number let version_number_string = await invoke("get_version_number") as string; // Get host OS let host_os_string = await invoke("get_host_os") as string; versionNumberHolderEl.textContent = `${version_number_string} (${host_os_string})`; // Get install location let install_location = await invoke("find_game_install_location_caller") as string; // Change omni-button content based on whether game install was found if (install_location && install_location.length > 0) { omniButtonEl.textContent = button_install_string; installLocationHolderEl.value = install_location; globalState.gamepath = install_location; // Check installed Northstar version if found get_northstar_version_number_and_set_button_accordingly(omniButtonEl); console.log(globalState); } else { omniButtonEl.textContent = button_manual_find_string; } })