package stryder import ( "bytes" "errors" "io" "net/http" "strings" "testing" ) func TestNucleusAuth(t *testing.T) { testNucleusAuth(t, "Success", `{"token":"...","hasOnlineAccess":"1","expiry":"14399","storeUri":"https://www.origin.com/store/titanfall/titanfall-2/standard-edition"}`, nil) testNucleusAuth(t, "NoMultiplayer", `{"token":"...","hasOnlineAccess":"0","expiry":"14399","storeUri":"https://www.origin.com/store/titanfall/titanfall-2/standard-edition"}`, ErrMultiplayerNotAllowed) testNucleusAuth(t, "InvalidToken", `{"success": false, "status": "400", "error": "{"error":"invalid_grant","error_description":"code is invalid","code":100100}"}`, ErrInvalidToken) testNucleusAuth(t, "StryderBadRequest", `{"success": false, "status": "400", "error": "{"error":"invalid_request","error_description":"code is not issued to this environment","code":100119}"}`, ErrStryder) testNucleusAuth(t, "StryderBadEndpoint", ``, ErrStryder) testNucleusAuth(t, "StryderGoAway", "Go away.\n", ErrStryder) testNucleusAuth(t, "InvalidGame", `{"token":"...","hasOnlineAccess":"1","expiry":"1234","storeUri":"https://www.origin.com/store/titanfall/titanfall-3/future-edition"}`, ErrInvalidGame) // never seen this, but test it } func testNucleusAuth(t *testing.T, name, resp string, res error) { t.Run(name, func(t *testing.T) { buf, err := nucleusAuth(&http.Response{ Status: "200 OK", StatusCode: 200, Body: io.NopCloser(strings.NewReader(resp)), }) if !bytes.Equal(buf, bytes.TrimSpace([]byte(resp))) { t.Errorf("returned response %q doesn't match original response %q", string(buf), string(resp)) } if res == nil { if err != nil { t.Errorf("unexpected error (resp %q): %v", resp, err) } } else { if !errors.Is(err, res) { t.Errorf("expected error %q, got %q", res, err) } } }) }