From 7f0ee9be80988f13f1d234136725a03db0335ec5 Mon Sep 17 00:00:00 2001 From: GeckoEidechse Date: Thu, 29 Sep 2022 01:15:42 +0200 Subject: Add backend function to disable all mods but core Should help with fixing a Northstar install in the case of conflicting mods. --- src-tauri/src/repair_and_verify/mod.rs | 28 +++++++++++++++++++++++++++- 1 file changed, 27 insertions(+), 1 deletion(-) (limited to 'src-tauri/src/repair_and_verify') diff --git a/src-tauri/src/repair_and_verify/mod.rs b/src-tauri/src/repair_and_verify/mod.rs index e99dcbfc..39df916c 100644 --- a/src-tauri/src/repair_and_verify/mod.rs +++ b/src-tauri/src/repair_and_verify/mod.rs @@ -1,9 +1,35 @@ /// Contains various functions to repair common issues and verifying installation -use app::GameInstall; +use app::{get_enabled_mods, set_mod_enabled_status, GameInstall}; /// Verifies Titanfall2 game files pub fn verify_game_files(game_install: GameInstall) -> Result { dbg!(game_install); Err("TODO, not yet implemented".to_string()) } + +/// Disables all mods except core ones +/// Enables core mods if disabled +pub fn disable_all_but_core(game_install: GameInstall) -> Result<(), String> { + let current_mods = get_enabled_mods(game_install.clone())?; + + // These are the mods we do not want to disable + let core_mods = [ + "Northstar.Client", + "Northstar.Custom", + "Northstar.CustomServers", + ]; + // let sub_values: Vec> = serde_json::from_str(&json)?; + + for (key, _value) in current_mods.as_object().unwrap() { + if core_mods.contains(&key.as_str()) { + // This is a core mod + set_mod_enabled_status(game_install.clone(), key.to_string(), true)?; + } else { + // Not a core mod + set_mod_enabled_status(game_install.clone(), key.to_string(), false)?; + } + } + + Ok(()) +} -- cgit v1.2.3