// Code generated by pdefgen; DO NOT EDIT. // Package pdata parses Titanfall 2 player data using the schema defined in persistent_player_data_version_231.pdef. // // Roundtrip marshal/unmarshal should be byte-identical except for extra data after // the null terminator in strings or non-0/1 boolean values. Invalid enum values // and trailing data after the pdata root struct are preserved. package pdata //go:generate go run github.com/r2northstar/atlas/pkg/pdef/pdefgen 231 import ( "bytes" _ "embed" "encoding" "encoding/binary" "encoding/json" "errors" "fmt" "io" "math" "reflect" "strconv" "strings" ) const Version int32 = 231 //go:embed "persistent_player_data_version_231.pdef" var rawPdef []byte func RawPdef() io.Reader { return bytes.NewReader(rawPdef) } var ( ErrUnsupportedVersion = errors.New("unsupported pdata version") ErrInvalidSize = errors.New("invalid size") ErrInvalidEnumValue = errors.New("invalid enum value") // only used when encoding/decoding text/json (binary encode/decode will still preserve unknown values) ) func getString(b []byte) string { for i, x := range b { if x == '\x00' { return string(b[:i]) } } return string(b) } func getInt(b []byte) int32 { return int32(binary.LittleEndian.Uint32(b)) } func getFloat(b []byte) float32 { return math.Float32frombits(binary.LittleEndian.Uint32(b)) } func getBool(b []byte) bool { return b[0] != 0 } func getEnum(b []byte) uint8 { return b[0] } func must(err error) { if err != nil { panic(err) } } func putString(b []byte, x string) error { s := []byte(x) if len(s) > len(b) { return fmt.Errorf("string length %d too long for field length %d", len(s), len(b)) } for i, c := range s { b[i] = c } for i := len(s); i < len(b); i++ { b[i] = '\x00' } return nil } func putInt(b []byte, x int32) { binary.LittleEndian.PutUint32(b, uint32(x)) } func putFloat(b []byte, x float32) { binary.LittleEndian.PutUint32(b, math.Float32bits(x)) } func putBool(b []byte, x bool) { if x { b[0] = 1 } else { b[0] = 0 } } func putEnum(b []byte, x uint8) { b[0] = x } type Pdata struct { InitializedVersion int32 `pdef:"initializedVersion"` AnnouncementVersionSeen int32 `pdef:"announcementVersionSeen"` Xp int32 `pdef:"xp"` PreviousXP int32 `pdef:"previousXP"` Credits int32 `pdef:"credits"` Xp_match [20]int32 `pdef:"xp_match"` Xp_count [20]int32 `pdef:"xp_count"` NetWorth int32 `pdef:"netWorth"` MatchWin bool `pdef:"matchWin"` MatchScoreEvent bool `pdef:"matchScoreEvent"` MatchComplete bool `pdef:"matchComplete"` MatchSquadBonus bool `pdef:"matchSquadBonus"` ShowGameSummary bool `pdef:"showGameSummary"` RegenShowNew bool `pdef:"regenShowNew"` SpawnAsTitan bool `pdef:"spawnAsTitan"` HaveSeenCustomCoop bool `pdef:"haveSeenCustomCoop"` FactionGiftsFixed bool `pdef:"factionGiftsFixed"` IsACheater bool `pdef:"isACheater"` SpendDoubleColiseumTickets bool `pdef:"spendDoubleColiseumTickets"` PrivateMatchState int32 `pdef:"privateMatchState"` PlaylistShuffle_seed int32 `pdef:"playlistShuffle_seed"` PlaylistShuffle_seedFlip bool `pdef:"playlistShuffle_seedFlip"` PlaylistShuffle_curIndex int32 `pdef:"playlistShuffle_curIndex"` LastFDTitanRef string `pdef:"lastFDTitanRef"` LastFDDifficulty int32 `pdef:"lastFDDifficulty"` UltimateEdition bool `pdef:"ultimateEdition"` RandomColiseumUnlocks int32 `pdef:"randomColiseumUnlocks"` RandomPlayerLevelUnlocks int32 `pdef:"randomPlayerLevelUnlocks"` RandomTitanLevelUnlocks [TitanClassesCount]int32 `pdef:"randomTitanLevelUnlocks"` RandomWeaponLevelUnlocks [LoadoutWeaponsAndAbilitiesCount]int32 `pdef:"randomWeaponLevelUnlocks"` RandomFactionLevelUnlocks [FactionCount]int32 `pdef:"randomFactionLevelUnlocks"` DoubleXP int32 `pdef:"doubleXP"` ColiseumTickets int32 `pdef:"coliseumTickets"` ColiseumWinStreak int32 `pdef:"coliseumWinStreak"` ColiseumBestStreak int32 `pdef:"coliseumBestStreak"` ColiseumTotalWins int32 `pdef:"coliseumTotalWins"` ColiseumTotalLosses int32 `pdef:"coliseumTotalLosses"` RecentUnlocks [10]RecentUnlock `pdef:"recentUnlocks"` HasBeenIntroducedToComms bool `pdef:"hasBeenIntroducedToComms"` LastCommsUseDate int32 `pdef:"lastCommsUseDate"` NumTimesUsedComms int32 `pdef:"numTimesUsedComms"` Custom_emoji_initialized bool `pdef:"custom_emoji_initialized"` Custom_emoji [4]int32 `pdef:"custom_emoji"` BurnmeterSlot int32 `pdef:"burnmeterSlot"` Pve PveData `pdef:"pve"` FactionChoice Faction `pdef:"factionChoice"` EnemyFaction Faction `pdef:"enemyFaction"` PersistentRewards [32]bool `pdef:"persistentRewards"` ConsumableRewards [32]int32 `pdef:"consumableRewards"` PilotSpawnLoadout SpawnLoadout `pdef:"pilotSpawnLoadout"` TitanSpawnLoadout SpawnLoadout `pdef:"titanSpawnLoadout"` ActivePilotLoadout PilotLoadout `pdef:"activePilotLoadout"` ActiveTitanLoadout TitanLoadout `pdef:"activeTitanLoadout"` ActiveTitanLoadoutIndex int32 `pdef:"activeTitanLoadoutIndex"` PilotLoadouts [10]PilotLoadout `pdef:"pilotLoadouts"` TitanLoadouts [10]TitanLoadout `pdef:"titanLoadouts"` PinTrackedEntitlements [OwnedEntitlementsCount]bool `pdef:"pinTrackedEntitlements"` NewPinTrackedEntitlements [OwnedEntitlementsCount]bool `pdef:"newPinTrackedEntitlements"` ActiveBCID int32 `pdef:"activeBCID"` ActiveCallingCardIndex int32 `pdef:"activeCallingCardIndex"` ActiveCallsignIconIndex int32 `pdef:"activeCallsignIconIndex"` ActiveCallsignIconStyleIndex int32 `pdef:"activeCallsignIconStyleIndex"` Gen int32 `pdef:"gen"` FactionXP [FactionCount]int32 `pdef:"factionXP"` PreviousFactionXP [FactionCount]int32 `pdef:"previousFactionXP"` TitanXP [TitanClassesCount]int32 `pdef:"titanXP"` PreviousTitanXP [TitanClassesCount]int32 `pdef:"previousTitanXP"` FdTitanXP [TitanClassesCount]int32 `pdef:"fdTitanXP"` FdPreviousTitanXP [TitanClassesCount]int32 `pdef:"fdPreviousTitanXP"` TitanFDUnlockPoints [TitanClassesCount]int32 `pdef:"titanFDUnlockPoints"` PreviousFDUnlockPoints [TitanClassesCount]int32 `pdef:"previousFDUnlockPoints"` Fd_match [20]int32 `pdef:"fd_match"` Fd_count [20]int32 `pdef:"fd_count"` TitanClassLockState [TitanClassesCount]int32 `pdef:"titanClassLockState"` FdTutorialBits int32 `pdef:"fdTutorialBits"` FdPlaylistBits int32 `pdef:"fdPlaylistBits"` GameStats GameStats `pdef:"gameStats"` MapStats [MapsCount]MapStats `pdef:"mapStats"` TimeStats HoursPlayed `pdef:"timeStats"` DistanceStats MilesTraveled `pdef:"distanceStats"` WeaponStats [LoadoutWeaponsAndAbilitiesCount]WeaponStats `pdef:"weaponStats"` WeaponKillStats [LoadoutWeaponsAndAbilitiesCount]WeaponKillStats `pdef:"weaponKillStats"` KillStats KillStats `pdef:"killStats"` DeathStats DeathStats `pdef:"deathStats"` MiscStats MiscStats `pdef:"miscStats"` FdStats FDStats `pdef:"fdStats"` TitanStats [TitanClassesCount]TitanStats `pdef:"titanStats"` Kdratio_lifetime float32 `pdef:"kdratio_lifetime"` Kdratio_lifetime_pvp float32 `pdef:"kdratio_lifetime_pvp"` Kdratio_match [10]float32 `pdef:"kdratio_match"` Kdratiopvp_match [10]float32 `pdef:"kdratiopvp_match"` WinStreak int32 `pdef:"winStreak"` HighestWinStreakEver int32 `pdef:"highestWinStreakEver"` WinStreakIsDraws bool `pdef:"winStreakIsDraws"` WinLossHistory [10]int32 `pdef:"winLossHistory"` WinLossHistorySize int32 `pdef:"winLossHistorySize"` MostProjectilesCollectedInVortex int32 `pdef:"mostProjectilesCollectedInVortex"` BlackMarketItemsBought int32 `pdef:"blackMarketItemsBought"` RespawnKillInfected bool `pdef:"respawnKillInfected"` PilotWeapons [35]WeaponMain `pdef:"pilotWeapons"` PilotOffhands [35]WeaponOffhand `pdef:"pilotOffhands"` TitanWeapons [15]WeaponMain `pdef:"titanWeapons"` TitanOffhands [30]WeaponOffhand `pdef:"titanOffhands"` TitanChassis [12]TitanMain `pdef:"titanChassis"` HasSeenStore bool `pdef:"hasSeenStore"` NewPilotSkins [5]int32 `pdef:"newPilotSkins"` UnlockedPilotSkins [5]int32 `pdef:"unlockedPilotSkins"` NewPrimePilotSkins int32 `pdef:"newPrimePilotSkins"` UnlockedPrimePilotSkins int32 `pdef:"unlockedPrimePilotSkins"` NewPilotWeapons [2]int32 `pdef:"newPilotWeapons"` UnlockedPilotWeapons [2]int32 `pdef:"unlockedPilotWeapons"` NewPilotOffhands [2]int32 `pdef:"newPilotOffhands"` UnlockedPilotOffhands [2]int32 `pdef:"unlockedPilotOffhands"` NewPilotPassives int32 `pdef:"newPilotPassives"` UnlockedPilotPassives int32 `pdef:"unlockedPilotPassives"` NewTitanOffhands [2]int32 `pdef:"newTitanOffhands"` UnlockedTitanOffhands [2]int32 `pdef:"unlockedTitanOffhands"` NewTitanPassives int32 `pdef:"newTitanPassives"` UnlockedTitanPassives int32 `pdef:"unlockedTitanPassives"` NewTitanChassis int32 `pdef:"newTitanChassis"` UnlockedTitanChassis int32 `pdef:"unlockedTitanChassis"` NewPrimeTitans int32 `pdef:"newPrimeTitans"` UnlockedPrimeTitans int32 `pdef:"unlockedPrimeTitans"` NewPilotSuits int32 `pdef:"newPilotSuits"` UnlockedPilotSuits int32 `pdef:"unlockedPilotSuits"` NewPilotExecutions int32 `pdef:"newPilotExecutions"` UnlockedPilotExecutions int32 `pdef:"unlockedPilotExecutions"` UnlockedFeatures [2]int32 `pdef:"unlockedFeatures"` NewFeatures [2]int32 `pdef:"newFeatures"` UnlockedBoosts int32 `pdef:"unlockedBoosts"` NewBoosts int32 `pdef:"newBoosts"` UnlockedFactions int32 `pdef:"unlockedFactions"` NewFactions int32 `pdef:"newFactions"` UnlockedCallingCards [16]int32 `pdef:"unlockedCallingCards"` NewCallingCards [16]int32 `pdef:"newCallingCards"` UnlockedCallsignIcons [7]int32 `pdef:"unlockedCallsignIcons"` NewCallsignIcons [7]int32 `pdef:"newCallsignIcons"` UnlockedCommsIcons [5]int32 `pdef:"unlockedCommsIcons"` NewCommsIcons [5]int32 `pdef:"newCommsIcons"` NewTitanExecutions int32 `pdef:"newTitanExecutions"` UnlockedTitanExecutions int32 `pdef:"unlockedTitanExecutions"` Challenges [ChallengeCount]EChallenge `pdef:"challenges"` Dailychallenges [DailychallengeCount]EChallenge `pdef:"dailychallenges"` ActiveDailyChallenges [9]ActiveDailyChallenge `pdef:"activeDailyChallenges"` TrackedChallenges [3]int32 `pdef:"trackedChallenges"` EOGTrackedChallenges [3]int32 `pdef:"EOGTrackedChallenges"` TrackedChallengeRefs [3]string `pdef:"trackedChallengeRefs"` EOGTrackedChallengeRefs [3]string `pdef:"EOGTrackedChallengeRefs"` DailyChallengeDayIndex int32 `pdef:"dailyChallengeDayIndex"` NewDailyChallenges bool `pdef:"newDailyChallenges"` IsPostGameScoreboardValid bool `pdef:"isPostGameScoreboardValid"` PostGameData EPostGameData `pdef:"postGameData"` IsFDPostGameScoreboardValid bool `pdef:"isFDPostGameScoreboardValid"` PostGameDataFD EFDPostGameData `pdef:"postGameDataFD"` PreviousGooserProgress int32 `pdef:"previousGooserProgress"` MapHistory [24]int32 `pdef:"mapHistory"` ModeHistory [10]int32 `pdef:"modeHistory"` LastPlaylist string `pdef:"lastPlaylist"` LastDailyMatchVictory int32 `pdef:"lastDailyMatchVictory"` LastTimePlayed int32 `pdef:"lastTimePlayed"` LastTimeLoggedIn int32 `pdef:"lastTimeLoggedIn"` AbandonCountForMode [GameModesCount]int32 `pdef:"abandonCountForMode"` LastAbandonedMode GameModes `pdef:"lastAbandonedMode"` LastAbandonTime int32 `pdef:"lastAbandonTime"` Ranked Struct_ranked `pdef:"ranked"` ExtraData []byte } var _ encoding.BinaryUnmarshaler = (*Pdata)(nil) var _ encoding.BinaryMarshaler = Pdata{} var _ json.Unmarshaler = (*Pdata)(nil) var _ json.Marshaler = Pdata{} func (v *Pdata) UnmarshalBinary(b []byte) error { if len(b) < 4 { return fmt.Errorf("decode %q (v%d): %w: expected pdef version", "pdata", Version, ErrInvalidSize) } if x := getInt(b[0:4]); x != Version { return fmt.Errorf("decode %q (v%d): %w: got %d", "pdata", Version, ErrUnsupportedVersion, x) } if len(b) < 56169 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "pdata", Version, ErrInvalidSize, 56169, len(b)) } v.InitializedVersion = getInt(b[0:4]) v.AnnouncementVersionSeen = getInt(b[4:8]) v.Xp = getInt(b[8:12]) v.PreviousXP = getInt(b[12:16]) v.Credits = getInt(b[16:20]) v.Xp_match[0] = getInt(b[20:24]) v.Xp_match[1] = getInt(b[24:28]) v.Xp_match[2] = getInt(b[28:32]) v.Xp_match[3] = getInt(b[32:36]) v.Xp_match[4] = getInt(b[36:40]) v.Xp_match[5] = getInt(b[40:44]) v.Xp_match[6] = getInt(b[44:48]) v.Xp_match[7] = getInt(b[48:52]) v.Xp_match[8] = getInt(b[52:56]) v.Xp_match[9] = getInt(b[56:60]) v.Xp_match[10] = getInt(b[60:64]) v.Xp_match[11] = getInt(b[64:68]) v.Xp_match[12] = getInt(b[68:72]) v.Xp_match[13] = getInt(b[72:76]) v.Xp_match[14] = getInt(b[76:80]) v.Xp_match[15] = getInt(b[80:84]) v.Xp_match[16] = getInt(b[84:88]) v.Xp_match[17] = getInt(b[88:92]) v.Xp_match[18] = getInt(b[92:96]) v.Xp_match[19] = getInt(b[96:100]) v.Xp_count[0] = getInt(b[100:104]) v.Xp_count[1] = getInt(b[104:108]) v.Xp_count[2] = getInt(b[108:112]) v.Xp_count[3] = getInt(b[112:116]) v.Xp_count[4] = getInt(b[116:120]) v.Xp_count[5] = getInt(b[120:124]) v.Xp_count[6] = getInt(b[124:128]) v.Xp_count[7] = getInt(b[128:132]) v.Xp_count[8] = getInt(b[132:136]) v.Xp_count[9] = getInt(b[136:140]) v.Xp_count[10] = getInt(b[140:144]) v.Xp_count[11] = getInt(b[144:148]) v.Xp_count[12] = getInt(b[148:152]) v.Xp_count[13] = getInt(b[152:156]) v.Xp_count[14] = getInt(b[156:160]) v.Xp_count[15] = getInt(b[160:164]) v.Xp_count[16] = getInt(b[164:168]) v.Xp_count[17] = getInt(b[168:172]) v.Xp_count[18] = getInt(b[172:176]) v.Xp_count[19] = getInt(b[176:180]) v.NetWorth = getInt(b[180:184]) v.MatchWin = getBool(b[184:185]) v.MatchScoreEvent = getBool(b[185:186]) v.MatchComplete = getBool(b[186:187]) v.MatchSquadBonus = getBool(b[187:188]) v.ShowGameSummary = getBool(b[188:189]) v.RegenShowNew = getBool(b[189:190]) v.SpawnAsTitan = getBool(b[190:191]) v.HaveSeenCustomCoop = getBool(b[191:192]) v.FactionGiftsFixed = getBool(b[192:193]) v.IsACheater = getBool(b[193:194]) v.SpendDoubleColiseumTickets = getBool(b[194:195]) v.PrivateMatchState = getInt(b[195:199]) v.PlaylistShuffle_seed = getInt(b[199:203]) v.PlaylistShuffle_seedFlip = getBool(b[203:204]) v.PlaylistShuffle_curIndex = getInt(b[204:208]) v.LastFDTitanRef = getString(b[208:224]) v.LastFDDifficulty = getInt(b[224:228]) v.UltimateEdition = getBool(b[228:229]) v.RandomColiseumUnlocks = getInt(b[229:233]) v.RandomPlayerLevelUnlocks = getInt(b[233:237]) v.RandomTitanLevelUnlocks[0] = getInt(b[237:241]) v.RandomTitanLevelUnlocks[1] = getInt(b[241:245]) v.RandomTitanLevelUnlocks[2] = getInt(b[245:249]) v.RandomTitanLevelUnlocks[3] = getInt(b[249:253]) v.RandomTitanLevelUnlocks[4] = getInt(b[253:257]) v.RandomTitanLevelUnlocks[5] = getInt(b[257:261]) v.RandomTitanLevelUnlocks[6] = getInt(b[261:265]) v.RandomWeaponLevelUnlocks[0] = getInt(b[265:269]) v.RandomWeaponLevelUnlocks[1] = getInt(b[269:273]) v.RandomWeaponLevelUnlocks[2] = getInt(b[273:277]) v.RandomWeaponLevelUnlocks[3] = getInt(b[277:281]) v.RandomWeaponLevelUnlocks[4] = getInt(b[281:285]) v.RandomWeaponLevelUnlocks[5] = getInt(b[285:289]) v.RandomWeaponLevelUnlocks[6] = getInt(b[289:293]) v.RandomWeaponLevelUnlocks[7] = getInt(b[293:297]) v.RandomWeaponLevelUnlocks[8] = getInt(b[297:301]) v.RandomWeaponLevelUnlocks[9] = getInt(b[301:305]) v.RandomWeaponLevelUnlocks[10] = getInt(b[305:309]) v.RandomWeaponLevelUnlocks[11] = getInt(b[309:313]) v.RandomWeaponLevelUnlocks[12] = getInt(b[313:317]) v.RandomWeaponLevelUnlocks[13] = getInt(b[317:321]) v.RandomWeaponLevelUnlocks[14] = getInt(b[321:325]) v.RandomWeaponLevelUnlocks[15] = getInt(b[325:329]) v.RandomWeaponLevelUnlocks[16] = getInt(b[329:333]) v.RandomWeaponLevelUnlocks[17] = getInt(b[333:337]) v.RandomWeaponLevelUnlocks[18] = getInt(b[337:341]) v.RandomWeaponLevelUnlocks[19] = getInt(b[341:345]) v.RandomWeaponLevelUnlocks[20] = getInt(b[345:349]) v.RandomWeaponLevelUnlocks[21] = getInt(b[349:353]) v.RandomWeaponLevelUnlocks[22] = getInt(b[353:357]) v.RandomWeaponLevelUnlocks[23] = getInt(b[357:361]) v.RandomWeaponLevelUnlocks[24] = getInt(b[361:365]) v.RandomWeaponLevelUnlocks[25] = getInt(b[365:369]) v.RandomWeaponLevelUnlocks[26] = getInt(b[369:373]) v.RandomWeaponLevelUnlocks[27] = getInt(b[373:377]) v.RandomWeaponLevelUnlocks[28] = getInt(b[377:381]) v.RandomWeaponLevelUnlocks[29] = getInt(b[381:385]) v.RandomWeaponLevelUnlocks[30] = getInt(b[385:389]) v.RandomWeaponLevelUnlocks[31] = getInt(b[389:393]) v.RandomWeaponLevelUnlocks[32] = getInt(b[393:397]) v.RandomWeaponLevelUnlocks[33] = getInt(b[397:401]) v.RandomWeaponLevelUnlocks[34] = getInt(b[401:405]) v.RandomWeaponLevelUnlocks[35] = getInt(b[405:409]) v.RandomWeaponLevelUnlocks[36] = getInt(b[409:413]) v.RandomWeaponLevelUnlocks[37] = getInt(b[413:417]) v.RandomWeaponLevelUnlocks[38] = getInt(b[417:421]) v.RandomWeaponLevelUnlocks[39] = getInt(b[421:425]) v.RandomWeaponLevelUnlocks[40] = getInt(b[425:429]) v.RandomWeaponLevelUnlocks[41] = getInt(b[429:433]) v.RandomWeaponLevelUnlocks[42] = getInt(b[433:437]) v.RandomWeaponLevelUnlocks[43] = getInt(b[437:441]) v.RandomWeaponLevelUnlocks[44] = getInt(b[441:445]) v.RandomWeaponLevelUnlocks[45] = getInt(b[445:449]) v.RandomWeaponLevelUnlocks[46] = getInt(b[449:453]) v.RandomWeaponLevelUnlocks[47] = getInt(b[453:457]) v.RandomWeaponLevelUnlocks[48] = getInt(b[457:461]) v.RandomWeaponLevelUnlocks[49] = getInt(b[461:465]) v.RandomWeaponLevelUnlocks[50] = getInt(b[465:469]) v.RandomWeaponLevelUnlocks[51] = getInt(b[469:473]) v.RandomWeaponLevelUnlocks[52] = getInt(b[473:477]) v.RandomWeaponLevelUnlocks[53] = getInt(b[477:481]) v.RandomWeaponLevelUnlocks[54] = getInt(b[481:485]) v.RandomWeaponLevelUnlocks[55] = getInt(b[485:489]) v.RandomWeaponLevelUnlocks[56] = getInt(b[489:493]) v.RandomWeaponLevelUnlocks[57] = getInt(b[493:497]) v.RandomWeaponLevelUnlocks[58] = getInt(b[497:501]) v.RandomWeaponLevelUnlocks[59] = getInt(b[501:505]) v.RandomWeaponLevelUnlocks[60] = getInt(b[505:509]) v.RandomWeaponLevelUnlocks[61] = getInt(b[509:513]) v.RandomWeaponLevelUnlocks[62] = getInt(b[513:517]) v.RandomWeaponLevelUnlocks[63] = getInt(b[517:521]) v.RandomWeaponLevelUnlocks[64] = getInt(b[521:525]) v.RandomWeaponLevelUnlocks[65] = getInt(b[525:529]) v.RandomWeaponLevelUnlocks[66] = getInt(b[529:533]) v.RandomWeaponLevelUnlocks[67] = getInt(b[533:537]) v.RandomWeaponLevelUnlocks[68] = getInt(b[537:541]) v.RandomWeaponLevelUnlocks[69] = getInt(b[541:545]) v.RandomWeaponLevelUnlocks[70] = getInt(b[545:549]) v.RandomWeaponLevelUnlocks[71] = getInt(b[549:553]) v.RandomWeaponLevelUnlocks[72] = getInt(b[553:557]) v.RandomWeaponLevelUnlocks[73] = getInt(b[557:561]) v.RandomWeaponLevelUnlocks[74] = getInt(b[561:565]) v.RandomWeaponLevelUnlocks[75] = getInt(b[565:569]) v.RandomWeaponLevelUnlocks[76] = getInt(b[569:573]) v.RandomWeaponLevelUnlocks[77] = getInt(b[573:577]) v.RandomWeaponLevelUnlocks[78] = getInt(b[577:581]) v.RandomWeaponLevelUnlocks[79] = getInt(b[581:585]) v.RandomWeaponLevelUnlocks[80] = getInt(b[585:589]) v.RandomWeaponLevelUnlocks[81] = getInt(b[589:593]) v.RandomWeaponLevelUnlocks[82] = getInt(b[593:597]) v.RandomWeaponLevelUnlocks[83] = getInt(b[597:601]) v.RandomWeaponLevelUnlocks[84] = getInt(b[601:605]) v.RandomWeaponLevelUnlocks[85] = getInt(b[605:609]) v.RandomWeaponLevelUnlocks[86] = getInt(b[609:613]) v.RandomWeaponLevelUnlocks[87] = getInt(b[613:617]) v.RandomWeaponLevelUnlocks[88] = getInt(b[617:621]) v.RandomWeaponLevelUnlocks[89] = getInt(b[621:625]) v.RandomWeaponLevelUnlocks[90] = getInt(b[625:629]) v.RandomWeaponLevelUnlocks[91] = getInt(b[629:633]) v.RandomWeaponLevelUnlocks[92] = getInt(b[633:637]) v.RandomWeaponLevelUnlocks[93] = getInt(b[637:641]) v.RandomWeaponLevelUnlocks[94] = getInt(b[641:645]) v.RandomWeaponLevelUnlocks[95] = getInt(b[645:649]) v.RandomWeaponLevelUnlocks[96] = getInt(b[649:653]) v.RandomWeaponLevelUnlocks[97] = getInt(b[653:657]) v.RandomWeaponLevelUnlocks[98] = getInt(b[657:661]) v.RandomWeaponLevelUnlocks[99] = getInt(b[661:665]) v.RandomFactionLevelUnlocks[0] = getInt(b[665:669]) v.RandomFactionLevelUnlocks[1] = getInt(b[669:673]) v.RandomFactionLevelUnlocks[2] = getInt(b[673:677]) v.RandomFactionLevelUnlocks[3] = getInt(b[677:681]) v.RandomFactionLevelUnlocks[4] = getInt(b[681:685]) v.RandomFactionLevelUnlocks[5] = getInt(b[685:689]) v.RandomFactionLevelUnlocks[6] = getInt(b[689:693]) v.DoubleXP = getInt(b[693:697]) v.ColiseumTickets = getInt(b[697:701]) v.ColiseumWinStreak = getInt(b[701:705]) v.ColiseumBestStreak = getInt(b[705:709]) v.ColiseumTotalWins = getInt(b[709:713]) v.ColiseumTotalLosses = getInt(b[713:717]) must(v.RecentUnlocks[0].UnmarshalBinary(b[717:729])) must(v.RecentUnlocks[1].UnmarshalBinary(b[729:741])) must(v.RecentUnlocks[2].UnmarshalBinary(b[741:753])) must(v.RecentUnlocks[3].UnmarshalBinary(b[753:765])) must(v.RecentUnlocks[4].UnmarshalBinary(b[765:777])) must(v.RecentUnlocks[5].UnmarshalBinary(b[777:789])) must(v.RecentUnlocks[6].UnmarshalBinary(b[789:801])) must(v.RecentUnlocks[7].UnmarshalBinary(b[801:813])) must(v.RecentUnlocks[8].UnmarshalBinary(b[813:825])) must(v.RecentUnlocks[9].UnmarshalBinary(b[825:837])) v.HasBeenIntroducedToComms = getBool(b[837:838]) v.LastCommsUseDate = getInt(b[838:842]) v.NumTimesUsedComms = getInt(b[842:846]) v.Custom_emoji_initialized = getBool(b[846:847]) v.Custom_emoji[0] = getInt(b[847:851]) v.Custom_emoji[1] = getInt(b[851:855]) v.Custom_emoji[2] = getInt(b[855:859]) v.Custom_emoji[3] = getInt(b[859:863]) v.BurnmeterSlot = getInt(b[863:867]) must(v.Pve.UnmarshalBinary(b[867:1003])) v.FactionChoice = Faction(getEnum(b[1003:1004])) v.EnemyFaction = Faction(getEnum(b[1004:1005])) v.PersistentRewards[0] = getBool(b[1005:1006]) v.PersistentRewards[1] = getBool(b[1006:1007]) v.PersistentRewards[2] = getBool(b[1007:1008]) v.PersistentRewards[3] = getBool(b[1008:1009]) v.PersistentRewards[4] = getBool(b[1009:1010]) v.PersistentRewards[5] = getBool(b[1010:1011]) v.PersistentRewards[6] = getBool(b[1011:1012]) v.PersistentRewards[7] = getBool(b[1012:1013]) v.PersistentRewards[8] = getBool(b[1013:1014]) v.PersistentRewards[9] = getBool(b[1014:1015]) v.PersistentRewards[10] = getBool(b[1015:1016]) v.PersistentRewards[11] = getBool(b[1016:1017]) v.PersistentRewards[12] = getBool(b[1017:1018]) v.PersistentRewards[13] = getBool(b[1018:1019]) v.PersistentRewards[14] = getBool(b[1019:1020]) v.PersistentRewards[15] = getBool(b[1020:1021]) v.PersistentRewards[16] = getBool(b[1021:1022]) v.PersistentRewards[17] = getBool(b[1022:1023]) v.PersistentRewards[18] = getBool(b[1023:1024]) v.PersistentRewards[19] = getBool(b[1024:1025]) v.PersistentRewards[20] = getBool(b[1025:1026]) v.PersistentRewards[21] = getBool(b[1026:1027]) v.PersistentRewards[22] = getBool(b[1027:1028]) v.PersistentRewards[23] = getBool(b[1028:1029]) v.PersistentRewards[24] = getBool(b[1029:1030]) v.PersistentRewards[25] = getBool(b[1030:1031]) v.PersistentRewards[26] = getBool(b[1031:1032]) v.PersistentRewards[27] = getBool(b[1032:1033]) v.PersistentRewards[28] = getBool(b[1033:1034]) v.PersistentRewards[29] = getBool(b[1034:1035]) v.PersistentRewards[30] = getBool(b[1035:1036]) v.PersistentRewards[31] = getBool(b[1036:1037]) v.ConsumableRewards[0] = getInt(b[1037:1041]) v.ConsumableRewards[1] = getInt(b[1041:1045]) v.ConsumableRewards[2] = getInt(b[1045:1049]) v.ConsumableRewards[3] = getInt(b[1049:1053]) v.ConsumableRewards[4] = getInt(b[1053:1057]) v.ConsumableRewards[5] = getInt(b[1057:1061]) v.ConsumableRewards[6] = getInt(b[1061:1065]) v.ConsumableRewards[7] = getInt(b[1065:1069]) v.ConsumableRewards[8] = getInt(b[1069:1073]) v.ConsumableRewards[9] = getInt(b[1073:1077]) v.ConsumableRewards[10] = getInt(b[1077:1081]) v.ConsumableRewards[11] = getInt(b[1081:1085]) v.ConsumableRewards[12] = getInt(b[1085:1089]) v.ConsumableRewards[13] = getInt(b[1089:1093]) v.ConsumableRewards[14] = getInt(b[1093:1097]) v.ConsumableRewards[15] = getInt(b[1097:1101]) v.ConsumableRewards[16] = getInt(b[1101:1105]) v.ConsumableRewards[17] = getInt(b[1105:1109]) v.ConsumableRewards[18] = getInt(b[1109:1113]) v.ConsumableRewards[19] = getInt(b[1113:1117]) v.ConsumableRewards[20] = getInt(b[1117:1121]) v.ConsumableRewards[21] = getInt(b[1121:1125]) v.ConsumableRewards[22] = getInt(b[1125:1129]) v.ConsumableRewards[23] = getInt(b[1129:1133]) v.ConsumableRewards[24] = getInt(b[1133:1137]) v.ConsumableRewards[25] = getInt(b[1137:1141]) v.ConsumableRewards[26] = getInt(b[1141:1145]) v.ConsumableRewards[27] = getInt(b[1145:1149]) v.ConsumableRewards[28] = getInt(b[1149:1153]) v.ConsumableRewards[29] = getInt(b[1153:1157]) v.ConsumableRewards[30] = getInt(b[1157:1161]) v.ConsumableRewards[31] = getInt(b[1161:1165]) must(v.PilotSpawnLoadout.UnmarshalBinary(b[1165:1169])) must(v.TitanSpawnLoadout.UnmarshalBinary(b[1169:1173])) must(v.ActivePilotLoadout.UnmarshalBinary(b[1173:1266])) must(v.ActiveTitanLoadout.UnmarshalBinary(b[1266:1356])) v.ActiveTitanLoadoutIndex = getInt(b[1356:1360]) must(v.PilotLoadouts[0].UnmarshalBinary(b[1360:1453])) must(v.PilotLoadouts[1].UnmarshalBinary(b[1453:1546])) must(v.PilotLoadouts[2].UnmarshalBinary(b[1546:1639])) must(v.PilotLoadouts[3].UnmarshalBinary(b[1639:1732])) must(v.PilotLoadouts[4].UnmarshalBinary(b[1732:1825])) must(v.PilotLoadouts[5].UnmarshalBinary(b[1825:1918])) must(v.PilotLoadouts[6].UnmarshalBinary(b[1918:2011])) must(v.PilotLoadouts[7].UnmarshalBinary(b[2011:2104])) must(v.PilotLoadouts[8].UnmarshalBinary(b[2104:2197])) must(v.PilotLoadouts[9].UnmarshalBinary(b[2197:2290])) must(v.TitanLoadouts[0].UnmarshalBinary(b[2290:2380])) must(v.TitanLoadouts[1].UnmarshalBinary(b[2380:2470])) must(v.TitanLoadouts[2].UnmarshalBinary(b[2470:2560])) must(v.TitanLoadouts[3].UnmarshalBinary(b[2560:2650])) must(v.TitanLoadouts[4].UnmarshalBinary(b[2650:2740])) must(v.TitanLoadouts[5].UnmarshalBinary(b[2740:2830])) must(v.TitanLoadouts[6].UnmarshalBinary(b[2830:2920])) must(v.TitanLoadouts[7].UnmarshalBinary(b[2920:3010])) must(v.TitanLoadouts[8].UnmarshalBinary(b[3010:3100])) must(v.TitanLoadouts[9].UnmarshalBinary(b[3100:3190])) v.PinTrackedEntitlements[0] = getBool(b[3190:3191]) v.PinTrackedEntitlements[1] = getBool(b[3191:3192]) v.PinTrackedEntitlements[2] = getBool(b[3192:3193]) v.PinTrackedEntitlements[3] = getBool(b[3193:3194]) v.PinTrackedEntitlements[4] = getBool(b[3194:3195]) v.PinTrackedEntitlements[5] = getBool(b[3195:3196]) v.PinTrackedEntitlements[6] = getBool(b[3196:3197]) v.PinTrackedEntitlements[7] = getBool(b[3197:3198]) v.PinTrackedEntitlements[8] = getBool(b[3198:3199]) v.NewPinTrackedEntitlements[0] = getBool(b[3199:3200]) v.NewPinTrackedEntitlements[1] = getBool(b[3200:3201]) v.NewPinTrackedEntitlements[2] = getBool(b[3201:3202]) v.NewPinTrackedEntitlements[3] = getBool(b[3202:3203]) v.NewPinTrackedEntitlements[4] = getBool(b[3203:3204]) v.NewPinTrackedEntitlements[5] = getBool(b[3204:3205]) v.NewPinTrackedEntitlements[6] = getBool(b[3205:3206]) v.NewPinTrackedEntitlements[7] = getBool(b[3206:3207]) v.NewPinTrackedEntitlements[8] = getBool(b[3207:3208]) v.ActiveBCID = getInt(b[3208:3212]) v.ActiveCallingCardIndex = getInt(b[3212:3216]) v.ActiveCallsignIconIndex = getInt(b[3216:3220]) v.ActiveCallsignIconStyleIndex = getInt(b[3220:3224]) v.Gen = getInt(b[3224:3228]) v.FactionXP[0] = getInt(b[3228:3232]) v.FactionXP[1] = getInt(b[3232:3236]) v.FactionXP[2] = getInt(b[3236:3240]) v.FactionXP[3] = getInt(b[3240:3244]) v.FactionXP[4] = getInt(b[3244:3248]) v.FactionXP[5] = getInt(b[3248:3252]) v.FactionXP[6] = getInt(b[3252:3256]) v.PreviousFactionXP[0] = getInt(b[3256:3260]) v.PreviousFactionXP[1] = getInt(b[3260:3264]) v.PreviousFactionXP[2] = getInt(b[3264:3268]) v.PreviousFactionXP[3] = getInt(b[3268:3272]) v.PreviousFactionXP[4] = getInt(b[3272:3276]) v.PreviousFactionXP[5] = getInt(b[3276:3280]) v.PreviousFactionXP[6] = getInt(b[3280:3284]) v.TitanXP[0] = getInt(b[3284:3288]) v.TitanXP[1] = getInt(b[3288:3292]) v.TitanXP[2] = getInt(b[3292:3296]) v.TitanXP[3] = getInt(b[3296:3300]) v.TitanXP[4] = getInt(b[3300:3304]) v.TitanXP[5] = getInt(b[3304:3308]) v.TitanXP[6] = getInt(b[3308:3312]) v.PreviousTitanXP[0] = getInt(b[3312:3316]) v.PreviousTitanXP[1] = getInt(b[3316:3320]) v.PreviousTitanXP[2] = getInt(b[3320:3324]) v.PreviousTitanXP[3] = getInt(b[3324:3328]) v.PreviousTitanXP[4] = getInt(b[3328:3332]) v.PreviousTitanXP[5] = getInt(b[3332:3336]) v.PreviousTitanXP[6] = getInt(b[3336:3340]) v.FdTitanXP[0] = getInt(b[3340:3344]) v.FdTitanXP[1] = getInt(b[3344:3348]) v.FdTitanXP[2] = getInt(b[3348:3352]) v.FdTitanXP[3] = getInt(b[3352:3356]) v.FdTitanXP[4] = getInt(b[3356:3360]) v.FdTitanXP[5] = getInt(b[3360:3364]) v.FdTitanXP[6] = getInt(b[3364:3368]) v.FdPreviousTitanXP[0] = getInt(b[3368:3372]) v.FdPreviousTitanXP[1] = getInt(b[3372:3376]) v.FdPreviousTitanXP[2] = getInt(b[3376:3380]) v.FdPreviousTitanXP[3] = getInt(b[3380:3384]) v.FdPreviousTitanXP[4] = getInt(b[3384:3388]) v.FdPreviousTitanXP[5] = getInt(b[3388:3392]) v.FdPreviousTitanXP[6] = getInt(b[3392:3396]) v.TitanFDUnlockPoints[0] = getInt(b[3396:3400]) v.TitanFDUnlockPoints[1] = getInt(b[3400:3404]) v.TitanFDUnlockPoints[2] = getInt(b[3404:3408]) v.TitanFDUnlockPoints[3] = getInt(b[3408:3412]) v.TitanFDUnlockPoints[4] = getInt(b[3412:3416]) v.TitanFDUnlockPoints[5] = getInt(b[3416:3420]) v.TitanFDUnlockPoints[6] = getInt(b[3420:3424]) v.PreviousFDUnlockPoints[0] = getInt(b[3424:3428]) v.PreviousFDUnlockPoints[1] = getInt(b[3428:3432]) v.PreviousFDUnlockPoints[2] = getInt(b[3432:3436]) v.PreviousFDUnlockPoints[3] = getInt(b[3436:3440]) v.PreviousFDUnlockPoints[4] = getInt(b[3440:3444]) v.PreviousFDUnlockPoints[5] = getInt(b[3444:3448]) v.PreviousFDUnlockPoints[6] = getInt(b[3448:3452]) v.Fd_match[0] = getInt(b[3452:3456]) v.Fd_match[1] = getInt(b[3456:3460]) v.Fd_match[2] = getInt(b[3460:3464]) v.Fd_match[3] = getInt(b[3464:3468]) v.Fd_match[4] = getInt(b[3468:3472]) v.Fd_match[5] = getInt(b[3472:3476]) v.Fd_match[6] = getInt(b[3476:3480]) v.Fd_match[7] = getInt(b[3480:3484]) v.Fd_match[8] = getInt(b[3484:3488]) v.Fd_match[9] = getInt(b[3488:3492]) v.Fd_match[10] = getInt(b[3492:3496]) v.Fd_match[11] = getInt(b[3496:3500]) v.Fd_match[12] = getInt(b[3500:3504]) v.Fd_match[13] = getInt(b[3504:3508]) v.Fd_match[14] = getInt(b[3508:3512]) v.Fd_match[15] = getInt(b[3512:3516]) v.Fd_match[16] = getInt(b[3516:3520]) v.Fd_match[17] = getInt(b[3520:3524]) v.Fd_match[18] = getInt(b[3524:3528]) v.Fd_match[19] = getInt(b[3528:3532]) v.Fd_count[0] = getInt(b[3532:3536]) v.Fd_count[1] = getInt(b[3536:3540]) v.Fd_count[2] = getInt(b[3540:3544]) v.Fd_count[3] = getInt(b[3544:3548]) v.Fd_count[4] = getInt(b[3548:3552]) v.Fd_count[5] = getInt(b[3552:3556]) v.Fd_count[6] = getInt(b[3556:3560]) v.Fd_count[7] = getInt(b[3560:3564]) v.Fd_count[8] = getInt(b[3564:3568]) v.Fd_count[9] = getInt(b[3568:3572]) v.Fd_count[10] = getInt(b[3572:3576]) v.Fd_count[11] = getInt(b[3576:3580]) v.Fd_count[12] = getInt(b[3580:3584]) v.Fd_count[13] = getInt(b[3584:3588]) v.Fd_count[14] = getInt(b[3588:3592]) v.Fd_count[15] = getInt(b[3592:3596]) v.Fd_count[16] = getInt(b[3596:3600]) v.Fd_count[17] = getInt(b[3600:3604]) v.Fd_count[18] = getInt(b[3604:3608]) v.Fd_count[19] = getInt(b[3608:3612]) v.TitanClassLockState[0] = getInt(b[3612:3616]) v.TitanClassLockState[1] = getInt(b[3616:3620]) v.TitanClassLockState[2] = getInt(b[3620:3624]) v.TitanClassLockState[3] = getInt(b[3624:3628]) v.TitanClassLockState[4] = getInt(b[3628:3632]) v.TitanClassLockState[5] = getInt(b[3632:3636]) v.TitanClassLockState[6] = getInt(b[3636:3640]) v.FdTutorialBits = getInt(b[3640:3644]) v.FdPlaylistBits = getInt(b[3644:3648]) must(v.GameStats.UnmarshalBinary(b[3648:4016])) must(v.MapStats[0].UnmarshalBinary(b[4016:4472])) must(v.MapStats[1].UnmarshalBinary(b[4472:4928])) must(v.MapStats[2].UnmarshalBinary(b[4928:5384])) must(v.MapStats[3].UnmarshalBinary(b[5384:5840])) must(v.MapStats[4].UnmarshalBinary(b[5840:6296])) must(v.MapStats[5].UnmarshalBinary(b[6296:6752])) must(v.MapStats[6].UnmarshalBinary(b[6752:7208])) must(v.MapStats[7].UnmarshalBinary(b[7208:7664])) must(v.MapStats[8].UnmarshalBinary(b[7664:8120])) must(v.MapStats[9].UnmarshalBinary(b[8120:8576])) must(v.MapStats[10].UnmarshalBinary(b[8576:9032])) must(v.MapStats[11].UnmarshalBinary(b[9032:9488])) must(v.MapStats[12].UnmarshalBinary(b[9488:9944])) must(v.MapStats[13].UnmarshalBinary(b[9944:10400])) must(v.MapStats[14].UnmarshalBinary(b[10400:10856])) must(v.MapStats[15].UnmarshalBinary(b[10856:11312])) must(v.MapStats[16].UnmarshalBinary(b[11312:11768])) must(v.MapStats[17].UnmarshalBinary(b[11768:12224])) must(v.MapStats[18].UnmarshalBinary(b[12224:12680])) must(v.MapStats[19].UnmarshalBinary(b[12680:13136])) must(v.MapStats[20].UnmarshalBinary(b[13136:13592])) must(v.MapStats[21].UnmarshalBinary(b[13592:14048])) must(v.MapStats[22].UnmarshalBinary(b[14048:14504])) must(v.MapStats[23].UnmarshalBinary(b[14504:14960])) must(v.MapStats[24].UnmarshalBinary(b[14960:15416])) must(v.TimeStats.UnmarshalBinary(b[15416:15472])) must(v.DistanceStats.UnmarshalBinary(b[15472:15532])) must(v.WeaponStats[0].UnmarshalBinary(b[15532:15560])) must(v.WeaponStats[1].UnmarshalBinary(b[15560:15588])) must(v.WeaponStats[2].UnmarshalBinary(b[15588:15616])) must(v.WeaponStats[3].UnmarshalBinary(b[15616:15644])) must(v.WeaponStats[4].UnmarshalBinary(b[15644:15672])) must(v.WeaponStats[5].UnmarshalBinary(b[15672:15700])) must(v.WeaponStats[6].UnmarshalBinary(b[15700:15728])) must(v.WeaponStats[7].UnmarshalBinary(b[15728:15756])) must(v.WeaponStats[8].UnmarshalBinary(b[15756:15784])) must(v.WeaponStats[9].UnmarshalBinary(b[15784:15812])) must(v.WeaponStats[10].UnmarshalBinary(b[15812:15840])) must(v.WeaponStats[11].UnmarshalBinary(b[15840:15868])) must(v.WeaponStats[12].UnmarshalBinary(b[15868:15896])) must(v.WeaponStats[13].UnmarshalBinary(b[15896:15924])) must(v.WeaponStats[14].UnmarshalBinary(b[15924:15952])) must(v.WeaponStats[15].UnmarshalBinary(b[15952:15980])) must(v.WeaponStats[16].UnmarshalBinary(b[15980:16008])) must(v.WeaponStats[17].UnmarshalBinary(b[16008:16036])) must(v.WeaponStats[18].UnmarshalBinary(b[16036:16064])) must(v.WeaponStats[19].UnmarshalBinary(b[16064:16092])) must(v.WeaponStats[20].UnmarshalBinary(b[16092:16120])) must(v.WeaponStats[21].UnmarshalBinary(b[16120:16148])) must(v.WeaponStats[22].UnmarshalBinary(b[16148:16176])) must(v.WeaponStats[23].UnmarshalBinary(b[16176:16204])) must(v.WeaponStats[24].UnmarshalBinary(b[16204:16232])) must(v.WeaponStats[25].UnmarshalBinary(b[16232:16260])) must(v.WeaponStats[26].UnmarshalBinary(b[16260:16288])) must(v.WeaponStats[27].UnmarshalBinary(b[16288:16316])) must(v.WeaponStats[28].UnmarshalBinary(b[16316:16344])) must(v.WeaponStats[29].UnmarshalBinary(b[16344:16372])) must(v.WeaponStats[30].UnmarshalBinary(b[16372:16400])) must(v.WeaponStats[31].UnmarshalBinary(b[16400:16428])) must(v.WeaponStats[32].UnmarshalBinary(b[16428:16456])) must(v.WeaponStats[33].UnmarshalBinary(b[16456:16484])) must(v.WeaponStats[34].UnmarshalBinary(b[16484:16512])) must(v.WeaponStats[35].UnmarshalBinary(b[16512:16540])) must(v.WeaponStats[36].UnmarshalBinary(b[16540:16568])) must(v.WeaponStats[37].UnmarshalBinary(b[16568:16596])) must(v.WeaponStats[38].UnmarshalBinary(b[16596:16624])) must(v.WeaponStats[39].UnmarshalBinary(b[16624:16652])) must(v.WeaponStats[40].UnmarshalBinary(b[16652:16680])) must(v.WeaponStats[41].UnmarshalBinary(b[16680:16708])) must(v.WeaponStats[42].UnmarshalBinary(b[16708:16736])) must(v.WeaponStats[43].UnmarshalBinary(b[16736:16764])) must(v.WeaponStats[44].UnmarshalBinary(b[16764:16792])) must(v.WeaponStats[45].UnmarshalBinary(b[16792:16820])) must(v.WeaponStats[46].UnmarshalBinary(b[16820:16848])) must(v.WeaponStats[47].UnmarshalBinary(b[16848:16876])) must(v.WeaponStats[48].UnmarshalBinary(b[16876:16904])) must(v.WeaponStats[49].UnmarshalBinary(b[16904:16932])) must(v.WeaponStats[50].UnmarshalBinary(b[16932:16960])) must(v.WeaponStats[51].UnmarshalBinary(b[16960:16988])) must(v.WeaponStats[52].UnmarshalBinary(b[16988:17016])) must(v.WeaponStats[53].UnmarshalBinary(b[17016:17044])) must(v.WeaponStats[54].UnmarshalBinary(b[17044:17072])) must(v.WeaponStats[55].UnmarshalBinary(b[17072:17100])) must(v.WeaponStats[56].UnmarshalBinary(b[17100:17128])) must(v.WeaponStats[57].UnmarshalBinary(b[17128:17156])) must(v.WeaponStats[58].UnmarshalBinary(b[17156:17184])) must(v.WeaponStats[59].UnmarshalBinary(b[17184:17212])) must(v.WeaponStats[60].UnmarshalBinary(b[17212:17240])) must(v.WeaponStats[61].UnmarshalBinary(b[17240:17268])) must(v.WeaponStats[62].UnmarshalBinary(b[17268:17296])) must(v.WeaponStats[63].UnmarshalBinary(b[17296:17324])) must(v.WeaponStats[64].UnmarshalBinary(b[17324:17352])) must(v.WeaponStats[65].UnmarshalBinary(b[17352:17380])) must(v.WeaponStats[66].UnmarshalBinary(b[17380:17408])) must(v.WeaponStats[67].UnmarshalBinary(b[17408:17436])) must(v.WeaponStats[68].UnmarshalBinary(b[17436:17464])) must(v.WeaponStats[69].UnmarshalBinary(b[17464:17492])) must(v.WeaponStats[70].UnmarshalBinary(b[17492:17520])) must(v.WeaponStats[71].UnmarshalBinary(b[17520:17548])) must(v.WeaponStats[72].UnmarshalBinary(b[17548:17576])) must(v.WeaponStats[73].UnmarshalBinary(b[17576:17604])) must(v.WeaponStats[74].UnmarshalBinary(b[17604:17632])) must(v.WeaponStats[75].UnmarshalBinary(b[17632:17660])) must(v.WeaponStats[76].UnmarshalBinary(b[17660:17688])) must(v.WeaponStats[77].UnmarshalBinary(b[17688:17716])) must(v.WeaponStats[78].UnmarshalBinary(b[17716:17744])) must(v.WeaponStats[79].UnmarshalBinary(b[17744:17772])) must(v.WeaponStats[80].UnmarshalBinary(b[17772:17800])) must(v.WeaponStats[81].UnmarshalBinary(b[17800:17828])) must(v.WeaponStats[82].UnmarshalBinary(b[17828:17856])) must(v.WeaponStats[83].UnmarshalBinary(b[17856:17884])) must(v.WeaponStats[84].UnmarshalBinary(b[17884:17912])) must(v.WeaponStats[85].UnmarshalBinary(b[17912:17940])) must(v.WeaponStats[86].UnmarshalBinary(b[17940:17968])) must(v.WeaponStats[87].UnmarshalBinary(b[17968:17996])) must(v.WeaponStats[88].UnmarshalBinary(b[17996:18024])) must(v.WeaponStats[89].UnmarshalBinary(b[18024:18052])) must(v.WeaponStats[90].UnmarshalBinary(b[18052:18080])) must(v.WeaponStats[91].UnmarshalBinary(b[18080:18108])) must(v.WeaponStats[92].UnmarshalBinary(b[18108:18136])) must(v.WeaponStats[93].UnmarshalBinary(b[18136:18164])) must(v.WeaponStats[94].UnmarshalBinary(b[18164:18192])) must(v.WeaponStats[95].UnmarshalBinary(b[18192:18220])) must(v.WeaponStats[96].UnmarshalBinary(b[18220:18248])) must(v.WeaponStats[97].UnmarshalBinary(b[18248:18276])) must(v.WeaponStats[98].UnmarshalBinary(b[18276:18304])) must(v.WeaponStats[99].UnmarshalBinary(b[18304:18332])) must(v.WeaponKillStats[0].UnmarshalBinary(b[18332:18428])) must(v.WeaponKillStats[1].UnmarshalBinary(b[18428:18524])) must(v.WeaponKillStats[2].UnmarshalBinary(b[18524:18620])) must(v.WeaponKillStats[3].UnmarshalBinary(b[18620:18716])) must(v.WeaponKillStats[4].UnmarshalBinary(b[18716:18812])) must(v.WeaponKillStats[5].UnmarshalBinary(b[18812:18908])) must(v.WeaponKillStats[6].UnmarshalBinary(b[18908:19004])) must(v.WeaponKillStats[7].UnmarshalBinary(b[19004:19100])) must(v.WeaponKillStats[8].UnmarshalBinary(b[19100:19196])) must(v.WeaponKillStats[9].UnmarshalBinary(b[19196:19292])) must(v.WeaponKillStats[10].UnmarshalBinary(b[19292:19388])) must(v.WeaponKillStats[11].UnmarshalBinary(b[19388:19484])) must(v.WeaponKillStats[12].UnmarshalBinary(b[19484:19580])) must(v.WeaponKillStats[13].UnmarshalBinary(b[19580:19676])) must(v.WeaponKillStats[14].UnmarshalBinary(b[19676:19772])) must(v.WeaponKillStats[15].UnmarshalBinary(b[19772:19868])) must(v.WeaponKillStats[16].UnmarshalBinary(b[19868:19964])) must(v.WeaponKillStats[17].UnmarshalBinary(b[19964:20060])) must(v.WeaponKillStats[18].UnmarshalBinary(b[20060:20156])) must(v.WeaponKillStats[19].UnmarshalBinary(b[20156:20252])) must(v.WeaponKillStats[20].UnmarshalBinary(b[20252:20348])) must(v.WeaponKillStats[21].UnmarshalBinary(b[20348:20444])) must(v.WeaponKillStats[22].UnmarshalBinary(b[20444:20540])) must(v.WeaponKillStats[23].UnmarshalBinary(b[20540:20636])) must(v.WeaponKillStats[24].UnmarshalBinary(b[20636:20732])) must(v.WeaponKillStats[25].UnmarshalBinary(b[20732:20828])) must(v.WeaponKillStats[26].UnmarshalBinary(b[20828:20924])) must(v.WeaponKillStats[27].UnmarshalBinary(b[20924:21020])) must(v.WeaponKillStats[28].UnmarshalBinary(b[21020:21116])) must(v.WeaponKillStats[29].UnmarshalBinary(b[21116:21212])) must(v.WeaponKillStats[30].UnmarshalBinary(b[21212:21308])) must(v.WeaponKillStats[31].UnmarshalBinary(b[21308:21404])) must(v.WeaponKillStats[32].UnmarshalBinary(b[21404:21500])) must(v.WeaponKillStats[33].UnmarshalBinary(b[21500:21596])) must(v.WeaponKillStats[34].UnmarshalBinary(b[21596:21692])) must(v.WeaponKillStats[35].UnmarshalBinary(b[21692:21788])) must(v.WeaponKillStats[36].UnmarshalBinary(b[21788:21884])) must(v.WeaponKillStats[37].UnmarshalBinary(b[21884:21980])) must(v.WeaponKillStats[38].UnmarshalBinary(b[21980:22076])) must(v.WeaponKillStats[39].UnmarshalBinary(b[22076:22172])) must(v.WeaponKillStats[40].UnmarshalBinary(b[22172:22268])) must(v.WeaponKillStats[41].UnmarshalBinary(b[22268:22364])) must(v.WeaponKillStats[42].UnmarshalBinary(b[22364:22460])) must(v.WeaponKillStats[43].UnmarshalBinary(b[22460:22556])) must(v.WeaponKillStats[44].UnmarshalBinary(b[22556:22652])) must(v.WeaponKillStats[45].UnmarshalBinary(b[22652:22748])) must(v.WeaponKillStats[46].UnmarshalBinary(b[22748:22844])) must(v.WeaponKillStats[47].UnmarshalBinary(b[22844:22940])) must(v.WeaponKillStats[48].UnmarshalBinary(b[22940:23036])) must(v.WeaponKillStats[49].UnmarshalBinary(b[23036:23132])) must(v.WeaponKillStats[50].UnmarshalBinary(b[23132:23228])) must(v.WeaponKillStats[51].UnmarshalBinary(b[23228:23324])) must(v.WeaponKillStats[52].UnmarshalBinary(b[23324:23420])) must(v.WeaponKillStats[53].UnmarshalBinary(b[23420:23516])) must(v.WeaponKillStats[54].UnmarshalBinary(b[23516:23612])) must(v.WeaponKillStats[55].UnmarshalBinary(b[23612:23708])) must(v.WeaponKillStats[56].UnmarshalBinary(b[23708:23804])) must(v.WeaponKillStats[57].UnmarshalBinary(b[23804:23900])) must(v.WeaponKillStats[58].UnmarshalBinary(b[23900:23996])) must(v.WeaponKillStats[59].UnmarshalBinary(b[23996:24092])) must(v.WeaponKillStats[60].UnmarshalBinary(b[24092:24188])) must(v.WeaponKillStats[61].UnmarshalBinary(b[24188:24284])) must(v.WeaponKillStats[62].UnmarshalBinary(b[24284:24380])) must(v.WeaponKillStats[63].UnmarshalBinary(b[24380:24476])) must(v.WeaponKillStats[64].UnmarshalBinary(b[24476:24572])) must(v.WeaponKillStats[65].UnmarshalBinary(b[24572:24668])) must(v.WeaponKillStats[66].UnmarshalBinary(b[24668:24764])) must(v.WeaponKillStats[67].UnmarshalBinary(b[24764:24860])) must(v.WeaponKillStats[68].UnmarshalBinary(b[24860:24956])) must(v.WeaponKillStats[69].UnmarshalBinary(b[24956:25052])) must(v.WeaponKillStats[70].UnmarshalBinary(b[25052:25148])) must(v.WeaponKillStats[71].UnmarshalBinary(b[25148:25244])) must(v.WeaponKillStats[72].UnmarshalBinary(b[25244:25340])) must(v.WeaponKillStats[73].UnmarshalBinary(b[25340:25436])) must(v.WeaponKillStats[74].UnmarshalBinary(b[25436:25532])) must(v.WeaponKillStats[75].UnmarshalBinary(b[25532:25628])) must(v.WeaponKillStats[76].UnmarshalBinary(b[25628:25724])) must(v.WeaponKillStats[77].UnmarshalBinary(b[25724:25820])) must(v.WeaponKillStats[78].UnmarshalBinary(b[25820:25916])) must(v.WeaponKillStats[79].UnmarshalBinary(b[25916:26012])) must(v.WeaponKillStats[80].UnmarshalBinary(b[26012:26108])) must(v.WeaponKillStats[81].UnmarshalBinary(b[26108:26204])) must(v.WeaponKillStats[82].UnmarshalBinary(b[26204:26300])) must(v.WeaponKillStats[83].UnmarshalBinary(b[26300:26396])) must(v.WeaponKillStats[84].UnmarshalBinary(b[26396:26492])) must(v.WeaponKillStats[85].UnmarshalBinary(b[26492:26588])) must(v.WeaponKillStats[86].UnmarshalBinary(b[26588:26684])) must(v.WeaponKillStats[87].UnmarshalBinary(b[26684:26780])) must(v.WeaponKillStats[88].UnmarshalBinary(b[26780:26876])) must(v.WeaponKillStats[89].UnmarshalBinary(b[26876:26972])) must(v.WeaponKillStats[90].UnmarshalBinary(b[26972:27068])) must(v.WeaponKillStats[91].UnmarshalBinary(b[27068:27164])) must(v.WeaponKillStats[92].UnmarshalBinary(b[27164:27260])) must(v.WeaponKillStats[93].UnmarshalBinary(b[27260:27356])) must(v.WeaponKillStats[94].UnmarshalBinary(b[27356:27452])) must(v.WeaponKillStats[95].UnmarshalBinary(b[27452:27548])) must(v.WeaponKillStats[96].UnmarshalBinary(b[27548:27644])) must(v.WeaponKillStats[97].UnmarshalBinary(b[27644:27740])) must(v.WeaponKillStats[98].UnmarshalBinary(b[27740:27836])) must(v.WeaponKillStats[99].UnmarshalBinary(b[27836:27932])) must(v.KillStats.UnmarshalBinary(b[27932:28344])) must(v.DeathStats.UnmarshalBinary(b[28344:28460])) must(v.MiscStats.UnmarshalBinary(b[28460:28664])) must(v.FdStats.UnmarshalBinary(b[28664:28720])) must(v.TitanStats[0].UnmarshalBinary(b[28720:28796])) must(v.TitanStats[1].UnmarshalBinary(b[28796:28872])) must(v.TitanStats[2].UnmarshalBinary(b[28872:28948])) must(v.TitanStats[3].UnmarshalBinary(b[28948:29024])) must(v.TitanStats[4].UnmarshalBinary(b[29024:29100])) must(v.TitanStats[5].UnmarshalBinary(b[29100:29176])) must(v.TitanStats[6].UnmarshalBinary(b[29176:29252])) v.Kdratio_lifetime = getFloat(b[29252:29256]) v.Kdratio_lifetime_pvp = getFloat(b[29256:29260]) v.Kdratio_match[0] = getFloat(b[29260:29264]) v.Kdratio_match[1] = getFloat(b[29264:29268]) v.Kdratio_match[2] = getFloat(b[29268:29272]) v.Kdratio_match[3] = getFloat(b[29272:29276]) v.Kdratio_match[4] = getFloat(b[29276:29280]) v.Kdratio_match[5] = getFloat(b[29280:29284]) v.Kdratio_match[6] = getFloat(b[29284:29288]) v.Kdratio_match[7] = getFloat(b[29288:29292]) v.Kdratio_match[8] = getFloat(b[29292:29296]) v.Kdratio_match[9] = getFloat(b[29296:29300]) v.Kdratiopvp_match[0] = getFloat(b[29300:29304]) v.Kdratiopvp_match[1] = getFloat(b[29304:29308]) v.Kdratiopvp_match[2] = getFloat(b[29308:29312]) v.Kdratiopvp_match[3] = getFloat(b[29312:29316]) v.Kdratiopvp_match[4] = getFloat(b[29316:29320]) v.Kdratiopvp_match[5] = getFloat(b[29320:29324]) v.Kdratiopvp_match[6] = getFloat(b[29324:29328]) v.Kdratiopvp_match[7] = getFloat(b[29328:29332]) v.Kdratiopvp_match[8] = getFloat(b[29332:29336]) v.Kdratiopvp_match[9] = getFloat(b[29336:29340]) v.WinStreak = getInt(b[29340:29344]) v.HighestWinStreakEver = getInt(b[29344:29348]) v.WinStreakIsDraws = getBool(b[29348:29349]) v.WinLossHistory[0] = getInt(b[29349:29353]) v.WinLossHistory[1] = getInt(b[29353:29357]) v.WinLossHistory[2] = getInt(b[29357:29361]) v.WinLossHistory[3] = getInt(b[29361:29365]) v.WinLossHistory[4] = getInt(b[29365:29369]) v.WinLossHistory[5] = getInt(b[29369:29373]) v.WinLossHistory[6] = getInt(b[29373:29377]) v.WinLossHistory[7] = getInt(b[29377:29381]) v.WinLossHistory[8] = getInt(b[29381:29385]) v.WinLossHistory[9] = getInt(b[29385:29389]) v.WinLossHistorySize = getInt(b[29389:29393]) v.MostProjectilesCollectedInVortex = getInt(b[29393:29397]) v.BlackMarketItemsBought = getInt(b[29397:29401]) v.RespawnKillInfected = getBool(b[29401:29402]) must(v.PilotWeapons[0].UnmarshalBinary(b[29402:29646])) must(v.PilotWeapons[1].UnmarshalBinary(b[29646:29890])) must(v.PilotWeapons[2].UnmarshalBinary(b[29890:30134])) must(v.PilotWeapons[3].UnmarshalBinary(b[30134:30378])) must(v.PilotWeapons[4].UnmarshalBinary(b[30378:30622])) must(v.PilotWeapons[5].UnmarshalBinary(b[30622:30866])) must(v.PilotWeapons[6].UnmarshalBinary(b[30866:31110])) must(v.PilotWeapons[7].UnmarshalBinary(b[31110:31354])) must(v.PilotWeapons[8].UnmarshalBinary(b[31354:31598])) must(v.PilotWeapons[9].UnmarshalBinary(b[31598:31842])) must(v.PilotWeapons[10].UnmarshalBinary(b[31842:32086])) must(v.PilotWeapons[11].UnmarshalBinary(b[32086:32330])) must(v.PilotWeapons[12].UnmarshalBinary(b[32330:32574])) must(v.PilotWeapons[13].UnmarshalBinary(b[32574:32818])) must(v.PilotWeapons[14].UnmarshalBinary(b[32818:33062])) must(v.PilotWeapons[15].UnmarshalBinary(b[33062:33306])) must(v.PilotWeapons[16].UnmarshalBinary(b[33306:33550])) must(v.PilotWeapons[17].UnmarshalBinary(b[33550:33794])) must(v.PilotWeapons[18].UnmarshalBinary(b[33794:34038])) must(v.PilotWeapons[19].UnmarshalBinary(b[34038:34282])) must(v.PilotWeapons[20].UnmarshalBinary(b[34282:34526])) must(v.PilotWeapons[21].UnmarshalBinary(b[34526:34770])) must(v.PilotWeapons[22].UnmarshalBinary(b[34770:35014])) must(v.PilotWeapons[23].UnmarshalBinary(b[35014:35258])) must(v.PilotWeapons[24].UnmarshalBinary(b[35258:35502])) must(v.PilotWeapons[25].UnmarshalBinary(b[35502:35746])) must(v.PilotWeapons[26].UnmarshalBinary(b[35746:35990])) must(v.PilotWeapons[27].UnmarshalBinary(b[35990:36234])) must(v.PilotWeapons[28].UnmarshalBinary(b[36234:36478])) must(v.PilotWeapons[29].UnmarshalBinary(b[36478:36722])) must(v.PilotWeapons[30].UnmarshalBinary(b[36722:36966])) must(v.PilotWeapons[31].UnmarshalBinary(b[36966:37210])) must(v.PilotWeapons[32].UnmarshalBinary(b[37210:37454])) must(v.PilotWeapons[33].UnmarshalBinary(b[37454:37698])) must(v.PilotWeapons[34].UnmarshalBinary(b[37698:37942])) must(v.PilotOffhands[0].UnmarshalBinary(b[37942:38066])) must(v.PilotOffhands[1].UnmarshalBinary(b[38066:38190])) must(v.PilotOffhands[2].UnmarshalBinary(b[38190:38314])) must(v.PilotOffhands[3].UnmarshalBinary(b[38314:38438])) must(v.PilotOffhands[4].UnmarshalBinary(b[38438:38562])) must(v.PilotOffhands[5].UnmarshalBinary(b[38562:38686])) must(v.PilotOffhands[6].UnmarshalBinary(b[38686:38810])) must(v.PilotOffhands[7].UnmarshalBinary(b[38810:38934])) must(v.PilotOffhands[8].UnmarshalBinary(b[38934:39058])) must(v.PilotOffhands[9].UnmarshalBinary(b[39058:39182])) must(v.PilotOffhands[10].UnmarshalBinary(b[39182:39306])) must(v.PilotOffhands[11].UnmarshalBinary(b[39306:39430])) must(v.PilotOffhands[12].UnmarshalBinary(b[39430:39554])) must(v.PilotOffhands[13].UnmarshalBinary(b[39554:39678])) must(v.PilotOffhands[14].UnmarshalBinary(b[39678:39802])) must(v.PilotOffhands[15].UnmarshalBinary(b[39802:39926])) must(v.PilotOffhands[16].UnmarshalBinary(b[39926:40050])) must(v.PilotOffhands[17].UnmarshalBinary(b[40050:40174])) must(v.PilotOffhands[18].UnmarshalBinary(b[40174:40298])) must(v.PilotOffhands[19].UnmarshalBinary(b[40298:40422])) must(v.PilotOffhands[20].UnmarshalBinary(b[40422:40546])) must(v.PilotOffhands[21].UnmarshalBinary(b[40546:40670])) must(v.PilotOffhands[22].UnmarshalBinary(b[40670:40794])) must(v.PilotOffhands[23].UnmarshalBinary(b[40794:40918])) must(v.PilotOffhands[24].UnmarshalBinary(b[40918:41042])) must(v.PilotOffhands[25].UnmarshalBinary(b[41042:41166])) must(v.PilotOffhands[26].UnmarshalBinary(b[41166:41290])) must(v.PilotOffhands[27].UnmarshalBinary(b[41290:41414])) must(v.PilotOffhands[28].UnmarshalBinary(b[41414:41538])) must(v.PilotOffhands[29].UnmarshalBinary(b[41538:41662])) must(v.PilotOffhands[30].UnmarshalBinary(b[41662:41786])) must(v.PilotOffhands[31].UnmarshalBinary(b[41786:41910])) must(v.PilotOffhands[32].UnmarshalBinary(b[41910:42034])) must(v.PilotOffhands[33].UnmarshalBinary(b[42034:42158])) must(v.PilotOffhands[34].UnmarshalBinary(b[42158:42282])) must(v.TitanWeapons[0].UnmarshalBinary(b[42282:42526])) must(v.TitanWeapons[1].UnmarshalBinary(b[42526:42770])) must(v.TitanWeapons[2].UnmarshalBinary(b[42770:43014])) must(v.TitanWeapons[3].UnmarshalBinary(b[43014:43258])) must(v.TitanWeapons[4].UnmarshalBinary(b[43258:43502])) must(v.TitanWeapons[5].UnmarshalBinary(b[43502:43746])) must(v.TitanWeapons[6].UnmarshalBinary(b[43746:43990])) must(v.TitanWeapons[7].UnmarshalBinary(b[43990:44234])) must(v.TitanWeapons[8].UnmarshalBinary(b[44234:44478])) must(v.TitanWeapons[9].UnmarshalBinary(b[44478:44722])) must(v.TitanWeapons[10].UnmarshalBinary(b[44722:44966])) must(v.TitanWeapons[11].UnmarshalBinary(b[44966:45210])) must(v.TitanWeapons[12].UnmarshalBinary(b[45210:45454])) must(v.TitanWeapons[13].UnmarshalBinary(b[45454:45698])) must(v.TitanWeapons[14].UnmarshalBinary(b[45698:45942])) must(v.TitanOffhands[0].UnmarshalBinary(b[45942:46066])) must(v.TitanOffhands[1].UnmarshalBinary(b[46066:46190])) must(v.TitanOffhands[2].UnmarshalBinary(b[46190:46314])) must(v.TitanOffhands[3].UnmarshalBinary(b[46314:46438])) must(v.TitanOffhands[4].UnmarshalBinary(b[46438:46562])) must(v.TitanOffhands[5].UnmarshalBinary(b[46562:46686])) must(v.TitanOffhands[6].UnmarshalBinary(b[46686:46810])) must(v.TitanOffhands[7].UnmarshalBinary(b[46810:46934])) must(v.TitanOffhands[8].UnmarshalBinary(b[46934:47058])) must(v.TitanOffhands[9].UnmarshalBinary(b[47058:47182])) must(v.TitanOffhands[10].UnmarshalBinary(b[47182:47306])) must(v.TitanOffhands[11].UnmarshalBinary(b[47306:47430])) must(v.TitanOffhands[12].UnmarshalBinary(b[47430:47554])) must(v.TitanOffhands[13].UnmarshalBinary(b[47554:47678])) must(v.TitanOffhands[14].UnmarshalBinary(b[47678:47802])) must(v.TitanOffhands[15].UnmarshalBinary(b[47802:47926])) must(v.TitanOffhands[16].UnmarshalBinary(b[47926:48050])) must(v.TitanOffhands[17].UnmarshalBinary(b[48050:48174])) must(v.TitanOffhands[18].UnmarshalBinary(b[48174:48298])) must(v.TitanOffhands[19].UnmarshalBinary(b[48298:48422])) must(v.TitanOffhands[20].UnmarshalBinary(b[48422:48546])) must(v.TitanOffhands[21].UnmarshalBinary(b[48546:48670])) must(v.TitanOffhands[22].UnmarshalBinary(b[48670:48794])) must(v.TitanOffhands[23].UnmarshalBinary(b[48794:48918])) must(v.TitanOffhands[24].UnmarshalBinary(b[48918:49042])) must(v.TitanOffhands[25].UnmarshalBinary(b[49042:49166])) must(v.TitanOffhands[26].UnmarshalBinary(b[49166:49290])) must(v.TitanOffhands[27].UnmarshalBinary(b[49290:49414])) must(v.TitanOffhands[28].UnmarshalBinary(b[49414:49538])) must(v.TitanOffhands[29].UnmarshalBinary(b[49538:49662])) must(v.TitanChassis[0].UnmarshalBinary(b[49662:49830])) must(v.TitanChassis[1].UnmarshalBinary(b[49830:49998])) must(v.TitanChassis[2].UnmarshalBinary(b[49998:50166])) must(v.TitanChassis[3].UnmarshalBinary(b[50166:50334])) must(v.TitanChassis[4].UnmarshalBinary(b[50334:50502])) must(v.TitanChassis[5].UnmarshalBinary(b[50502:50670])) must(v.TitanChassis[6].UnmarshalBinary(b[50670:50838])) must(v.TitanChassis[7].UnmarshalBinary(b[50838:51006])) must(v.TitanChassis[8].UnmarshalBinary(b[51006:51174])) must(v.TitanChassis[9].UnmarshalBinary(b[51174:51342])) must(v.TitanChassis[10].UnmarshalBinary(b[51342:51510])) must(v.TitanChassis[11].UnmarshalBinary(b[51510:51678])) v.HasSeenStore = getBool(b[51678:51679]) v.NewPilotSkins[0] = getInt(b[51679:51683]) v.NewPilotSkins[1] = getInt(b[51683:51687]) v.NewPilotSkins[2] = getInt(b[51687:51691]) v.NewPilotSkins[3] = getInt(b[51691:51695]) v.NewPilotSkins[4] = getInt(b[51695:51699]) v.UnlockedPilotSkins[0] = getInt(b[51699:51703]) v.UnlockedPilotSkins[1] = getInt(b[51703:51707]) v.UnlockedPilotSkins[2] = getInt(b[51707:51711]) v.UnlockedPilotSkins[3] = getInt(b[51711:51715]) v.UnlockedPilotSkins[4] = getInt(b[51715:51719]) v.NewPrimePilotSkins = getInt(b[51719:51723]) v.UnlockedPrimePilotSkins = getInt(b[51723:51727]) v.NewPilotWeapons[0] = getInt(b[51727:51731]) v.NewPilotWeapons[1] = getInt(b[51731:51735]) v.UnlockedPilotWeapons[0] = getInt(b[51735:51739]) v.UnlockedPilotWeapons[1] = getInt(b[51739:51743]) v.NewPilotOffhands[0] = getInt(b[51743:51747]) v.NewPilotOffhands[1] = getInt(b[51747:51751]) v.UnlockedPilotOffhands[0] = getInt(b[51751:51755]) v.UnlockedPilotOffhands[1] = getInt(b[51755:51759]) v.NewPilotPassives = getInt(b[51759:51763]) v.UnlockedPilotPassives = getInt(b[51763:51767]) v.NewTitanOffhands[0] = getInt(b[51767:51771]) v.NewTitanOffhands[1] = getInt(b[51771:51775]) v.UnlockedTitanOffhands[0] = getInt(b[51775:51779]) v.UnlockedTitanOffhands[1] = getInt(b[51779:51783]) v.NewTitanPassives = getInt(b[51783:51787]) v.UnlockedTitanPassives = getInt(b[51787:51791]) v.NewTitanChassis = getInt(b[51791:51795]) v.UnlockedTitanChassis = getInt(b[51795:51799]) v.NewPrimeTitans = getInt(b[51799:51803]) v.UnlockedPrimeTitans = getInt(b[51803:51807]) v.NewPilotSuits = getInt(b[51807:51811]) v.UnlockedPilotSuits = getInt(b[51811:51815]) v.NewPilotExecutions = getInt(b[51815:51819]) v.UnlockedPilotExecutions = getInt(b[51819:51823]) v.UnlockedFeatures[0] = getInt(b[51823:51827]) v.UnlockedFeatures[1] = getInt(b[51827:51831]) v.NewFeatures[0] = getInt(b[51831:51835]) v.NewFeatures[1] = getInt(b[51835:51839]) v.UnlockedBoosts = getInt(b[51839:51843]) v.NewBoosts = getInt(b[51843:51847]) v.UnlockedFactions = getInt(b[51847:51851]) v.NewFactions = getInt(b[51851:51855]) v.UnlockedCallingCards[0] = getInt(b[51855:51859]) v.UnlockedCallingCards[1] = getInt(b[51859:51863]) v.UnlockedCallingCards[2] = getInt(b[51863:51867]) v.UnlockedCallingCards[3] = getInt(b[51867:51871]) v.UnlockedCallingCards[4] = getInt(b[51871:51875]) v.UnlockedCallingCards[5] = getInt(b[51875:51879]) v.UnlockedCallingCards[6] = getInt(b[51879:51883]) v.UnlockedCallingCards[7] = getInt(b[51883:51887]) v.UnlockedCallingCards[8] = getInt(b[51887:51891]) v.UnlockedCallingCards[9] = getInt(b[51891:51895]) v.UnlockedCallingCards[10] = getInt(b[51895:51899]) v.UnlockedCallingCards[11] = getInt(b[51899:51903]) v.UnlockedCallingCards[12] = getInt(b[51903:51907]) v.UnlockedCallingCards[13] = getInt(b[51907:51911]) v.UnlockedCallingCards[14] = getInt(b[51911:51915]) v.UnlockedCallingCards[15] = getInt(b[51915:51919]) v.NewCallingCards[0] = getInt(b[51919:51923]) v.NewCallingCards[1] = getInt(b[51923:51927]) v.NewCallingCards[2] = getInt(b[51927:51931]) v.NewCallingCards[3] = getInt(b[51931:51935]) v.NewCallingCards[4] = getInt(b[51935:51939]) v.NewCallingCards[5] = getInt(b[51939:51943]) v.NewCallingCards[6] = getInt(b[51943:51947]) v.NewCallingCards[7] = getInt(b[51947:51951]) v.NewCallingCards[8] = getInt(b[51951:51955]) v.NewCallingCards[9] = getInt(b[51955:51959]) v.NewCallingCards[10] = getInt(b[51959:51963]) v.NewCallingCards[11] = getInt(b[51963:51967]) v.NewCallingCards[12] = getInt(b[51967:51971]) v.NewCallingCards[13] = getInt(b[51971:51975]) v.NewCallingCards[14] = getInt(b[51975:51979]) v.NewCallingCards[15] = getInt(b[51979:51983]) v.UnlockedCallsignIcons[0] = getInt(b[51983:51987]) v.UnlockedCallsignIcons[1] = getInt(b[51987:51991]) v.UnlockedCallsignIcons[2] = getInt(b[51991:51995]) v.UnlockedCallsignIcons[3] = getInt(b[51995:51999]) v.UnlockedCallsignIcons[4] = getInt(b[51999:52003]) v.UnlockedCallsignIcons[5] = getInt(b[52003:52007]) v.UnlockedCallsignIcons[6] = getInt(b[52007:52011]) v.NewCallsignIcons[0] = getInt(b[52011:52015]) v.NewCallsignIcons[1] = getInt(b[52015:52019]) v.NewCallsignIcons[2] = getInt(b[52019:52023]) v.NewCallsignIcons[3] = getInt(b[52023:52027]) v.NewCallsignIcons[4] = getInt(b[52027:52031]) v.NewCallsignIcons[5] = getInt(b[52031:52035]) v.NewCallsignIcons[6] = getInt(b[52035:52039]) v.UnlockedCommsIcons[0] = getInt(b[52039:52043]) v.UnlockedCommsIcons[1] = getInt(b[52043:52047]) v.UnlockedCommsIcons[2] = getInt(b[52047:52051]) v.UnlockedCommsIcons[3] = getInt(b[52051:52055]) v.UnlockedCommsIcons[4] = getInt(b[52055:52059]) v.NewCommsIcons[0] = getInt(b[52059:52063]) v.NewCommsIcons[1] = getInt(b[52063:52067]) v.NewCommsIcons[2] = getInt(b[52067:52071]) v.NewCommsIcons[3] = getInt(b[52071:52075]) v.NewCommsIcons[4] = getInt(b[52075:52079]) v.NewTitanExecutions = getInt(b[52079:52083]) v.UnlockedTitanExecutions = getInt(b[52083:52087]) must(v.Challenges[0].UnmarshalBinary(b[52087:52095])) must(v.Challenges[1].UnmarshalBinary(b[52095:52103])) must(v.Challenges[2].UnmarshalBinary(b[52103:52111])) must(v.Challenges[3].UnmarshalBinary(b[52111:52119])) must(v.Challenges[4].UnmarshalBinary(b[52119:52127])) must(v.Challenges[5].UnmarshalBinary(b[52127:52135])) must(v.Challenges[6].UnmarshalBinary(b[52135:52143])) must(v.Challenges[7].UnmarshalBinary(b[52143:52151])) must(v.Challenges[8].UnmarshalBinary(b[52151:52159])) must(v.Challenges[9].UnmarshalBinary(b[52159:52167])) must(v.Challenges[10].UnmarshalBinary(b[52167:52175])) must(v.Challenges[11].UnmarshalBinary(b[52175:52183])) must(v.Challenges[12].UnmarshalBinary(b[52183:52191])) must(v.Challenges[13].UnmarshalBinary(b[52191:52199])) must(v.Challenges[14].UnmarshalBinary(b[52199:52207])) must(v.Challenges[15].UnmarshalBinary(b[52207:52215])) must(v.Challenges[16].UnmarshalBinary(b[52215:52223])) must(v.Challenges[17].UnmarshalBinary(b[52223:52231])) must(v.Challenges[18].UnmarshalBinary(b[52231:52239])) must(v.Challenges[19].UnmarshalBinary(b[52239:52247])) must(v.Challenges[20].UnmarshalBinary(b[52247:52255])) must(v.Challenges[21].UnmarshalBinary(b[52255:52263])) must(v.Challenges[22].UnmarshalBinary(b[52263:52271])) must(v.Challenges[23].UnmarshalBinary(b[52271:52279])) must(v.Challenges[24].UnmarshalBinary(b[52279:52287])) must(v.Challenges[25].UnmarshalBinary(b[52287:52295])) must(v.Challenges[26].UnmarshalBinary(b[52295:52303])) must(v.Challenges[27].UnmarshalBinary(b[52303:52311])) must(v.Challenges[28].UnmarshalBinary(b[52311:52319])) must(v.Challenges[29].UnmarshalBinary(b[52319:52327])) must(v.Challenges[30].UnmarshalBinary(b[52327:52335])) must(v.Challenges[31].UnmarshalBinary(b[52335:52343])) must(v.Challenges[32].UnmarshalBinary(b[52343:52351])) must(v.Challenges[33].UnmarshalBinary(b[52351:52359])) must(v.Challenges[34].UnmarshalBinary(b[52359:52367])) must(v.Challenges[35].UnmarshalBinary(b[52367:52375])) must(v.Challenges[36].UnmarshalBinary(b[52375:52383])) must(v.Challenges[37].UnmarshalBinary(b[52383:52391])) must(v.Challenges[38].UnmarshalBinary(b[52391:52399])) must(v.Challenges[39].UnmarshalBinary(b[52399:52407])) must(v.Challenges[40].UnmarshalBinary(b[52407:52415])) must(v.Challenges[41].UnmarshalBinary(b[52415:52423])) must(v.Challenges[42].UnmarshalBinary(b[52423:52431])) must(v.Challenges[43].UnmarshalBinary(b[52431:52439])) must(v.Challenges[44].UnmarshalBinary(b[52439:52447])) must(v.Challenges[45].UnmarshalBinary(b[52447:52455])) must(v.Challenges[46].UnmarshalBinary(b[52455:52463])) must(v.Challenges[47].UnmarshalBinary(b[52463:52471])) must(v.Challenges[48].UnmarshalBinary(b[52471:52479])) must(v.Challenges[49].UnmarshalBinary(b[52479:52487])) must(v.Challenges[50].UnmarshalBinary(b[52487:52495])) must(v.Challenges[51].UnmarshalBinary(b[52495:52503])) must(v.Challenges[52].UnmarshalBinary(b[52503:52511])) must(v.Challenges[53].UnmarshalBinary(b[52511:52519])) must(v.Challenges[54].UnmarshalBinary(b[52519:52527])) must(v.Challenges[55].UnmarshalBinary(b[52527:52535])) must(v.Challenges[56].UnmarshalBinary(b[52535:52543])) must(v.Challenges[57].UnmarshalBinary(b[52543:52551])) must(v.Challenges[58].UnmarshalBinary(b[52551:52559])) must(v.Challenges[59].UnmarshalBinary(b[52559:52567])) must(v.Challenges[60].UnmarshalBinary(b[52567:52575])) must(v.Challenges[61].UnmarshalBinary(b[52575:52583])) must(v.Challenges[62].UnmarshalBinary(b[52583:52591])) must(v.Challenges[63].UnmarshalBinary(b[52591:52599])) must(v.Challenges[64].UnmarshalBinary(b[52599:52607])) must(v.Challenges[65].UnmarshalBinary(b[52607:52615])) must(v.Challenges[66].UnmarshalBinary(b[52615:52623])) must(v.Challenges[67].UnmarshalBinary(b[52623:52631])) must(v.Challenges[68].UnmarshalBinary(b[52631:52639])) must(v.Challenges[69].UnmarshalBinary(b[52639:52647])) must(v.Challenges[70].UnmarshalBinary(b[52647:52655])) must(v.Challenges[71].UnmarshalBinary(b[52655:52663])) must(v.Challenges[72].UnmarshalBinary(b[52663:52671])) must(v.Challenges[73].UnmarshalBinary(b[52671:52679])) must(v.Challenges[74].UnmarshalBinary(b[52679:52687])) must(v.Challenges[75].UnmarshalBinary(b[52687:52695])) must(v.Challenges[76].UnmarshalBinary(b[52695:52703])) must(v.Challenges[77].UnmarshalBinary(b[52703:52711])) must(v.Challenges[78].UnmarshalBinary(b[52711:52719])) must(v.Challenges[79].UnmarshalBinary(b[52719:52727])) must(v.Challenges[80].UnmarshalBinary(b[52727:52735])) must(v.Challenges[81].UnmarshalBinary(b[52735:52743])) must(v.Challenges[82].UnmarshalBinary(b[52743:52751])) must(v.Challenges[83].UnmarshalBinary(b[52751:52759])) must(v.Challenges[84].UnmarshalBinary(b[52759:52767])) must(v.Challenges[85].UnmarshalBinary(b[52767:52775])) must(v.Challenges[86].UnmarshalBinary(b[52775:52783])) must(v.Challenges[87].UnmarshalBinary(b[52783:52791])) must(v.Challenges[88].UnmarshalBinary(b[52791:52799])) must(v.Challenges[89].UnmarshalBinary(b[52799:52807])) must(v.Challenges[90].UnmarshalBinary(b[52807:52815])) must(v.Challenges[91].UnmarshalBinary(b[52815:52823])) must(v.Challenges[92].UnmarshalBinary(b[52823:52831])) must(v.Challenges[93].UnmarshalBinary(b[52831:52839])) must(v.Challenges[94].UnmarshalBinary(b[52839:52847])) must(v.Challenges[95].UnmarshalBinary(b[52847:52855])) must(v.Challenges[96].UnmarshalBinary(b[52855:52863])) must(v.Challenges[97].UnmarshalBinary(b[52863:52871])) must(v.Challenges[98].UnmarshalBinary(b[52871:52879])) must(v.Challenges[99].UnmarshalBinary(b[52879:52887])) must(v.Challenges[100].UnmarshalBinary(b[52887:52895])) must(v.Challenges[101].UnmarshalBinary(b[52895:52903])) must(v.Challenges[102].UnmarshalBinary(b[52903:52911])) must(v.Challenges[103].UnmarshalBinary(b[52911:52919])) must(v.Challenges[104].UnmarshalBinary(b[52919:52927])) must(v.Challenges[105].UnmarshalBinary(b[52927:52935])) must(v.Challenges[106].UnmarshalBinary(b[52935:52943])) must(v.Challenges[107].UnmarshalBinary(b[52943:52951])) must(v.Challenges[108].UnmarshalBinary(b[52951:52959])) must(v.Challenges[109].UnmarshalBinary(b[52959:52967])) must(v.Challenges[110].UnmarshalBinary(b[52967:52975])) must(v.Challenges[111].UnmarshalBinary(b[52975:52983])) must(v.Challenges[112].UnmarshalBinary(b[52983:52991])) must(v.Challenges[113].UnmarshalBinary(b[52991:52999])) must(v.Challenges[114].UnmarshalBinary(b[52999:53007])) must(v.Challenges[115].UnmarshalBinary(b[53007:53015])) must(v.Challenges[116].UnmarshalBinary(b[53015:53023])) must(v.Challenges[117].UnmarshalBinary(b[53023:53031])) must(v.Challenges[118].UnmarshalBinary(b[53031:53039])) must(v.Challenges[119].UnmarshalBinary(b[53039:53047])) must(v.Challenges[120].UnmarshalBinary(b[53047:53055])) must(v.Challenges[121].UnmarshalBinary(b[53055:53063])) must(v.Challenges[122].UnmarshalBinary(b[53063:53071])) must(v.Challenges[123].UnmarshalBinary(b[53071:53079])) must(v.Challenges[124].UnmarshalBinary(b[53079:53087])) must(v.Challenges[125].UnmarshalBinary(b[53087:53095])) must(v.Challenges[126].UnmarshalBinary(b[53095:53103])) must(v.Challenges[127].UnmarshalBinary(b[53103:53111])) must(v.Challenges[128].UnmarshalBinary(b[53111:53119])) must(v.Challenges[129].UnmarshalBinary(b[53119:53127])) must(v.Challenges[130].UnmarshalBinary(b[53127:53135])) must(v.Challenges[131].UnmarshalBinary(b[53135:53143])) must(v.Challenges[132].UnmarshalBinary(b[53143:53151])) must(v.Challenges[133].UnmarshalBinary(b[53151:53159])) must(v.Challenges[134].UnmarshalBinary(b[53159:53167])) must(v.Challenges[135].UnmarshalBinary(b[53167:53175])) must(v.Challenges[136].UnmarshalBinary(b[53175:53183])) must(v.Challenges[137].UnmarshalBinary(b[53183:53191])) must(v.Challenges[138].UnmarshalBinary(b[53191:53199])) must(v.Challenges[139].UnmarshalBinary(b[53199:53207])) must(v.Challenges[140].UnmarshalBinary(b[53207:53215])) must(v.Challenges[141].UnmarshalBinary(b[53215:53223])) must(v.Challenges[142].UnmarshalBinary(b[53223:53231])) must(v.Challenges[143].UnmarshalBinary(b[53231:53239])) must(v.Challenges[144].UnmarshalBinary(b[53239:53247])) must(v.Challenges[145].UnmarshalBinary(b[53247:53255])) must(v.Challenges[146].UnmarshalBinary(b[53255:53263])) must(v.Challenges[147].UnmarshalBinary(b[53263:53271])) must(v.Challenges[148].UnmarshalBinary(b[53271:53279])) must(v.Challenges[149].UnmarshalBinary(b[53279:53287])) must(v.Challenges[150].UnmarshalBinary(b[53287:53295])) must(v.Challenges[151].UnmarshalBinary(b[53295:53303])) must(v.Challenges[152].UnmarshalBinary(b[53303:53311])) must(v.Challenges[153].UnmarshalBinary(b[53311:53319])) must(v.Challenges[154].UnmarshalBinary(b[53319:53327])) must(v.Challenges[155].UnmarshalBinary(b[53327:53335])) must(v.Challenges[156].UnmarshalBinary(b[53335:53343])) must(v.Challenges[157].UnmarshalBinary(b[53343:53351])) must(v.Challenges[158].UnmarshalBinary(b[53351:53359])) must(v.Challenges[159].UnmarshalBinary(b[53359:53367])) must(v.Challenges[160].UnmarshalBinary(b[53367:53375])) must(v.Challenges[161].UnmarshalBinary(b[53375:53383])) must(v.Challenges[162].UnmarshalBinary(b[53383:53391])) must(v.Challenges[163].UnmarshalBinary(b[53391:53399])) must(v.Challenges[164].UnmarshalBinary(b[53399:53407])) must(v.Challenges[165].UnmarshalBinary(b[53407:53415])) must(v.Challenges[166].UnmarshalBinary(b[53415:53423])) must(v.Challenges[167].UnmarshalBinary(b[53423:53431])) must(v.Challenges[168].UnmarshalBinary(b[53431:53439])) must(v.Challenges[169].UnmarshalBinary(b[53439:53447])) must(v.Challenges[170].UnmarshalBinary(b[53447:53455])) must(v.Challenges[171].UnmarshalBinary(b[53455:53463])) must(v.Challenges[172].UnmarshalBinary(b[53463:53471])) must(v.Challenges[173].UnmarshalBinary(b[53471:53479])) must(v.Challenges[174].UnmarshalBinary(b[53479:53487])) must(v.Challenges[175].UnmarshalBinary(b[53487:53495])) must(v.Challenges[176].UnmarshalBinary(b[53495:53503])) must(v.Dailychallenges[0].UnmarshalBinary(b[53503:53511])) must(v.Dailychallenges[1].UnmarshalBinary(b[53511:53519])) must(v.Dailychallenges[2].UnmarshalBinary(b[53519:53527])) must(v.Dailychallenges[3].UnmarshalBinary(b[53527:53535])) must(v.ActiveDailyChallenges[0].UnmarshalBinary(b[53535:53540])) must(v.ActiveDailyChallenges[1].UnmarshalBinary(b[53540:53545])) must(v.ActiveDailyChallenges[2].UnmarshalBinary(b[53545:53550])) must(v.ActiveDailyChallenges[3].UnmarshalBinary(b[53550:53555])) must(v.ActiveDailyChallenges[4].UnmarshalBinary(b[53555:53560])) must(v.ActiveDailyChallenges[5].UnmarshalBinary(b[53560:53565])) must(v.ActiveDailyChallenges[6].UnmarshalBinary(b[53565:53570])) must(v.ActiveDailyChallenges[7].UnmarshalBinary(b[53570:53575])) must(v.ActiveDailyChallenges[8].UnmarshalBinary(b[53575:53580])) v.TrackedChallenges[0] = getInt(b[53580:53584]) v.TrackedChallenges[1] = getInt(b[53584:53588]) v.TrackedChallenges[2] = getInt(b[53588:53592]) v.EOGTrackedChallenges[0] = getInt(b[53592:53596]) v.EOGTrackedChallenges[1] = getInt(b[53596:53600]) v.EOGTrackedChallenges[2] = getInt(b[53600:53604]) v.TrackedChallengeRefs[0] = getString(b[53604:53668]) v.TrackedChallengeRefs[1] = getString(b[53668:53732]) v.TrackedChallengeRefs[2] = getString(b[53732:53796]) v.EOGTrackedChallengeRefs[0] = getString(b[53796:53860]) v.EOGTrackedChallengeRefs[1] = getString(b[53860:53924]) v.EOGTrackedChallengeRefs[2] = getString(b[53924:53988]) v.DailyChallengeDayIndex = getInt(b[53988:53992]) v.NewDailyChallenges = getBool(b[53992:53993]) v.IsPostGameScoreboardValid = getBool(b[53993:53994]) must(v.PostGameData.UnmarshalBinary(b[53994:55638])) v.IsFDPostGameScoreboardValid = getBool(b[55638:55639]) must(v.PostGameDataFD.UnmarshalBinary(b[55639:55919])) v.PreviousGooserProgress = getInt(b[55919:55923]) v.MapHistory[0] = getInt(b[55923:55927]) v.MapHistory[1] = getInt(b[55927:55931]) v.MapHistory[2] = getInt(b[55931:55935]) v.MapHistory[3] = getInt(b[55935:55939]) v.MapHistory[4] = getInt(b[55939:55943]) v.MapHistory[5] = getInt(b[55943:55947]) v.MapHistory[6] = getInt(b[55947:55951]) v.MapHistory[7] = getInt(b[55951:55955]) v.MapHistory[8] = getInt(b[55955:55959]) v.MapHistory[9] = getInt(b[55959:55963]) v.MapHistory[10] = getInt(b[55963:55967]) v.MapHistory[11] = getInt(b[55967:55971]) v.MapHistory[12] = getInt(b[55971:55975]) v.MapHistory[13] = getInt(b[55975:55979]) v.MapHistory[14] = getInt(b[55979:55983]) v.MapHistory[15] = getInt(b[55983:55987]) v.MapHistory[16] = getInt(b[55987:55991]) v.MapHistory[17] = getInt(b[55991:55995]) v.MapHistory[18] = getInt(b[55995:55999]) v.MapHistory[19] = getInt(b[55999:56003]) v.MapHistory[20] = getInt(b[56003:56007]) v.MapHistory[21] = getInt(b[56007:56011]) v.MapHistory[22] = getInt(b[56011:56015]) v.MapHistory[23] = getInt(b[56015:56019]) v.ModeHistory[0] = getInt(b[56019:56023]) v.ModeHistory[1] = getInt(b[56023:56027]) v.ModeHistory[2] = getInt(b[56027:56031]) v.ModeHistory[3] = getInt(b[56031:56035]) v.ModeHistory[4] = getInt(b[56035:56039]) v.ModeHistory[5] = getInt(b[56039:56043]) v.ModeHistory[6] = getInt(b[56043:56047]) v.ModeHistory[7] = getInt(b[56047:56051]) v.ModeHistory[8] = getInt(b[56051:56055]) v.ModeHistory[9] = getInt(b[56055:56059]) v.LastPlaylist = getString(b[56059:56091]) v.LastDailyMatchVictory = getInt(b[56091:56095]) v.LastTimePlayed = getInt(b[56095:56099]) v.LastTimeLoggedIn = getInt(b[56099:56103]) v.AbandonCountForMode[0] = getInt(b[56103:56107]) v.AbandonCountForMode[1] = getInt(b[56107:56111]) v.AbandonCountForMode[2] = getInt(b[56111:56115]) v.AbandonCountForMode[3] = getInt(b[56115:56119]) v.AbandonCountForMode[4] = getInt(b[56119:56123]) v.AbandonCountForMode[5] = getInt(b[56123:56127]) v.AbandonCountForMode[6] = getInt(b[56127:56131]) v.AbandonCountForMode[7] = getInt(b[56131:56135]) v.AbandonCountForMode[8] = getInt(b[56135:56139]) v.AbandonCountForMode[9] = getInt(b[56139:56143]) v.AbandonCountForMode[10] = getInt(b[56143:56147]) v.AbandonCountForMode[11] = getInt(b[56147:56151]) v.AbandonCountForMode[12] = getInt(b[56151:56155]) v.AbandonCountForMode[13] = getInt(b[56155:56159]) v.LastAbandonedMode = GameModes(getEnum(b[56159:56160])) v.LastAbandonTime = getInt(b[56160:56164]) must(v.Ranked.UnmarshalBinary(b[56164:56169])) v.ExtraData = b[56169:] return nil } func (v Pdata) MarshalBinary() ([]byte, error) { if x := v.InitializedVersion; x != Version { return nil, fmt.Errorf("encode %q (v%d): %w: got %d", "pdata", Version, ErrUnsupportedVersion, x) } b := make([]byte, 56169) putInt(b[0:4], v.InitializedVersion) putInt(b[4:8], v.AnnouncementVersionSeen) putInt(b[8:12], v.Xp) putInt(b[12:16], v.PreviousXP) putInt(b[16:20], v.Credits) putInt(b[20:24], v.Xp_match[0]) putInt(b[24:28], v.Xp_match[1]) putInt(b[28:32], v.Xp_match[2]) putInt(b[32:36], v.Xp_match[3]) putInt(b[36:40], v.Xp_match[4]) putInt(b[40:44], v.Xp_match[5]) putInt(b[44:48], v.Xp_match[6]) putInt(b[48:52], v.Xp_match[7]) putInt(b[52:56], v.Xp_match[8]) putInt(b[56:60], v.Xp_match[9]) putInt(b[60:64], v.Xp_match[10]) putInt(b[64:68], v.Xp_match[11]) putInt(b[68:72], v.Xp_match[12]) putInt(b[72:76], v.Xp_match[13]) putInt(b[76:80], v.Xp_match[14]) putInt(b[80:84], v.Xp_match[15]) putInt(b[84:88], v.Xp_match[16]) putInt(b[88:92], v.Xp_match[17]) putInt(b[92:96], v.Xp_match[18]) putInt(b[96:100], v.Xp_match[19]) putInt(b[100:104], v.Xp_count[0]) putInt(b[104:108], v.Xp_count[1]) putInt(b[108:112], v.Xp_count[2]) putInt(b[112:116], v.Xp_count[3]) putInt(b[116:120], v.Xp_count[4]) putInt(b[120:124], v.Xp_count[5]) putInt(b[124:128], v.Xp_count[6]) putInt(b[128:132], v.Xp_count[7]) putInt(b[132:136], v.Xp_count[8]) putInt(b[136:140], v.Xp_count[9]) putInt(b[140:144], v.Xp_count[10]) putInt(b[144:148], v.Xp_count[11]) putInt(b[148:152], v.Xp_count[12]) putInt(b[152:156], v.Xp_count[13]) putInt(b[156:160], v.Xp_count[14]) putInt(b[160:164], v.Xp_count[15]) putInt(b[164:168], v.Xp_count[16]) putInt(b[168:172], v.Xp_count[17]) putInt(b[172:176], v.Xp_count[18]) putInt(b[176:180], v.Xp_count[19]) putInt(b[180:184], v.NetWorth) putBool(b[184:185], v.MatchWin) putBool(b[185:186], v.MatchScoreEvent) putBool(b[186:187], v.MatchComplete) putBool(b[187:188], v.MatchSquadBonus) putBool(b[188:189], v.ShowGameSummary) putBool(b[189:190], v.RegenShowNew) putBool(b[190:191], v.SpawnAsTitan) putBool(b[191:192], v.HaveSeenCustomCoop) putBool(b[192:193], v.FactionGiftsFixed) putBool(b[193:194], v.IsACheater) putBool(b[194:195], v.SpendDoubleColiseumTickets) putInt(b[195:199], v.PrivateMatchState) putInt(b[199:203], v.PlaylistShuffle_seed) putBool(b[203:204], v.PlaylistShuffle_seedFlip) putInt(b[204:208], v.PlaylistShuffle_curIndex) if err := putString(b[208:224], v.LastFDTitanRef); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "pdata", Version, ErrInvalidSize, "lastFDTitanRef", err) } putInt(b[224:228], v.LastFDDifficulty) putBool(b[228:229], v.UltimateEdition) putInt(b[229:233], v.RandomColiseumUnlocks) putInt(b[233:237], v.RandomPlayerLevelUnlocks) putInt(b[237:241], v.RandomTitanLevelUnlocks[0]) putInt(b[241:245], v.RandomTitanLevelUnlocks[1]) putInt(b[245:249], v.RandomTitanLevelUnlocks[2]) putInt(b[249:253], v.RandomTitanLevelUnlocks[3]) putInt(b[253:257], v.RandomTitanLevelUnlocks[4]) putInt(b[257:261], v.RandomTitanLevelUnlocks[5]) putInt(b[261:265], v.RandomTitanLevelUnlocks[6]) putInt(b[265:269], v.RandomWeaponLevelUnlocks[0]) putInt(b[269:273], v.RandomWeaponLevelUnlocks[1]) putInt(b[273:277], v.RandomWeaponLevelUnlocks[2]) putInt(b[277:281], v.RandomWeaponLevelUnlocks[3]) putInt(b[281:285], v.RandomWeaponLevelUnlocks[4]) putInt(b[285:289], v.RandomWeaponLevelUnlocks[5]) putInt(b[289:293], v.RandomWeaponLevelUnlocks[6]) putInt(b[293:297], v.RandomWeaponLevelUnlocks[7]) putInt(b[297:301], v.RandomWeaponLevelUnlocks[8]) putInt(b[301:305], v.RandomWeaponLevelUnlocks[9]) putInt(b[305:309], v.RandomWeaponLevelUnlocks[10]) putInt(b[309:313], v.RandomWeaponLevelUnlocks[11]) putInt(b[313:317], v.RandomWeaponLevelUnlocks[12]) putInt(b[317:321], v.RandomWeaponLevelUnlocks[13]) putInt(b[321:325], v.RandomWeaponLevelUnlocks[14]) putInt(b[325:329], v.RandomWeaponLevelUnlocks[15]) putInt(b[329:333], v.RandomWeaponLevelUnlocks[16]) putInt(b[333:337], v.RandomWeaponLevelUnlocks[17]) putInt(b[337:341], v.RandomWeaponLevelUnlocks[18]) putInt(b[341:345], v.RandomWeaponLevelUnlocks[19]) putInt(b[345:349], v.RandomWeaponLevelUnlocks[20]) putInt(b[349:353], v.RandomWeaponLevelUnlocks[21]) putInt(b[353:357], v.RandomWeaponLevelUnlocks[22]) putInt(b[357:361], v.RandomWeaponLevelUnlocks[23]) putInt(b[361:365], v.RandomWeaponLevelUnlocks[24]) putInt(b[365:369], v.RandomWeaponLevelUnlocks[25]) putInt(b[369:373], v.RandomWeaponLevelUnlocks[26]) putInt(b[373:377], v.RandomWeaponLevelUnlocks[27]) putInt(b[377:381], v.RandomWeaponLevelUnlocks[28]) putInt(b[381:385], v.RandomWeaponLevelUnlocks[29]) putInt(b[385:389], v.RandomWeaponLevelUnlocks[30]) putInt(b[389:393], v.RandomWeaponLevelUnlocks[31]) putInt(b[393:397], v.RandomWeaponLevelUnlocks[32]) putInt(b[397:401], v.RandomWeaponLevelUnlocks[33]) putInt(b[401:405], v.RandomWeaponLevelUnlocks[34]) putInt(b[405:409], v.RandomWeaponLevelUnlocks[35]) putInt(b[409:413], v.RandomWeaponLevelUnlocks[36]) putInt(b[413:417], v.RandomWeaponLevelUnlocks[37]) putInt(b[417:421], v.RandomWeaponLevelUnlocks[38]) putInt(b[421:425], v.RandomWeaponLevelUnlocks[39]) putInt(b[425:429], v.RandomWeaponLevelUnlocks[40]) putInt(b[429:433], v.RandomWeaponLevelUnlocks[41]) putInt(b[433:437], v.RandomWeaponLevelUnlocks[42]) putInt(b[437:441], v.RandomWeaponLevelUnlocks[43]) putInt(b[441:445], v.RandomWeaponLevelUnlocks[44]) putInt(b[445:449], v.RandomWeaponLevelUnlocks[45]) putInt(b[449:453], v.RandomWeaponLevelUnlocks[46]) putInt(b[453:457], v.RandomWeaponLevelUnlocks[47]) putInt(b[457:461], v.RandomWeaponLevelUnlocks[48]) putInt(b[461:465], v.RandomWeaponLevelUnlocks[49]) putInt(b[465:469], v.RandomWeaponLevelUnlocks[50]) putInt(b[469:473], v.RandomWeaponLevelUnlocks[51]) putInt(b[473:477], v.RandomWeaponLevelUnlocks[52]) putInt(b[477:481], v.RandomWeaponLevelUnlocks[53]) putInt(b[481:485], v.RandomWeaponLevelUnlocks[54]) putInt(b[485:489], v.RandomWeaponLevelUnlocks[55]) putInt(b[489:493], v.RandomWeaponLevelUnlocks[56]) putInt(b[493:497], v.RandomWeaponLevelUnlocks[57]) putInt(b[497:501], v.RandomWeaponLevelUnlocks[58]) putInt(b[501:505], v.RandomWeaponLevelUnlocks[59]) putInt(b[505:509], v.RandomWeaponLevelUnlocks[60]) putInt(b[509:513], v.RandomWeaponLevelUnlocks[61]) putInt(b[513:517], v.RandomWeaponLevelUnlocks[62]) putInt(b[517:521], v.RandomWeaponLevelUnlocks[63]) putInt(b[521:525], v.RandomWeaponLevelUnlocks[64]) putInt(b[525:529], v.RandomWeaponLevelUnlocks[65]) putInt(b[529:533], v.RandomWeaponLevelUnlocks[66]) putInt(b[533:537], v.RandomWeaponLevelUnlocks[67]) putInt(b[537:541], v.RandomWeaponLevelUnlocks[68]) putInt(b[541:545], v.RandomWeaponLevelUnlocks[69]) putInt(b[545:549], v.RandomWeaponLevelUnlocks[70]) putInt(b[549:553], v.RandomWeaponLevelUnlocks[71]) putInt(b[553:557], v.RandomWeaponLevelUnlocks[72]) putInt(b[557:561], v.RandomWeaponLevelUnlocks[73]) putInt(b[561:565], v.RandomWeaponLevelUnlocks[74]) putInt(b[565:569], v.RandomWeaponLevelUnlocks[75]) putInt(b[569:573], v.RandomWeaponLevelUnlocks[76]) putInt(b[573:577], v.RandomWeaponLevelUnlocks[77]) putInt(b[577:581], v.RandomWeaponLevelUnlocks[78]) putInt(b[581:585], v.RandomWeaponLevelUnlocks[79]) putInt(b[585:589], v.RandomWeaponLevelUnlocks[80]) putInt(b[589:593], v.RandomWeaponLevelUnlocks[81]) putInt(b[593:597], v.RandomWeaponLevelUnlocks[82]) putInt(b[597:601], v.RandomWeaponLevelUnlocks[83]) putInt(b[601:605], v.RandomWeaponLevelUnlocks[84]) putInt(b[605:609], v.RandomWeaponLevelUnlocks[85]) putInt(b[609:613], v.RandomWeaponLevelUnlocks[86]) putInt(b[613:617], v.RandomWeaponLevelUnlocks[87]) putInt(b[617:621], v.RandomWeaponLevelUnlocks[88]) putInt(b[621:625], v.RandomWeaponLevelUnlocks[89]) putInt(b[625:629], v.RandomWeaponLevelUnlocks[90]) putInt(b[629:633], v.RandomWeaponLevelUnlocks[91]) putInt(b[633:637], v.RandomWeaponLevelUnlocks[92]) putInt(b[637:641], v.RandomWeaponLevelUnlocks[93]) putInt(b[641:645], v.RandomWeaponLevelUnlocks[94]) putInt(b[645:649], v.RandomWeaponLevelUnlocks[95]) putInt(b[649:653], v.RandomWeaponLevelUnlocks[96]) putInt(b[653:657], v.RandomWeaponLevelUnlocks[97]) putInt(b[657:661], v.RandomWeaponLevelUnlocks[98]) putInt(b[661:665], v.RandomWeaponLevelUnlocks[99]) putInt(b[665:669], v.RandomFactionLevelUnlocks[0]) putInt(b[669:673], v.RandomFactionLevelUnlocks[1]) putInt(b[673:677], v.RandomFactionLevelUnlocks[2]) putInt(b[677:681], v.RandomFactionLevelUnlocks[3]) putInt(b[681:685], v.RandomFactionLevelUnlocks[4]) putInt(b[685:689], v.RandomFactionLevelUnlocks[5]) putInt(b[689:693], v.RandomFactionLevelUnlocks[6]) putInt(b[693:697], v.DoubleXP) putInt(b[697:701], v.ColiseumTickets) putInt(b[701:705], v.ColiseumWinStreak) putInt(b[705:709], v.ColiseumBestStreak) putInt(b[709:713], v.ColiseumTotalWins) putInt(b[713:717], v.ColiseumTotalLosses) if x, err := v.RecentUnlocks[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 0, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[717:729], x) } if x, err := v.RecentUnlocks[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 1, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[729:741], x) } if x, err := v.RecentUnlocks[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 2, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[741:753], x) } if x, err := v.RecentUnlocks[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 3, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[753:765], x) } if x, err := v.RecentUnlocks[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 4, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[765:777], x) } if x, err := v.RecentUnlocks[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 5, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[777:789], x) } if x, err := v.RecentUnlocks[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 6, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[789:801], x) } if x, err := v.RecentUnlocks[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 7, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[801:813], x) } if x, err := v.RecentUnlocks[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 8, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[813:825], x) } if x, err := v.RecentUnlocks[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "recentUnlocks", 9, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[825:837], x) } putBool(b[837:838], v.HasBeenIntroducedToComms) putInt(b[838:842], v.LastCommsUseDate) putInt(b[842:846], v.NumTimesUsedComms) putBool(b[846:847], v.Custom_emoji_initialized) putInt(b[847:851], v.Custom_emoji[0]) putInt(b[851:855], v.Custom_emoji[1]) putInt(b[855:859], v.Custom_emoji[2]) putInt(b[859:863], v.Custom_emoji[3]) putInt(b[863:867], v.BurnmeterSlot) if x, err := v.Pve.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "pve", err) } else if len(x) != 136 { panic("bug: invalid marshal struct size") } else { copy(b[867:1003], x) } putEnum(b[1003:1004], uint8(v.FactionChoice)) putEnum(b[1004:1005], uint8(v.EnemyFaction)) putBool(b[1005:1006], v.PersistentRewards[0]) putBool(b[1006:1007], v.PersistentRewards[1]) putBool(b[1007:1008], v.PersistentRewards[2]) putBool(b[1008:1009], v.PersistentRewards[3]) putBool(b[1009:1010], v.PersistentRewards[4]) putBool(b[1010:1011], v.PersistentRewards[5]) putBool(b[1011:1012], v.PersistentRewards[6]) putBool(b[1012:1013], v.PersistentRewards[7]) putBool(b[1013:1014], v.PersistentRewards[8]) putBool(b[1014:1015], v.PersistentRewards[9]) putBool(b[1015:1016], v.PersistentRewards[10]) putBool(b[1016:1017], v.PersistentRewards[11]) putBool(b[1017:1018], v.PersistentRewards[12]) putBool(b[1018:1019], v.PersistentRewards[13]) putBool(b[1019:1020], v.PersistentRewards[14]) putBool(b[1020:1021], v.PersistentRewards[15]) putBool(b[1021:1022], v.PersistentRewards[16]) putBool(b[1022:1023], v.PersistentRewards[17]) putBool(b[1023:1024], v.PersistentRewards[18]) putBool(b[1024:1025], v.PersistentRewards[19]) putBool(b[1025:1026], v.PersistentRewards[20]) putBool(b[1026:1027], v.PersistentRewards[21]) putBool(b[1027:1028], v.PersistentRewards[22]) putBool(b[1028:1029], v.PersistentRewards[23]) putBool(b[1029:1030], v.PersistentRewards[24]) putBool(b[1030:1031], v.PersistentRewards[25]) putBool(b[1031:1032], v.PersistentRewards[26]) putBool(b[1032:1033], v.PersistentRewards[27]) putBool(b[1033:1034], v.PersistentRewards[28]) putBool(b[1034:1035], v.PersistentRewards[29]) putBool(b[1035:1036], v.PersistentRewards[30]) putBool(b[1036:1037], v.PersistentRewards[31]) putInt(b[1037:1041], v.ConsumableRewards[0]) putInt(b[1041:1045], v.ConsumableRewards[1]) putInt(b[1045:1049], v.ConsumableRewards[2]) putInt(b[1049:1053], v.ConsumableRewards[3]) putInt(b[1053:1057], v.ConsumableRewards[4]) putInt(b[1057:1061], v.ConsumableRewards[5]) putInt(b[1061:1065], v.ConsumableRewards[6]) putInt(b[1065:1069], v.ConsumableRewards[7]) putInt(b[1069:1073], v.ConsumableRewards[8]) putInt(b[1073:1077], v.ConsumableRewards[9]) putInt(b[1077:1081], v.ConsumableRewards[10]) putInt(b[1081:1085], v.ConsumableRewards[11]) putInt(b[1085:1089], v.ConsumableRewards[12]) putInt(b[1089:1093], v.ConsumableRewards[13]) putInt(b[1093:1097], v.ConsumableRewards[14]) putInt(b[1097:1101], v.ConsumableRewards[15]) putInt(b[1101:1105], v.ConsumableRewards[16]) putInt(b[1105:1109], v.ConsumableRewards[17]) putInt(b[1109:1113], v.ConsumableRewards[18]) putInt(b[1113:1117], v.ConsumableRewards[19]) putInt(b[1117:1121], v.ConsumableRewards[20]) putInt(b[1121:1125], v.ConsumableRewards[21]) putInt(b[1125:1129], v.ConsumableRewards[22]) putInt(b[1129:1133], v.ConsumableRewards[23]) putInt(b[1133:1137], v.ConsumableRewards[24]) putInt(b[1137:1141], v.ConsumableRewards[25]) putInt(b[1141:1145], v.ConsumableRewards[26]) putInt(b[1145:1149], v.ConsumableRewards[27]) putInt(b[1149:1153], v.ConsumableRewards[28]) putInt(b[1153:1157], v.ConsumableRewards[29]) putInt(b[1157:1161], v.ConsumableRewards[30]) putInt(b[1161:1165], v.ConsumableRewards[31]) if x, err := v.PilotSpawnLoadout.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "pilotSpawnLoadout", err) } else if len(x) != 4 { panic("bug: invalid marshal struct size") } else { copy(b[1165:1169], x) } if x, err := v.TitanSpawnLoadout.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "titanSpawnLoadout", err) } else if len(x) != 4 { panic("bug: invalid marshal struct size") } else { copy(b[1169:1173], x) } if x, err := v.ActivePilotLoadout.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "activePilotLoadout", err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1173:1266], x) } if x, err := v.ActiveTitanLoadout.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "activeTitanLoadout", err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[1266:1356], x) } putInt(b[1356:1360], v.ActiveTitanLoadoutIndex) if x, err := v.PilotLoadouts[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 0, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1360:1453], x) } if x, err := v.PilotLoadouts[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 1, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1453:1546], x) } if x, err := v.PilotLoadouts[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 2, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1546:1639], x) } if x, err := v.PilotLoadouts[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 3, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1639:1732], x) } if x, err := v.PilotLoadouts[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 4, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1732:1825], x) } if x, err := v.PilotLoadouts[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 5, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1825:1918], x) } if x, err := v.PilotLoadouts[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 6, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[1918:2011], x) } if x, err := v.PilotLoadouts[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 7, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[2011:2104], x) } if x, err := v.PilotLoadouts[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 8, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[2104:2197], x) } if x, err := v.PilotLoadouts[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotLoadouts", 9, err) } else if len(x) != 93 { panic("bug: invalid marshal struct size") } else { copy(b[2197:2290], x) } if x, err := v.TitanLoadouts[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 0, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2290:2380], x) } if x, err := v.TitanLoadouts[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 1, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2380:2470], x) } if x, err := v.TitanLoadouts[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 2, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2470:2560], x) } if x, err := v.TitanLoadouts[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 3, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2560:2650], x) } if x, err := v.TitanLoadouts[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 4, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2650:2740], x) } if x, err := v.TitanLoadouts[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 5, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2740:2830], x) } if x, err := v.TitanLoadouts[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 6, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2830:2920], x) } if x, err := v.TitanLoadouts[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 7, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[2920:3010], x) } if x, err := v.TitanLoadouts[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 8, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[3010:3100], x) } if x, err := v.TitanLoadouts[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanLoadouts", 9, err) } else if len(x) != 90 { panic("bug: invalid marshal struct size") } else { copy(b[3100:3190], x) } putBool(b[3190:3191], v.PinTrackedEntitlements[0]) putBool(b[3191:3192], v.PinTrackedEntitlements[1]) putBool(b[3192:3193], v.PinTrackedEntitlements[2]) putBool(b[3193:3194], v.PinTrackedEntitlements[3]) putBool(b[3194:3195], v.PinTrackedEntitlements[4]) putBool(b[3195:3196], v.PinTrackedEntitlements[5]) putBool(b[3196:3197], v.PinTrackedEntitlements[6]) putBool(b[3197:3198], v.PinTrackedEntitlements[7]) putBool(b[3198:3199], v.PinTrackedEntitlements[8]) putBool(b[3199:3200], v.NewPinTrackedEntitlements[0]) putBool(b[3200:3201], v.NewPinTrackedEntitlements[1]) putBool(b[3201:3202], v.NewPinTrackedEntitlements[2]) putBool(b[3202:3203], v.NewPinTrackedEntitlements[3]) putBool(b[3203:3204], v.NewPinTrackedEntitlements[4]) putBool(b[3204:3205], v.NewPinTrackedEntitlements[5]) putBool(b[3205:3206], v.NewPinTrackedEntitlements[6]) putBool(b[3206:3207], v.NewPinTrackedEntitlements[7]) putBool(b[3207:3208], v.NewPinTrackedEntitlements[8]) putInt(b[3208:3212], v.ActiveBCID) putInt(b[3212:3216], v.ActiveCallingCardIndex) putInt(b[3216:3220], v.ActiveCallsignIconIndex) putInt(b[3220:3224], v.ActiveCallsignIconStyleIndex) putInt(b[3224:3228], v.Gen) putInt(b[3228:3232], v.FactionXP[0]) putInt(b[3232:3236], v.FactionXP[1]) putInt(b[3236:3240], v.FactionXP[2]) putInt(b[3240:3244], v.FactionXP[3]) putInt(b[3244:3248], v.FactionXP[4]) putInt(b[3248:3252], v.FactionXP[5]) putInt(b[3252:3256], v.FactionXP[6]) putInt(b[3256:3260], v.PreviousFactionXP[0]) putInt(b[3260:3264], v.PreviousFactionXP[1]) putInt(b[3264:3268], v.PreviousFactionXP[2]) putInt(b[3268:3272], v.PreviousFactionXP[3]) putInt(b[3272:3276], v.PreviousFactionXP[4]) putInt(b[3276:3280], v.PreviousFactionXP[5]) putInt(b[3280:3284], v.PreviousFactionXP[6]) putInt(b[3284:3288], v.TitanXP[0]) putInt(b[3288:3292], v.TitanXP[1]) putInt(b[3292:3296], v.TitanXP[2]) putInt(b[3296:3300], v.TitanXP[3]) putInt(b[3300:3304], v.TitanXP[4]) putInt(b[3304:3308], v.TitanXP[5]) putInt(b[3308:3312], v.TitanXP[6]) putInt(b[3312:3316], v.PreviousTitanXP[0]) putInt(b[3316:3320], v.PreviousTitanXP[1]) putInt(b[3320:3324], v.PreviousTitanXP[2]) putInt(b[3324:3328], v.PreviousTitanXP[3]) putInt(b[3328:3332], v.PreviousTitanXP[4]) putInt(b[3332:3336], v.PreviousTitanXP[5]) putInt(b[3336:3340], v.PreviousTitanXP[6]) putInt(b[3340:3344], v.FdTitanXP[0]) putInt(b[3344:3348], v.FdTitanXP[1]) putInt(b[3348:3352], v.FdTitanXP[2]) putInt(b[3352:3356], v.FdTitanXP[3]) putInt(b[3356:3360], v.FdTitanXP[4]) putInt(b[3360:3364], v.FdTitanXP[5]) putInt(b[3364:3368], v.FdTitanXP[6]) putInt(b[3368:3372], v.FdPreviousTitanXP[0]) putInt(b[3372:3376], v.FdPreviousTitanXP[1]) putInt(b[3376:3380], v.FdPreviousTitanXP[2]) putInt(b[3380:3384], v.FdPreviousTitanXP[3]) putInt(b[3384:3388], v.FdPreviousTitanXP[4]) putInt(b[3388:3392], v.FdPreviousTitanXP[5]) putInt(b[3392:3396], v.FdPreviousTitanXP[6]) putInt(b[3396:3400], v.TitanFDUnlockPoints[0]) putInt(b[3400:3404], v.TitanFDUnlockPoints[1]) putInt(b[3404:3408], v.TitanFDUnlockPoints[2]) putInt(b[3408:3412], v.TitanFDUnlockPoints[3]) putInt(b[3412:3416], v.TitanFDUnlockPoints[4]) putInt(b[3416:3420], v.TitanFDUnlockPoints[5]) putInt(b[3420:3424], v.TitanFDUnlockPoints[6]) putInt(b[3424:3428], v.PreviousFDUnlockPoints[0]) putInt(b[3428:3432], v.PreviousFDUnlockPoints[1]) putInt(b[3432:3436], v.PreviousFDUnlockPoints[2]) putInt(b[3436:3440], v.PreviousFDUnlockPoints[3]) putInt(b[3440:3444], v.PreviousFDUnlockPoints[4]) putInt(b[3444:3448], v.PreviousFDUnlockPoints[5]) putInt(b[3448:3452], v.PreviousFDUnlockPoints[6]) putInt(b[3452:3456], v.Fd_match[0]) putInt(b[3456:3460], v.Fd_match[1]) putInt(b[3460:3464], v.Fd_match[2]) putInt(b[3464:3468], v.Fd_match[3]) putInt(b[3468:3472], v.Fd_match[4]) putInt(b[3472:3476], v.Fd_match[5]) putInt(b[3476:3480], v.Fd_match[6]) putInt(b[3480:3484], v.Fd_match[7]) putInt(b[3484:3488], v.Fd_match[8]) putInt(b[3488:3492], v.Fd_match[9]) putInt(b[3492:3496], v.Fd_match[10]) putInt(b[3496:3500], v.Fd_match[11]) putInt(b[3500:3504], v.Fd_match[12]) putInt(b[3504:3508], v.Fd_match[13]) putInt(b[3508:3512], v.Fd_match[14]) putInt(b[3512:3516], v.Fd_match[15]) putInt(b[3516:3520], v.Fd_match[16]) putInt(b[3520:3524], v.Fd_match[17]) putInt(b[3524:3528], v.Fd_match[18]) putInt(b[3528:3532], v.Fd_match[19]) putInt(b[3532:3536], v.Fd_count[0]) putInt(b[3536:3540], v.Fd_count[1]) putInt(b[3540:3544], v.Fd_count[2]) putInt(b[3544:3548], v.Fd_count[3]) putInt(b[3548:3552], v.Fd_count[4]) putInt(b[3552:3556], v.Fd_count[5]) putInt(b[3556:3560], v.Fd_count[6]) putInt(b[3560:3564], v.Fd_count[7]) putInt(b[3564:3568], v.Fd_count[8]) putInt(b[3568:3572], v.Fd_count[9]) putInt(b[3572:3576], v.Fd_count[10]) putInt(b[3576:3580], v.Fd_count[11]) putInt(b[3580:3584], v.Fd_count[12]) putInt(b[3584:3588], v.Fd_count[13]) putInt(b[3588:3592], v.Fd_count[14]) putInt(b[3592:3596], v.Fd_count[15]) putInt(b[3596:3600], v.Fd_count[16]) putInt(b[3600:3604], v.Fd_count[17]) putInt(b[3604:3608], v.Fd_count[18]) putInt(b[3608:3612], v.Fd_count[19]) putInt(b[3612:3616], v.TitanClassLockState[0]) putInt(b[3616:3620], v.TitanClassLockState[1]) putInt(b[3620:3624], v.TitanClassLockState[2]) putInt(b[3624:3628], v.TitanClassLockState[3]) putInt(b[3628:3632], v.TitanClassLockState[4]) putInt(b[3632:3636], v.TitanClassLockState[5]) putInt(b[3636:3640], v.TitanClassLockState[6]) putInt(b[3640:3644], v.FdTutorialBits) putInt(b[3644:3648], v.FdPlaylistBits) if x, err := v.GameStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "gameStats", err) } else if len(x) != 368 { panic("bug: invalid marshal struct size") } else { copy(b[3648:4016], x) } if x, err := v.MapStats[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 0, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[4016:4472], x) } if x, err := v.MapStats[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 1, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[4472:4928], x) } if x, err := v.MapStats[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 2, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[4928:5384], x) } if x, err := v.MapStats[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 3, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[5384:5840], x) } if x, err := v.MapStats[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 4, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[5840:6296], x) } if x, err := v.MapStats[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 5, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[6296:6752], x) } if x, err := v.MapStats[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 6, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[6752:7208], x) } if x, err := v.MapStats[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 7, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[7208:7664], x) } if x, err := v.MapStats[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 8, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[7664:8120], x) } if x, err := v.MapStats[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 9, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[8120:8576], x) } if x, err := v.MapStats[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 10, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[8576:9032], x) } if x, err := v.MapStats[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 11, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[9032:9488], x) } if x, err := v.MapStats[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 12, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[9488:9944], x) } if x, err := v.MapStats[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 13, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[9944:10400], x) } if x, err := v.MapStats[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 14, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[10400:10856], x) } if x, err := v.MapStats[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 15, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[10856:11312], x) } if x, err := v.MapStats[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 16, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[11312:11768], x) } if x, err := v.MapStats[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 17, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[11768:12224], x) } if x, err := v.MapStats[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 18, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[12224:12680], x) } if x, err := v.MapStats[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 19, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[12680:13136], x) } if x, err := v.MapStats[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 20, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[13136:13592], x) } if x, err := v.MapStats[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 21, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[13592:14048], x) } if x, err := v.MapStats[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 22, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[14048:14504], x) } if x, err := v.MapStats[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 23, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[14504:14960], x) } if x, err := v.MapStats[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "mapStats", 24, err) } else if len(x) != 456 { panic("bug: invalid marshal struct size") } else { copy(b[14960:15416], x) } if x, err := v.TimeStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "timeStats", err) } else if len(x) != 56 { panic("bug: invalid marshal struct size") } else { copy(b[15416:15472], x) } if x, err := v.DistanceStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "distanceStats", err) } else if len(x) != 60 { panic("bug: invalid marshal struct size") } else { copy(b[15472:15532], x) } if x, err := v.WeaponStats[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 0, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15532:15560], x) } if x, err := v.WeaponStats[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 1, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15560:15588], x) } if x, err := v.WeaponStats[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 2, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15588:15616], x) } if x, err := v.WeaponStats[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 3, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15616:15644], x) } if x, err := v.WeaponStats[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 4, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15644:15672], x) } if x, err := v.WeaponStats[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 5, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15672:15700], x) } if x, err := v.WeaponStats[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 6, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15700:15728], x) } if x, err := v.WeaponStats[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 7, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15728:15756], x) } if x, err := v.WeaponStats[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 8, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15756:15784], x) } if x, err := v.WeaponStats[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 9, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15784:15812], x) } if x, err := v.WeaponStats[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 10, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15812:15840], x) } if x, err := v.WeaponStats[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 11, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15840:15868], x) } if x, err := v.WeaponStats[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 12, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15868:15896], x) } if x, err := v.WeaponStats[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 13, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15896:15924], x) } if x, err := v.WeaponStats[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 14, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15924:15952], x) } if x, err := v.WeaponStats[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 15, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15952:15980], x) } if x, err := v.WeaponStats[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 16, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[15980:16008], x) } if x, err := v.WeaponStats[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 17, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16008:16036], x) } if x, err := v.WeaponStats[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 18, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16036:16064], x) } if x, err := v.WeaponStats[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 19, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16064:16092], x) } if x, err := v.WeaponStats[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 20, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16092:16120], x) } if x, err := v.WeaponStats[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 21, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16120:16148], x) } if x, err := v.WeaponStats[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 22, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16148:16176], x) } if x, err := v.WeaponStats[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 23, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16176:16204], x) } if x, err := v.WeaponStats[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 24, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16204:16232], x) } if x, err := v.WeaponStats[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 25, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16232:16260], x) } if x, err := v.WeaponStats[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 26, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16260:16288], x) } if x, err := v.WeaponStats[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 27, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16288:16316], x) } if x, err := v.WeaponStats[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 28, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16316:16344], x) } if x, err := v.WeaponStats[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 29, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16344:16372], x) } if x, err := v.WeaponStats[30].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 30, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16372:16400], x) } if x, err := v.WeaponStats[31].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 31, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16400:16428], x) } if x, err := v.WeaponStats[32].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 32, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16428:16456], x) } if x, err := v.WeaponStats[33].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 33, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16456:16484], x) } if x, err := v.WeaponStats[34].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 34, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16484:16512], x) } if x, err := v.WeaponStats[35].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 35, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16512:16540], x) } if x, err := v.WeaponStats[36].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 36, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16540:16568], x) } if x, err := v.WeaponStats[37].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 37, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16568:16596], x) } if x, err := v.WeaponStats[38].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 38, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16596:16624], x) } if x, err := v.WeaponStats[39].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 39, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16624:16652], x) } if x, err := v.WeaponStats[40].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 40, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16652:16680], x) } if x, err := v.WeaponStats[41].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 41, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16680:16708], x) } if x, err := v.WeaponStats[42].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 42, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16708:16736], x) } if x, err := v.WeaponStats[43].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 43, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16736:16764], x) } if x, err := v.WeaponStats[44].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 44, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16764:16792], x) } if x, err := v.WeaponStats[45].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 45, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16792:16820], x) } if x, err := v.WeaponStats[46].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 46, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16820:16848], x) } if x, err := v.WeaponStats[47].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 47, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16848:16876], x) } if x, err := v.WeaponStats[48].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 48, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16876:16904], x) } if x, err := v.WeaponStats[49].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 49, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16904:16932], x) } if x, err := v.WeaponStats[50].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 50, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16932:16960], x) } if x, err := v.WeaponStats[51].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 51, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16960:16988], x) } if x, err := v.WeaponStats[52].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 52, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[16988:17016], x) } if x, err := v.WeaponStats[53].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 53, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17016:17044], x) } if x, err := v.WeaponStats[54].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 54, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17044:17072], x) } if x, err := v.WeaponStats[55].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 55, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17072:17100], x) } if x, err := v.WeaponStats[56].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 56, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17100:17128], x) } if x, err := v.WeaponStats[57].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 57, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17128:17156], x) } if x, err := v.WeaponStats[58].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 58, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17156:17184], x) } if x, err := v.WeaponStats[59].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 59, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17184:17212], x) } if x, err := v.WeaponStats[60].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 60, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17212:17240], x) } if x, err := v.WeaponStats[61].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 61, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17240:17268], x) } if x, err := v.WeaponStats[62].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 62, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17268:17296], x) } if x, err := v.WeaponStats[63].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 63, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17296:17324], x) } if x, err := v.WeaponStats[64].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 64, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17324:17352], x) } if x, err := v.WeaponStats[65].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 65, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17352:17380], x) } if x, err := v.WeaponStats[66].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 66, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17380:17408], x) } if x, err := v.WeaponStats[67].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 67, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17408:17436], x) } if x, err := v.WeaponStats[68].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 68, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17436:17464], x) } if x, err := v.WeaponStats[69].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 69, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17464:17492], x) } if x, err := v.WeaponStats[70].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 70, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17492:17520], x) } if x, err := v.WeaponStats[71].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 71, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17520:17548], x) } if x, err := v.WeaponStats[72].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 72, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17548:17576], x) } if x, err := v.WeaponStats[73].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 73, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17576:17604], x) } if x, err := v.WeaponStats[74].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 74, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17604:17632], x) } if x, err := v.WeaponStats[75].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 75, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17632:17660], x) } if x, err := v.WeaponStats[76].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 76, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17660:17688], x) } if x, err := v.WeaponStats[77].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 77, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17688:17716], x) } if x, err := v.WeaponStats[78].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 78, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17716:17744], x) } if x, err := v.WeaponStats[79].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 79, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17744:17772], x) } if x, err := v.WeaponStats[80].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 80, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17772:17800], x) } if x, err := v.WeaponStats[81].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 81, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17800:17828], x) } if x, err := v.WeaponStats[82].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 82, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17828:17856], x) } if x, err := v.WeaponStats[83].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 83, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17856:17884], x) } if x, err := v.WeaponStats[84].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 84, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17884:17912], x) } if x, err := v.WeaponStats[85].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 85, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17912:17940], x) } if x, err := v.WeaponStats[86].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 86, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17940:17968], x) } if x, err := v.WeaponStats[87].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 87, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17968:17996], x) } if x, err := v.WeaponStats[88].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 88, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[17996:18024], x) } if x, err := v.WeaponStats[89].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 89, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18024:18052], x) } if x, err := v.WeaponStats[90].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 90, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18052:18080], x) } if x, err := v.WeaponStats[91].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 91, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18080:18108], x) } if x, err := v.WeaponStats[92].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 92, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18108:18136], x) } if x, err := v.WeaponStats[93].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 93, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18136:18164], x) } if x, err := v.WeaponStats[94].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 94, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18164:18192], x) } if x, err := v.WeaponStats[95].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 95, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18192:18220], x) } if x, err := v.WeaponStats[96].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 96, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18220:18248], x) } if x, err := v.WeaponStats[97].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 97, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18248:18276], x) } if x, err := v.WeaponStats[98].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 98, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18276:18304], x) } if x, err := v.WeaponStats[99].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponStats", 99, err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[18304:18332], x) } if x, err := v.WeaponKillStats[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 0, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18332:18428], x) } if x, err := v.WeaponKillStats[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 1, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18428:18524], x) } if x, err := v.WeaponKillStats[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 2, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18524:18620], x) } if x, err := v.WeaponKillStats[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 3, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18620:18716], x) } if x, err := v.WeaponKillStats[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 4, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18716:18812], x) } if x, err := v.WeaponKillStats[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 5, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18812:18908], x) } if x, err := v.WeaponKillStats[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 6, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[18908:19004], x) } if x, err := v.WeaponKillStats[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 7, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19004:19100], x) } if x, err := v.WeaponKillStats[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 8, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19100:19196], x) } if x, err := v.WeaponKillStats[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 9, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19196:19292], x) } if x, err := v.WeaponKillStats[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 10, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19292:19388], x) } if x, err := v.WeaponKillStats[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 11, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19388:19484], x) } if x, err := v.WeaponKillStats[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 12, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19484:19580], x) } if x, err := v.WeaponKillStats[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 13, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19580:19676], x) } if x, err := v.WeaponKillStats[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 14, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19676:19772], x) } if x, err := v.WeaponKillStats[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 15, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19772:19868], x) } if x, err := v.WeaponKillStats[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 16, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19868:19964], x) } if x, err := v.WeaponKillStats[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 17, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[19964:20060], x) } if x, err := v.WeaponKillStats[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 18, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20060:20156], x) } if x, err := v.WeaponKillStats[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 19, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20156:20252], x) } if x, err := v.WeaponKillStats[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 20, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20252:20348], x) } if x, err := v.WeaponKillStats[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 21, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20348:20444], x) } if x, err := v.WeaponKillStats[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 22, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20444:20540], x) } if x, err := v.WeaponKillStats[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 23, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20540:20636], x) } if x, err := v.WeaponKillStats[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 24, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20636:20732], x) } if x, err := v.WeaponKillStats[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 25, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20732:20828], x) } if x, err := v.WeaponKillStats[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 26, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20828:20924], x) } if x, err := v.WeaponKillStats[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 27, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[20924:21020], x) } if x, err := v.WeaponKillStats[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 28, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21020:21116], x) } if x, err := v.WeaponKillStats[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 29, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21116:21212], x) } if x, err := v.WeaponKillStats[30].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 30, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21212:21308], x) } if x, err := v.WeaponKillStats[31].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 31, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21308:21404], x) } if x, err := v.WeaponKillStats[32].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 32, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21404:21500], x) } if x, err := v.WeaponKillStats[33].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 33, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21500:21596], x) } if x, err := v.WeaponKillStats[34].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 34, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21596:21692], x) } if x, err := v.WeaponKillStats[35].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 35, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21692:21788], x) } if x, err := v.WeaponKillStats[36].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 36, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21788:21884], x) } if x, err := v.WeaponKillStats[37].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 37, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21884:21980], x) } if x, err := v.WeaponKillStats[38].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 38, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[21980:22076], x) } if x, err := v.WeaponKillStats[39].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 39, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22076:22172], x) } if x, err := v.WeaponKillStats[40].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 40, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22172:22268], x) } if x, err := v.WeaponKillStats[41].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 41, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22268:22364], x) } if x, err := v.WeaponKillStats[42].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 42, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22364:22460], x) } if x, err := v.WeaponKillStats[43].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 43, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22460:22556], x) } if x, err := v.WeaponKillStats[44].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 44, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22556:22652], x) } if x, err := v.WeaponKillStats[45].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 45, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22652:22748], x) } if x, err := v.WeaponKillStats[46].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 46, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22748:22844], x) } if x, err := v.WeaponKillStats[47].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 47, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22844:22940], x) } if x, err := v.WeaponKillStats[48].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 48, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[22940:23036], x) } if x, err := v.WeaponKillStats[49].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 49, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23036:23132], x) } if x, err := v.WeaponKillStats[50].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 50, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23132:23228], x) } if x, err := v.WeaponKillStats[51].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 51, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23228:23324], x) } if x, err := v.WeaponKillStats[52].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 52, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23324:23420], x) } if x, err := v.WeaponKillStats[53].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 53, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23420:23516], x) } if x, err := v.WeaponKillStats[54].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 54, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23516:23612], x) } if x, err := v.WeaponKillStats[55].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 55, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23612:23708], x) } if x, err := v.WeaponKillStats[56].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 56, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23708:23804], x) } if x, err := v.WeaponKillStats[57].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 57, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23804:23900], x) } if x, err := v.WeaponKillStats[58].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 58, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23900:23996], x) } if x, err := v.WeaponKillStats[59].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 59, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[23996:24092], x) } if x, err := v.WeaponKillStats[60].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 60, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24092:24188], x) } if x, err := v.WeaponKillStats[61].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 61, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24188:24284], x) } if x, err := v.WeaponKillStats[62].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 62, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24284:24380], x) } if x, err := v.WeaponKillStats[63].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 63, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24380:24476], x) } if x, err := v.WeaponKillStats[64].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 64, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24476:24572], x) } if x, err := v.WeaponKillStats[65].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 65, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24572:24668], x) } if x, err := v.WeaponKillStats[66].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 66, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24668:24764], x) } if x, err := v.WeaponKillStats[67].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 67, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24764:24860], x) } if x, err := v.WeaponKillStats[68].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 68, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24860:24956], x) } if x, err := v.WeaponKillStats[69].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 69, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[24956:25052], x) } if x, err := v.WeaponKillStats[70].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 70, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25052:25148], x) } if x, err := v.WeaponKillStats[71].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 71, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25148:25244], x) } if x, err := v.WeaponKillStats[72].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 72, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25244:25340], x) } if x, err := v.WeaponKillStats[73].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 73, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25340:25436], x) } if x, err := v.WeaponKillStats[74].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 74, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25436:25532], x) } if x, err := v.WeaponKillStats[75].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 75, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25532:25628], x) } if x, err := v.WeaponKillStats[76].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 76, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25628:25724], x) } if x, err := v.WeaponKillStats[77].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 77, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25724:25820], x) } if x, err := v.WeaponKillStats[78].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 78, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25820:25916], x) } if x, err := v.WeaponKillStats[79].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 79, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[25916:26012], x) } if x, err := v.WeaponKillStats[80].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 80, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26012:26108], x) } if x, err := v.WeaponKillStats[81].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 81, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26108:26204], x) } if x, err := v.WeaponKillStats[82].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 82, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26204:26300], x) } if x, err := v.WeaponKillStats[83].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 83, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26300:26396], x) } if x, err := v.WeaponKillStats[84].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 84, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26396:26492], x) } if x, err := v.WeaponKillStats[85].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 85, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26492:26588], x) } if x, err := v.WeaponKillStats[86].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 86, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26588:26684], x) } if x, err := v.WeaponKillStats[87].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 87, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26684:26780], x) } if x, err := v.WeaponKillStats[88].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 88, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26780:26876], x) } if x, err := v.WeaponKillStats[89].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 89, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26876:26972], x) } if x, err := v.WeaponKillStats[90].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 90, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[26972:27068], x) } if x, err := v.WeaponKillStats[91].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 91, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27068:27164], x) } if x, err := v.WeaponKillStats[92].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 92, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27164:27260], x) } if x, err := v.WeaponKillStats[93].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 93, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27260:27356], x) } if x, err := v.WeaponKillStats[94].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 94, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27356:27452], x) } if x, err := v.WeaponKillStats[95].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 95, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27452:27548], x) } if x, err := v.WeaponKillStats[96].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 96, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27548:27644], x) } if x, err := v.WeaponKillStats[97].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 97, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27644:27740], x) } if x, err := v.WeaponKillStats[98].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 98, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27740:27836], x) } if x, err := v.WeaponKillStats[99].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "weaponKillStats", 99, err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[27836:27932], x) } if x, err := v.KillStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "killStats", err) } else if len(x) != 412 { panic("bug: invalid marshal struct size") } else { copy(b[27932:28344], x) } if x, err := v.DeathStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "deathStats", err) } else if len(x) != 116 { panic("bug: invalid marshal struct size") } else { copy(b[28344:28460], x) } if x, err := v.MiscStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "miscStats", err) } else if len(x) != 204 { panic("bug: invalid marshal struct size") } else { copy(b[28460:28664], x) } if x, err := v.FdStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "fdStats", err) } else if len(x) != 56 { panic("bug: invalid marshal struct size") } else { copy(b[28664:28720], x) } if x, err := v.TitanStats[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 0, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[28720:28796], x) } if x, err := v.TitanStats[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 1, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[28796:28872], x) } if x, err := v.TitanStats[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 2, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[28872:28948], x) } if x, err := v.TitanStats[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 3, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[28948:29024], x) } if x, err := v.TitanStats[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 4, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[29024:29100], x) } if x, err := v.TitanStats[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 5, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[29100:29176], x) } if x, err := v.TitanStats[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanStats", 6, err) } else if len(x) != 76 { panic("bug: invalid marshal struct size") } else { copy(b[29176:29252], x) } putFloat(b[29252:29256], v.Kdratio_lifetime) putFloat(b[29256:29260], v.Kdratio_lifetime_pvp) putFloat(b[29260:29264], v.Kdratio_match[0]) putFloat(b[29264:29268], v.Kdratio_match[1]) putFloat(b[29268:29272], v.Kdratio_match[2]) putFloat(b[29272:29276], v.Kdratio_match[3]) putFloat(b[29276:29280], v.Kdratio_match[4]) putFloat(b[29280:29284], v.Kdratio_match[5]) putFloat(b[29284:29288], v.Kdratio_match[6]) putFloat(b[29288:29292], v.Kdratio_match[7]) putFloat(b[29292:29296], v.Kdratio_match[8]) putFloat(b[29296:29300], v.Kdratio_match[9]) putFloat(b[29300:29304], v.Kdratiopvp_match[0]) putFloat(b[29304:29308], v.Kdratiopvp_match[1]) putFloat(b[29308:29312], v.Kdratiopvp_match[2]) putFloat(b[29312:29316], v.Kdratiopvp_match[3]) putFloat(b[29316:29320], v.Kdratiopvp_match[4]) putFloat(b[29320:29324], v.Kdratiopvp_match[5]) putFloat(b[29324:29328], v.Kdratiopvp_match[6]) putFloat(b[29328:29332], v.Kdratiopvp_match[7]) putFloat(b[29332:29336], v.Kdratiopvp_match[8]) putFloat(b[29336:29340], v.Kdratiopvp_match[9]) putInt(b[29340:29344], v.WinStreak) putInt(b[29344:29348], v.HighestWinStreakEver) putBool(b[29348:29349], v.WinStreakIsDraws) putInt(b[29349:29353], v.WinLossHistory[0]) putInt(b[29353:29357], v.WinLossHistory[1]) putInt(b[29357:29361], v.WinLossHistory[2]) putInt(b[29361:29365], v.WinLossHistory[3]) putInt(b[29365:29369], v.WinLossHistory[4]) putInt(b[29369:29373], v.WinLossHistory[5]) putInt(b[29373:29377], v.WinLossHistory[6]) putInt(b[29377:29381], v.WinLossHistory[7]) putInt(b[29381:29385], v.WinLossHistory[8]) putInt(b[29385:29389], v.WinLossHistory[9]) putInt(b[29389:29393], v.WinLossHistorySize) putInt(b[29393:29397], v.MostProjectilesCollectedInVortex) putInt(b[29397:29401], v.BlackMarketItemsBought) putBool(b[29401:29402], v.RespawnKillInfected) if x, err := v.PilotWeapons[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 0, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[29402:29646], x) } if x, err := v.PilotWeapons[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 1, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[29646:29890], x) } if x, err := v.PilotWeapons[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 2, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[29890:30134], x) } if x, err := v.PilotWeapons[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 3, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[30134:30378], x) } if x, err := v.PilotWeapons[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 4, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[30378:30622], x) } if x, err := v.PilotWeapons[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 5, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[30622:30866], x) } if x, err := v.PilotWeapons[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 6, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[30866:31110], x) } if x, err := v.PilotWeapons[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 7, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[31110:31354], x) } if x, err := v.PilotWeapons[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 8, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[31354:31598], x) } if x, err := v.PilotWeapons[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 9, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[31598:31842], x) } if x, err := v.PilotWeapons[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 10, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[31842:32086], x) } if x, err := v.PilotWeapons[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 11, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[32086:32330], x) } if x, err := v.PilotWeapons[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 12, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[32330:32574], x) } if x, err := v.PilotWeapons[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 13, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[32574:32818], x) } if x, err := v.PilotWeapons[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 14, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[32818:33062], x) } if x, err := v.PilotWeapons[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 15, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[33062:33306], x) } if x, err := v.PilotWeapons[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 16, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[33306:33550], x) } if x, err := v.PilotWeapons[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 17, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[33550:33794], x) } if x, err := v.PilotWeapons[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 18, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[33794:34038], x) } if x, err := v.PilotWeapons[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 19, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[34038:34282], x) } if x, err := v.PilotWeapons[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 20, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[34282:34526], x) } if x, err := v.PilotWeapons[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 21, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[34526:34770], x) } if x, err := v.PilotWeapons[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 22, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[34770:35014], x) } if x, err := v.PilotWeapons[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 23, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[35014:35258], x) } if x, err := v.PilotWeapons[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 24, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[35258:35502], x) } if x, err := v.PilotWeapons[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 25, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[35502:35746], x) } if x, err := v.PilotWeapons[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 26, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[35746:35990], x) } if x, err := v.PilotWeapons[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 27, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[35990:36234], x) } if x, err := v.PilotWeapons[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 28, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[36234:36478], x) } if x, err := v.PilotWeapons[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 29, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[36478:36722], x) } if x, err := v.PilotWeapons[30].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 30, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[36722:36966], x) } if x, err := v.PilotWeapons[31].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 31, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[36966:37210], x) } if x, err := v.PilotWeapons[32].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 32, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[37210:37454], x) } if x, err := v.PilotWeapons[33].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 33, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[37454:37698], x) } if x, err := v.PilotWeapons[34].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotWeapons", 34, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[37698:37942], x) } if x, err := v.PilotOffhands[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 0, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[37942:38066], x) } if x, err := v.PilotOffhands[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 1, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38066:38190], x) } if x, err := v.PilotOffhands[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 2, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38190:38314], x) } if x, err := v.PilotOffhands[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 3, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38314:38438], x) } if x, err := v.PilotOffhands[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 4, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38438:38562], x) } if x, err := v.PilotOffhands[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 5, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38562:38686], x) } if x, err := v.PilotOffhands[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 6, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38686:38810], x) } if x, err := v.PilotOffhands[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 7, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38810:38934], x) } if x, err := v.PilotOffhands[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 8, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[38934:39058], x) } if x, err := v.PilotOffhands[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 9, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39058:39182], x) } if x, err := v.PilotOffhands[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 10, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39182:39306], x) } if x, err := v.PilotOffhands[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 11, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39306:39430], x) } if x, err := v.PilotOffhands[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 12, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39430:39554], x) } if x, err := v.PilotOffhands[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 13, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39554:39678], x) } if x, err := v.PilotOffhands[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 14, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39678:39802], x) } if x, err := v.PilotOffhands[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 15, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39802:39926], x) } if x, err := v.PilotOffhands[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 16, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[39926:40050], x) } if x, err := v.PilotOffhands[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 17, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40050:40174], x) } if x, err := v.PilotOffhands[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 18, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40174:40298], x) } if x, err := v.PilotOffhands[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 19, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40298:40422], x) } if x, err := v.PilotOffhands[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 20, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40422:40546], x) } if x, err := v.PilotOffhands[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 21, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40546:40670], x) } if x, err := v.PilotOffhands[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 22, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40670:40794], x) } if x, err := v.PilotOffhands[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 23, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40794:40918], x) } if x, err := v.PilotOffhands[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 24, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[40918:41042], x) } if x, err := v.PilotOffhands[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 25, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41042:41166], x) } if x, err := v.PilotOffhands[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 26, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41166:41290], x) } if x, err := v.PilotOffhands[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 27, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41290:41414], x) } if x, err := v.PilotOffhands[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 28, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41414:41538], x) } if x, err := v.PilotOffhands[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 29, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41538:41662], x) } if x, err := v.PilotOffhands[30].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 30, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41662:41786], x) } if x, err := v.PilotOffhands[31].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 31, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41786:41910], x) } if x, err := v.PilotOffhands[32].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 32, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[41910:42034], x) } if x, err := v.PilotOffhands[33].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 33, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[42034:42158], x) } if x, err := v.PilotOffhands[34].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "pilotOffhands", 34, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[42158:42282], x) } if x, err := v.TitanWeapons[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 0, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[42282:42526], x) } if x, err := v.TitanWeapons[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 1, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[42526:42770], x) } if x, err := v.TitanWeapons[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 2, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[42770:43014], x) } if x, err := v.TitanWeapons[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 3, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[43014:43258], x) } if x, err := v.TitanWeapons[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 4, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[43258:43502], x) } if x, err := v.TitanWeapons[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 5, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[43502:43746], x) } if x, err := v.TitanWeapons[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 6, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[43746:43990], x) } if x, err := v.TitanWeapons[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 7, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[43990:44234], x) } if x, err := v.TitanWeapons[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 8, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[44234:44478], x) } if x, err := v.TitanWeapons[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 9, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[44478:44722], x) } if x, err := v.TitanWeapons[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 10, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[44722:44966], x) } if x, err := v.TitanWeapons[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 11, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[44966:45210], x) } if x, err := v.TitanWeapons[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 12, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[45210:45454], x) } if x, err := v.TitanWeapons[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 13, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[45454:45698], x) } if x, err := v.TitanWeapons[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanWeapons", 14, err) } else if len(x) != 244 { panic("bug: invalid marshal struct size") } else { copy(b[45698:45942], x) } if x, err := v.TitanOffhands[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 0, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[45942:46066], x) } if x, err := v.TitanOffhands[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 1, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46066:46190], x) } if x, err := v.TitanOffhands[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 2, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46190:46314], x) } if x, err := v.TitanOffhands[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 3, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46314:46438], x) } if x, err := v.TitanOffhands[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 4, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46438:46562], x) } if x, err := v.TitanOffhands[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 5, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46562:46686], x) } if x, err := v.TitanOffhands[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 6, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46686:46810], x) } if x, err := v.TitanOffhands[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 7, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46810:46934], x) } if x, err := v.TitanOffhands[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 8, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[46934:47058], x) } if x, err := v.TitanOffhands[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 9, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47058:47182], x) } if x, err := v.TitanOffhands[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 10, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47182:47306], x) } if x, err := v.TitanOffhands[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 11, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47306:47430], x) } if x, err := v.TitanOffhands[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 12, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47430:47554], x) } if x, err := v.TitanOffhands[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 13, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47554:47678], x) } if x, err := v.TitanOffhands[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 14, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47678:47802], x) } if x, err := v.TitanOffhands[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 15, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47802:47926], x) } if x, err := v.TitanOffhands[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 16, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[47926:48050], x) } if x, err := v.TitanOffhands[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 17, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48050:48174], x) } if x, err := v.TitanOffhands[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 18, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48174:48298], x) } if x, err := v.TitanOffhands[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 19, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48298:48422], x) } if x, err := v.TitanOffhands[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 20, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48422:48546], x) } if x, err := v.TitanOffhands[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 21, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48546:48670], x) } if x, err := v.TitanOffhands[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 22, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48670:48794], x) } if x, err := v.TitanOffhands[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 23, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48794:48918], x) } if x, err := v.TitanOffhands[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 24, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[48918:49042], x) } if x, err := v.TitanOffhands[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 25, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[49042:49166], x) } if x, err := v.TitanOffhands[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 26, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[49166:49290], x) } if x, err := v.TitanOffhands[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 27, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[49290:49414], x) } if x, err := v.TitanOffhands[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 28, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[49414:49538], x) } if x, err := v.TitanOffhands[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanOffhands", 29, err) } else if len(x) != 124 { panic("bug: invalid marshal struct size") } else { copy(b[49538:49662], x) } if x, err := v.TitanChassis[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 0, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[49662:49830], x) } if x, err := v.TitanChassis[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 1, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[49830:49998], x) } if x, err := v.TitanChassis[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 2, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[49998:50166], x) } if x, err := v.TitanChassis[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 3, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[50166:50334], x) } if x, err := v.TitanChassis[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 4, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[50334:50502], x) } if x, err := v.TitanChassis[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 5, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[50502:50670], x) } if x, err := v.TitanChassis[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 6, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[50670:50838], x) } if x, err := v.TitanChassis[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 7, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[50838:51006], x) } if x, err := v.TitanChassis[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 8, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[51006:51174], x) } if x, err := v.TitanChassis[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 9, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[51174:51342], x) } if x, err := v.TitanChassis[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 10, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[51342:51510], x) } if x, err := v.TitanChassis[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "titanChassis", 11, err) } else if len(x) != 168 { panic("bug: invalid marshal struct size") } else { copy(b[51510:51678], x) } putBool(b[51678:51679], v.HasSeenStore) putInt(b[51679:51683], v.NewPilotSkins[0]) putInt(b[51683:51687], v.NewPilotSkins[1]) putInt(b[51687:51691], v.NewPilotSkins[2]) putInt(b[51691:51695], v.NewPilotSkins[3]) putInt(b[51695:51699], v.NewPilotSkins[4]) putInt(b[51699:51703], v.UnlockedPilotSkins[0]) putInt(b[51703:51707], v.UnlockedPilotSkins[1]) putInt(b[51707:51711], v.UnlockedPilotSkins[2]) putInt(b[51711:51715], v.UnlockedPilotSkins[3]) putInt(b[51715:51719], v.UnlockedPilotSkins[4]) putInt(b[51719:51723], v.NewPrimePilotSkins) putInt(b[51723:51727], v.UnlockedPrimePilotSkins) putInt(b[51727:51731], v.NewPilotWeapons[0]) putInt(b[51731:51735], v.NewPilotWeapons[1]) putInt(b[51735:51739], v.UnlockedPilotWeapons[0]) putInt(b[51739:51743], v.UnlockedPilotWeapons[1]) putInt(b[51743:51747], v.NewPilotOffhands[0]) putInt(b[51747:51751], v.NewPilotOffhands[1]) putInt(b[51751:51755], v.UnlockedPilotOffhands[0]) putInt(b[51755:51759], v.UnlockedPilotOffhands[1]) putInt(b[51759:51763], v.NewPilotPassives) putInt(b[51763:51767], v.UnlockedPilotPassives) putInt(b[51767:51771], v.NewTitanOffhands[0]) putInt(b[51771:51775], v.NewTitanOffhands[1]) putInt(b[51775:51779], v.UnlockedTitanOffhands[0]) putInt(b[51779:51783], v.UnlockedTitanOffhands[1]) putInt(b[51783:51787], v.NewTitanPassives) putInt(b[51787:51791], v.UnlockedTitanPassives) putInt(b[51791:51795], v.NewTitanChassis) putInt(b[51795:51799], v.UnlockedTitanChassis) putInt(b[51799:51803], v.NewPrimeTitans) putInt(b[51803:51807], v.UnlockedPrimeTitans) putInt(b[51807:51811], v.NewPilotSuits) putInt(b[51811:51815], v.UnlockedPilotSuits) putInt(b[51815:51819], v.NewPilotExecutions) putInt(b[51819:51823], v.UnlockedPilotExecutions) putInt(b[51823:51827], v.UnlockedFeatures[0]) putInt(b[51827:51831], v.UnlockedFeatures[1]) putInt(b[51831:51835], v.NewFeatures[0]) putInt(b[51835:51839], v.NewFeatures[1]) putInt(b[51839:51843], v.UnlockedBoosts) putInt(b[51843:51847], v.NewBoosts) putInt(b[51847:51851], v.UnlockedFactions) putInt(b[51851:51855], v.NewFactions) putInt(b[51855:51859], v.UnlockedCallingCards[0]) putInt(b[51859:51863], v.UnlockedCallingCards[1]) putInt(b[51863:51867], v.UnlockedCallingCards[2]) putInt(b[51867:51871], v.UnlockedCallingCards[3]) putInt(b[51871:51875], v.UnlockedCallingCards[4]) putInt(b[51875:51879], v.UnlockedCallingCards[5]) putInt(b[51879:51883], v.UnlockedCallingCards[6]) putInt(b[51883:51887], v.UnlockedCallingCards[7]) putInt(b[51887:51891], v.UnlockedCallingCards[8]) putInt(b[51891:51895], v.UnlockedCallingCards[9]) putInt(b[51895:51899], v.UnlockedCallingCards[10]) putInt(b[51899:51903], v.UnlockedCallingCards[11]) putInt(b[51903:51907], v.UnlockedCallingCards[12]) putInt(b[51907:51911], v.UnlockedCallingCards[13]) putInt(b[51911:51915], v.UnlockedCallingCards[14]) putInt(b[51915:51919], v.UnlockedCallingCards[15]) putInt(b[51919:51923], v.NewCallingCards[0]) putInt(b[51923:51927], v.NewCallingCards[1]) putInt(b[51927:51931], v.NewCallingCards[2]) putInt(b[51931:51935], v.NewCallingCards[3]) putInt(b[51935:51939], v.NewCallingCards[4]) putInt(b[51939:51943], v.NewCallingCards[5]) putInt(b[51943:51947], v.NewCallingCards[6]) putInt(b[51947:51951], v.NewCallingCards[7]) putInt(b[51951:51955], v.NewCallingCards[8]) putInt(b[51955:51959], v.NewCallingCards[9]) putInt(b[51959:51963], v.NewCallingCards[10]) putInt(b[51963:51967], v.NewCallingCards[11]) putInt(b[51967:51971], v.NewCallingCards[12]) putInt(b[51971:51975], v.NewCallingCards[13]) putInt(b[51975:51979], v.NewCallingCards[14]) putInt(b[51979:51983], v.NewCallingCards[15]) putInt(b[51983:51987], v.UnlockedCallsignIcons[0]) putInt(b[51987:51991], v.UnlockedCallsignIcons[1]) putInt(b[51991:51995], v.UnlockedCallsignIcons[2]) putInt(b[51995:51999], v.UnlockedCallsignIcons[3]) putInt(b[51999:52003], v.UnlockedCallsignIcons[4]) putInt(b[52003:52007], v.UnlockedCallsignIcons[5]) putInt(b[52007:52011], v.UnlockedCallsignIcons[6]) putInt(b[52011:52015], v.NewCallsignIcons[0]) putInt(b[52015:52019], v.NewCallsignIcons[1]) putInt(b[52019:52023], v.NewCallsignIcons[2]) putInt(b[52023:52027], v.NewCallsignIcons[3]) putInt(b[52027:52031], v.NewCallsignIcons[4]) putInt(b[52031:52035], v.NewCallsignIcons[5]) putInt(b[52035:52039], v.NewCallsignIcons[6]) putInt(b[52039:52043], v.UnlockedCommsIcons[0]) putInt(b[52043:52047], v.UnlockedCommsIcons[1]) putInt(b[52047:52051], v.UnlockedCommsIcons[2]) putInt(b[52051:52055], v.UnlockedCommsIcons[3]) putInt(b[52055:52059], v.UnlockedCommsIcons[4]) putInt(b[52059:52063], v.NewCommsIcons[0]) putInt(b[52063:52067], v.NewCommsIcons[1]) putInt(b[52067:52071], v.NewCommsIcons[2]) putInt(b[52071:52075], v.NewCommsIcons[3]) putInt(b[52075:52079], v.NewCommsIcons[4]) putInt(b[52079:52083], v.NewTitanExecutions) putInt(b[52083:52087], v.UnlockedTitanExecutions) if x, err := v.Challenges[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 0, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52087:52095], x) } if x, err := v.Challenges[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 1, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52095:52103], x) } if x, err := v.Challenges[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 2, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52103:52111], x) } if x, err := v.Challenges[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 3, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52111:52119], x) } if x, err := v.Challenges[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 4, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52119:52127], x) } if x, err := v.Challenges[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 5, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52127:52135], x) } if x, err := v.Challenges[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 6, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52135:52143], x) } if x, err := v.Challenges[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 7, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52143:52151], x) } if x, err := v.Challenges[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 8, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52151:52159], x) } if x, err := v.Challenges[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 9, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52159:52167], x) } if x, err := v.Challenges[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 10, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52167:52175], x) } if x, err := v.Challenges[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 11, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52175:52183], x) } if x, err := v.Challenges[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 12, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52183:52191], x) } if x, err := v.Challenges[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 13, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52191:52199], x) } if x, err := v.Challenges[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 14, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52199:52207], x) } if x, err := v.Challenges[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 15, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52207:52215], x) } if x, err := v.Challenges[16].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 16, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52215:52223], x) } if x, err := v.Challenges[17].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 17, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52223:52231], x) } if x, err := v.Challenges[18].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 18, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52231:52239], x) } if x, err := v.Challenges[19].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 19, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52239:52247], x) } if x, err := v.Challenges[20].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 20, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52247:52255], x) } if x, err := v.Challenges[21].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 21, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52255:52263], x) } if x, err := v.Challenges[22].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 22, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52263:52271], x) } if x, err := v.Challenges[23].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 23, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52271:52279], x) } if x, err := v.Challenges[24].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 24, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52279:52287], x) } if x, err := v.Challenges[25].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 25, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52287:52295], x) } if x, err := v.Challenges[26].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 26, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52295:52303], x) } if x, err := v.Challenges[27].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 27, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52303:52311], x) } if x, err := v.Challenges[28].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 28, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52311:52319], x) } if x, err := v.Challenges[29].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 29, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52319:52327], x) } if x, err := v.Challenges[30].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 30, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52327:52335], x) } if x, err := v.Challenges[31].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 31, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52335:52343], x) } if x, err := v.Challenges[32].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 32, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52343:52351], x) } if x, err := v.Challenges[33].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 33, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52351:52359], x) } if x, err := v.Challenges[34].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 34, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52359:52367], x) } if x, err := v.Challenges[35].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 35, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52367:52375], x) } if x, err := v.Challenges[36].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 36, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52375:52383], x) } if x, err := v.Challenges[37].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 37, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52383:52391], x) } if x, err := v.Challenges[38].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 38, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52391:52399], x) } if x, err := v.Challenges[39].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 39, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52399:52407], x) } if x, err := v.Challenges[40].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 40, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52407:52415], x) } if x, err := v.Challenges[41].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 41, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52415:52423], x) } if x, err := v.Challenges[42].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 42, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52423:52431], x) } if x, err := v.Challenges[43].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 43, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52431:52439], x) } if x, err := v.Challenges[44].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 44, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52439:52447], x) } if x, err := v.Challenges[45].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 45, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52447:52455], x) } if x, err := v.Challenges[46].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 46, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52455:52463], x) } if x, err := v.Challenges[47].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 47, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52463:52471], x) } if x, err := v.Challenges[48].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 48, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52471:52479], x) } if x, err := v.Challenges[49].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 49, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52479:52487], x) } if x, err := v.Challenges[50].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 50, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52487:52495], x) } if x, err := v.Challenges[51].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 51, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52495:52503], x) } if x, err := v.Challenges[52].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 52, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52503:52511], x) } if x, err := v.Challenges[53].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 53, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52511:52519], x) } if x, err := v.Challenges[54].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 54, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52519:52527], x) } if x, err := v.Challenges[55].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 55, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52527:52535], x) } if x, err := v.Challenges[56].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 56, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52535:52543], x) } if x, err := v.Challenges[57].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 57, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52543:52551], x) } if x, err := v.Challenges[58].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 58, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52551:52559], x) } if x, err := v.Challenges[59].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 59, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52559:52567], x) } if x, err := v.Challenges[60].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 60, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52567:52575], x) } if x, err := v.Challenges[61].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 61, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52575:52583], x) } if x, err := v.Challenges[62].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 62, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52583:52591], x) } if x, err := v.Challenges[63].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 63, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52591:52599], x) } if x, err := v.Challenges[64].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 64, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52599:52607], x) } if x, err := v.Challenges[65].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 65, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52607:52615], x) } if x, err := v.Challenges[66].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 66, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52615:52623], x) } if x, err := v.Challenges[67].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 67, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52623:52631], x) } if x, err := v.Challenges[68].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 68, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52631:52639], x) } if x, err := v.Challenges[69].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 69, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52639:52647], x) } if x, err := v.Challenges[70].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 70, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52647:52655], x) } if x, err := v.Challenges[71].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 71, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52655:52663], x) } if x, err := v.Challenges[72].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 72, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52663:52671], x) } if x, err := v.Challenges[73].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 73, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52671:52679], x) } if x, err := v.Challenges[74].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 74, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52679:52687], x) } if x, err := v.Challenges[75].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 75, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52687:52695], x) } if x, err := v.Challenges[76].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 76, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52695:52703], x) } if x, err := v.Challenges[77].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 77, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52703:52711], x) } if x, err := v.Challenges[78].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 78, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52711:52719], x) } if x, err := v.Challenges[79].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 79, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52719:52727], x) } if x, err := v.Challenges[80].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 80, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52727:52735], x) } if x, err := v.Challenges[81].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 81, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52735:52743], x) } if x, err := v.Challenges[82].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 82, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52743:52751], x) } if x, err := v.Challenges[83].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 83, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52751:52759], x) } if x, err := v.Challenges[84].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 84, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52759:52767], x) } if x, err := v.Challenges[85].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 85, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52767:52775], x) } if x, err := v.Challenges[86].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 86, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52775:52783], x) } if x, err := v.Challenges[87].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 87, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52783:52791], x) } if x, err := v.Challenges[88].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 88, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52791:52799], x) } if x, err := v.Challenges[89].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 89, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52799:52807], x) } if x, err := v.Challenges[90].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 90, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52807:52815], x) } if x, err := v.Challenges[91].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 91, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52815:52823], x) } if x, err := v.Challenges[92].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 92, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52823:52831], x) } if x, err := v.Challenges[93].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 93, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52831:52839], x) } if x, err := v.Challenges[94].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 94, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52839:52847], x) } if x, err := v.Challenges[95].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 95, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52847:52855], x) } if x, err := v.Challenges[96].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 96, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52855:52863], x) } if x, err := v.Challenges[97].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 97, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52863:52871], x) } if x, err := v.Challenges[98].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 98, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52871:52879], x) } if x, err := v.Challenges[99].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 99, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52879:52887], x) } if x, err := v.Challenges[100].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 100, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52887:52895], x) } if x, err := v.Challenges[101].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 101, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52895:52903], x) } if x, err := v.Challenges[102].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 102, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52903:52911], x) } if x, err := v.Challenges[103].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 103, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52911:52919], x) } if x, err := v.Challenges[104].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 104, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52919:52927], x) } if x, err := v.Challenges[105].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 105, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52927:52935], x) } if x, err := v.Challenges[106].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 106, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52935:52943], x) } if x, err := v.Challenges[107].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 107, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52943:52951], x) } if x, err := v.Challenges[108].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 108, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52951:52959], x) } if x, err := v.Challenges[109].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 109, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52959:52967], x) } if x, err := v.Challenges[110].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 110, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52967:52975], x) } if x, err := v.Challenges[111].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 111, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52975:52983], x) } if x, err := v.Challenges[112].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 112, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52983:52991], x) } if x, err := v.Challenges[113].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 113, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52991:52999], x) } if x, err := v.Challenges[114].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 114, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[52999:53007], x) } if x, err := v.Challenges[115].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 115, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53007:53015], x) } if x, err := v.Challenges[116].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 116, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53015:53023], x) } if x, err := v.Challenges[117].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 117, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53023:53031], x) } if x, err := v.Challenges[118].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 118, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53031:53039], x) } if x, err := v.Challenges[119].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 119, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53039:53047], x) } if x, err := v.Challenges[120].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 120, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53047:53055], x) } if x, err := v.Challenges[121].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 121, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53055:53063], x) } if x, err := v.Challenges[122].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 122, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53063:53071], x) } if x, err := v.Challenges[123].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 123, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53071:53079], x) } if x, err := v.Challenges[124].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 124, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53079:53087], x) } if x, err := v.Challenges[125].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 125, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53087:53095], x) } if x, err := v.Challenges[126].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 126, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53095:53103], x) } if x, err := v.Challenges[127].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 127, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53103:53111], x) } if x, err := v.Challenges[128].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 128, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53111:53119], x) } if x, err := v.Challenges[129].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 129, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53119:53127], x) } if x, err := v.Challenges[130].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 130, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53127:53135], x) } if x, err := v.Challenges[131].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 131, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53135:53143], x) } if x, err := v.Challenges[132].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 132, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53143:53151], x) } if x, err := v.Challenges[133].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 133, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53151:53159], x) } if x, err := v.Challenges[134].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 134, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53159:53167], x) } if x, err := v.Challenges[135].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 135, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53167:53175], x) } if x, err := v.Challenges[136].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 136, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53175:53183], x) } if x, err := v.Challenges[137].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 137, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53183:53191], x) } if x, err := v.Challenges[138].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 138, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53191:53199], x) } if x, err := v.Challenges[139].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 139, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53199:53207], x) } if x, err := v.Challenges[140].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 140, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53207:53215], x) } if x, err := v.Challenges[141].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 141, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53215:53223], x) } if x, err := v.Challenges[142].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 142, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53223:53231], x) } if x, err := v.Challenges[143].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 143, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53231:53239], x) } if x, err := v.Challenges[144].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 144, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53239:53247], x) } if x, err := v.Challenges[145].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 145, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53247:53255], x) } if x, err := v.Challenges[146].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 146, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53255:53263], x) } if x, err := v.Challenges[147].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 147, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53263:53271], x) } if x, err := v.Challenges[148].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 148, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53271:53279], x) } if x, err := v.Challenges[149].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 149, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53279:53287], x) } if x, err := v.Challenges[150].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 150, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53287:53295], x) } if x, err := v.Challenges[151].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 151, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53295:53303], x) } if x, err := v.Challenges[152].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 152, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53303:53311], x) } if x, err := v.Challenges[153].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 153, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53311:53319], x) } if x, err := v.Challenges[154].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 154, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53319:53327], x) } if x, err := v.Challenges[155].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 155, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53327:53335], x) } if x, err := v.Challenges[156].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 156, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53335:53343], x) } if x, err := v.Challenges[157].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 157, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53343:53351], x) } if x, err := v.Challenges[158].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 158, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53351:53359], x) } if x, err := v.Challenges[159].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 159, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53359:53367], x) } if x, err := v.Challenges[160].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 160, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53367:53375], x) } if x, err := v.Challenges[161].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 161, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53375:53383], x) } if x, err := v.Challenges[162].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 162, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53383:53391], x) } if x, err := v.Challenges[163].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 163, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53391:53399], x) } if x, err := v.Challenges[164].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 164, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53399:53407], x) } if x, err := v.Challenges[165].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 165, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53407:53415], x) } if x, err := v.Challenges[166].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 166, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53415:53423], x) } if x, err := v.Challenges[167].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 167, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53423:53431], x) } if x, err := v.Challenges[168].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 168, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53431:53439], x) } if x, err := v.Challenges[169].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 169, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53439:53447], x) } if x, err := v.Challenges[170].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 170, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53447:53455], x) } if x, err := v.Challenges[171].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 171, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53455:53463], x) } if x, err := v.Challenges[172].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 172, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53463:53471], x) } if x, err := v.Challenges[173].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 173, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53471:53479], x) } if x, err := v.Challenges[174].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 174, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53479:53487], x) } if x, err := v.Challenges[175].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 175, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53487:53495], x) } if x, err := v.Challenges[176].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "challenges", 176, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53495:53503], x) } if x, err := v.Dailychallenges[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "dailychallenges", 0, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53503:53511], x) } if x, err := v.Dailychallenges[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "dailychallenges", 1, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53511:53519], x) } if x, err := v.Dailychallenges[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "dailychallenges", 2, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53519:53527], x) } if x, err := v.Dailychallenges[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "dailychallenges", 3, err) } else if len(x) != 8 { panic("bug: invalid marshal struct size") } else { copy(b[53527:53535], x) } if x, err := v.ActiveDailyChallenges[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 0, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53535:53540], x) } if x, err := v.ActiveDailyChallenges[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 1, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53540:53545], x) } if x, err := v.ActiveDailyChallenges[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 2, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53545:53550], x) } if x, err := v.ActiveDailyChallenges[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 3, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53550:53555], x) } if x, err := v.ActiveDailyChallenges[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 4, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53555:53560], x) } if x, err := v.ActiveDailyChallenges[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 5, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53560:53565], x) } if x, err := v.ActiveDailyChallenges[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 6, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53565:53570], x) } if x, err := v.ActiveDailyChallenges[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 7, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53570:53575], x) } if x, err := v.ActiveDailyChallenges[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "pdata", Version, "activeDailyChallenges", 8, err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[53575:53580], x) } putInt(b[53580:53584], v.TrackedChallenges[0]) putInt(b[53584:53588], v.TrackedChallenges[1]) putInt(b[53588:53592], v.TrackedChallenges[2]) putInt(b[53592:53596], v.EOGTrackedChallenges[0]) putInt(b[53596:53600], v.EOGTrackedChallenges[1]) putInt(b[53600:53604], v.EOGTrackedChallenges[2]) if err := putString(b[53604:53668], v.TrackedChallengeRefs[0]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "trackedChallengeRefs", 0, err) } if err := putString(b[53668:53732], v.TrackedChallengeRefs[1]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "trackedChallengeRefs", 1, err) } if err := putString(b[53732:53796], v.TrackedChallengeRefs[2]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "trackedChallengeRefs", 2, err) } if err := putString(b[53796:53860], v.EOGTrackedChallengeRefs[0]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "EOGTrackedChallengeRefs", 0, err) } if err := putString(b[53860:53924], v.EOGTrackedChallengeRefs[1]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "EOGTrackedChallengeRefs", 1, err) } if err := putString(b[53924:53988], v.EOGTrackedChallengeRefs[2]); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q idx %d: %v", "pdata", Version, ErrInvalidSize, "EOGTrackedChallengeRefs", 2, err) } putInt(b[53988:53992], v.DailyChallengeDayIndex) putBool(b[53992:53993], v.NewDailyChallenges) putBool(b[53993:53994], v.IsPostGameScoreboardValid) if x, err := v.PostGameData.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "postGameData", err) } else if len(x) != 1644 { panic("bug: invalid marshal struct size") } else { copy(b[53994:55638], x) } putBool(b[55638:55639], v.IsFDPostGameScoreboardValid) if x, err := v.PostGameDataFD.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "postGameDataFD", err) } else if len(x) != 280 { panic("bug: invalid marshal struct size") } else { copy(b[55639:55919], x) } putInt(b[55919:55923], v.PreviousGooserProgress) putInt(b[55923:55927], v.MapHistory[0]) putInt(b[55927:55931], v.MapHistory[1]) putInt(b[55931:55935], v.MapHistory[2]) putInt(b[55935:55939], v.MapHistory[3]) putInt(b[55939:55943], v.MapHistory[4]) putInt(b[55943:55947], v.MapHistory[5]) putInt(b[55947:55951], v.MapHistory[6]) putInt(b[55951:55955], v.MapHistory[7]) putInt(b[55955:55959], v.MapHistory[8]) putInt(b[55959:55963], v.MapHistory[9]) putInt(b[55963:55967], v.MapHistory[10]) putInt(b[55967:55971], v.MapHistory[11]) putInt(b[55971:55975], v.MapHistory[12]) putInt(b[55975:55979], v.MapHistory[13]) putInt(b[55979:55983], v.MapHistory[14]) putInt(b[55983:55987], v.MapHistory[15]) putInt(b[55987:55991], v.MapHistory[16]) putInt(b[55991:55995], v.MapHistory[17]) putInt(b[55995:55999], v.MapHistory[18]) putInt(b[55999:56003], v.MapHistory[19]) putInt(b[56003:56007], v.MapHistory[20]) putInt(b[56007:56011], v.MapHistory[21]) putInt(b[56011:56015], v.MapHistory[22]) putInt(b[56015:56019], v.MapHistory[23]) putInt(b[56019:56023], v.ModeHistory[0]) putInt(b[56023:56027], v.ModeHistory[1]) putInt(b[56027:56031], v.ModeHistory[2]) putInt(b[56031:56035], v.ModeHistory[3]) putInt(b[56035:56039], v.ModeHistory[4]) putInt(b[56039:56043], v.ModeHistory[5]) putInt(b[56043:56047], v.ModeHistory[6]) putInt(b[56047:56051], v.ModeHistory[7]) putInt(b[56051:56055], v.ModeHistory[8]) putInt(b[56055:56059], v.ModeHistory[9]) if err := putString(b[56059:56091], v.LastPlaylist); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "pdata", Version, ErrInvalidSize, "lastPlaylist", err) } putInt(b[56091:56095], v.LastDailyMatchVictory) putInt(b[56095:56099], v.LastTimePlayed) putInt(b[56099:56103], v.LastTimeLoggedIn) putInt(b[56103:56107], v.AbandonCountForMode[0]) putInt(b[56107:56111], v.AbandonCountForMode[1]) putInt(b[56111:56115], v.AbandonCountForMode[2]) putInt(b[56115:56119], v.AbandonCountForMode[3]) putInt(b[56119:56123], v.AbandonCountForMode[4]) putInt(b[56123:56127], v.AbandonCountForMode[5]) putInt(b[56127:56131], v.AbandonCountForMode[6]) putInt(b[56131:56135], v.AbandonCountForMode[7]) putInt(b[56135:56139], v.AbandonCountForMode[8]) putInt(b[56139:56143], v.AbandonCountForMode[9]) putInt(b[56143:56147], v.AbandonCountForMode[10]) putInt(b[56147:56151], v.AbandonCountForMode[11]) putInt(b[56151:56155], v.AbandonCountForMode[12]) putInt(b[56155:56159], v.AbandonCountForMode[13]) putEnum(b[56159:56160], uint8(v.LastAbandonedMode)) putInt(b[56160:56164], v.LastAbandonTime) if x, err := v.Ranked.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "pdata", Version, "ranked", err) } else if len(x) != 5 { panic("bug: invalid marshal struct size") } else { copy(b[56164:56169], x) } b = append(b, v.ExtraData...) return b, nil } func (v *Pdata) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v Pdata) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v Pdata) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { if x := v.InitializedVersion; x != Version { return nil, fmt.Errorf("encode %q (v%d): %w: got %d", "pdata", Version, ErrUnsupportedVersion, x) } return pdataMarshalJSONStruct(v, filter) } type ActiveDailyChallenge struct { Ref Dailychallenge `pdef:"ref"` Day int32 `pdef:"day"` } var _ encoding.BinaryUnmarshaler = (*ActiveDailyChallenge)(nil) var _ encoding.BinaryMarshaler = ActiveDailyChallenge{} var _ json.Unmarshaler = (*ActiveDailyChallenge)(nil) var _ json.Marshaler = ActiveDailyChallenge{} func (v *ActiveDailyChallenge) UnmarshalBinary(b []byte) error { if len(b) != 5 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "activeDailyChallenge", Version, ErrInvalidSize, 5, len(b)) } v.Ref = Dailychallenge(getEnum(b[0:1])) v.Day = getInt(b[1:5]) return nil } func (v ActiveDailyChallenge) MarshalBinary() ([]byte, error) { b := make([]byte, 5) putEnum(b[0:1], uint8(v.Ref)) putInt(b[1:5], v.Day) return b, nil } func (v *ActiveDailyChallenge) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v ActiveDailyChallenge) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v ActiveDailyChallenge) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type EChallenge struct { Progress float32 `pdef:"progress"` PreviousProgress float32 `pdef:"previousProgress"` } var _ encoding.BinaryUnmarshaler = (*EChallenge)(nil) var _ encoding.BinaryMarshaler = EChallenge{} var _ json.Unmarshaler = (*EChallenge)(nil) var _ json.Marshaler = EChallenge{} func (v *EChallenge) UnmarshalBinary(b []byte) error { if len(b) != 8 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "eChallenge", Version, ErrInvalidSize, 8, len(b)) } v.Progress = getFloat(b[0:4]) v.PreviousProgress = getFloat(b[4:8]) return nil } func (v EChallenge) MarshalBinary() ([]byte, error) { b := make([]byte, 8) putFloat(b[0:4], v.Progress) putFloat(b[4:8], v.PreviousProgress) return b, nil } func (v *EChallenge) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v EChallenge) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v EChallenge) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type EFDPostGameData struct { GameMode int32 `pdef:"gameMode"` Map int32 `pdef:"map"` MyIndex int32 `pdef:"myIndex"` NumPlayers int32 `pdef:"numPlayers"` Players [4]EFDPostGamePlayer `pdef:"players"` } var _ encoding.BinaryUnmarshaler = (*EFDPostGameData)(nil) var _ encoding.BinaryMarshaler = EFDPostGameData{} var _ json.Unmarshaler = (*EFDPostGameData)(nil) var _ json.Marshaler = EFDPostGameData{} func (v *EFDPostGameData) UnmarshalBinary(b []byte) error { if len(b) != 280 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "eFDPostGameData", Version, ErrInvalidSize, 280, len(b)) } v.GameMode = getInt(b[0:4]) v.Map = getInt(b[4:8]) v.MyIndex = getInt(b[8:12]) v.NumPlayers = getInt(b[12:16]) must(v.Players[0].UnmarshalBinary(b[16:82])) must(v.Players[1].UnmarshalBinary(b[82:148])) must(v.Players[2].UnmarshalBinary(b[148:214])) must(v.Players[3].UnmarshalBinary(b[214:280])) return nil } func (v EFDPostGameData) MarshalBinary() ([]byte, error) { b := make([]byte, 280) putInt(b[0:4], v.GameMode) putInt(b[4:8], v.Map) putInt(b[8:12], v.MyIndex) putInt(b[12:16], v.NumPlayers) if x, err := v.Players[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "eFDPostGameData", Version, "players", 0, err) } else if len(x) != 66 { panic("bug: invalid marshal struct size") } else { copy(b[16:82], x) } if x, err := v.Players[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "eFDPostGameData", Version, "players", 1, err) } else if len(x) != 66 { panic("bug: invalid marshal struct size") } else { copy(b[82:148], x) } if x, err := v.Players[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "eFDPostGameData", Version, "players", 2, err) } else if len(x) != 66 { panic("bug: invalid marshal struct size") } else { copy(b[148:214], x) } if x, err := v.Players[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "eFDPostGameData", Version, "players", 3, err) } else if len(x) != 66 { panic("bug: invalid marshal struct size") } else { copy(b[214:280], x) } return b, nil } func (v *EFDPostGameData) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v EFDPostGameData) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v EFDPostGameData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type EFDPostGamePlayer struct { Name string `pdef:"name"` Xuid string `pdef:"xuid"` AwardId int32 `pdef:"awardId"` AwardValue float32 `pdef:"awardValue"` SuitIndex int32 `pdef:"suitIndex"` } var _ encoding.BinaryUnmarshaler = (*EFDPostGamePlayer)(nil) var _ encoding.BinaryMarshaler = EFDPostGamePlayer{} var _ json.Unmarshaler = (*EFDPostGamePlayer)(nil) var _ json.Marshaler = EFDPostGamePlayer{} func (v *EFDPostGamePlayer) UnmarshalBinary(b []byte) error { if len(b) != 66 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "eFDPostGamePlayer", Version, ErrInvalidSize, 66, len(b)) } v.Name = getString(b[0:32]) v.Xuid = getString(b[32:54]) v.AwardId = getInt(b[54:58]) v.AwardValue = getFloat(b[58:62]) v.SuitIndex = getInt(b[62:66]) return nil } func (v EFDPostGamePlayer) MarshalBinary() ([]byte, error) { b := make([]byte, 66) if err := putString(b[0:32], v.Name); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "eFDPostGamePlayer", Version, ErrInvalidSize, "name", err) } if err := putString(b[32:54], v.Xuid); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "eFDPostGamePlayer", Version, ErrInvalidSize, "xuid", err) } putInt(b[54:58], v.AwardId) putFloat(b[58:62], v.AwardValue) putInt(b[62:66], v.SuitIndex) return b, nil } func (v *EFDPostGamePlayer) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v EFDPostGamePlayer) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v EFDPostGamePlayer) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type EPostGameData struct { GameMode int32 `pdef:"gameMode"` Map int32 `pdef:"map"` MyXuid string `pdef:"myXuid"` MyTeam int32 `pdef:"myTeam"` MaxTeamSize int32 `pdef:"maxTeamSize"` FactionIMC Faction `pdef:"factionIMC"` FactionMCOR Faction `pdef:"factionMCOR"` ScoreIMC int32 `pdef:"scoreIMC"` ScoreMCOR int32 `pdef:"scoreMCOR"` Teams bool `pdef:"teams"` PrivateMatch bool `pdef:"privateMatch"` Ranked bool `pdef:"ranked"` HadMatchLossProtection bool `pdef:"hadMatchLossProtection"` ChallengeUnlocks [6]RecentUnlock `pdef:"challengeUnlocks"` Players [16]EPostGamePlayer `pdef:"players"` } var _ encoding.BinaryUnmarshaler = (*EPostGameData)(nil) var _ encoding.BinaryMarshaler = EPostGameData{} var _ json.Unmarshaler = (*EPostGameData)(nil) var _ json.Marshaler = EPostGameData{} func (v *EPostGameData) UnmarshalBinary(b []byte) error { if len(b) != 1644 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "ePostGameData", Version, ErrInvalidSize, 1644, len(b)) } v.GameMode = getInt(b[0:4]) v.Map = getInt(b[4:8]) v.MyXuid = getString(b[8:30]) v.MyTeam = getInt(b[30:34]) v.MaxTeamSize = getInt(b[34:38]) v.FactionIMC = Faction(getEnum(b[38:39])) v.FactionMCOR = Faction(getEnum(b[39:40])) v.ScoreIMC = getInt(b[40:44]) v.ScoreMCOR = getInt(b[44:48]) v.Teams = getBool(b[48:49]) v.PrivateMatch = getBool(b[49:50]) v.Ranked = getBool(b[50:51]) v.HadMatchLossProtection = getBool(b[51:52]) must(v.ChallengeUnlocks[0].UnmarshalBinary(b[52:64])) must(v.ChallengeUnlocks[1].UnmarshalBinary(b[64:76])) must(v.ChallengeUnlocks[2].UnmarshalBinary(b[76:88])) must(v.ChallengeUnlocks[3].UnmarshalBinary(b[88:100])) must(v.ChallengeUnlocks[4].UnmarshalBinary(b[100:112])) must(v.ChallengeUnlocks[5].UnmarshalBinary(b[112:124])) must(v.Players[0].UnmarshalBinary(b[124:219])) must(v.Players[1].UnmarshalBinary(b[219:314])) must(v.Players[2].UnmarshalBinary(b[314:409])) must(v.Players[3].UnmarshalBinary(b[409:504])) must(v.Players[4].UnmarshalBinary(b[504:599])) must(v.Players[5].UnmarshalBinary(b[599:694])) must(v.Players[6].UnmarshalBinary(b[694:789])) must(v.Players[7].UnmarshalBinary(b[789:884])) must(v.Players[8].UnmarshalBinary(b[884:979])) must(v.Players[9].UnmarshalBinary(b[979:1074])) must(v.Players[10].UnmarshalBinary(b[1074:1169])) must(v.Players[11].UnmarshalBinary(b[1169:1264])) must(v.Players[12].UnmarshalBinary(b[1264:1359])) must(v.Players[13].UnmarshalBinary(b[1359:1454])) must(v.Players[14].UnmarshalBinary(b[1454:1549])) must(v.Players[15].UnmarshalBinary(b[1549:1644])) return nil } func (v EPostGameData) MarshalBinary() ([]byte, error) { b := make([]byte, 1644) putInt(b[0:4], v.GameMode) putInt(b[4:8], v.Map) if err := putString(b[8:30], v.MyXuid); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "ePostGameData", Version, ErrInvalidSize, "myXuid", err) } putInt(b[30:34], v.MyTeam) putInt(b[34:38], v.MaxTeamSize) putEnum(b[38:39], uint8(v.FactionIMC)) putEnum(b[39:40], uint8(v.FactionMCOR)) putInt(b[40:44], v.ScoreIMC) putInt(b[44:48], v.ScoreMCOR) putBool(b[48:49], v.Teams) putBool(b[49:50], v.PrivateMatch) putBool(b[50:51], v.Ranked) putBool(b[51:52], v.HadMatchLossProtection) if x, err := v.ChallengeUnlocks[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 0, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[52:64], x) } if x, err := v.ChallengeUnlocks[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 1, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[64:76], x) } if x, err := v.ChallengeUnlocks[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 2, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[76:88], x) } if x, err := v.ChallengeUnlocks[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 3, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[88:100], x) } if x, err := v.ChallengeUnlocks[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 4, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[100:112], x) } if x, err := v.ChallengeUnlocks[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "challengeUnlocks", 5, err) } else if len(x) != 12 { panic("bug: invalid marshal struct size") } else { copy(b[112:124], x) } if x, err := v.Players[0].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 0, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[124:219], x) } if x, err := v.Players[1].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 1, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[219:314], x) } if x, err := v.Players[2].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 2, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[314:409], x) } if x, err := v.Players[3].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 3, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[409:504], x) } if x, err := v.Players[4].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 4, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[504:599], x) } if x, err := v.Players[5].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 5, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[599:694], x) } if x, err := v.Players[6].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 6, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[694:789], x) } if x, err := v.Players[7].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 7, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[789:884], x) } if x, err := v.Players[8].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 8, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[884:979], x) } if x, err := v.Players[9].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 9, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[979:1074], x) } if x, err := v.Players[10].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 10, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1074:1169], x) } if x, err := v.Players[11].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 11, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1169:1264], x) } if x, err := v.Players[12].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 12, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1264:1359], x) } if x, err := v.Players[13].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 13, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1359:1454], x) } if x, err := v.Players[14].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 14, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1454:1549], x) } if x, err := v.Players[15].MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q idx %d: %w", "ePostGameData", Version, "players", 15, err) } else if len(x) != 95 { panic("bug: invalid marshal struct size") } else { copy(b[1549:1644], x) } return b, nil } func (v *EPostGameData) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v EPostGameData) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v EPostGameData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type EPostGamePlayer struct { Name string `pdef:"name"` Xuid string `pdef:"xuid"` Level int32 `pdef:"level"` Gen int32 `pdef:"gen"` Team int32 `pdef:"team"` Scores [4]int32 `pdef:"scores"` PlayingRanked bool `pdef:"playingRanked"` Rank int32 `pdef:"rank"` CallsignIconIndex int32 `pdef:"callsignIconIndex"` MatchPerformance float32 `pdef:"matchPerformance"` } var _ encoding.BinaryUnmarshaler = (*EPostGamePlayer)(nil) var _ encoding.BinaryMarshaler = EPostGamePlayer{} var _ json.Unmarshaler = (*EPostGamePlayer)(nil) var _ json.Marshaler = EPostGamePlayer{} func (v *EPostGamePlayer) UnmarshalBinary(b []byte) error { if len(b) != 95 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "ePostGamePlayer", Version, ErrInvalidSize, 95, len(b)) } v.Name = getString(b[0:32]) v.Xuid = getString(b[32:54]) v.Level = getInt(b[54:58]) v.Gen = getInt(b[58:62]) v.Team = getInt(b[62:66]) v.Scores[0] = getInt(b[66:70]) v.Scores[1] = getInt(b[70:74]) v.Scores[2] = getInt(b[74:78]) v.Scores[3] = getInt(b[78:82]) v.PlayingRanked = getBool(b[82:83]) v.Rank = getInt(b[83:87]) v.CallsignIconIndex = getInt(b[87:91]) v.MatchPerformance = getFloat(b[91:95]) return nil } func (v EPostGamePlayer) MarshalBinary() ([]byte, error) { b := make([]byte, 95) if err := putString(b[0:32], v.Name); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "ePostGamePlayer", Version, ErrInvalidSize, "name", err) } if err := putString(b[32:54], v.Xuid); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "ePostGamePlayer", Version, ErrInvalidSize, "xuid", err) } putInt(b[54:58], v.Level) putInt(b[58:62], v.Gen) putInt(b[62:66], v.Team) putInt(b[66:70], v.Scores[0]) putInt(b[70:74], v.Scores[1]) putInt(b[74:78], v.Scores[2]) putInt(b[78:82], v.Scores[3]) putBool(b[82:83], v.PlayingRanked) putInt(b[83:87], v.Rank) putInt(b[87:91], v.CallsignIconIndex) putFloat(b[91:95], v.MatchPerformance) return b, nil } func (v *EPostGamePlayer) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v EPostGamePlayer) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v EPostGamePlayer) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type PilotLoadout struct { Name string `pdef:"name"` Suit PilotSuit `pdef:"suit"` Race PilotRace `pdef:"race"` Execution PilotExecution `pdef:"execution"` Primary LoadoutWeaponsAndAbilities `pdef:"primary"` PrimaryAttachment PilotMod `pdef:"primaryAttachment"` PrimaryMod1 PilotMod `pdef:"primaryMod1"` PrimaryMod2 PilotMod `pdef:"primaryMod2"` PrimaryMod3 PilotMod `pdef:"primaryMod3"` Secondary LoadoutWeaponsAndAbilities `pdef:"secondary"` SecondaryMod1 PilotMod `pdef:"secondaryMod1"` SecondaryMod2 PilotMod `pdef:"secondaryMod2"` SecondaryMod3 PilotMod `pdef:"secondaryMod3"` Weapon3 LoadoutWeaponsAndAbilities `pdef:"weapon3"` Weapon3Mod1 PilotMod `pdef:"weapon3Mod1"` Weapon3Mod2 PilotMod `pdef:"weapon3Mod2"` Weapon3Mod3 PilotMod `pdef:"weapon3Mod3"` Ordnance LoadoutWeaponsAndAbilities `pdef:"ordnance"` Passive1 PilotPassive `pdef:"passive1"` Passive2 PilotPassive `pdef:"passive2"` SkinIndex int32 `pdef:"skinIndex"` CamoIndex int32 `pdef:"camoIndex"` PrimarySkinIndex int32 `pdef:"primarySkinIndex"` PrimaryCamoIndex int32 `pdef:"primaryCamoIndex"` SecondarySkinIndex int32 `pdef:"secondarySkinIndex"` SecondaryCamoIndex int32 `pdef:"secondaryCamoIndex"` Weapon3SkinIndex int32 `pdef:"weapon3SkinIndex"` Weapon3CamoIndex int32 `pdef:"weapon3CamoIndex"` } var _ encoding.BinaryUnmarshaler = (*PilotLoadout)(nil) var _ encoding.BinaryMarshaler = PilotLoadout{} var _ json.Unmarshaler = (*PilotLoadout)(nil) var _ json.Marshaler = PilotLoadout{} func (v *PilotLoadout) UnmarshalBinary(b []byte) error { if len(b) != 93 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "pilotLoadout", Version, ErrInvalidSize, 93, len(b)) } v.Name = getString(b[0:42]) v.Suit = PilotSuit(getEnum(b[42:43])) v.Race = PilotRace(getEnum(b[43:44])) v.Execution = PilotExecution(getEnum(b[44:45])) v.Primary = LoadoutWeaponsAndAbilities(getEnum(b[45:46])) v.PrimaryAttachment = PilotMod(getEnum(b[46:47])) v.PrimaryMod1 = PilotMod(getEnum(b[47:48])) v.PrimaryMod2 = PilotMod(getEnum(b[48:49])) v.PrimaryMod3 = PilotMod(getEnum(b[49:50])) v.Secondary = LoadoutWeaponsAndAbilities(getEnum(b[50:51])) v.SecondaryMod1 = PilotMod(getEnum(b[51:52])) v.SecondaryMod2 = PilotMod(getEnum(b[52:53])) v.SecondaryMod3 = PilotMod(getEnum(b[53:54])) v.Weapon3 = LoadoutWeaponsAndAbilities(getEnum(b[54:55])) v.Weapon3Mod1 = PilotMod(getEnum(b[55:56])) v.Weapon3Mod2 = PilotMod(getEnum(b[56:57])) v.Weapon3Mod3 = PilotMod(getEnum(b[57:58])) v.Ordnance = LoadoutWeaponsAndAbilities(getEnum(b[58:59])) v.Passive1 = PilotPassive(getEnum(b[59:60])) v.Passive2 = PilotPassive(getEnum(b[60:61])) v.SkinIndex = getInt(b[61:65]) v.CamoIndex = getInt(b[65:69]) v.PrimarySkinIndex = getInt(b[69:73]) v.PrimaryCamoIndex = getInt(b[73:77]) v.SecondarySkinIndex = getInt(b[77:81]) v.SecondaryCamoIndex = getInt(b[81:85]) v.Weapon3SkinIndex = getInt(b[85:89]) v.Weapon3CamoIndex = getInt(b[89:93]) return nil } func (v PilotLoadout) MarshalBinary() ([]byte, error) { b := make([]byte, 93) if err := putString(b[0:42], v.Name); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "pilotLoadout", Version, ErrInvalidSize, "name", err) } putEnum(b[42:43], uint8(v.Suit)) putEnum(b[43:44], uint8(v.Race)) putEnum(b[44:45], uint8(v.Execution)) putEnum(b[45:46], uint8(v.Primary)) putEnum(b[46:47], uint8(v.PrimaryAttachment)) putEnum(b[47:48], uint8(v.PrimaryMod1)) putEnum(b[48:49], uint8(v.PrimaryMod2)) putEnum(b[49:50], uint8(v.PrimaryMod3)) putEnum(b[50:51], uint8(v.Secondary)) putEnum(b[51:52], uint8(v.SecondaryMod1)) putEnum(b[52:53], uint8(v.SecondaryMod2)) putEnum(b[53:54], uint8(v.SecondaryMod3)) putEnum(b[54:55], uint8(v.Weapon3)) putEnum(b[55:56], uint8(v.Weapon3Mod1)) putEnum(b[56:57], uint8(v.Weapon3Mod2)) putEnum(b[57:58], uint8(v.Weapon3Mod3)) putEnum(b[58:59], uint8(v.Ordnance)) putEnum(b[59:60], uint8(v.Passive1)) putEnum(b[60:61], uint8(v.Passive2)) putInt(b[61:65], v.SkinIndex) putInt(b[65:69], v.CamoIndex) putInt(b[69:73], v.PrimarySkinIndex) putInt(b[73:77], v.PrimaryCamoIndex) putInt(b[77:81], v.SecondarySkinIndex) putInt(b[81:85], v.SecondaryCamoIndex) putInt(b[85:89], v.Weapon3SkinIndex) putInt(b[89:93], v.Weapon3CamoIndex) return b, nil } func (v *PilotLoadout) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v PilotLoadout) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v PilotLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type PveData struct { Version int32 `pdef:"version"` Currency int32 `pdef:"currency"` CurrencyInLatestMatch int32 `pdef:"currencyInLatestMatch"` TacticalUnlocks [6]int32 `pdef:"tacticalUnlocks"` FeathersForMap [MapsCount]int32 `pdef:"feathersForMap"` } var _ encoding.BinaryUnmarshaler = (*PveData)(nil) var _ encoding.BinaryMarshaler = PveData{} var _ json.Unmarshaler = (*PveData)(nil) var _ json.Marshaler = PveData{} func (v *PveData) UnmarshalBinary(b []byte) error { if len(b) != 136 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "pveData", Version, ErrInvalidSize, 136, len(b)) } v.Version = getInt(b[0:4]) v.Currency = getInt(b[4:8]) v.CurrencyInLatestMatch = getInt(b[8:12]) v.TacticalUnlocks[0] = getInt(b[12:16]) v.TacticalUnlocks[1] = getInt(b[16:20]) v.TacticalUnlocks[2] = getInt(b[20:24]) v.TacticalUnlocks[3] = getInt(b[24:28]) v.TacticalUnlocks[4] = getInt(b[28:32]) v.TacticalUnlocks[5] = getInt(b[32:36]) v.FeathersForMap[0] = getInt(b[36:40]) v.FeathersForMap[1] = getInt(b[40:44]) v.FeathersForMap[2] = getInt(b[44:48]) v.FeathersForMap[3] = getInt(b[48:52]) v.FeathersForMap[4] = getInt(b[52:56]) v.FeathersForMap[5] = getInt(b[56:60]) v.FeathersForMap[6] = getInt(b[60:64]) v.FeathersForMap[7] = getInt(b[64:68]) v.FeathersForMap[8] = getInt(b[68:72]) v.FeathersForMap[9] = getInt(b[72:76]) v.FeathersForMap[10] = getInt(b[76:80]) v.FeathersForMap[11] = getInt(b[80:84]) v.FeathersForMap[12] = getInt(b[84:88]) v.FeathersForMap[13] = getInt(b[88:92]) v.FeathersForMap[14] = getInt(b[92:96]) v.FeathersForMap[15] = getInt(b[96:100]) v.FeathersForMap[16] = getInt(b[100:104]) v.FeathersForMap[17] = getInt(b[104:108]) v.FeathersForMap[18] = getInt(b[108:112]) v.FeathersForMap[19] = getInt(b[112:116]) v.FeathersForMap[20] = getInt(b[116:120]) v.FeathersForMap[21] = getInt(b[120:124]) v.FeathersForMap[22] = getInt(b[124:128]) v.FeathersForMap[23] = getInt(b[128:132]) v.FeathersForMap[24] = getInt(b[132:136]) return nil } func (v PveData) MarshalBinary() ([]byte, error) { b := make([]byte, 136) putInt(b[0:4], v.Version) putInt(b[4:8], v.Currency) putInt(b[8:12], v.CurrencyInLatestMatch) putInt(b[12:16], v.TacticalUnlocks[0]) putInt(b[16:20], v.TacticalUnlocks[1]) putInt(b[20:24], v.TacticalUnlocks[2]) putInt(b[24:28], v.TacticalUnlocks[3]) putInt(b[28:32], v.TacticalUnlocks[4]) putInt(b[32:36], v.TacticalUnlocks[5]) putInt(b[36:40], v.FeathersForMap[0]) putInt(b[40:44], v.FeathersForMap[1]) putInt(b[44:48], v.FeathersForMap[2]) putInt(b[48:52], v.FeathersForMap[3]) putInt(b[52:56], v.FeathersForMap[4]) putInt(b[56:60], v.FeathersForMap[5]) putInt(b[60:64], v.FeathersForMap[6]) putInt(b[64:68], v.FeathersForMap[7]) putInt(b[68:72], v.FeathersForMap[8]) putInt(b[72:76], v.FeathersForMap[9]) putInt(b[76:80], v.FeathersForMap[10]) putInt(b[80:84], v.FeathersForMap[11]) putInt(b[84:88], v.FeathersForMap[12]) putInt(b[88:92], v.FeathersForMap[13]) putInt(b[92:96], v.FeathersForMap[14]) putInt(b[96:100], v.FeathersForMap[15]) putInt(b[100:104], v.FeathersForMap[16]) putInt(b[104:108], v.FeathersForMap[17]) putInt(b[108:112], v.FeathersForMap[18]) putInt(b[112:116], v.FeathersForMap[19]) putInt(b[116:120], v.FeathersForMap[20]) putInt(b[120:124], v.FeathersForMap[21]) putInt(b[124:128], v.FeathersForMap[22]) putInt(b[128:132], v.FeathersForMap[23]) putInt(b[132:136], v.FeathersForMap[24]) return b, nil } func (v *PveData) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v PveData) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v PveData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type RecentUnlock struct { RefGuid int32 `pdef:"refGuid"` ParentRefGuid int32 `pdef:"parentRefGuid"` Count int32 `pdef:"count"` } var _ encoding.BinaryUnmarshaler = (*RecentUnlock)(nil) var _ encoding.BinaryMarshaler = RecentUnlock{} var _ json.Unmarshaler = (*RecentUnlock)(nil) var _ json.Marshaler = RecentUnlock{} func (v *RecentUnlock) UnmarshalBinary(b []byte) error { if len(b) != 12 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "recentUnlock", Version, ErrInvalidSize, 12, len(b)) } v.RefGuid = getInt(b[0:4]) v.ParentRefGuid = getInt(b[4:8]) v.Count = getInt(b[8:12]) return nil } func (v RecentUnlock) MarshalBinary() ([]byte, error) { b := make([]byte, 12) putInt(b[0:4], v.RefGuid) putInt(b[4:8], v.ParentRefGuid) putInt(b[8:12], v.Count) return b, nil } func (v *RecentUnlock) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v RecentUnlock) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v RecentUnlock) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type DeathStats struct { Total int32 `pdef:"total"` TotalPVP int32 `pdef:"totalPVP"` AsPilot int32 `pdef:"asPilot"` AsTitan [TitanClassesCount]int32 `pdef:"asTitan"` ByPilots int32 `pdef:"byPilots"` BySpectres int32 `pdef:"bySpectres"` ByGrunts int32 `pdef:"byGrunts"` ByTitans [TitanClassesCount]int32 `pdef:"byTitans"` ByNPCTitans [TitanClassesCount]int32 `pdef:"byNPCTitans"` Suicides int32 `pdef:"suicides"` WhileEjecting int32 `pdef:"whileEjecting"` } var _ encoding.BinaryUnmarshaler = (*DeathStats)(nil) var _ encoding.BinaryMarshaler = DeathStats{} var _ json.Unmarshaler = (*DeathStats)(nil) var _ json.Marshaler = DeathStats{} func (v *DeathStats) UnmarshalBinary(b []byte) error { if len(b) != 116 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sDeathStats", Version, ErrInvalidSize, 116, len(b)) } v.Total = getInt(b[0:4]) v.TotalPVP = getInt(b[4:8]) v.AsPilot = getInt(b[8:12]) v.AsTitan[0] = getInt(b[12:16]) v.AsTitan[1] = getInt(b[16:20]) v.AsTitan[2] = getInt(b[20:24]) v.AsTitan[3] = getInt(b[24:28]) v.AsTitan[4] = getInt(b[28:32]) v.AsTitan[5] = getInt(b[32:36]) v.AsTitan[6] = getInt(b[36:40]) v.ByPilots = getInt(b[40:44]) v.BySpectres = getInt(b[44:48]) v.ByGrunts = getInt(b[48:52]) v.ByTitans[0] = getInt(b[52:56]) v.ByTitans[1] = getInt(b[56:60]) v.ByTitans[2] = getInt(b[60:64]) v.ByTitans[3] = getInt(b[64:68]) v.ByTitans[4] = getInt(b[68:72]) v.ByTitans[5] = getInt(b[72:76]) v.ByTitans[6] = getInt(b[76:80]) v.ByNPCTitans[0] = getInt(b[80:84]) v.ByNPCTitans[1] = getInt(b[84:88]) v.ByNPCTitans[2] = getInt(b[88:92]) v.ByNPCTitans[3] = getInt(b[92:96]) v.ByNPCTitans[4] = getInt(b[96:100]) v.ByNPCTitans[5] = getInt(b[100:104]) v.ByNPCTitans[6] = getInt(b[104:108]) v.Suicides = getInt(b[108:112]) v.WhileEjecting = getInt(b[112:116]) return nil } func (v DeathStats) MarshalBinary() ([]byte, error) { b := make([]byte, 116) putInt(b[0:4], v.Total) putInt(b[4:8], v.TotalPVP) putInt(b[8:12], v.AsPilot) putInt(b[12:16], v.AsTitan[0]) putInt(b[16:20], v.AsTitan[1]) putInt(b[20:24], v.AsTitan[2]) putInt(b[24:28], v.AsTitan[3]) putInt(b[28:32], v.AsTitan[4]) putInt(b[32:36], v.AsTitan[5]) putInt(b[36:40], v.AsTitan[6]) putInt(b[40:44], v.ByPilots) putInt(b[44:48], v.BySpectres) putInt(b[48:52], v.ByGrunts) putInt(b[52:56], v.ByTitans[0]) putInt(b[56:60], v.ByTitans[1]) putInt(b[60:64], v.ByTitans[2]) putInt(b[64:68], v.ByTitans[3]) putInt(b[68:72], v.ByTitans[4]) putInt(b[72:76], v.ByTitans[5]) putInt(b[76:80], v.ByTitans[6]) putInt(b[80:84], v.ByNPCTitans[0]) putInt(b[84:88], v.ByNPCTitans[1]) putInt(b[88:92], v.ByNPCTitans[2]) putInt(b[92:96], v.ByNPCTitans[3]) putInt(b[96:100], v.ByNPCTitans[4]) putInt(b[100:104], v.ByNPCTitans[5]) putInt(b[104:108], v.ByNPCTitans[6]) putInt(b[108:112], v.Suicides) putInt(b[112:116], v.WhileEjecting) return b, nil } func (v *DeathStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v DeathStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v DeathStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type FDStats struct { ArcMinesPlaced int32 `pdef:"arcMinesPlaced"` TurretsPlaced int32 `pdef:"turretsPlaced"` Rodeos int32 `pdef:"rodeos"` RodeoNukes int32 `pdef:"rodeoNukes"` ArcMineZaps int32 `pdef:"arcMineZaps"` TurretKills int32 `pdef:"turretKills"` HarvesterBoosts int32 `pdef:"harvesterBoosts"` WavesComplete int32 `pdef:"wavesComplete"` EasyWins int32 `pdef:"easyWins"` NormalWins int32 `pdef:"normalWins"` HardWins int32 `pdef:"hardWins"` MasterWins int32 `pdef:"masterWins"` InsaneWins int32 `pdef:"insaneWins"` HighestTitanFDLevel int32 `pdef:"highestTitanFDLevel"` } var _ encoding.BinaryUnmarshaler = (*FDStats)(nil) var _ encoding.BinaryMarshaler = FDStats{} var _ json.Unmarshaler = (*FDStats)(nil) var _ json.Marshaler = FDStats{} func (v *FDStats) UnmarshalBinary(b []byte) error { if len(b) != 56 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sFDStats", Version, ErrInvalidSize, 56, len(b)) } v.ArcMinesPlaced = getInt(b[0:4]) v.TurretsPlaced = getInt(b[4:8]) v.Rodeos = getInt(b[8:12]) v.RodeoNukes = getInt(b[12:16]) v.ArcMineZaps = getInt(b[16:20]) v.TurretKills = getInt(b[20:24]) v.HarvesterBoosts = getInt(b[24:28]) v.WavesComplete = getInt(b[28:32]) v.EasyWins = getInt(b[32:36]) v.NormalWins = getInt(b[36:40]) v.HardWins = getInt(b[40:44]) v.MasterWins = getInt(b[44:48]) v.InsaneWins = getInt(b[48:52]) v.HighestTitanFDLevel = getInt(b[52:56]) return nil } func (v FDStats) MarshalBinary() ([]byte, error) { b := make([]byte, 56) putInt(b[0:4], v.ArcMinesPlaced) putInt(b[4:8], v.TurretsPlaced) putInt(b[8:12], v.Rodeos) putInt(b[12:16], v.RodeoNukes) putInt(b[16:20], v.ArcMineZaps) putInt(b[20:24], v.TurretKills) putInt(b[24:28], v.HarvesterBoosts) putInt(b[28:32], v.WavesComplete) putInt(b[32:36], v.EasyWins) putInt(b[36:40], v.NormalWins) putInt(b[40:44], v.HardWins) putInt(b[44:48], v.MasterWins) putInt(b[48:52], v.InsaneWins) putInt(b[52:56], v.HighestTitanFDLevel) return b, nil } func (v *FDStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v FDStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v FDStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type GameStats struct { ModesPlayed [GameModesCount]int32 `pdef:"modesPlayed"` PreviousModesPlayed [GameModesCount]int32 `pdef:"previousModesPlayed"` ModesWon [GameModesCount]int32 `pdef:"modesWon"` Mvp_total int32 `pdef:"mvp_total"` GamesCompletedTotal int32 `pdef:"gamesCompletedTotal"` GamesWonTotal int32 `pdef:"gamesWonTotal"` GamesWonAsIMC int32 `pdef:"gamesWonAsIMC"` GamesWonAsMilitia int32 `pdef:"gamesWonAsMilitia"` GamesCompletedAsIMC int32 `pdef:"gamesCompletedAsIMC"` GamesCompletedAsMilitia int32 `pdef:"gamesCompletedAsMilitia"` PvpKills [GameModesCount]int32 `pdef:"pvpKills"` TimesKillDeathRatio2to1 [GameModesCount]int32 `pdef:"timesKillDeathRatio2to1"` TimesKillDeathRatio2to1_pvp [GameModesCount]int32 `pdef:"timesKillDeathRatio2to1_pvp"` TimesScored100AttritionPoints_total int32 `pdef:"timesScored100AttritionPoints_total"` } var _ encoding.BinaryUnmarshaler = (*GameStats)(nil) var _ encoding.BinaryMarshaler = GameStats{} var _ json.Unmarshaler = (*GameStats)(nil) var _ json.Marshaler = GameStats{} func (v *GameStats) UnmarshalBinary(b []byte) error { if len(b) != 368 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sGameStats", Version, ErrInvalidSize, 368, len(b)) } v.ModesPlayed[0] = getInt(b[0:4]) v.ModesPlayed[1] = getInt(b[4:8]) v.ModesPlayed[2] = getInt(b[8:12]) v.ModesPlayed[3] = getInt(b[12:16]) v.ModesPlayed[4] = getInt(b[16:20]) v.ModesPlayed[5] = getInt(b[20:24]) v.ModesPlayed[6] = getInt(b[24:28]) v.ModesPlayed[7] = getInt(b[28:32]) v.ModesPlayed[8] = getInt(b[32:36]) v.ModesPlayed[9] = getInt(b[36:40]) v.ModesPlayed[10] = getInt(b[40:44]) v.ModesPlayed[11] = getInt(b[44:48]) v.ModesPlayed[12] = getInt(b[48:52]) v.ModesPlayed[13] = getInt(b[52:56]) v.PreviousModesPlayed[0] = getInt(b[56:60]) v.PreviousModesPlayed[1] = getInt(b[60:64]) v.PreviousModesPlayed[2] = getInt(b[64:68]) v.PreviousModesPlayed[3] = getInt(b[68:72]) v.PreviousModesPlayed[4] = getInt(b[72:76]) v.PreviousModesPlayed[5] = getInt(b[76:80]) v.PreviousModesPlayed[6] = getInt(b[80:84]) v.PreviousModesPlayed[7] = getInt(b[84:88]) v.PreviousModesPlayed[8] = getInt(b[88:92]) v.PreviousModesPlayed[9] = getInt(b[92:96]) v.PreviousModesPlayed[10] = getInt(b[96:100]) v.PreviousModesPlayed[11] = getInt(b[100:104]) v.PreviousModesPlayed[12] = getInt(b[104:108]) v.PreviousModesPlayed[13] = getInt(b[108:112]) v.ModesWon[0] = getInt(b[112:116]) v.ModesWon[1] = getInt(b[116:120]) v.ModesWon[2] = getInt(b[120:124]) v.ModesWon[3] = getInt(b[124:128]) v.ModesWon[4] = getInt(b[128:132]) v.ModesWon[5] = getInt(b[132:136]) v.ModesWon[6] = getInt(b[136:140]) v.ModesWon[7] = getInt(b[140:144]) v.ModesWon[8] = getInt(b[144:148]) v.ModesWon[9] = getInt(b[148:152]) v.ModesWon[10] = getInt(b[152:156]) v.ModesWon[11] = getInt(b[156:160]) v.ModesWon[12] = getInt(b[160:164]) v.ModesWon[13] = getInt(b[164:168]) v.Mvp_total = getInt(b[168:172]) v.GamesCompletedTotal = getInt(b[172:176]) v.GamesWonTotal = getInt(b[176:180]) v.GamesWonAsIMC = getInt(b[180:184]) v.GamesWonAsMilitia = getInt(b[184:188]) v.GamesCompletedAsIMC = getInt(b[188:192]) v.GamesCompletedAsMilitia = getInt(b[192:196]) v.PvpKills[0] = getInt(b[196:200]) v.PvpKills[1] = getInt(b[200:204]) v.PvpKills[2] = getInt(b[204:208]) v.PvpKills[3] = getInt(b[208:212]) v.PvpKills[4] = getInt(b[212:216]) v.PvpKills[5] = getInt(b[216:220]) v.PvpKills[6] = getInt(b[220:224]) v.PvpKills[7] = getInt(b[224:228]) v.PvpKills[8] = getInt(b[228:232]) v.PvpKills[9] = getInt(b[232:236]) v.PvpKills[10] = getInt(b[236:240]) v.PvpKills[11] = getInt(b[240:244]) v.PvpKills[12] = getInt(b[244:248]) v.PvpKills[13] = getInt(b[248:252]) v.TimesKillDeathRatio2to1[0] = getInt(b[252:256]) v.TimesKillDeathRatio2to1[1] = getInt(b[256:260]) v.TimesKillDeathRatio2to1[2] = getInt(b[260:264]) v.TimesKillDeathRatio2to1[3] = getInt(b[264:268]) v.TimesKillDeathRatio2to1[4] = getInt(b[268:272]) v.TimesKillDeathRatio2to1[5] = getInt(b[272:276]) v.TimesKillDeathRatio2to1[6] = getInt(b[276:280]) v.TimesKillDeathRatio2to1[7] = getInt(b[280:284]) v.TimesKillDeathRatio2to1[8] = getInt(b[284:288]) v.TimesKillDeathRatio2to1[9] = getInt(b[288:292]) v.TimesKillDeathRatio2to1[10] = getInt(b[292:296]) v.TimesKillDeathRatio2to1[11] = getInt(b[296:300]) v.TimesKillDeathRatio2to1[12] = getInt(b[300:304]) v.TimesKillDeathRatio2to1[13] = getInt(b[304:308]) v.TimesKillDeathRatio2to1_pvp[0] = getInt(b[308:312]) v.TimesKillDeathRatio2to1_pvp[1] = getInt(b[312:316]) v.TimesKillDeathRatio2to1_pvp[2] = getInt(b[316:320]) v.TimesKillDeathRatio2to1_pvp[3] = getInt(b[320:324]) v.TimesKillDeathRatio2to1_pvp[4] = getInt(b[324:328]) v.TimesKillDeathRatio2to1_pvp[5] = getInt(b[328:332]) v.TimesKillDeathRatio2to1_pvp[6] = getInt(b[332:336]) v.TimesKillDeathRatio2to1_pvp[7] = getInt(b[336:340]) v.TimesKillDeathRatio2to1_pvp[8] = getInt(b[340:344]) v.TimesKillDeathRatio2to1_pvp[9] = getInt(b[344:348]) v.TimesKillDeathRatio2to1_pvp[10] = getInt(b[348:352]) v.TimesKillDeathRatio2to1_pvp[11] = getInt(b[352:356]) v.TimesKillDeathRatio2to1_pvp[12] = getInt(b[356:360]) v.TimesKillDeathRatio2to1_pvp[13] = getInt(b[360:364]) v.TimesScored100AttritionPoints_total = getInt(b[364:368]) return nil } func (v GameStats) MarshalBinary() ([]byte, error) { b := make([]byte, 368) putInt(b[0:4], v.ModesPlayed[0]) putInt(b[4:8], v.ModesPlayed[1]) putInt(b[8:12], v.ModesPlayed[2]) putInt(b[12:16], v.ModesPlayed[3]) putInt(b[16:20], v.ModesPlayed[4]) putInt(b[20:24], v.ModesPlayed[5]) putInt(b[24:28], v.ModesPlayed[6]) putInt(b[28:32], v.ModesPlayed[7]) putInt(b[32:36], v.ModesPlayed[8]) putInt(b[36:40], v.ModesPlayed[9]) putInt(b[40:44], v.ModesPlayed[10]) putInt(b[44:48], v.ModesPlayed[11]) putInt(b[48:52], v.ModesPlayed[12]) putInt(b[52:56], v.ModesPlayed[13]) putInt(b[56:60], v.PreviousModesPlayed[0]) putInt(b[60:64], v.PreviousModesPlayed[1]) putInt(b[64:68], v.PreviousModesPlayed[2]) putInt(b[68:72], v.PreviousModesPlayed[3]) putInt(b[72:76], v.PreviousModesPlayed[4]) putInt(b[76:80], v.PreviousModesPlayed[5]) putInt(b[80:84], v.PreviousModesPlayed[6]) putInt(b[84:88], v.PreviousModesPlayed[7]) putInt(b[88:92], v.PreviousModesPlayed[8]) putInt(b[92:96], v.PreviousModesPlayed[9]) putInt(b[96:100], v.PreviousModesPlayed[10]) putInt(b[100:104], v.PreviousModesPlayed[11]) putInt(b[104:108], v.PreviousModesPlayed[12]) putInt(b[108:112], v.PreviousModesPlayed[13]) putInt(b[112:116], v.ModesWon[0]) putInt(b[116:120], v.ModesWon[1]) putInt(b[120:124], v.ModesWon[2]) putInt(b[124:128], v.ModesWon[3]) putInt(b[128:132], v.ModesWon[4]) putInt(b[132:136], v.ModesWon[5]) putInt(b[136:140], v.ModesWon[6]) putInt(b[140:144], v.ModesWon[7]) putInt(b[144:148], v.ModesWon[8]) putInt(b[148:152], v.ModesWon[9]) putInt(b[152:156], v.ModesWon[10]) putInt(b[156:160], v.ModesWon[11]) putInt(b[160:164], v.ModesWon[12]) putInt(b[164:168], v.ModesWon[13]) putInt(b[168:172], v.Mvp_total) putInt(b[172:176], v.GamesCompletedTotal) putInt(b[176:180], v.GamesWonTotal) putInt(b[180:184], v.GamesWonAsIMC) putInt(b[184:188], v.GamesWonAsMilitia) putInt(b[188:192], v.GamesCompletedAsIMC) putInt(b[192:196], v.GamesCompletedAsMilitia) putInt(b[196:200], v.PvpKills[0]) putInt(b[200:204], v.PvpKills[1]) putInt(b[204:208], v.PvpKills[2]) putInt(b[208:212], v.PvpKills[3]) putInt(b[212:216], v.PvpKills[4]) putInt(b[216:220], v.PvpKills[5]) putInt(b[220:224], v.PvpKills[6]) putInt(b[224:228], v.PvpKills[7]) putInt(b[228:232], v.PvpKills[8]) putInt(b[232:236], v.PvpKills[9]) putInt(b[236:240], v.PvpKills[10]) putInt(b[240:244], v.PvpKills[11]) putInt(b[244:248], v.PvpKills[12]) putInt(b[248:252], v.PvpKills[13]) putInt(b[252:256], v.TimesKillDeathRatio2to1[0]) putInt(b[256:260], v.TimesKillDeathRatio2to1[1]) putInt(b[260:264], v.TimesKillDeathRatio2to1[2]) putInt(b[264:268], v.TimesKillDeathRatio2to1[3]) putInt(b[268:272], v.TimesKillDeathRatio2to1[4]) putInt(b[272:276], v.TimesKillDeathRatio2to1[5]) putInt(b[276:280], v.TimesKillDeathRatio2to1[6]) putInt(b[280:284], v.TimesKillDeathRatio2to1[7]) putInt(b[284:288], v.TimesKillDeathRatio2to1[8]) putInt(b[288:292], v.TimesKillDeathRatio2to1[9]) putInt(b[292:296], v.TimesKillDeathRatio2to1[10]) putInt(b[296:300], v.TimesKillDeathRatio2to1[11]) putInt(b[300:304], v.TimesKillDeathRatio2to1[12]) putInt(b[304:308], v.TimesKillDeathRatio2to1[13]) putInt(b[308:312], v.TimesKillDeathRatio2to1_pvp[0]) putInt(b[312:316], v.TimesKillDeathRatio2to1_pvp[1]) putInt(b[316:320], v.TimesKillDeathRatio2to1_pvp[2]) putInt(b[320:324], v.TimesKillDeathRatio2to1_pvp[3]) putInt(b[324:328], v.TimesKillDeathRatio2to1_pvp[4]) putInt(b[328:332], v.TimesKillDeathRatio2to1_pvp[5]) putInt(b[332:336], v.TimesKillDeathRatio2to1_pvp[6]) putInt(b[336:340], v.TimesKillDeathRatio2to1_pvp[7]) putInt(b[340:344], v.TimesKillDeathRatio2to1_pvp[8]) putInt(b[344:348], v.TimesKillDeathRatio2to1_pvp[9]) putInt(b[348:352], v.TimesKillDeathRatio2to1_pvp[10]) putInt(b[352:356], v.TimesKillDeathRatio2to1_pvp[11]) putInt(b[356:360], v.TimesKillDeathRatio2to1_pvp[12]) putInt(b[360:364], v.TimesKillDeathRatio2to1_pvp[13]) putInt(b[364:368], v.TimesScored100AttritionPoints_total) return b, nil } func (v *GameStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v GameStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v GameStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type HoursPlayed struct { Total float32 `pdef:"total"` AsTitan [TitanClassesCount]float32 `pdef:"asTitan"` AsPilot float32 `pdef:"asPilot"` AsTitanTotal float32 `pdef:"asTitanTotal"` Dead float32 `pdef:"dead"` Wallhanging float32 `pdef:"wallhanging"` Wallrunning float32 `pdef:"wallrunning"` InAir float32 `pdef:"inAir"` } var _ encoding.BinaryUnmarshaler = (*HoursPlayed)(nil) var _ encoding.BinaryMarshaler = HoursPlayed{} var _ json.Unmarshaler = (*HoursPlayed)(nil) var _ json.Marshaler = HoursPlayed{} func (v *HoursPlayed) UnmarshalBinary(b []byte) error { if len(b) != 56 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sHoursPlayed", Version, ErrInvalidSize, 56, len(b)) } v.Total = getFloat(b[0:4]) v.AsTitan[0] = getFloat(b[4:8]) v.AsTitan[1] = getFloat(b[8:12]) v.AsTitan[2] = getFloat(b[12:16]) v.AsTitan[3] = getFloat(b[16:20]) v.AsTitan[4] = getFloat(b[20:24]) v.AsTitan[5] = getFloat(b[24:28]) v.AsTitan[6] = getFloat(b[28:32]) v.AsPilot = getFloat(b[32:36]) v.AsTitanTotal = getFloat(b[36:40]) v.Dead = getFloat(b[40:44]) v.Wallhanging = getFloat(b[44:48]) v.Wallrunning = getFloat(b[48:52]) v.InAir = getFloat(b[52:56]) return nil } func (v HoursPlayed) MarshalBinary() ([]byte, error) { b := make([]byte, 56) putFloat(b[0:4], v.Total) putFloat(b[4:8], v.AsTitan[0]) putFloat(b[8:12], v.AsTitan[1]) putFloat(b[12:16], v.AsTitan[2]) putFloat(b[16:20], v.AsTitan[3]) putFloat(b[20:24], v.AsTitan[4]) putFloat(b[24:28], v.AsTitan[5]) putFloat(b[28:32], v.AsTitan[6]) putFloat(b[32:36], v.AsPilot) putFloat(b[36:40], v.AsTitanTotal) putFloat(b[40:44], v.Dead) putFloat(b[44:48], v.Wallhanging) putFloat(b[48:52], v.Wallrunning) putFloat(b[52:56], v.InAir) return b, nil } func (v *HoursPlayed) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v HoursPlayed) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v HoursPlayed) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type KillStats struct { Total int32 `pdef:"total"` TotalWhileUsingBurnCard int32 `pdef:"totalWhileUsingBurnCard"` TitansWhileTitanBCActive int32 `pdef:"titansWhileTitanBCActive"` TotalPVP int32 `pdef:"totalPVP"` Pilots int32 `pdef:"pilots"` Spectres int32 `pdef:"spectres"` Marvins int32 `pdef:"marvins"` Grunts int32 `pdef:"grunts"` TotalTitans int32 `pdef:"totalTitans"` TotalTitansWhileDoomed int32 `pdef:"totalTitansWhileDoomed"` TotalPilots int32 `pdef:"totalPilots"` TotalNPC int32 `pdef:"totalNPC"` AsPilot int32 `pdef:"asPilot"` AsTitan [TitanClassesCount]int32 `pdef:"asTitan"` FirstStrikes int32 `pdef:"firstStrikes"` EjectingPilots int32 `pdef:"ejectingPilots"` WhileEjecting int32 `pdef:"whileEjecting"` CloakedPilots int32 `pdef:"cloakedPilots"` WhileCloaked int32 `pdef:"whileCloaked"` WallrunningPilots int32 `pdef:"wallrunningPilots"` WhileWallrunning int32 `pdef:"whileWallrunning"` WallhangingPilots int32 `pdef:"wallhangingPilots"` WhileWallhanging int32 `pdef:"whileWallhanging"` PilotExecution int32 `pdef:"pilotExecution"` PilotExecutePilot int32 `pdef:"pilotExecutePilot"` PilotExecutePilotByType [PilotExecutionCount]int32 `pdef:"pilotExecutePilotByType"` PilotKickMelee int32 `pdef:"pilotKickMelee"` PilotKickMeleePilot int32 `pdef:"pilotKickMeleePilot"` TitanMelee int32 `pdef:"titanMelee"` TitanMeleePilot int32 `pdef:"titanMeleePilot"` TitanStepCrush int32 `pdef:"titanStepCrush"` TitanStepCrushPilot int32 `pdef:"titanStepCrushPilot"` TitanExocutionIon int32 `pdef:"titanExocutionIon"` TitanExocutionScorch int32 `pdef:"titanExocutionScorch"` TitanExocutionNorthstar int32 `pdef:"titanExocutionNorthstar"` TitanExocutionRonin int32 `pdef:"titanExocutionRonin"` TitanExocutionTone int32 `pdef:"titanExocutionTone"` TitanExocutionLegion int32 `pdef:"titanExocutionLegion"` TitanExocutionVanguard int32 `pdef:"titanExocutionVanguard"` TitanFallKill int32 `pdef:"titanFallKill"` PetTitanKillsFollowMode int32 `pdef:"petTitanKillsFollowMode"` PetTitanKillsGuardMode int32 `pdef:"petTitanKillsGuardMode"` Rodeo_total int32 `pdef:"rodeo_total"` Rodeo_stryder int32 `pdef:"rodeo_stryder"` Rodeo_buddy int32 `pdef:"rodeo_buddy"` Rodeo_atlas int32 `pdef:"rodeo_atlas"` Rodeo_ogre int32 `pdef:"rodeo_ogre"` Pilot_headshots_total int32 `pdef:"pilot_headshots_total"` EvacShips int32 `pdef:"evacShips"` Flyers int32 `pdef:"flyers"` NuclearCore int32 `pdef:"nuclearCore"` EvacuatingEnemies int32 `pdef:"evacuatingEnemies"` ExportTrapKills int32 `pdef:"exportTrapKills"` CoopChallenge_NukeTitan_Kills int32 `pdef:"coopChallenge_NukeTitan_Kills"` CoopChallenge_MortarTitan_Kills int32 `pdef:"coopChallenge_MortarTitan_Kills"` CoopChallenge_EmpTitan_Kills int32 `pdef:"coopChallenge_EmpTitan_Kills"` CoopChallenge_BubbleShieldGrunt_Kills int32 `pdef:"coopChallenge_BubbleShieldGrunt_Kills"` CoopChallenge_CloakDrone_Kills int32 `pdef:"coopChallenge_CloakDrone_Kills"` CoopChallenge_Dropship_Kills int32 `pdef:"coopChallenge_Dropship_Kills"` CoopChallenge_SuicideSpectre_Kills int32 `pdef:"coopChallenge_SuicideSpectre_Kills"` CoopChallenge_Turret_Kills int32 `pdef:"coopChallenge_Turret_Kills"` CoopChallenge_Sniper_Kills int32 `pdef:"coopChallenge_Sniper_Kills"` AmpedVortexKills int32 `pdef:"ampedVortexKills"` MeleeWhileCloaked int32 `pdef:"meleeWhileCloaked"` PilotKillsWhileUsingActiveRadarPulse int32 `pdef:"pilotKillsWhileUsingActiveRadarPulse"` TitanKillsAsPilot int32 `pdef:"titanKillsAsPilot"` PilotKillsWhileStimActive int32 `pdef:"pilotKillsWhileStimActive"` PilotKillsAsTitan int32 `pdef:"pilotKillsAsTitan"` TotalAssists int32 `pdef:"totalAssists"` KillingSprees [TitanClassesCount]int32 `pdef:"killingSprees"` PilotKillsAsPilot int32 `pdef:"pilotKillsAsPilot"` TitanKillsAsTitan int32 `pdef:"titanKillsAsTitan"` TelefragKils int32 `pdef:"telefragKils"` GrappleKills int32 `pdef:"grappleKills"` ThroughAWallKills int32 `pdef:"throughAWallKills"` DistractedKills int32 `pdef:"distractedKills"` PilotExecutePilotWhileCloaked int32 `pdef:"pilotExecutePilotWhileCloaked"` PilotKillsWithHoloPilotActive int32 `pdef:"pilotKillsWithHoloPilotActive"` PilotKillsWithAmpedWallActive int32 `pdef:"pilotKillsWithAmpedWallActive"` } var _ encoding.BinaryUnmarshaler = (*KillStats)(nil) var _ encoding.BinaryMarshaler = KillStats{} var _ json.Unmarshaler = (*KillStats)(nil) var _ json.Marshaler = KillStats{} func (v *KillStats) UnmarshalBinary(b []byte) error { if len(b) != 412 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sKillStats", Version, ErrInvalidSize, 412, len(b)) } v.Total = getInt(b[0:4]) v.TotalWhileUsingBurnCard = getInt(b[4:8]) v.TitansWhileTitanBCActive = getInt(b[8:12]) v.TotalPVP = getInt(b[12:16]) v.Pilots = getInt(b[16:20]) v.Spectres = getInt(b[20:24]) v.Marvins = getInt(b[24:28]) v.Grunts = getInt(b[28:32]) v.TotalTitans = getInt(b[32:36]) v.TotalTitansWhileDoomed = getInt(b[36:40]) v.TotalPilots = getInt(b[40:44]) v.TotalNPC = getInt(b[44:48]) v.AsPilot = getInt(b[48:52]) v.AsTitan[0] = getInt(b[52:56]) v.AsTitan[1] = getInt(b[56:60]) v.AsTitan[2] = getInt(b[60:64]) v.AsTitan[3] = getInt(b[64:68]) v.AsTitan[4] = getInt(b[68:72]) v.AsTitan[5] = getInt(b[72:76]) v.AsTitan[6] = getInt(b[76:80]) v.FirstStrikes = getInt(b[80:84]) v.EjectingPilots = getInt(b[84:88]) v.WhileEjecting = getInt(b[88:92]) v.CloakedPilots = getInt(b[92:96]) v.WhileCloaked = getInt(b[96:100]) v.WallrunningPilots = getInt(b[100:104]) v.WhileWallrunning = getInt(b[104:108]) v.WallhangingPilots = getInt(b[108:112]) v.WhileWallhanging = getInt(b[112:116]) v.PilotExecution = getInt(b[116:120]) v.PilotExecutePilot = getInt(b[120:124]) v.PilotExecutePilotByType[0] = getInt(b[124:128]) v.PilotExecutePilotByType[1] = getInt(b[128:132]) v.PilotExecutePilotByType[2] = getInt(b[132:136]) v.PilotExecutePilotByType[3] = getInt(b[136:140]) v.PilotExecutePilotByType[4] = getInt(b[140:144]) v.PilotExecutePilotByType[5] = getInt(b[144:148]) v.PilotExecutePilotByType[6] = getInt(b[148:152]) v.PilotExecutePilotByType[7] = getInt(b[152:156]) v.PilotExecutePilotByType[8] = getInt(b[156:160]) v.PilotExecutePilotByType[9] = getInt(b[160:164]) v.PilotExecutePilotByType[10] = getInt(b[164:168]) v.PilotExecutePilotByType[11] = getInt(b[168:172]) v.PilotExecutePilotByType[12] = getInt(b[172:176]) v.PilotKickMelee = getInt(b[176:180]) v.PilotKickMeleePilot = getInt(b[180:184]) v.TitanMelee = getInt(b[184:188]) v.TitanMeleePilot = getInt(b[188:192]) v.TitanStepCrush = getInt(b[192:196]) v.TitanStepCrushPilot = getInt(b[196:200]) v.TitanExocutionIon = getInt(b[200:204]) v.TitanExocutionScorch = getInt(b[204:208]) v.TitanExocutionNorthstar = getInt(b[208:212]) v.TitanExocutionRonin = getInt(b[212:216]) v.TitanExocutionTone = getInt(b[216:220]) v.TitanExocutionLegion = getInt(b[220:224]) v.TitanExocutionVanguard = getInt(b[224:228]) v.TitanFallKill = getInt(b[228:232]) v.PetTitanKillsFollowMode = getInt(b[232:236]) v.PetTitanKillsGuardMode = getInt(b[236:240]) v.Rodeo_total = getInt(b[240:244]) v.Rodeo_stryder = getInt(b[244:248]) v.Rodeo_buddy = getInt(b[248:252]) v.Rodeo_atlas = getInt(b[252:256]) v.Rodeo_ogre = getInt(b[256:260]) v.Pilot_headshots_total = getInt(b[260:264]) v.EvacShips = getInt(b[264:268]) v.Flyers = getInt(b[268:272]) v.NuclearCore = getInt(b[272:276]) v.EvacuatingEnemies = getInt(b[276:280]) v.ExportTrapKills = getInt(b[280:284]) v.CoopChallenge_NukeTitan_Kills = getInt(b[284:288]) v.CoopChallenge_MortarTitan_Kills = getInt(b[288:292]) v.CoopChallenge_EmpTitan_Kills = getInt(b[292:296]) v.CoopChallenge_BubbleShieldGrunt_Kills = getInt(b[296:300]) v.CoopChallenge_CloakDrone_Kills = getInt(b[300:304]) v.CoopChallenge_Dropship_Kills = getInt(b[304:308]) v.CoopChallenge_SuicideSpectre_Kills = getInt(b[308:312]) v.CoopChallenge_Turret_Kills = getInt(b[312:316]) v.CoopChallenge_Sniper_Kills = getInt(b[316:320]) v.AmpedVortexKills = getInt(b[320:324]) v.MeleeWhileCloaked = getInt(b[324:328]) v.PilotKillsWhileUsingActiveRadarPulse = getInt(b[328:332]) v.TitanKillsAsPilot = getInt(b[332:336]) v.PilotKillsWhileStimActive = getInt(b[336:340]) v.PilotKillsAsTitan = getInt(b[340:344]) v.TotalAssists = getInt(b[344:348]) v.KillingSprees[0] = getInt(b[348:352]) v.KillingSprees[1] = getInt(b[352:356]) v.KillingSprees[2] = getInt(b[356:360]) v.KillingSprees[3] = getInt(b[360:364]) v.KillingSprees[4] = getInt(b[364:368]) v.KillingSprees[5] = getInt(b[368:372]) v.KillingSprees[6] = getInt(b[372:376]) v.PilotKillsAsPilot = getInt(b[376:380]) v.TitanKillsAsTitan = getInt(b[380:384]) v.TelefragKils = getInt(b[384:388]) v.GrappleKills = getInt(b[388:392]) v.ThroughAWallKills = getInt(b[392:396]) v.DistractedKills = getInt(b[396:400]) v.PilotExecutePilotWhileCloaked = getInt(b[400:404]) v.PilotKillsWithHoloPilotActive = getInt(b[404:408]) v.PilotKillsWithAmpedWallActive = getInt(b[408:412]) return nil } func (v KillStats) MarshalBinary() ([]byte, error) { b := make([]byte, 412) putInt(b[0:4], v.Total) putInt(b[4:8], v.TotalWhileUsingBurnCard) putInt(b[8:12], v.TitansWhileTitanBCActive) putInt(b[12:16], v.TotalPVP) putInt(b[16:20], v.Pilots) putInt(b[20:24], v.Spectres) putInt(b[24:28], v.Marvins) putInt(b[28:32], v.Grunts) putInt(b[32:36], v.TotalTitans) putInt(b[36:40], v.TotalTitansWhileDoomed) putInt(b[40:44], v.TotalPilots) putInt(b[44:48], v.TotalNPC) putInt(b[48:52], v.AsPilot) putInt(b[52:56], v.AsTitan[0]) putInt(b[56:60], v.AsTitan[1]) putInt(b[60:64], v.AsTitan[2]) putInt(b[64:68], v.AsTitan[3]) putInt(b[68:72], v.AsTitan[4]) putInt(b[72:76], v.AsTitan[5]) putInt(b[76:80], v.AsTitan[6]) putInt(b[80:84], v.FirstStrikes) putInt(b[84:88], v.EjectingPilots) putInt(b[88:92], v.WhileEjecting) putInt(b[92:96], v.CloakedPilots) putInt(b[96:100], v.WhileCloaked) putInt(b[100:104], v.WallrunningPilots) putInt(b[104:108], v.WhileWallrunning) putInt(b[108:112], v.WallhangingPilots) putInt(b[112:116], v.WhileWallhanging) putInt(b[116:120], v.PilotExecution) putInt(b[120:124], v.PilotExecutePilot) putInt(b[124:128], v.PilotExecutePilotByType[0]) putInt(b[128:132], v.PilotExecutePilotByType[1]) putInt(b[132:136], v.PilotExecutePilotByType[2]) putInt(b[136:140], v.PilotExecutePilotByType[3]) putInt(b[140:144], v.PilotExecutePilotByType[4]) putInt(b[144:148], v.PilotExecutePilotByType[5]) putInt(b[148:152], v.PilotExecutePilotByType[6]) putInt(b[152:156], v.PilotExecutePilotByType[7]) putInt(b[156:160], v.PilotExecutePilotByType[8]) putInt(b[160:164], v.PilotExecutePilotByType[9]) putInt(b[164:168], v.PilotExecutePilotByType[10]) putInt(b[168:172], v.PilotExecutePilotByType[11]) putInt(b[172:176], v.PilotExecutePilotByType[12]) putInt(b[176:180], v.PilotKickMelee) putInt(b[180:184], v.PilotKickMeleePilot) putInt(b[184:188], v.TitanMelee) putInt(b[188:192], v.TitanMeleePilot) putInt(b[192:196], v.TitanStepCrush) putInt(b[196:200], v.TitanStepCrushPilot) putInt(b[200:204], v.TitanExocutionIon) putInt(b[204:208], v.TitanExocutionScorch) putInt(b[208:212], v.TitanExocutionNorthstar) putInt(b[212:216], v.TitanExocutionRonin) putInt(b[216:220], v.TitanExocutionTone) putInt(b[220:224], v.TitanExocutionLegion) putInt(b[224:228], v.TitanExocutionVanguard) putInt(b[228:232], v.TitanFallKill) putInt(b[232:236], v.PetTitanKillsFollowMode) putInt(b[236:240], v.PetTitanKillsGuardMode) putInt(b[240:244], v.Rodeo_total) putInt(b[244:248], v.Rodeo_stryder) putInt(b[248:252], v.Rodeo_buddy) putInt(b[252:256], v.Rodeo_atlas) putInt(b[256:260], v.Rodeo_ogre) putInt(b[260:264], v.Pilot_headshots_total) putInt(b[264:268], v.EvacShips) putInt(b[268:272], v.Flyers) putInt(b[272:276], v.NuclearCore) putInt(b[276:280], v.EvacuatingEnemies) putInt(b[280:284], v.ExportTrapKills) putInt(b[284:288], v.CoopChallenge_NukeTitan_Kills) putInt(b[288:292], v.CoopChallenge_MortarTitan_Kills) putInt(b[292:296], v.CoopChallenge_EmpTitan_Kills) putInt(b[296:300], v.CoopChallenge_BubbleShieldGrunt_Kills) putInt(b[300:304], v.CoopChallenge_CloakDrone_Kills) putInt(b[304:308], v.CoopChallenge_Dropship_Kills) putInt(b[308:312], v.CoopChallenge_SuicideSpectre_Kills) putInt(b[312:316], v.CoopChallenge_Turret_Kills) putInt(b[316:320], v.CoopChallenge_Sniper_Kills) putInt(b[320:324], v.AmpedVortexKills) putInt(b[324:328], v.MeleeWhileCloaked) putInt(b[328:332], v.PilotKillsWhileUsingActiveRadarPulse) putInt(b[332:336], v.TitanKillsAsPilot) putInt(b[336:340], v.PilotKillsWhileStimActive) putInt(b[340:344], v.PilotKillsAsTitan) putInt(b[344:348], v.TotalAssists) putInt(b[348:352], v.KillingSprees[0]) putInt(b[352:356], v.KillingSprees[1]) putInt(b[356:360], v.KillingSprees[2]) putInt(b[360:364], v.KillingSprees[3]) putInt(b[364:368], v.KillingSprees[4]) putInt(b[368:372], v.KillingSprees[5]) putInt(b[372:376], v.KillingSprees[6]) putInt(b[376:380], v.PilotKillsAsPilot) putInt(b[380:384], v.TitanKillsAsTitan) putInt(b[384:388], v.TelefragKils) putInt(b[388:392], v.GrappleKills) putInt(b[392:396], v.ThroughAWallKills) putInt(b[396:400], v.DistractedKills) putInt(b[400:404], v.PilotExecutePilotWhileCloaked) putInt(b[404:408], v.PilotKillsWithHoloPilotActive) putInt(b[408:412], v.PilotKillsWithAmpedWallActive) return b, nil } func (v *KillStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v KillStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v KillStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type MapStats struct { GamesJoined [GameModesCount]int32 `pdef:"gamesJoined"` GamesCompleted [GameModesCount]int32 `pdef:"gamesCompleted"` GamesWon [GameModesCount]int32 `pdef:"gamesWon"` GamesLost [GameModesCount]int32 `pdef:"gamesLost"` TopPlayerOnTeam [GameModesCount]int32 `pdef:"topPlayerOnTeam"` Top3OnTeam [GameModesCount]int32 `pdef:"top3OnTeam"` HoursPlayed [GameModesCount]float32 `pdef:"hoursPlayed"` TimesScored100AttritionPoints_byMap int32 `pdef:"timesScored100AttritionPoints_byMap"` WinsByDifficulty [5]int32 `pdef:"winsByDifficulty"` MatchesByDifficulty [5]int32 `pdef:"matchesByDifficulty"` PerfectMatchesByDifficulty [5]int32 `pdef:"perfectMatchesByDifficulty"` } var _ encoding.BinaryUnmarshaler = (*MapStats)(nil) var _ encoding.BinaryMarshaler = MapStats{} var _ json.Unmarshaler = (*MapStats)(nil) var _ json.Marshaler = MapStats{} func (v *MapStats) UnmarshalBinary(b []byte) error { if len(b) != 456 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sMapStats", Version, ErrInvalidSize, 456, len(b)) } v.GamesJoined[0] = getInt(b[0:4]) v.GamesJoined[1] = getInt(b[4:8]) v.GamesJoined[2] = getInt(b[8:12]) v.GamesJoined[3] = getInt(b[12:16]) v.GamesJoined[4] = getInt(b[16:20]) v.GamesJoined[5] = getInt(b[20:24]) v.GamesJoined[6] = getInt(b[24:28]) v.GamesJoined[7] = getInt(b[28:32]) v.GamesJoined[8] = getInt(b[32:36]) v.GamesJoined[9] = getInt(b[36:40]) v.GamesJoined[10] = getInt(b[40:44]) v.GamesJoined[11] = getInt(b[44:48]) v.GamesJoined[12] = getInt(b[48:52]) v.GamesJoined[13] = getInt(b[52:56]) v.GamesCompleted[0] = getInt(b[56:60]) v.GamesCompleted[1] = getInt(b[60:64]) v.GamesCompleted[2] = getInt(b[64:68]) v.GamesCompleted[3] = getInt(b[68:72]) v.GamesCompleted[4] = getInt(b[72:76]) v.GamesCompleted[5] = getInt(b[76:80]) v.GamesCompleted[6] = getInt(b[80:84]) v.GamesCompleted[7] = getInt(b[84:88]) v.GamesCompleted[8] = getInt(b[88:92]) v.GamesCompleted[9] = getInt(b[92:96]) v.GamesCompleted[10] = getInt(b[96:100]) v.GamesCompleted[11] = getInt(b[100:104]) v.GamesCompleted[12] = getInt(b[104:108]) v.GamesCompleted[13] = getInt(b[108:112]) v.GamesWon[0] = getInt(b[112:116]) v.GamesWon[1] = getInt(b[116:120]) v.GamesWon[2] = getInt(b[120:124]) v.GamesWon[3] = getInt(b[124:128]) v.GamesWon[4] = getInt(b[128:132]) v.GamesWon[5] = getInt(b[132:136]) v.GamesWon[6] = getInt(b[136:140]) v.GamesWon[7] = getInt(b[140:144]) v.GamesWon[8] = getInt(b[144:148]) v.GamesWon[9] = getInt(b[148:152]) v.GamesWon[10] = getInt(b[152:156]) v.GamesWon[11] = getInt(b[156:160]) v.GamesWon[12] = getInt(b[160:164]) v.GamesWon[13] = getInt(b[164:168]) v.GamesLost[0] = getInt(b[168:172]) v.GamesLost[1] = getInt(b[172:176]) v.GamesLost[2] = getInt(b[176:180]) v.GamesLost[3] = getInt(b[180:184]) v.GamesLost[4] = getInt(b[184:188]) v.GamesLost[5] = getInt(b[188:192]) v.GamesLost[6] = getInt(b[192:196]) v.GamesLost[7] = getInt(b[196:200]) v.GamesLost[8] = getInt(b[200:204]) v.GamesLost[9] = getInt(b[204:208]) v.GamesLost[10] = getInt(b[208:212]) v.GamesLost[11] = getInt(b[212:216]) v.GamesLost[12] = getInt(b[216:220]) v.GamesLost[13] = getInt(b[220:224]) v.TopPlayerOnTeam[0] = getInt(b[224:228]) v.TopPlayerOnTeam[1] = getInt(b[228:232]) v.TopPlayerOnTeam[2] = getInt(b[232:236]) v.TopPlayerOnTeam[3] = getInt(b[236:240]) v.TopPlayerOnTeam[4] = getInt(b[240:244]) v.TopPlayerOnTeam[5] = getInt(b[244:248]) v.TopPlayerOnTeam[6] = getInt(b[248:252]) v.TopPlayerOnTeam[7] = getInt(b[252:256]) v.TopPlayerOnTeam[8] = getInt(b[256:260]) v.TopPlayerOnTeam[9] = getInt(b[260:264]) v.TopPlayerOnTeam[10] = getInt(b[264:268]) v.TopPlayerOnTeam[11] = getInt(b[268:272]) v.TopPlayerOnTeam[12] = getInt(b[272:276]) v.TopPlayerOnTeam[13] = getInt(b[276:280]) v.Top3OnTeam[0] = getInt(b[280:284]) v.Top3OnTeam[1] = getInt(b[284:288]) v.Top3OnTeam[2] = getInt(b[288:292]) v.Top3OnTeam[3] = getInt(b[292:296]) v.Top3OnTeam[4] = getInt(b[296:300]) v.Top3OnTeam[5] = getInt(b[300:304]) v.Top3OnTeam[6] = getInt(b[304:308]) v.Top3OnTeam[7] = getInt(b[308:312]) v.Top3OnTeam[8] = getInt(b[312:316]) v.Top3OnTeam[9] = getInt(b[316:320]) v.Top3OnTeam[10] = getInt(b[320:324]) v.Top3OnTeam[11] = getInt(b[324:328]) v.Top3OnTeam[12] = getInt(b[328:332]) v.Top3OnTeam[13] = getInt(b[332:336]) v.HoursPlayed[0] = getFloat(b[336:340]) v.HoursPlayed[1] = getFloat(b[340:344]) v.HoursPlayed[2] = getFloat(b[344:348]) v.HoursPlayed[3] = getFloat(b[348:352]) v.HoursPlayed[4] = getFloat(b[352:356]) v.HoursPlayed[5] = getFloat(b[356:360]) v.HoursPlayed[6] = getFloat(b[360:364]) v.HoursPlayed[7] = getFloat(b[364:368]) v.HoursPlayed[8] = getFloat(b[368:372]) v.HoursPlayed[9] = getFloat(b[372:376]) v.HoursPlayed[10] = getFloat(b[376:380]) v.HoursPlayed[11] = getFloat(b[380:384]) v.HoursPlayed[12] = getFloat(b[384:388]) v.HoursPlayed[13] = getFloat(b[388:392]) v.TimesScored100AttritionPoints_byMap = getInt(b[392:396]) v.WinsByDifficulty[0] = getInt(b[396:400]) v.WinsByDifficulty[1] = getInt(b[400:404]) v.WinsByDifficulty[2] = getInt(b[404:408]) v.WinsByDifficulty[3] = getInt(b[408:412]) v.WinsByDifficulty[4] = getInt(b[412:416]) v.MatchesByDifficulty[0] = getInt(b[416:420]) v.MatchesByDifficulty[1] = getInt(b[420:424]) v.MatchesByDifficulty[2] = getInt(b[424:428]) v.MatchesByDifficulty[3] = getInt(b[428:432]) v.MatchesByDifficulty[4] = getInt(b[432:436]) v.PerfectMatchesByDifficulty[0] = getInt(b[436:440]) v.PerfectMatchesByDifficulty[1] = getInt(b[440:444]) v.PerfectMatchesByDifficulty[2] = getInt(b[444:448]) v.PerfectMatchesByDifficulty[3] = getInt(b[448:452]) v.PerfectMatchesByDifficulty[4] = getInt(b[452:456]) return nil } func (v MapStats) MarshalBinary() ([]byte, error) { b := make([]byte, 456) putInt(b[0:4], v.GamesJoined[0]) putInt(b[4:8], v.GamesJoined[1]) putInt(b[8:12], v.GamesJoined[2]) putInt(b[12:16], v.GamesJoined[3]) putInt(b[16:20], v.GamesJoined[4]) putInt(b[20:24], v.GamesJoined[5]) putInt(b[24:28], v.GamesJoined[6]) putInt(b[28:32], v.GamesJoined[7]) putInt(b[32:36], v.GamesJoined[8]) putInt(b[36:40], v.GamesJoined[9]) putInt(b[40:44], v.GamesJoined[10]) putInt(b[44:48], v.GamesJoined[11]) putInt(b[48:52], v.GamesJoined[12]) putInt(b[52:56], v.GamesJoined[13]) putInt(b[56:60], v.GamesCompleted[0]) putInt(b[60:64], v.GamesCompleted[1]) putInt(b[64:68], v.GamesCompleted[2]) putInt(b[68:72], v.GamesCompleted[3]) putInt(b[72:76], v.GamesCompleted[4]) putInt(b[76:80], v.GamesCompleted[5]) putInt(b[80:84], v.GamesCompleted[6]) putInt(b[84:88], v.GamesCompleted[7]) putInt(b[88:92], v.GamesCompleted[8]) putInt(b[92:96], v.GamesCompleted[9]) putInt(b[96:100], v.GamesCompleted[10]) putInt(b[100:104], v.GamesCompleted[11]) putInt(b[104:108], v.GamesCompleted[12]) putInt(b[108:112], v.GamesCompleted[13]) putInt(b[112:116], v.GamesWon[0]) putInt(b[116:120], v.GamesWon[1]) putInt(b[120:124], v.GamesWon[2]) putInt(b[124:128], v.GamesWon[3]) putInt(b[128:132], v.GamesWon[4]) putInt(b[132:136], v.GamesWon[5]) putInt(b[136:140], v.GamesWon[6]) putInt(b[140:144], v.GamesWon[7]) putInt(b[144:148], v.GamesWon[8]) putInt(b[148:152], v.GamesWon[9]) putInt(b[152:156], v.GamesWon[10]) putInt(b[156:160], v.GamesWon[11]) putInt(b[160:164], v.GamesWon[12]) putInt(b[164:168], v.GamesWon[13]) putInt(b[168:172], v.GamesLost[0]) putInt(b[172:176], v.GamesLost[1]) putInt(b[176:180], v.GamesLost[2]) putInt(b[180:184], v.GamesLost[3]) putInt(b[184:188], v.GamesLost[4]) putInt(b[188:192], v.GamesLost[5]) putInt(b[192:196], v.GamesLost[6]) putInt(b[196:200], v.GamesLost[7]) putInt(b[200:204], v.GamesLost[8]) putInt(b[204:208], v.GamesLost[9]) putInt(b[208:212], v.GamesLost[10]) putInt(b[212:216], v.GamesLost[11]) putInt(b[216:220], v.GamesLost[12]) putInt(b[220:224], v.GamesLost[13]) putInt(b[224:228], v.TopPlayerOnTeam[0]) putInt(b[228:232], v.TopPlayerOnTeam[1]) putInt(b[232:236], v.TopPlayerOnTeam[2]) putInt(b[236:240], v.TopPlayerOnTeam[3]) putInt(b[240:244], v.TopPlayerOnTeam[4]) putInt(b[244:248], v.TopPlayerOnTeam[5]) putInt(b[248:252], v.TopPlayerOnTeam[6]) putInt(b[252:256], v.TopPlayerOnTeam[7]) putInt(b[256:260], v.TopPlayerOnTeam[8]) putInt(b[260:264], v.TopPlayerOnTeam[9]) putInt(b[264:268], v.TopPlayerOnTeam[10]) putInt(b[268:272], v.TopPlayerOnTeam[11]) putInt(b[272:276], v.TopPlayerOnTeam[12]) putInt(b[276:280], v.TopPlayerOnTeam[13]) putInt(b[280:284], v.Top3OnTeam[0]) putInt(b[284:288], v.Top3OnTeam[1]) putInt(b[288:292], v.Top3OnTeam[2]) putInt(b[292:296], v.Top3OnTeam[3]) putInt(b[296:300], v.Top3OnTeam[4]) putInt(b[300:304], v.Top3OnTeam[5]) putInt(b[304:308], v.Top3OnTeam[6]) putInt(b[308:312], v.Top3OnTeam[7]) putInt(b[312:316], v.Top3OnTeam[8]) putInt(b[316:320], v.Top3OnTeam[9]) putInt(b[320:324], v.Top3OnTeam[10]) putInt(b[324:328], v.Top3OnTeam[11]) putInt(b[328:332], v.Top3OnTeam[12]) putInt(b[332:336], v.Top3OnTeam[13]) putFloat(b[336:340], v.HoursPlayed[0]) putFloat(b[340:344], v.HoursPlayed[1]) putFloat(b[344:348], v.HoursPlayed[2]) putFloat(b[348:352], v.HoursPlayed[3]) putFloat(b[352:356], v.HoursPlayed[4]) putFloat(b[356:360], v.HoursPlayed[5]) putFloat(b[360:364], v.HoursPlayed[6]) putFloat(b[364:368], v.HoursPlayed[7]) putFloat(b[368:372], v.HoursPlayed[8]) putFloat(b[372:376], v.HoursPlayed[9]) putFloat(b[376:380], v.HoursPlayed[10]) putFloat(b[380:384], v.HoursPlayed[11]) putFloat(b[384:388], v.HoursPlayed[12]) putFloat(b[388:392], v.HoursPlayed[13]) putInt(b[392:396], v.TimesScored100AttritionPoints_byMap) putInt(b[396:400], v.WinsByDifficulty[0]) putInt(b[400:404], v.WinsByDifficulty[1]) putInt(b[404:408], v.WinsByDifficulty[2]) putInt(b[408:412], v.WinsByDifficulty[3]) putInt(b[412:416], v.WinsByDifficulty[4]) putInt(b[416:420], v.MatchesByDifficulty[0]) putInt(b[420:424], v.MatchesByDifficulty[1]) putInt(b[424:428], v.MatchesByDifficulty[2]) putInt(b[428:432], v.MatchesByDifficulty[3]) putInt(b[432:436], v.MatchesByDifficulty[4]) putInt(b[436:440], v.PerfectMatchesByDifficulty[0]) putInt(b[440:444], v.PerfectMatchesByDifficulty[1]) putInt(b[444:448], v.PerfectMatchesByDifficulty[2]) putInt(b[448:452], v.PerfectMatchesByDifficulty[3]) putInt(b[452:456], v.PerfectMatchesByDifficulty[4]) return b, nil } func (v *MapStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v MapStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v MapStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type MilesTraveled struct { Total float32 `pdef:"total"` AsTitan [TitanClassesCount]float32 `pdef:"asTitan"` AsPilot float32 `pdef:"asPilot"` AsTitanTotal float32 `pdef:"asTitanTotal"` Wallrunning float32 `pdef:"wallrunning"` InAir float32 `pdef:"inAir"` Ziplining float32 `pdef:"ziplining"` OnFriendlyTitan float32 `pdef:"onFriendlyTitan"` OnEnemyTitan float32 `pdef:"onEnemyTitan"` } var _ encoding.BinaryUnmarshaler = (*MilesTraveled)(nil) var _ encoding.BinaryMarshaler = MilesTraveled{} var _ json.Unmarshaler = (*MilesTraveled)(nil) var _ json.Marshaler = MilesTraveled{} func (v *MilesTraveled) UnmarshalBinary(b []byte) error { if len(b) != 60 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sMilesTraveled", Version, ErrInvalidSize, 60, len(b)) } v.Total = getFloat(b[0:4]) v.AsTitan[0] = getFloat(b[4:8]) v.AsTitan[1] = getFloat(b[8:12]) v.AsTitan[2] = getFloat(b[12:16]) v.AsTitan[3] = getFloat(b[16:20]) v.AsTitan[4] = getFloat(b[20:24]) v.AsTitan[5] = getFloat(b[24:28]) v.AsTitan[6] = getFloat(b[28:32]) v.AsPilot = getFloat(b[32:36]) v.AsTitanTotal = getFloat(b[36:40]) v.Wallrunning = getFloat(b[40:44]) v.InAir = getFloat(b[44:48]) v.Ziplining = getFloat(b[48:52]) v.OnFriendlyTitan = getFloat(b[52:56]) v.OnEnemyTitan = getFloat(b[56:60]) return nil } func (v MilesTraveled) MarshalBinary() ([]byte, error) { b := make([]byte, 60) putFloat(b[0:4], v.Total) putFloat(b[4:8], v.AsTitan[0]) putFloat(b[8:12], v.AsTitan[1]) putFloat(b[12:16], v.AsTitan[2]) putFloat(b[16:20], v.AsTitan[3]) putFloat(b[20:24], v.AsTitan[4]) putFloat(b[24:28], v.AsTitan[5]) putFloat(b[28:32], v.AsTitan[6]) putFloat(b[32:36], v.AsPilot) putFloat(b[36:40], v.AsTitanTotal) putFloat(b[40:44], v.Wallrunning) putFloat(b[44:48], v.InAir) putFloat(b[48:52], v.Ziplining) putFloat(b[52:56], v.OnFriendlyTitan) putFloat(b[56:60], v.OnEnemyTitan) return b, nil } func (v *MilesTraveled) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v MilesTraveled) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v MilesTraveled) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type MiscStats struct { TitanFalls int32 `pdef:"titanFalls"` TitanFallsFirst int32 `pdef:"titanFallsFirst"` TitanEmbarks int32 `pdef:"titanEmbarks"` Rodeos int32 `pdef:"rodeos"` RodeosFromEject int32 `pdef:"rodeosFromEject"` TimesEjected int32 `pdef:"timesEjected"` TimesEjectedNuclear int32 `pdef:"timesEjectedNuclear"` BurnCardsEarned int32 `pdef:"burnCardsEarned"` BurnCardsSpent int32 `pdef:"burnCardsSpent"` BoostsActivated int32 `pdef:"boostsActivated"` SpectreLeeches int32 `pdef:"spectreLeeches"` SpectreLeechesByMap [MapsCount]int32 `pdef:"spectreLeechesByMap"` EvacsAttempted int32 `pdef:"evacsAttempted"` EvacsSurvived int32 `pdef:"evacsSurvived"` FlagsCaptured int32 `pdef:"flagsCaptured"` FlagsReturned int32 `pdef:"flagsReturned"` ArcCannonMultiKills int32 `pdef:"arcCannonMultiKills"` GruntsConscripted int32 `pdef:"gruntsConscripted"` HardpointsCaptured int32 `pdef:"hardpointsCaptured"` ChallengeTiersCompleted int32 `pdef:"challengeTiersCompleted"` ChallengesCompleted int32 `pdef:"challengesCompleted"` DailyChallengesCompleted int32 `pdef:"dailyChallengesCompleted"` TimesLastTitanRemaining int32 `pdef:"timesLastTitanRemaining"` KillingSprees int32 `pdef:"killingSprees"` CoopChallengesCompleted int32 `pdef:"coopChallengesCompleted"` ForgedCertificationsUsed int32 `pdef:"forgedCertificationsUsed"` RegenForgedCertificationsUsed int32 `pdef:"regenForgedCertificationsUsed"` } var _ encoding.BinaryUnmarshaler = (*MiscStats)(nil) var _ encoding.BinaryMarshaler = MiscStats{} var _ json.Unmarshaler = (*MiscStats)(nil) var _ json.Marshaler = MiscStats{} func (v *MiscStats) UnmarshalBinary(b []byte) error { if len(b) != 204 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sMiscStats", Version, ErrInvalidSize, 204, len(b)) } v.TitanFalls = getInt(b[0:4]) v.TitanFallsFirst = getInt(b[4:8]) v.TitanEmbarks = getInt(b[8:12]) v.Rodeos = getInt(b[12:16]) v.RodeosFromEject = getInt(b[16:20]) v.TimesEjected = getInt(b[20:24]) v.TimesEjectedNuclear = getInt(b[24:28]) v.BurnCardsEarned = getInt(b[28:32]) v.BurnCardsSpent = getInt(b[32:36]) v.BoostsActivated = getInt(b[36:40]) v.SpectreLeeches = getInt(b[40:44]) v.SpectreLeechesByMap[0] = getInt(b[44:48]) v.SpectreLeechesByMap[1] = getInt(b[48:52]) v.SpectreLeechesByMap[2] = getInt(b[52:56]) v.SpectreLeechesByMap[3] = getInt(b[56:60]) v.SpectreLeechesByMap[4] = getInt(b[60:64]) v.SpectreLeechesByMap[5] = getInt(b[64:68]) v.SpectreLeechesByMap[6] = getInt(b[68:72]) v.SpectreLeechesByMap[7] = getInt(b[72:76]) v.SpectreLeechesByMap[8] = getInt(b[76:80]) v.SpectreLeechesByMap[9] = getInt(b[80:84]) v.SpectreLeechesByMap[10] = getInt(b[84:88]) v.SpectreLeechesByMap[11] = getInt(b[88:92]) v.SpectreLeechesByMap[12] = getInt(b[92:96]) v.SpectreLeechesByMap[13] = getInt(b[96:100]) v.SpectreLeechesByMap[14] = getInt(b[100:104]) v.SpectreLeechesByMap[15] = getInt(b[104:108]) v.SpectreLeechesByMap[16] = getInt(b[108:112]) v.SpectreLeechesByMap[17] = getInt(b[112:116]) v.SpectreLeechesByMap[18] = getInt(b[116:120]) v.SpectreLeechesByMap[19] = getInt(b[120:124]) v.SpectreLeechesByMap[20] = getInt(b[124:128]) v.SpectreLeechesByMap[21] = getInt(b[128:132]) v.SpectreLeechesByMap[22] = getInt(b[132:136]) v.SpectreLeechesByMap[23] = getInt(b[136:140]) v.SpectreLeechesByMap[24] = getInt(b[140:144]) v.EvacsAttempted = getInt(b[144:148]) v.EvacsSurvived = getInt(b[148:152]) v.FlagsCaptured = getInt(b[152:156]) v.FlagsReturned = getInt(b[156:160]) v.ArcCannonMultiKills = getInt(b[160:164]) v.GruntsConscripted = getInt(b[164:168]) v.HardpointsCaptured = getInt(b[168:172]) v.ChallengeTiersCompleted = getInt(b[172:176]) v.ChallengesCompleted = getInt(b[176:180]) v.DailyChallengesCompleted = getInt(b[180:184]) v.TimesLastTitanRemaining = getInt(b[184:188]) v.KillingSprees = getInt(b[188:192]) v.CoopChallengesCompleted = getInt(b[192:196]) v.ForgedCertificationsUsed = getInt(b[196:200]) v.RegenForgedCertificationsUsed = getInt(b[200:204]) return nil } func (v MiscStats) MarshalBinary() ([]byte, error) { b := make([]byte, 204) putInt(b[0:4], v.TitanFalls) putInt(b[4:8], v.TitanFallsFirst) putInt(b[8:12], v.TitanEmbarks) putInt(b[12:16], v.Rodeos) putInt(b[16:20], v.RodeosFromEject) putInt(b[20:24], v.TimesEjected) putInt(b[24:28], v.TimesEjectedNuclear) putInt(b[28:32], v.BurnCardsEarned) putInt(b[32:36], v.BurnCardsSpent) putInt(b[36:40], v.BoostsActivated) putInt(b[40:44], v.SpectreLeeches) putInt(b[44:48], v.SpectreLeechesByMap[0]) putInt(b[48:52], v.SpectreLeechesByMap[1]) putInt(b[52:56], v.SpectreLeechesByMap[2]) putInt(b[56:60], v.SpectreLeechesByMap[3]) putInt(b[60:64], v.SpectreLeechesByMap[4]) putInt(b[64:68], v.SpectreLeechesByMap[5]) putInt(b[68:72], v.SpectreLeechesByMap[6]) putInt(b[72:76], v.SpectreLeechesByMap[7]) putInt(b[76:80], v.SpectreLeechesByMap[8]) putInt(b[80:84], v.SpectreLeechesByMap[9]) putInt(b[84:88], v.SpectreLeechesByMap[10]) putInt(b[88:92], v.SpectreLeechesByMap[11]) putInt(b[92:96], v.SpectreLeechesByMap[12]) putInt(b[96:100], v.SpectreLeechesByMap[13]) putInt(b[100:104], v.SpectreLeechesByMap[14]) putInt(b[104:108], v.SpectreLeechesByMap[15]) putInt(b[108:112], v.SpectreLeechesByMap[16]) putInt(b[112:116], v.SpectreLeechesByMap[17]) putInt(b[116:120], v.SpectreLeechesByMap[18]) putInt(b[120:124], v.SpectreLeechesByMap[19]) putInt(b[124:128], v.SpectreLeechesByMap[20]) putInt(b[128:132], v.SpectreLeechesByMap[21]) putInt(b[132:136], v.SpectreLeechesByMap[22]) putInt(b[136:140], v.SpectreLeechesByMap[23]) putInt(b[140:144], v.SpectreLeechesByMap[24]) putInt(b[144:148], v.EvacsAttempted) putInt(b[148:152], v.EvacsSurvived) putInt(b[152:156], v.FlagsCaptured) putInt(b[156:160], v.FlagsReturned) putInt(b[160:164], v.ArcCannonMultiKills) putInt(b[164:168], v.GruntsConscripted) putInt(b[168:172], v.HardpointsCaptured) putInt(b[172:176], v.ChallengeTiersCompleted) putInt(b[176:180], v.ChallengesCompleted) putInt(b[180:184], v.DailyChallengesCompleted) putInt(b[184:188], v.TimesLastTitanRemaining) putInt(b[188:192], v.KillingSprees) putInt(b[192:196], v.CoopChallengesCompleted) putInt(b[196:200], v.ForgedCertificationsUsed) putInt(b[200:204], v.RegenForgedCertificationsUsed) return b, nil } func (v *MiscStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v MiscStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v MiscStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type TitanStats struct { Pilots int32 `pdef:"pilots"` TitansTotal int32 `pdef:"titansTotal"` Ejections int32 `pdef:"ejections"` TitansWhileDoomed int32 `pdef:"titansWhileDoomed"` TitanDamage int32 `pdef:"titanDamage"` TitansAsPrime int32 `pdef:"titansAsPrime"` PilotsAsPrime int32 `pdef:"pilotsAsPrime"` ExecutionsAsPrime int32 `pdef:"executionsAsPrime"` CoresEarned int32 `pdef:"coresEarned"` MatchesByDifficulty [5]int32 `pdef:"matchesByDifficulty"` PerfectMatchesByDifficulty [5]int32 `pdef:"perfectMatchesByDifficulty"` } var _ encoding.BinaryUnmarshaler = (*TitanStats)(nil) var _ encoding.BinaryMarshaler = TitanStats{} var _ json.Unmarshaler = (*TitanStats)(nil) var _ json.Marshaler = TitanStats{} func (v *TitanStats) UnmarshalBinary(b []byte) error { if len(b) != 76 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sTitanStats", Version, ErrInvalidSize, 76, len(b)) } v.Pilots = getInt(b[0:4]) v.TitansTotal = getInt(b[4:8]) v.Ejections = getInt(b[8:12]) v.TitansWhileDoomed = getInt(b[12:16]) v.TitanDamage = getInt(b[16:20]) v.TitansAsPrime = getInt(b[20:24]) v.PilotsAsPrime = getInt(b[24:28]) v.ExecutionsAsPrime = getInt(b[28:32]) v.CoresEarned = getInt(b[32:36]) v.MatchesByDifficulty[0] = getInt(b[36:40]) v.MatchesByDifficulty[1] = getInt(b[40:44]) v.MatchesByDifficulty[2] = getInt(b[44:48]) v.MatchesByDifficulty[3] = getInt(b[48:52]) v.MatchesByDifficulty[4] = getInt(b[52:56]) v.PerfectMatchesByDifficulty[0] = getInt(b[56:60]) v.PerfectMatchesByDifficulty[1] = getInt(b[60:64]) v.PerfectMatchesByDifficulty[2] = getInt(b[64:68]) v.PerfectMatchesByDifficulty[3] = getInt(b[68:72]) v.PerfectMatchesByDifficulty[4] = getInt(b[72:76]) return nil } func (v TitanStats) MarshalBinary() ([]byte, error) { b := make([]byte, 76) putInt(b[0:4], v.Pilots) putInt(b[4:8], v.TitansTotal) putInt(b[8:12], v.Ejections) putInt(b[12:16], v.TitansWhileDoomed) putInt(b[16:20], v.TitanDamage) putInt(b[20:24], v.TitansAsPrime) putInt(b[24:28], v.PilotsAsPrime) putInt(b[28:32], v.ExecutionsAsPrime) putInt(b[32:36], v.CoresEarned) putInt(b[36:40], v.MatchesByDifficulty[0]) putInt(b[40:44], v.MatchesByDifficulty[1]) putInt(b[44:48], v.MatchesByDifficulty[2]) putInt(b[48:52], v.MatchesByDifficulty[3]) putInt(b[52:56], v.MatchesByDifficulty[4]) putInt(b[56:60], v.PerfectMatchesByDifficulty[0]) putInt(b[60:64], v.PerfectMatchesByDifficulty[1]) putInt(b[64:68], v.PerfectMatchesByDifficulty[2]) putInt(b[68:72], v.PerfectMatchesByDifficulty[3]) putInt(b[72:76], v.PerfectMatchesByDifficulty[4]) return b, nil } func (v *TitanStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v TitanStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v TitanStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type WeaponKillStats struct { Total int32 `pdef:"total"` Pilots int32 `pdef:"pilots"` Ejecting_pilots int32 `pdef:"ejecting_pilots"` Spectres int32 `pdef:"spectres"` Marvins int32 `pdef:"marvins"` Grunts int32 `pdef:"grunts"` Ai int32 `pdef:"ai"` TitansTotal int32 `pdef:"titansTotal"` Titans [TitanClassesCount]int32 `pdef:"titans"` NpcTitans [TitanClassesCount]int32 `pdef:"npcTitans"` AssistsTotal int32 `pdef:"assistsTotal"` KillingSprees int32 `pdef:"killingSprees"` } var _ encoding.BinaryUnmarshaler = (*WeaponKillStats)(nil) var _ encoding.BinaryMarshaler = WeaponKillStats{} var _ json.Unmarshaler = (*WeaponKillStats)(nil) var _ json.Marshaler = WeaponKillStats{} func (v *WeaponKillStats) UnmarshalBinary(b []byte) error { if len(b) != 96 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sWeaponKillStats", Version, ErrInvalidSize, 96, len(b)) } v.Total = getInt(b[0:4]) v.Pilots = getInt(b[4:8]) v.Ejecting_pilots = getInt(b[8:12]) v.Spectres = getInt(b[12:16]) v.Marvins = getInt(b[16:20]) v.Grunts = getInt(b[20:24]) v.Ai = getInt(b[24:28]) v.TitansTotal = getInt(b[28:32]) v.Titans[0] = getInt(b[32:36]) v.Titans[1] = getInt(b[36:40]) v.Titans[2] = getInt(b[40:44]) v.Titans[3] = getInt(b[44:48]) v.Titans[4] = getInt(b[48:52]) v.Titans[5] = getInt(b[52:56]) v.Titans[6] = getInt(b[56:60]) v.NpcTitans[0] = getInt(b[60:64]) v.NpcTitans[1] = getInt(b[64:68]) v.NpcTitans[2] = getInt(b[68:72]) v.NpcTitans[3] = getInt(b[72:76]) v.NpcTitans[4] = getInt(b[76:80]) v.NpcTitans[5] = getInt(b[80:84]) v.NpcTitans[6] = getInt(b[84:88]) v.AssistsTotal = getInt(b[88:92]) v.KillingSprees = getInt(b[92:96]) return nil } func (v WeaponKillStats) MarshalBinary() ([]byte, error) { b := make([]byte, 96) putInt(b[0:4], v.Total) putInt(b[4:8], v.Pilots) putInt(b[8:12], v.Ejecting_pilots) putInt(b[12:16], v.Spectres) putInt(b[16:20], v.Marvins) putInt(b[20:24], v.Grunts) putInt(b[24:28], v.Ai) putInt(b[28:32], v.TitansTotal) putInt(b[32:36], v.Titans[0]) putInt(b[36:40], v.Titans[1]) putInt(b[40:44], v.Titans[2]) putInt(b[44:48], v.Titans[3]) putInt(b[48:52], v.Titans[4]) putInt(b[52:56], v.Titans[5]) putInt(b[56:60], v.Titans[6]) putInt(b[60:64], v.NpcTitans[0]) putInt(b[64:68], v.NpcTitans[1]) putInt(b[68:72], v.NpcTitans[2]) putInt(b[72:76], v.NpcTitans[3]) putInt(b[76:80], v.NpcTitans[4]) putInt(b[80:84], v.NpcTitans[5]) putInt(b[84:88], v.NpcTitans[6]) putInt(b[88:92], v.AssistsTotal) putInt(b[92:96], v.KillingSprees) return b, nil } func (v *WeaponKillStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v WeaponKillStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v WeaponKillStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type WeaponStats struct { HoursUsed float32 `pdef:"hoursUsed"` HoursEquipped float32 `pdef:"hoursEquipped"` ShotsFired int32 `pdef:"shotsFired"` ShotsHit int32 `pdef:"shotsHit"` Headshots int32 `pdef:"headshots"` CritHits int32 `pdef:"critHits"` TitanDamage int32 `pdef:"titanDamage"` } var _ encoding.BinaryUnmarshaler = (*WeaponStats)(nil) var _ encoding.BinaryMarshaler = WeaponStats{} var _ json.Unmarshaler = (*WeaponStats)(nil) var _ json.Marshaler = WeaponStats{} func (v *WeaponStats) UnmarshalBinary(b []byte) error { if len(b) != 28 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "sWeaponStats", Version, ErrInvalidSize, 28, len(b)) } v.HoursUsed = getFloat(b[0:4]) v.HoursEquipped = getFloat(b[4:8]) v.ShotsFired = getInt(b[8:12]) v.ShotsHit = getInt(b[12:16]) v.Headshots = getInt(b[16:20]) v.CritHits = getInt(b[20:24]) v.TitanDamage = getInt(b[24:28]) return nil } func (v WeaponStats) MarshalBinary() ([]byte, error) { b := make([]byte, 28) putFloat(b[0:4], v.HoursUsed) putFloat(b[4:8], v.HoursEquipped) putInt(b[8:12], v.ShotsFired) putInt(b[12:16], v.ShotsHit) putInt(b[16:20], v.Headshots) putInt(b[20:24], v.CritHits) putInt(b[24:28], v.TitanDamage) return b, nil } func (v *WeaponStats) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v WeaponStats) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v WeaponStats) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type SpawnLoadout struct { Index int32 `pdef:"index"` } var _ encoding.BinaryUnmarshaler = (*SpawnLoadout)(nil) var _ encoding.BinaryMarshaler = SpawnLoadout{} var _ json.Unmarshaler = (*SpawnLoadout)(nil) var _ json.Marshaler = SpawnLoadout{} func (v *SpawnLoadout) UnmarshalBinary(b []byte) error { if len(b) != 4 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "spawnLoadout", Version, ErrInvalidSize, 4, len(b)) } v.Index = getInt(b[0:4]) return nil } func (v SpawnLoadout) MarshalBinary() ([]byte, error) { b := make([]byte, 4) putInt(b[0:4], v.Index) return b, nil } func (v *SpawnLoadout) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v SpawnLoadout) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v SpawnLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type Struct_activeBurnCardData struct { CardRef BurnCard `pdef:"cardRef"` LastCardRef BurnCard `pdef:"lastCardRef"` ClearOnStart bool `pdef:"clearOnStart"` } var _ encoding.BinaryUnmarshaler = (*Struct_activeBurnCardData)(nil) var _ encoding.BinaryMarshaler = Struct_activeBurnCardData{} var _ json.Unmarshaler = (*Struct_activeBurnCardData)(nil) var _ json.Marshaler = Struct_activeBurnCardData{} func (v *Struct_activeBurnCardData) UnmarshalBinary(b []byte) error { if len(b) != 3 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "struct_activeBurnCardData", Version, ErrInvalidSize, 3, len(b)) } v.CardRef = BurnCard(getEnum(b[0:1])) v.LastCardRef = BurnCard(getEnum(b[1:2])) v.ClearOnStart = getBool(b[2:3]) return nil } func (v Struct_activeBurnCardData) MarshalBinary() ([]byte, error) { b := make([]byte, 3) putEnum(b[0:1], uint8(v.CardRef)) putEnum(b[1:2], uint8(v.LastCardRef)) putBool(b[2:3], v.ClearOnStart) return b, nil } func (v *Struct_activeBurnCardData) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v Struct_activeBurnCardData) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v Struct_activeBurnCardData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type Struct_blackMarketBurnCardUpgrades struct { CardRef BurnCard `pdef:"cardRef"` } var _ encoding.BinaryUnmarshaler = (*Struct_blackMarketBurnCardUpgrades)(nil) var _ encoding.BinaryMarshaler = Struct_blackMarketBurnCardUpgrades{} var _ json.Unmarshaler = (*Struct_blackMarketBurnCardUpgrades)(nil) var _ json.Marshaler = Struct_blackMarketBurnCardUpgrades{} func (v *Struct_blackMarketBurnCardUpgrades) UnmarshalBinary(b []byte) error { if len(b) != 1 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "struct_blackMarketBurnCardUpgrades", Version, ErrInvalidSize, 1, len(b)) } v.CardRef = BurnCard(getEnum(b[0:1])) return nil } func (v Struct_blackMarketBurnCardUpgrades) MarshalBinary() ([]byte, error) { b := make([]byte, 1) putEnum(b[0:1], uint8(v.CardRef)) return b, nil } func (v *Struct_blackMarketBurnCardUpgrades) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v Struct_blackMarketBurnCardUpgrades) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v Struct_blackMarketBurnCardUpgrades) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type Struct_historyBurnCardData struct { Collected int32 `pdef:"collected"` Spent int32 `pdef:"spent"` } var _ encoding.BinaryUnmarshaler = (*Struct_historyBurnCardData)(nil) var _ encoding.BinaryMarshaler = Struct_historyBurnCardData{} var _ json.Unmarshaler = (*Struct_historyBurnCardData)(nil) var _ json.Marshaler = Struct_historyBurnCardData{} func (v *Struct_historyBurnCardData) UnmarshalBinary(b []byte) error { if len(b) != 8 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "struct_historyBurnCardData", Version, ErrInvalidSize, 8, len(b)) } v.Collected = getInt(b[0:4]) v.Spent = getInt(b[4:8]) return nil } func (v Struct_historyBurnCardData) MarshalBinary() ([]byte, error) { b := make([]byte, 8) putInt(b[0:4], v.Collected) putInt(b[4:8], v.Spent) return b, nil } func (v *Struct_historyBurnCardData) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v Struct_historyBurnCardData) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v Struct_historyBurnCardData) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type Struct_ranked struct { IsPlayingRanked bool `pdef:"isPlayingRanked"` CurrentRank int32 `pdef:"currentRank"` } var _ encoding.BinaryUnmarshaler = (*Struct_ranked)(nil) var _ encoding.BinaryMarshaler = Struct_ranked{} var _ json.Unmarshaler = (*Struct_ranked)(nil) var _ json.Marshaler = Struct_ranked{} func (v *Struct_ranked) UnmarshalBinary(b []byte) error { if len(b) != 5 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "struct_ranked", Version, ErrInvalidSize, 5, len(b)) } v.IsPlayingRanked = getBool(b[0:1]) v.CurrentRank = getInt(b[1:5]) return nil } func (v Struct_ranked) MarshalBinary() ([]byte, error) { b := make([]byte, 5) putBool(b[0:1], v.IsPlayingRanked) putInt(b[1:5], v.CurrentRank) return b, nil } func (v *Struct_ranked) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v Struct_ranked) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v Struct_ranked) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type TitanLoadout struct { Name string `pdef:"name"` TitanClass TitanClasses `pdef:"titanClass"` PrimaryMod TitanMod `pdef:"primaryMod"` Special LoadoutWeaponsAndAbilities `pdef:"special"` Antirodeo LoadoutWeaponsAndAbilities `pdef:"antirodeo"` Passive1 TitanPassive `pdef:"passive1"` Passive2 TitanPassive `pdef:"passive2"` Passive3 TitanPassive `pdef:"passive3"` Passive4 TitanPassive `pdef:"passive4"` Passive5 TitanPassive `pdef:"passive5"` Passive6 TitanPassive `pdef:"passive6"` TitanExecution TitanExecution `pdef:"titanExecution"` SkinIndex int32 `pdef:"skinIndex"` CamoIndex int32 `pdef:"camoIndex"` DecalIndex int32 `pdef:"decalIndex"` PrimarySkinIndex int32 `pdef:"primarySkinIndex"` PrimaryCamoIndex int32 `pdef:"primaryCamoIndex"` IsPrime TitanIsPrimeTitan `pdef:"isPrime"` PrimeSkinIndex int32 `pdef:"primeSkinIndex"` PrimeCamoIndex int32 `pdef:"primeCamoIndex"` PrimeDecalIndex int32 `pdef:"primeDecalIndex"` ShowArmBadge int32 `pdef:"showArmBadge"` } var _ encoding.BinaryUnmarshaler = (*TitanLoadout)(nil) var _ encoding.BinaryMarshaler = TitanLoadout{} var _ json.Unmarshaler = (*TitanLoadout)(nil) var _ json.Marshaler = TitanLoadout{} func (v *TitanLoadout) UnmarshalBinary(b []byte) error { if len(b) != 90 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "titanLoadout", Version, ErrInvalidSize, 90, len(b)) } v.Name = getString(b[0:42]) v.TitanClass = TitanClasses(getEnum(b[42:43])) v.PrimaryMod = TitanMod(getEnum(b[43:44])) v.Special = LoadoutWeaponsAndAbilities(getEnum(b[44:45])) v.Antirodeo = LoadoutWeaponsAndAbilities(getEnum(b[45:46])) v.Passive1 = TitanPassive(getEnum(b[46:47])) v.Passive2 = TitanPassive(getEnum(b[47:48])) v.Passive3 = TitanPassive(getEnum(b[48:49])) v.Passive4 = TitanPassive(getEnum(b[49:50])) v.Passive5 = TitanPassive(getEnum(b[50:51])) v.Passive6 = TitanPassive(getEnum(b[51:52])) v.TitanExecution = TitanExecution(getEnum(b[52:53])) v.SkinIndex = getInt(b[53:57]) v.CamoIndex = getInt(b[57:61]) v.DecalIndex = getInt(b[61:65]) v.PrimarySkinIndex = getInt(b[65:69]) v.PrimaryCamoIndex = getInt(b[69:73]) v.IsPrime = TitanIsPrimeTitan(getEnum(b[73:74])) v.PrimeSkinIndex = getInt(b[74:78]) v.PrimeCamoIndex = getInt(b[78:82]) v.PrimeDecalIndex = getInt(b[82:86]) v.ShowArmBadge = getInt(b[86:90]) return nil } func (v TitanLoadout) MarshalBinary() ([]byte, error) { b := make([]byte, 90) if err := putString(b[0:42], v.Name); err != nil { return nil, fmt.Errorf("encode %q (v%d): %w: field %q: %v", "titanLoadout", Version, ErrInvalidSize, "name", err) } putEnum(b[42:43], uint8(v.TitanClass)) putEnum(b[43:44], uint8(v.PrimaryMod)) putEnum(b[44:45], uint8(v.Special)) putEnum(b[45:46], uint8(v.Antirodeo)) putEnum(b[46:47], uint8(v.Passive1)) putEnum(b[47:48], uint8(v.Passive2)) putEnum(b[48:49], uint8(v.Passive3)) putEnum(b[49:50], uint8(v.Passive4)) putEnum(b[50:51], uint8(v.Passive5)) putEnum(b[51:52], uint8(v.Passive6)) putEnum(b[52:53], uint8(v.TitanExecution)) putInt(b[53:57], v.SkinIndex) putInt(b[57:61], v.CamoIndex) putInt(b[61:65], v.DecalIndex) putInt(b[65:69], v.PrimarySkinIndex) putInt(b[69:73], v.PrimaryCamoIndex) putEnum(b[73:74], uint8(v.IsPrime)) putInt(b[74:78], v.PrimeSkinIndex) putInt(b[78:82], v.PrimeCamoIndex) putInt(b[82:86], v.PrimeDecalIndex) putInt(b[86:90], v.ShowArmBadge) return b, nil } func (v *TitanLoadout) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v TitanLoadout) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v TitanLoadout) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type TitanMain struct { NewPassives [2]int32 `pdef:"newPassives"` UnlockedPassives [2]int32 `pdef:"unlockedPassives"` NewSkins [5]int32 `pdef:"newSkins"` UnlockedSkins [5]int32 `pdef:"unlockedSkins"` NewPrimeSkins [2]int32 `pdef:"newPrimeSkins"` UnlockedPrimeSkins [2]int32 `pdef:"unlockedPrimeSkins"` NewWeaponSkins [5]int32 `pdef:"newWeaponSkins"` UnlockedWeaponSkins [5]int32 `pdef:"unlockedWeaponSkins"` NewPrimeWeaponSkins int32 `pdef:"newPrimeWeaponSkins"` UnlockedPrimeWeaponSkins int32 `pdef:"unlockedPrimeWeaponSkins"` NewTitanDecals [3]int32 `pdef:"newTitanDecals"` UnlockedTitanDecals [3]int32 `pdef:"unlockedTitanDecals"` NewPrimeTitanDecals int32 `pdef:"newPrimeTitanDecals"` UnlockedPrimeTitanDecals int32 `pdef:"unlockedPrimeTitanDecals"` UnlockedFDUpgrades [2]int32 `pdef:"unlockedFDUpgrades"` NewFDUpgrades [2]int32 `pdef:"newFDUpgrades"` } var _ encoding.BinaryUnmarshaler = (*TitanMain)(nil) var _ encoding.BinaryMarshaler = TitanMain{} var _ json.Unmarshaler = (*TitanMain)(nil) var _ json.Marshaler = TitanMain{} func (v *TitanMain) UnmarshalBinary(b []byte) error { if len(b) != 168 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "titanMain", Version, ErrInvalidSize, 168, len(b)) } v.NewPassives[0] = getInt(b[0:4]) v.NewPassives[1] = getInt(b[4:8]) v.UnlockedPassives[0] = getInt(b[8:12]) v.UnlockedPassives[1] = getInt(b[12:16]) v.NewSkins[0] = getInt(b[16:20]) v.NewSkins[1] = getInt(b[20:24]) v.NewSkins[2] = getInt(b[24:28]) v.NewSkins[3] = getInt(b[28:32]) v.NewSkins[4] = getInt(b[32:36]) v.UnlockedSkins[0] = getInt(b[36:40]) v.UnlockedSkins[1] = getInt(b[40:44]) v.UnlockedSkins[2] = getInt(b[44:48]) v.UnlockedSkins[3] = getInt(b[48:52]) v.UnlockedSkins[4] = getInt(b[52:56]) v.NewPrimeSkins[0] = getInt(b[56:60]) v.NewPrimeSkins[1] = getInt(b[60:64]) v.UnlockedPrimeSkins[0] = getInt(b[64:68]) v.UnlockedPrimeSkins[1] = getInt(b[68:72]) v.NewWeaponSkins[0] = getInt(b[72:76]) v.NewWeaponSkins[1] = getInt(b[76:80]) v.NewWeaponSkins[2] = getInt(b[80:84]) v.NewWeaponSkins[3] = getInt(b[84:88]) v.NewWeaponSkins[4] = getInt(b[88:92]) v.UnlockedWeaponSkins[0] = getInt(b[92:96]) v.UnlockedWeaponSkins[1] = getInt(b[96:100]) v.UnlockedWeaponSkins[2] = getInt(b[100:104]) v.UnlockedWeaponSkins[3] = getInt(b[104:108]) v.UnlockedWeaponSkins[4] = getInt(b[108:112]) v.NewPrimeWeaponSkins = getInt(b[112:116]) v.UnlockedPrimeWeaponSkins = getInt(b[116:120]) v.NewTitanDecals[0] = getInt(b[120:124]) v.NewTitanDecals[1] = getInt(b[124:128]) v.NewTitanDecals[2] = getInt(b[128:132]) v.UnlockedTitanDecals[0] = getInt(b[132:136]) v.UnlockedTitanDecals[1] = getInt(b[136:140]) v.UnlockedTitanDecals[2] = getInt(b[140:144]) v.NewPrimeTitanDecals = getInt(b[144:148]) v.UnlockedPrimeTitanDecals = getInt(b[148:152]) v.UnlockedFDUpgrades[0] = getInt(b[152:156]) v.UnlockedFDUpgrades[1] = getInt(b[156:160]) v.NewFDUpgrades[0] = getInt(b[160:164]) v.NewFDUpgrades[1] = getInt(b[164:168]) return nil } func (v TitanMain) MarshalBinary() ([]byte, error) { b := make([]byte, 168) putInt(b[0:4], v.NewPassives[0]) putInt(b[4:8], v.NewPassives[1]) putInt(b[8:12], v.UnlockedPassives[0]) putInt(b[12:16], v.UnlockedPassives[1]) putInt(b[16:20], v.NewSkins[0]) putInt(b[20:24], v.NewSkins[1]) putInt(b[24:28], v.NewSkins[2]) putInt(b[28:32], v.NewSkins[3]) putInt(b[32:36], v.NewSkins[4]) putInt(b[36:40], v.UnlockedSkins[0]) putInt(b[40:44], v.UnlockedSkins[1]) putInt(b[44:48], v.UnlockedSkins[2]) putInt(b[48:52], v.UnlockedSkins[3]) putInt(b[52:56], v.UnlockedSkins[4]) putInt(b[56:60], v.NewPrimeSkins[0]) putInt(b[60:64], v.NewPrimeSkins[1]) putInt(b[64:68], v.UnlockedPrimeSkins[0]) putInt(b[68:72], v.UnlockedPrimeSkins[1]) putInt(b[72:76], v.NewWeaponSkins[0]) putInt(b[76:80], v.NewWeaponSkins[1]) putInt(b[80:84], v.NewWeaponSkins[2]) putInt(b[84:88], v.NewWeaponSkins[3]) putInt(b[88:92], v.NewWeaponSkins[4]) putInt(b[92:96], v.UnlockedWeaponSkins[0]) putInt(b[96:100], v.UnlockedWeaponSkins[1]) putInt(b[100:104], v.UnlockedWeaponSkins[2]) putInt(b[104:108], v.UnlockedWeaponSkins[3]) putInt(b[108:112], v.UnlockedWeaponSkins[4]) putInt(b[112:116], v.NewPrimeWeaponSkins) putInt(b[116:120], v.UnlockedPrimeWeaponSkins) putInt(b[120:124], v.NewTitanDecals[0]) putInt(b[124:128], v.NewTitanDecals[1]) putInt(b[128:132], v.NewTitanDecals[2]) putInt(b[132:136], v.UnlockedTitanDecals[0]) putInt(b[136:140], v.UnlockedTitanDecals[1]) putInt(b[140:144], v.UnlockedTitanDecals[2]) putInt(b[144:148], v.NewPrimeTitanDecals) putInt(b[148:152], v.UnlockedPrimeTitanDecals) putInt(b[152:156], v.UnlockedFDUpgrades[0]) putInt(b[156:160], v.UnlockedFDUpgrades[1]) putInt(b[160:164], v.NewFDUpgrades[0]) putInt(b[164:168], v.NewFDUpgrades[1]) return b, nil } func (v *TitanMain) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v TitanMain) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v TitanMain) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type WeaponMain struct { WeaponStats WeaponStats `pdef:"weaponStats"` WeaponKillStats WeaponKillStats `pdef:"weaponKillStats"` WeaponXP int32 `pdef:"weaponXP"` PreviousWeaponXP int32 `pdef:"previousWeaponXP"` ProScreenKills int32 `pdef:"proScreenKills"` PreviousProScreenKills int32 `pdef:"previousProScreenKills"` NewMods int32 `pdef:"newMods"` UnlockedMods int32 `pdef:"unlockedMods"` NewWeaponSkins [5]int32 `pdef:"newWeaponSkins"` UnlockedWeaponSkins [5]int32 `pdef:"unlockedWeaponSkins"` NewPrimeWeaponSkins [6]int32 `pdef:"newPrimeWeaponSkins"` UnlockedPrimeWeaponSkins [6]int32 `pdef:"unlockedPrimeWeaponSkins"` NewFeatures int32 `pdef:"newFeatures"` UnlockedFeatures int32 `pdef:"unlockedFeatures"` } var _ encoding.BinaryUnmarshaler = (*WeaponMain)(nil) var _ encoding.BinaryMarshaler = WeaponMain{} var _ json.Unmarshaler = (*WeaponMain)(nil) var _ json.Marshaler = WeaponMain{} func (v *WeaponMain) UnmarshalBinary(b []byte) error { if len(b) != 244 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "weaponMain", Version, ErrInvalidSize, 244, len(b)) } must(v.WeaponStats.UnmarshalBinary(b[0:28])) must(v.WeaponKillStats.UnmarshalBinary(b[28:124])) v.WeaponXP = getInt(b[124:128]) v.PreviousWeaponXP = getInt(b[128:132]) v.ProScreenKills = getInt(b[132:136]) v.PreviousProScreenKills = getInt(b[136:140]) v.NewMods = getInt(b[140:144]) v.UnlockedMods = getInt(b[144:148]) v.NewWeaponSkins[0] = getInt(b[148:152]) v.NewWeaponSkins[1] = getInt(b[152:156]) v.NewWeaponSkins[2] = getInt(b[156:160]) v.NewWeaponSkins[3] = getInt(b[160:164]) v.NewWeaponSkins[4] = getInt(b[164:168]) v.UnlockedWeaponSkins[0] = getInt(b[168:172]) v.UnlockedWeaponSkins[1] = getInt(b[172:176]) v.UnlockedWeaponSkins[2] = getInt(b[176:180]) v.UnlockedWeaponSkins[3] = getInt(b[180:184]) v.UnlockedWeaponSkins[4] = getInt(b[184:188]) v.NewPrimeWeaponSkins[0] = getInt(b[188:192]) v.NewPrimeWeaponSkins[1] = getInt(b[192:196]) v.NewPrimeWeaponSkins[2] = getInt(b[196:200]) v.NewPrimeWeaponSkins[3] = getInt(b[200:204]) v.NewPrimeWeaponSkins[4] = getInt(b[204:208]) v.NewPrimeWeaponSkins[5] = getInt(b[208:212]) v.UnlockedPrimeWeaponSkins[0] = getInt(b[212:216]) v.UnlockedPrimeWeaponSkins[1] = getInt(b[216:220]) v.UnlockedPrimeWeaponSkins[2] = getInt(b[220:224]) v.UnlockedPrimeWeaponSkins[3] = getInt(b[224:228]) v.UnlockedPrimeWeaponSkins[4] = getInt(b[228:232]) v.UnlockedPrimeWeaponSkins[5] = getInt(b[232:236]) v.NewFeatures = getInt(b[236:240]) v.UnlockedFeatures = getInt(b[240:244]) return nil } func (v WeaponMain) MarshalBinary() ([]byte, error) { b := make([]byte, 244) if x, err := v.WeaponStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "weaponMain", Version, "weaponStats", err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[0:28], x) } if x, err := v.WeaponKillStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "weaponMain", Version, "weaponKillStats", err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[28:124], x) } putInt(b[124:128], v.WeaponXP) putInt(b[128:132], v.PreviousWeaponXP) putInt(b[132:136], v.ProScreenKills) putInt(b[136:140], v.PreviousProScreenKills) putInt(b[140:144], v.NewMods) putInt(b[144:148], v.UnlockedMods) putInt(b[148:152], v.NewWeaponSkins[0]) putInt(b[152:156], v.NewWeaponSkins[1]) putInt(b[156:160], v.NewWeaponSkins[2]) putInt(b[160:164], v.NewWeaponSkins[3]) putInt(b[164:168], v.NewWeaponSkins[4]) putInt(b[168:172], v.UnlockedWeaponSkins[0]) putInt(b[172:176], v.UnlockedWeaponSkins[1]) putInt(b[176:180], v.UnlockedWeaponSkins[2]) putInt(b[180:184], v.UnlockedWeaponSkins[3]) putInt(b[184:188], v.UnlockedWeaponSkins[4]) putInt(b[188:192], v.NewPrimeWeaponSkins[0]) putInt(b[192:196], v.NewPrimeWeaponSkins[1]) putInt(b[196:200], v.NewPrimeWeaponSkins[2]) putInt(b[200:204], v.NewPrimeWeaponSkins[3]) putInt(b[204:208], v.NewPrimeWeaponSkins[4]) putInt(b[208:212], v.NewPrimeWeaponSkins[5]) putInt(b[212:216], v.UnlockedPrimeWeaponSkins[0]) putInt(b[216:220], v.UnlockedPrimeWeaponSkins[1]) putInt(b[220:224], v.UnlockedPrimeWeaponSkins[2]) putInt(b[224:228], v.UnlockedPrimeWeaponSkins[3]) putInt(b[228:232], v.UnlockedPrimeWeaponSkins[4]) putInt(b[232:236], v.UnlockedPrimeWeaponSkins[5]) putInt(b[236:240], v.NewFeatures) putInt(b[240:244], v.UnlockedFeatures) return b, nil } func (v *WeaponMain) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v WeaponMain) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v WeaponMain) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type WeaponOffhand struct { WeaponStats WeaponStats `pdef:"weaponStats"` WeaponKillStats WeaponKillStats `pdef:"weaponKillStats"` } var _ encoding.BinaryUnmarshaler = (*WeaponOffhand)(nil) var _ encoding.BinaryMarshaler = WeaponOffhand{} var _ json.Unmarshaler = (*WeaponOffhand)(nil) var _ json.Marshaler = WeaponOffhand{} func (v *WeaponOffhand) UnmarshalBinary(b []byte) error { if len(b) != 124 { return fmt.Errorf("decode %q (v%d): %w: expected %d bytes, got %d", "weaponOffhand", Version, ErrInvalidSize, 124, len(b)) } must(v.WeaponStats.UnmarshalBinary(b[0:28])) must(v.WeaponKillStats.UnmarshalBinary(b[28:124])) return nil } func (v WeaponOffhand) MarshalBinary() ([]byte, error) { b := make([]byte, 124) if x, err := v.WeaponStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "weaponOffhand", Version, "weaponStats", err) } else if len(x) != 28 { panic("bug: invalid marshal struct size") } else { copy(b[0:28], x) } if x, err := v.WeaponKillStats.MarshalBinary(); err != nil { return nil, fmt.Errorf("encode %q (v%d): field %q: %w", "weaponOffhand", Version, "weaponKillStats", err) } else if len(x) != 96 { panic("bug: invalid marshal struct size") } else { copy(b[28:124], x) } return b, nil } func (v *WeaponOffhand) UnmarshalJSON(b []byte) error { return fmt.Errorf("not implemented") } func (v WeaponOffhand) MarshalJSON() ([]byte, error) { return v.MarshalJSONFilter(nil) } func (v WeaponOffhand) MarshalJSONFilter(filter func(path ...string) bool) ([]byte, error) { return pdataMarshalJSONStruct(v, filter) } type BurnCard uint8 const ( BurnCard_NULL BurnCard = 0 BurnCard_bc_conscription BurnCard = 1 BurnCard_bc_double_xp BurnCard = 2 BurnCard_bc_free_xp BurnCard = 3 BurnCard_bc_fast_cooldown1 BurnCard = 4 BurnCard_bc_fast_cooldown2 BurnCard = 5 BurnCard_bc_super_stim BurnCard = 6 BurnCard_bc_super_cloak BurnCard = 7 BurnCard_bc_super_sonar BurnCard = 8 BurnCard_bc_summon_ogre BurnCard = 9 BurnCard_bc_cloak_forever BurnCard = 10 BurnCard_bc_stim_forever BurnCard = 11 BurnCard_bc_sonar_forever BurnCard = 12 BurnCard_bc_summon_stryder BurnCard = 13 BurnCard_bc_spectre_virus BurnCard = 14 BurnCard_bc_play_spectre BurnCard = 15 BurnCard_bc_double_agent BurnCard = 16 BurnCard_bc_minimap BurnCard = 17 BurnCard_bc_summon_atlas BurnCard = 18 BurnCard_bc_megaturrets BurnCard = 19 BurnCard_bc_summon_dogfighter BurnCard = 20 BurnCard_bc_wifi_spectre_hack BurnCard = 21 BurnCard_bc_nuclear_core BurnCard = 22 BurnCard_bc_core_charged BurnCard = 23 BurnCard_bc_smart_pistol_m2 BurnCard = 24 BurnCard_bc_r97_m2 BurnCard = 25 BurnCard_bc_rspn101_m2 BurnCard = 26 BurnCard_bc_dmr_m2 BurnCard = 27 BurnCard_bc_shotgun_m2 BurnCard = 28 BurnCard_bc_lmg_m2 BurnCard = 29 BurnCard_bc_g2_m2 BurnCard = 30 BurnCard_bc_car_m2 BurnCard = 31 BurnCard_bc_hemlok_m2 BurnCard = 32 BurnCard_bc_sniper_m2 BurnCard = 33 BurnCard_bc_smr_m2 BurnCard = 34 BurnCard_bc_mgl_m2 BurnCard = 35 BurnCard_bc_defender_m2 BurnCard = 36 BurnCard_bc_rocket_launcher_m2 BurnCard = 37 BurnCard_bc_semipistol_m2 BurnCard = 38 BurnCard_bc_autopistol_m2 BurnCard = 39 BurnCard_bc_wingman_m2 BurnCard = 40 BurnCard_bc_satchel_m2 BurnCard = 41 BurnCard_bc_frag_m2 BurnCard = 42 BurnCard_bc_arc_m2 BurnCard = 43 BurnCard_bc_prox_m2 BurnCard = 44 BurnCard_bc_pilot_warning BurnCard = 45 BurnCard_bc_rematch BurnCard = 46 BurnCard_bc_minimap_scan BurnCard = 47 BurnCard_bc_free_build_time_1 BurnCard = 48 BurnCard_bc_free_build_time_2 BurnCard = 49 BurnCard_bc_fast_build_1 BurnCard = 50 BurnCard_bc_fast_build_2 BurnCard = 51 BurnCard_bc_hunt_soldier BurnCard = 52 BurnCard_bc_hunt_spectre BurnCard = 53 BurnCard_bc_hunt_titan BurnCard = 54 BurnCard_bc_hunt_pilot BurnCard = 55 BurnCard_bc_auto_sonar BurnCard = 56 BurnCard_bc_fast_movespeed BurnCard = 57 BurnCard_bc_auto_refill BurnCard = 58 BurnCard_bc_dice_ondeath BurnCard = 59 BurnCard_bc_titan_40mm_m2 BurnCard = 60 BurnCard_bc_titan_arc_cannon_m2 BurnCard = 61 BurnCard_bc_titan_rocket_launcher_m2 BurnCard = 62 BurnCard_bc_titan_sniper_m2 BurnCard = 63 BurnCard_bc_titan_triple_threat_m2 BurnCard = 64 BurnCard_bc_titan_xo16_m2 BurnCard = 65 BurnCard_bc_titan_dumbfire_missile_m2 BurnCard = 66 BurnCard_bc_titan_homing_rockets_m2 BurnCard = 67 BurnCard_bc_titan_salvo_rockets_m2 BurnCard = 68 BurnCard_bc_titan_shoulder_rockets_m2 BurnCard = 69 BurnCard_bc_titan_vortex_shield_m2 BurnCard = 70 BurnCard_bc_titan_electric_smoke_m2 BurnCard = 71 BurnCard_bc_titan_shield_wall_m2 BurnCard = 72 BurnCard_bc_titan_melee_m2 BurnCard = 73 BurnCard_bc_extra_dash BurnCard = 74 BurnCard_bc_lstar_m2 BurnCard = 75 BurnCard_bc_mastiff_m2 BurnCard = 76 BurnCard_bc_vinson_m2 BurnCard = 77 BurnCardCount BurnCard = 78 ) var _ fmt.Stringer = BurnCard(0) var _ fmt.GoStringer = BurnCard(0) var _ encoding.TextMarshaler = BurnCard(0) var _ encoding.TextUnmarshaler = (*BurnCard)(nil) var _ json.Marshaler = BurnCard(0) var _ json.Unmarshaler = (*BurnCard)(nil) func (v BurnCard) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v BurnCard) GoString() string { switch v { case BurnCard_NULL: return "BurnCard_NULL" case BurnCard_bc_conscription: return "BurnCard_bc_conscription" case BurnCard_bc_double_xp: return "BurnCard_bc_double_xp" case BurnCard_bc_free_xp: return "BurnCard_bc_free_xp" case BurnCard_bc_fast_cooldown1: return "BurnCard_bc_fast_cooldown1" case BurnCard_bc_fast_cooldown2: return "BurnCard_bc_fast_cooldown2" case BurnCard_bc_super_stim: return "BurnCard_bc_super_stim" case BurnCard_bc_super_cloak: return "BurnCard_bc_super_cloak" case BurnCard_bc_super_sonar: return "BurnCard_bc_super_sonar" case BurnCard_bc_summon_ogre: return "BurnCard_bc_summon_ogre" case BurnCard_bc_cloak_forever: return "BurnCard_bc_cloak_forever" case BurnCard_bc_stim_forever: return "BurnCard_bc_stim_forever" case BurnCard_bc_sonar_forever: return "BurnCard_bc_sonar_forever" case BurnCard_bc_summon_stryder: return "BurnCard_bc_summon_stryder" case BurnCard_bc_spectre_virus: return "BurnCard_bc_spectre_virus" case BurnCard_bc_play_spectre: return "BurnCard_bc_play_spectre" case BurnCard_bc_double_agent: return "BurnCard_bc_double_agent" case BurnCard_bc_minimap: return "BurnCard_bc_minimap" case BurnCard_bc_summon_atlas: return "BurnCard_bc_summon_atlas" case BurnCard_bc_megaturrets: return "BurnCard_bc_megaturrets" case BurnCard_bc_summon_dogfighter: return "BurnCard_bc_summon_dogfighter" case BurnCard_bc_wifi_spectre_hack: return "BurnCard_bc_wifi_spectre_hack" case BurnCard_bc_nuclear_core: return "BurnCard_bc_nuclear_core" case BurnCard_bc_core_charged: return "BurnCard_bc_core_charged" case BurnCard_bc_smart_pistol_m2: return "BurnCard_bc_smart_pistol_m2" case BurnCard_bc_r97_m2: return "BurnCard_bc_r97_m2" case BurnCard_bc_rspn101_m2: return "BurnCard_bc_rspn101_m2" case BurnCard_bc_dmr_m2: return "BurnCard_bc_dmr_m2" case BurnCard_bc_shotgun_m2: return "BurnCard_bc_shotgun_m2" case BurnCard_bc_lmg_m2: return "BurnCard_bc_lmg_m2" case BurnCard_bc_g2_m2: return "BurnCard_bc_g2_m2" case BurnCard_bc_car_m2: return "BurnCard_bc_car_m2" case BurnCard_bc_hemlok_m2: return "BurnCard_bc_hemlok_m2" case BurnCard_bc_sniper_m2: return "BurnCard_bc_sniper_m2" case BurnCard_bc_smr_m2: return "BurnCard_bc_smr_m2" case BurnCard_bc_mgl_m2: return "BurnCard_bc_mgl_m2" case BurnCard_bc_defender_m2: return "BurnCard_bc_defender_m2" case BurnCard_bc_rocket_launcher_m2: return "BurnCard_bc_rocket_launcher_m2" case BurnCard_bc_semipistol_m2: return "BurnCard_bc_semipistol_m2" case BurnCard_bc_autopistol_m2: return "BurnCard_bc_autopistol_m2" case BurnCard_bc_wingman_m2: return "BurnCard_bc_wingman_m2" case BurnCard_bc_satchel_m2: return "BurnCard_bc_satchel_m2" case BurnCard_bc_frag_m2: return "BurnCard_bc_frag_m2" case BurnCard_bc_arc_m2: return "BurnCard_bc_arc_m2" case BurnCard_bc_prox_m2: return "BurnCard_bc_prox_m2" case BurnCard_bc_pilot_warning: return "BurnCard_bc_pilot_warning" case BurnCard_bc_rematch: return "BurnCard_bc_rematch" case BurnCard_bc_minimap_scan: return "BurnCard_bc_minimap_scan" case BurnCard_bc_free_build_time_1: return "BurnCard_bc_free_build_time_1" case BurnCard_bc_free_build_time_2: return "BurnCard_bc_free_build_time_2" case BurnCard_bc_fast_build_1: return "BurnCard_bc_fast_build_1" case BurnCard_bc_fast_build_2: return "BurnCard_bc_fast_build_2" case BurnCard_bc_hunt_soldier: return "BurnCard_bc_hunt_soldier" case BurnCard_bc_hunt_spectre: return "BurnCard_bc_hunt_spectre" case BurnCard_bc_hunt_titan: return "BurnCard_bc_hunt_titan" case BurnCard_bc_hunt_pilot: return "BurnCard_bc_hunt_pilot" case BurnCard_bc_auto_sonar: return "BurnCard_bc_auto_sonar" case BurnCard_bc_fast_movespeed: return "BurnCard_bc_fast_movespeed" case BurnCard_bc_auto_refill: return "BurnCard_bc_auto_refill" case BurnCard_bc_dice_ondeath: return "BurnCard_bc_dice_ondeath" case BurnCard_bc_titan_40mm_m2: return "BurnCard_bc_titan_40mm_m2" case BurnCard_bc_titan_arc_cannon_m2: return "BurnCard_bc_titan_arc_cannon_m2" case BurnCard_bc_titan_rocket_launcher_m2: return "BurnCard_bc_titan_rocket_launcher_m2" case BurnCard_bc_titan_sniper_m2: return "BurnCard_bc_titan_sniper_m2" case BurnCard_bc_titan_triple_threat_m2: return "BurnCard_bc_titan_triple_threat_m2" case BurnCard_bc_titan_xo16_m2: return "BurnCard_bc_titan_xo16_m2" case BurnCard_bc_titan_dumbfire_missile_m2: return "BurnCard_bc_titan_dumbfire_missile_m2" case BurnCard_bc_titan_homing_rockets_m2: return "BurnCard_bc_titan_homing_rockets_m2" case BurnCard_bc_titan_salvo_rockets_m2: return "BurnCard_bc_titan_salvo_rockets_m2" case BurnCard_bc_titan_shoulder_rockets_m2: return "BurnCard_bc_titan_shoulder_rockets_m2" case BurnCard_bc_titan_vortex_shield_m2: return "BurnCard_bc_titan_vortex_shield_m2" case BurnCard_bc_titan_electric_smoke_m2: return "BurnCard_bc_titan_electric_smoke_m2" case BurnCard_bc_titan_shield_wall_m2: return "BurnCard_bc_titan_shield_wall_m2" case BurnCard_bc_titan_melee_m2: return "BurnCard_bc_titan_melee_m2" case BurnCard_bc_extra_dash: return "BurnCard_bc_extra_dash" case BurnCard_bc_lstar_m2: return "BurnCard_bc_lstar_m2" case BurnCard_bc_mastiff_m2: return "BurnCard_bc_mastiff_m2" case BurnCard_bc_vinson_m2: return "BurnCard_bc_vinson_m2" default: return fmt.Sprintf("%s(%d)", "BurnCard", int(v)) } } func (v BurnCard) MarshalText() ([]byte, error) { switch v { case BurnCard_NULL: return []byte("NULL"), nil case BurnCard_bc_conscription: return []byte("bc_conscription"), nil case BurnCard_bc_double_xp: return []byte("bc_double_xp"), nil case BurnCard_bc_free_xp: return []byte("bc_free_xp"), nil case BurnCard_bc_fast_cooldown1: return []byte("bc_fast_cooldown1"), nil case BurnCard_bc_fast_cooldown2: return []byte("bc_fast_cooldown2"), nil case BurnCard_bc_super_stim: return []byte("bc_super_stim"), nil case BurnCard_bc_super_cloak: return []byte("bc_super_cloak"), nil case BurnCard_bc_super_sonar: return []byte("bc_super_sonar"), nil case BurnCard_bc_summon_ogre: return []byte("bc_summon_ogre"), nil case BurnCard_bc_cloak_forever: return []byte("bc_cloak_forever"), nil case BurnCard_bc_stim_forever: return []byte("bc_stim_forever"), nil case BurnCard_bc_sonar_forever: return []byte("bc_sonar_forever"), nil case BurnCard_bc_summon_stryder: return []byte("bc_summon_stryder"), nil case BurnCard_bc_spectre_virus: return []byte("bc_spectre_virus"), nil case BurnCard_bc_play_spectre: return []byte("bc_play_spectre"), nil case BurnCard_bc_double_agent: return []byte("bc_double_agent"), nil case BurnCard_bc_minimap: return []byte("bc_minimap"), nil case BurnCard_bc_summon_atlas: return []byte("bc_summon_atlas"), nil case BurnCard_bc_megaturrets: return []byte("bc_megaturrets"), nil case BurnCard_bc_summon_dogfighter: return []byte("bc_summon_dogfighter"), nil case BurnCard_bc_wifi_spectre_hack: return []byte("bc_wifi_spectre_hack"), nil case BurnCard_bc_nuclear_core: return []byte("bc_nuclear_core"), nil case BurnCard_bc_core_charged: return []byte("bc_core_charged"), nil case BurnCard_bc_smart_pistol_m2: return []byte("bc_smart_pistol_m2"), nil case BurnCard_bc_r97_m2: return []byte("bc_r97_m2"), nil case BurnCard_bc_rspn101_m2: return []byte("bc_rspn101_m2"), nil case BurnCard_bc_dmr_m2: return []byte("bc_dmr_m2"), nil case BurnCard_bc_shotgun_m2: return []byte("bc_shotgun_m2"), nil case BurnCard_bc_lmg_m2: return []byte("bc_lmg_m2"), nil case BurnCard_bc_g2_m2: return []byte("bc_g2_m2"), nil case BurnCard_bc_car_m2: return []byte("bc_car_m2"), nil case BurnCard_bc_hemlok_m2: return []byte("bc_hemlok_m2"), nil case BurnCard_bc_sniper_m2: return []byte("bc_sniper_m2"), nil case BurnCard_bc_smr_m2: return []byte("bc_smr_m2"), nil case BurnCard_bc_mgl_m2: return []byte("bc_mgl_m2"), nil case BurnCard_bc_defender_m2: return []byte("bc_defender_m2"), nil case BurnCard_bc_rocket_launcher_m2: return []byte("bc_rocket_launcher_m2"), nil case BurnCard_bc_semipistol_m2: return []byte("bc_semipistol_m2"), nil case BurnCard_bc_autopistol_m2: return []byte("bc_autopistol_m2"), nil case BurnCard_bc_wingman_m2: return []byte("bc_wingman_m2"), nil case BurnCard_bc_satchel_m2: return []byte("bc_satchel_m2"), nil case BurnCard_bc_frag_m2: return []byte("bc_frag_m2"), nil case BurnCard_bc_arc_m2: return []byte("bc_arc_m2"), nil case BurnCard_bc_prox_m2: return []byte("bc_prox_m2"), nil case BurnCard_bc_pilot_warning: return []byte("bc_pilot_warning"), nil case BurnCard_bc_rematch: return []byte("bc_rematch"), nil case BurnCard_bc_minimap_scan: return []byte("bc_minimap_scan"), nil case BurnCard_bc_free_build_time_1: return []byte("bc_free_build_time_1"), nil case BurnCard_bc_free_build_time_2: return []byte("bc_free_build_time_2"), nil case BurnCard_bc_fast_build_1: return []byte("bc_fast_build_1"), nil case BurnCard_bc_fast_build_2: return []byte("bc_fast_build_2"), nil case BurnCard_bc_hunt_soldier: return []byte("bc_hunt_soldier"), nil case BurnCard_bc_hunt_spectre: return []byte("bc_hunt_spectre"), nil case BurnCard_bc_hunt_titan: return []byte("bc_hunt_titan"), nil case BurnCard_bc_hunt_pilot: return []byte("bc_hunt_pilot"), nil case BurnCard_bc_auto_sonar: return []byte("bc_auto_sonar"), nil case BurnCard_bc_fast_movespeed: return []byte("bc_fast_movespeed"), nil case BurnCard_bc_auto_refill: return []byte("bc_auto_refill"), nil case BurnCard_bc_dice_ondeath: return []byte("bc_dice_ondeath"), nil case BurnCard_bc_titan_40mm_m2: return []byte("bc_titan_40mm_m2"), nil case BurnCard_bc_titan_arc_cannon_m2: return []byte("bc_titan_arc_cannon_m2"), nil case BurnCard_bc_titan_rocket_launcher_m2: return []byte("bc_titan_rocket_launcher_m2"), nil case BurnCard_bc_titan_sniper_m2: return []byte("bc_titan_sniper_m2"), nil case BurnCard_bc_titan_triple_threat_m2: return []byte("bc_titan_triple_threat_m2"), nil case BurnCard_bc_titan_xo16_m2: return []byte("bc_titan_xo16_m2"), nil case BurnCard_bc_titan_dumbfire_missile_m2: return []byte("bc_titan_dumbfire_missile_m2"), nil case BurnCard_bc_titan_homing_rockets_m2: return []byte("bc_titan_homing_rockets_m2"), nil case BurnCard_bc_titan_salvo_rockets_m2: return []byte("bc_titan_salvo_rockets_m2"), nil case BurnCard_bc_titan_shoulder_rockets_m2: return []byte("bc_titan_shoulder_rockets_m2"), nil case BurnCard_bc_titan_vortex_shield_m2: return []byte("bc_titan_vortex_shield_m2"), nil case BurnCard_bc_titan_electric_smoke_m2: return []byte("bc_titan_electric_smoke_m2"), nil case BurnCard_bc_titan_shield_wall_m2: return []byte("bc_titan_shield_wall_m2"), nil case BurnCard_bc_titan_melee_m2: return []byte("bc_titan_melee_m2"), nil case BurnCard_bc_extra_dash: return []byte("bc_extra_dash"), nil case BurnCard_bc_lstar_m2: return []byte("bc_lstar_m2"), nil case BurnCard_bc_mastiff_m2: return []byte("bc_mastiff_m2"), nil case BurnCard_bc_vinson_m2: return []byte("bc_vinson_m2"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "BurnCard") } } func (v *BurnCard) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = BurnCard_NULL case "bc_conscription": *v = BurnCard_bc_conscription case "bc_double_xp": *v = BurnCard_bc_double_xp case "bc_free_xp": *v = BurnCard_bc_free_xp case "bc_fast_cooldown1": *v = BurnCard_bc_fast_cooldown1 case "bc_fast_cooldown2": *v = BurnCard_bc_fast_cooldown2 case "bc_super_stim": *v = BurnCard_bc_super_stim case "bc_super_cloak": *v = BurnCard_bc_super_cloak case "bc_super_sonar": *v = BurnCard_bc_super_sonar case "bc_summon_ogre": *v = BurnCard_bc_summon_ogre case "bc_cloak_forever": *v = BurnCard_bc_cloak_forever case "bc_stim_forever": *v = BurnCard_bc_stim_forever case "bc_sonar_forever": *v = BurnCard_bc_sonar_forever case "bc_summon_stryder": *v = BurnCard_bc_summon_stryder case "bc_spectre_virus": *v = BurnCard_bc_spectre_virus case "bc_play_spectre": *v = BurnCard_bc_play_spectre case "bc_double_agent": *v = BurnCard_bc_double_agent case "bc_minimap": *v = BurnCard_bc_minimap case "bc_summon_atlas": *v = BurnCard_bc_summon_atlas case "bc_megaturrets": *v = BurnCard_bc_megaturrets case "bc_summon_dogfighter": *v = BurnCard_bc_summon_dogfighter case "bc_wifi_spectre_hack": *v = BurnCard_bc_wifi_spectre_hack case "bc_nuclear_core": *v = BurnCard_bc_nuclear_core case "bc_core_charged": *v = BurnCard_bc_core_charged case "bc_smart_pistol_m2": *v = BurnCard_bc_smart_pistol_m2 case "bc_r97_m2": *v = BurnCard_bc_r97_m2 case "bc_rspn101_m2": *v = BurnCard_bc_rspn101_m2 case "bc_dmr_m2": *v = BurnCard_bc_dmr_m2 case "bc_shotgun_m2": *v = BurnCard_bc_shotgun_m2 case "bc_lmg_m2": *v = BurnCard_bc_lmg_m2 case "bc_g2_m2": *v = BurnCard_bc_g2_m2 case "bc_car_m2": *v = BurnCard_bc_car_m2 case "bc_hemlok_m2": *v = BurnCard_bc_hemlok_m2 case "bc_sniper_m2": *v = BurnCard_bc_sniper_m2 case "bc_smr_m2": *v = BurnCard_bc_smr_m2 case "bc_mgl_m2": *v = BurnCard_bc_mgl_m2 case "bc_defender_m2": *v = BurnCard_bc_defender_m2 case "bc_rocket_launcher_m2": *v = BurnCard_bc_rocket_launcher_m2 case "bc_semipistol_m2": *v = BurnCard_bc_semipistol_m2 case "bc_autopistol_m2": *v = BurnCard_bc_autopistol_m2 case "bc_wingman_m2": *v = BurnCard_bc_wingman_m2 case "bc_satchel_m2": *v = BurnCard_bc_satchel_m2 case "bc_frag_m2": *v = BurnCard_bc_frag_m2 case "bc_arc_m2": *v = BurnCard_bc_arc_m2 case "bc_prox_m2": *v = BurnCard_bc_prox_m2 case "bc_pilot_warning": *v = BurnCard_bc_pilot_warning case "bc_rematch": *v = BurnCard_bc_rematch case "bc_minimap_scan": *v = BurnCard_bc_minimap_scan case "bc_free_build_time_1": *v = BurnCard_bc_free_build_time_1 case "bc_free_build_time_2": *v = BurnCard_bc_free_build_time_2 case "bc_fast_build_1": *v = BurnCard_bc_fast_build_1 case "bc_fast_build_2": *v = BurnCard_bc_fast_build_2 case "bc_hunt_soldier": *v = BurnCard_bc_hunt_soldier case "bc_hunt_spectre": *v = BurnCard_bc_hunt_spectre case "bc_hunt_titan": *v = BurnCard_bc_hunt_titan case "bc_hunt_pilot": *v = BurnCard_bc_hunt_pilot case "bc_auto_sonar": *v = BurnCard_bc_auto_sonar case "bc_fast_movespeed": *v = BurnCard_bc_fast_movespeed case "bc_auto_refill": *v = BurnCard_bc_auto_refill case "bc_dice_ondeath": *v = BurnCard_bc_dice_ondeath case "bc_titan_40mm_m2": *v = BurnCard_bc_titan_40mm_m2 case "bc_titan_arc_cannon_m2": *v = BurnCard_bc_titan_arc_cannon_m2 case "bc_titan_rocket_launcher_m2": *v = BurnCard_bc_titan_rocket_launcher_m2 case "bc_titan_sniper_m2": *v = BurnCard_bc_titan_sniper_m2 case "bc_titan_triple_threat_m2": *v = BurnCard_bc_titan_triple_threat_m2 case "bc_titan_xo16_m2": *v = BurnCard_bc_titan_xo16_m2 case "bc_titan_dumbfire_missile_m2": *v = BurnCard_bc_titan_dumbfire_missile_m2 case "bc_titan_homing_rockets_m2": *v = BurnCard_bc_titan_homing_rockets_m2 case "bc_titan_salvo_rockets_m2": *v = BurnCard_bc_titan_salvo_rockets_m2 case "bc_titan_shoulder_rockets_m2": *v = BurnCard_bc_titan_shoulder_rockets_m2 case "bc_titan_vortex_shield_m2": *v = BurnCard_bc_titan_vortex_shield_m2 case "bc_titan_electric_smoke_m2": *v = BurnCard_bc_titan_electric_smoke_m2 case "bc_titan_shield_wall_m2": *v = BurnCard_bc_titan_shield_wall_m2 case "bc_titan_melee_m2": *v = BurnCard_bc_titan_melee_m2 case "bc_extra_dash": *v = BurnCard_bc_extra_dash case "bc_lstar_m2": *v = BurnCard_bc_lstar_m2 case "bc_mastiff_m2": *v = BurnCard_bc_mastiff_m2 case "bc_vinson_m2": *v = BurnCard_bc_vinson_m2 default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "BurnCard") } return nil } func (v BurnCard) MarshalJSON() ([]byte, error) { switch v { case BurnCard_NULL: return []byte("\"NULL\""), nil case BurnCard_bc_conscription: return []byte("\"bc_conscription\""), nil case BurnCard_bc_double_xp: return []byte("\"bc_double_xp\""), nil case BurnCard_bc_free_xp: return []byte("\"bc_free_xp\""), nil case BurnCard_bc_fast_cooldown1: return []byte("\"bc_fast_cooldown1\""), nil case BurnCard_bc_fast_cooldown2: return []byte("\"bc_fast_cooldown2\""), nil case BurnCard_bc_super_stim: return []byte("\"bc_super_stim\""), nil case BurnCard_bc_super_cloak: return []byte("\"bc_super_cloak\""), nil case BurnCard_bc_super_sonar: return []byte("\"bc_super_sonar\""), nil case BurnCard_bc_summon_ogre: return []byte("\"bc_summon_ogre\""), nil case BurnCard_bc_cloak_forever: return []byte("\"bc_cloak_forever\""), nil case BurnCard_bc_stim_forever: return []byte("\"bc_stim_forever\""), nil case BurnCard_bc_sonar_forever: return []byte("\"bc_sonar_forever\""), nil case BurnCard_bc_summon_stryder: return []byte("\"bc_summon_stryder\""), nil case BurnCard_bc_spectre_virus: return []byte("\"bc_spectre_virus\""), nil case BurnCard_bc_play_spectre: return []byte("\"bc_play_spectre\""), nil case BurnCard_bc_double_agent: return []byte("\"bc_double_agent\""), nil case BurnCard_bc_minimap: return []byte("\"bc_minimap\""), nil case BurnCard_bc_summon_atlas: return []byte("\"bc_summon_atlas\""), nil case BurnCard_bc_megaturrets: return []byte("\"bc_megaturrets\""), nil case BurnCard_bc_summon_dogfighter: return []byte("\"bc_summon_dogfighter\""), nil case BurnCard_bc_wifi_spectre_hack: return []byte("\"bc_wifi_spectre_hack\""), nil case BurnCard_bc_nuclear_core: return []byte("\"bc_nuclear_core\""), nil case BurnCard_bc_core_charged: return []byte("\"bc_core_charged\""), nil case BurnCard_bc_smart_pistol_m2: return []byte("\"bc_smart_pistol_m2\""), nil case BurnCard_bc_r97_m2: return []byte("\"bc_r97_m2\""), nil case BurnCard_bc_rspn101_m2: return []byte("\"bc_rspn101_m2\""), nil case BurnCard_bc_dmr_m2: return []byte("\"bc_dmr_m2\""), nil case BurnCard_bc_shotgun_m2: return []byte("\"bc_shotgun_m2\""), nil case BurnCard_bc_lmg_m2: return []byte("\"bc_lmg_m2\""), nil case BurnCard_bc_g2_m2: return []byte("\"bc_g2_m2\""), nil case BurnCard_bc_car_m2: return []byte("\"bc_car_m2\""), nil case BurnCard_bc_hemlok_m2: return []byte("\"bc_hemlok_m2\""), nil case BurnCard_bc_sniper_m2: return []byte("\"bc_sniper_m2\""), nil case BurnCard_bc_smr_m2: return []byte("\"bc_smr_m2\""), nil case BurnCard_bc_mgl_m2: return []byte("\"bc_mgl_m2\""), nil case BurnCard_bc_defender_m2: return []byte("\"bc_defender_m2\""), nil case BurnCard_bc_rocket_launcher_m2: return []byte("\"bc_rocket_launcher_m2\""), nil case BurnCard_bc_semipistol_m2: return []byte("\"bc_semipistol_m2\""), nil case BurnCard_bc_autopistol_m2: return []byte("\"bc_autopistol_m2\""), nil case BurnCard_bc_wingman_m2: return []byte("\"bc_wingman_m2\""), nil case BurnCard_bc_satchel_m2: return []byte("\"bc_satchel_m2\""), nil case BurnCard_bc_frag_m2: return []byte("\"bc_frag_m2\""), nil case BurnCard_bc_arc_m2: return []byte("\"bc_arc_m2\""), nil case BurnCard_bc_prox_m2: return []byte("\"bc_prox_m2\""), nil case BurnCard_bc_pilot_warning: return []byte("\"bc_pilot_warning\""), nil case BurnCard_bc_rematch: return []byte("\"bc_rematch\""), nil case BurnCard_bc_minimap_scan: return []byte("\"bc_minimap_scan\""), nil case BurnCard_bc_free_build_time_1: return []byte("\"bc_free_build_time_1\""), nil case BurnCard_bc_free_build_time_2: return []byte("\"bc_free_build_time_2\""), nil case BurnCard_bc_fast_build_1: return []byte("\"bc_fast_build_1\""), nil case BurnCard_bc_fast_build_2: return []byte("\"bc_fast_build_2\""), nil case BurnCard_bc_hunt_soldier: return []byte("\"bc_hunt_soldier\""), nil case BurnCard_bc_hunt_spectre: return []byte("\"bc_hunt_spectre\""), nil case BurnCard_bc_hunt_titan: return []byte("\"bc_hunt_titan\""), nil case BurnCard_bc_hunt_pilot: return []byte("\"bc_hunt_pilot\""), nil case BurnCard_bc_auto_sonar: return []byte("\"bc_auto_sonar\""), nil case BurnCard_bc_fast_movespeed: return []byte("\"bc_fast_movespeed\""), nil case BurnCard_bc_auto_refill: return []byte("\"bc_auto_refill\""), nil case BurnCard_bc_dice_ondeath: return []byte("\"bc_dice_ondeath\""), nil case BurnCard_bc_titan_40mm_m2: return []byte("\"bc_titan_40mm_m2\""), nil case BurnCard_bc_titan_arc_cannon_m2: return []byte("\"bc_titan_arc_cannon_m2\""), nil case BurnCard_bc_titan_rocket_launcher_m2: return []byte("\"bc_titan_rocket_launcher_m2\""), nil case BurnCard_bc_titan_sniper_m2: return []byte("\"bc_titan_sniper_m2\""), nil case BurnCard_bc_titan_triple_threat_m2: return []byte("\"bc_titan_triple_threat_m2\""), nil case BurnCard_bc_titan_xo16_m2: return []byte("\"bc_titan_xo16_m2\""), nil case BurnCard_bc_titan_dumbfire_missile_m2: return []byte("\"bc_titan_dumbfire_missile_m2\""), nil case BurnCard_bc_titan_homing_rockets_m2: return []byte("\"bc_titan_homing_rockets_m2\""), nil case BurnCard_bc_titan_salvo_rockets_m2: return []byte("\"bc_titan_salvo_rockets_m2\""), nil case BurnCard_bc_titan_shoulder_rockets_m2: return []byte("\"bc_titan_shoulder_rockets_m2\""), nil case BurnCard_bc_titan_vortex_shield_m2: return []byte("\"bc_titan_vortex_shield_m2\""), nil case BurnCard_bc_titan_electric_smoke_m2: return []byte("\"bc_titan_electric_smoke_m2\""), nil case BurnCard_bc_titan_shield_wall_m2: return []byte("\"bc_titan_shield_wall_m2\""), nil case BurnCard_bc_titan_melee_m2: return []byte("\"bc_titan_melee_m2\""), nil case BurnCard_bc_extra_dash: return []byte("\"bc_extra_dash\""), nil case BurnCard_bc_lstar_m2: return []byte("\"bc_lstar_m2\""), nil case BurnCard_bc_mastiff_m2: return []byte("\"bc_mastiff_m2\""), nil case BurnCard_bc_vinson_m2: return []byte("\"bc_vinson_m2\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *BurnCard) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = BurnCard_NULL case "\"bc_conscription\"": *v = BurnCard_bc_conscription case "\"bc_double_xp\"": *v = BurnCard_bc_double_xp case "\"bc_free_xp\"": *v = BurnCard_bc_free_xp case "\"bc_fast_cooldown1\"": *v = BurnCard_bc_fast_cooldown1 case "\"bc_fast_cooldown2\"": *v = BurnCard_bc_fast_cooldown2 case "\"bc_super_stim\"": *v = BurnCard_bc_super_stim case "\"bc_super_cloak\"": *v = BurnCard_bc_super_cloak case "\"bc_super_sonar\"": *v = BurnCard_bc_super_sonar case "\"bc_summon_ogre\"": *v = BurnCard_bc_summon_ogre case "\"bc_cloak_forever\"": *v = BurnCard_bc_cloak_forever case "\"bc_stim_forever\"": *v = BurnCard_bc_stim_forever case "\"bc_sonar_forever\"": *v = BurnCard_bc_sonar_forever case "\"bc_summon_stryder\"": *v = BurnCard_bc_summon_stryder case "\"bc_spectre_virus\"": *v = BurnCard_bc_spectre_virus case "\"bc_play_spectre\"": *v = BurnCard_bc_play_spectre case "\"bc_double_agent\"": *v = BurnCard_bc_double_agent case "\"bc_minimap\"": *v = BurnCard_bc_minimap case "\"bc_summon_atlas\"": *v = BurnCard_bc_summon_atlas case "\"bc_megaturrets\"": *v = BurnCard_bc_megaturrets case "\"bc_summon_dogfighter\"": *v = BurnCard_bc_summon_dogfighter case "\"bc_wifi_spectre_hack\"": *v = BurnCard_bc_wifi_spectre_hack case "\"bc_nuclear_core\"": *v = BurnCard_bc_nuclear_core case "\"bc_core_charged\"": *v = BurnCard_bc_core_charged case "\"bc_smart_pistol_m2\"": *v = BurnCard_bc_smart_pistol_m2 case "\"bc_r97_m2\"": *v = BurnCard_bc_r97_m2 case "\"bc_rspn101_m2\"": *v = BurnCard_bc_rspn101_m2 case "\"bc_dmr_m2\"": *v = BurnCard_bc_dmr_m2 case "\"bc_shotgun_m2\"": *v = BurnCard_bc_shotgun_m2 case "\"bc_lmg_m2\"": *v = BurnCard_bc_lmg_m2 case "\"bc_g2_m2\"": *v = BurnCard_bc_g2_m2 case "\"bc_car_m2\"": *v = BurnCard_bc_car_m2 case "\"bc_hemlok_m2\"": *v = BurnCard_bc_hemlok_m2 case "\"bc_sniper_m2\"": *v = BurnCard_bc_sniper_m2 case "\"bc_smr_m2\"": *v = BurnCard_bc_smr_m2 case "\"bc_mgl_m2\"": *v = BurnCard_bc_mgl_m2 case "\"bc_defender_m2\"": *v = BurnCard_bc_defender_m2 case "\"bc_rocket_launcher_m2\"": *v = BurnCard_bc_rocket_launcher_m2 case "\"bc_semipistol_m2\"": *v = BurnCard_bc_semipistol_m2 case "\"bc_autopistol_m2\"": *v = BurnCard_bc_autopistol_m2 case "\"bc_wingman_m2\"": *v = BurnCard_bc_wingman_m2 case "\"bc_satchel_m2\"": *v = BurnCard_bc_satchel_m2 case "\"bc_frag_m2\"": *v = BurnCard_bc_frag_m2 case "\"bc_arc_m2\"": *v = BurnCard_bc_arc_m2 case "\"bc_prox_m2\"": *v = BurnCard_bc_prox_m2 case "\"bc_pilot_warning\"": *v = BurnCard_bc_pilot_warning case "\"bc_rematch\"": *v = BurnCard_bc_rematch case "\"bc_minimap_scan\"": *v = BurnCard_bc_minimap_scan case "\"bc_free_build_time_1\"": *v = BurnCard_bc_free_build_time_1 case "\"bc_free_build_time_2\"": *v = BurnCard_bc_free_build_time_2 case "\"bc_fast_build_1\"": *v = BurnCard_bc_fast_build_1 case "\"bc_fast_build_2\"": *v = BurnCard_bc_fast_build_2 case "\"bc_hunt_soldier\"": *v = BurnCard_bc_hunt_soldier case "\"bc_hunt_spectre\"": *v = BurnCard_bc_hunt_spectre case "\"bc_hunt_titan\"": *v = BurnCard_bc_hunt_titan case "\"bc_hunt_pilot\"": *v = BurnCard_bc_hunt_pilot case "\"bc_auto_sonar\"": *v = BurnCard_bc_auto_sonar case "\"bc_fast_movespeed\"": *v = BurnCard_bc_fast_movespeed case "\"bc_auto_refill\"": *v = BurnCard_bc_auto_refill case "\"bc_dice_ondeath\"": *v = BurnCard_bc_dice_ondeath case "\"bc_titan_40mm_m2\"": *v = BurnCard_bc_titan_40mm_m2 case "\"bc_titan_arc_cannon_m2\"": *v = BurnCard_bc_titan_arc_cannon_m2 case "\"bc_titan_rocket_launcher_m2\"": *v = BurnCard_bc_titan_rocket_launcher_m2 case "\"bc_titan_sniper_m2\"": *v = BurnCard_bc_titan_sniper_m2 case "\"bc_titan_triple_threat_m2\"": *v = BurnCard_bc_titan_triple_threat_m2 case "\"bc_titan_xo16_m2\"": *v = BurnCard_bc_titan_xo16_m2 case "\"bc_titan_dumbfire_missile_m2\"": *v = BurnCard_bc_titan_dumbfire_missile_m2 case "\"bc_titan_homing_rockets_m2\"": *v = BurnCard_bc_titan_homing_rockets_m2 case "\"bc_titan_salvo_rockets_m2\"": *v = BurnCard_bc_titan_salvo_rockets_m2 case "\"bc_titan_shoulder_rockets_m2\"": *v = BurnCard_bc_titan_shoulder_rockets_m2 case "\"bc_titan_vortex_shield_m2\"": *v = BurnCard_bc_titan_vortex_shield_m2 case "\"bc_titan_electric_smoke_m2\"": *v = BurnCard_bc_titan_electric_smoke_m2 case "\"bc_titan_shield_wall_m2\"": *v = BurnCard_bc_titan_shield_wall_m2 case "\"bc_titan_melee_m2\"": *v = BurnCard_bc_titan_melee_m2 case "\"bc_extra_dash\"": *v = BurnCard_bc_extra_dash case "\"bc_lstar_m2\"": *v = BurnCard_bc_lstar_m2 case "\"bc_mastiff_m2\"": *v = BurnCard_bc_mastiff_m2 case "\"bc_vinson_m2\"": *v = BurnCard_bc_vinson_m2 default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type Challenge uint8 const ( Challenge_NULL Challenge = 0 Challenge_ch_games_played Challenge = 1 Challenge_ch_games_won Challenge = 2 Challenge_ch_games_mvp Challenge = 3 Challenge_ch_titan_falls Challenge = 4 Challenge_ch_rodeos Challenge = 5 Challenge_ch_times_ejected Challenge = 6 Challenge_ch_spectres_leeched Challenge = 7 Challenge_ch_hours_played Challenge = 8 Challenge_ch_hours_played_pilot Challenge = 9 Challenge_ch_hours_played_titan Challenge = 10 Challenge_ch_hours_wallhang Challenge = 11 Challenge_ch_dist_total Challenge = 12 Challenge_ch_dist_pilot Challenge = 13 Challenge_ch_dist_titan Challenge = 14 Challenge_ch_dist_wallrun Challenge = 15 Challenge_ch_dist_inair Challenge = 16 Challenge_ch_dist_zipline Challenge = 17 Challenge_ch_dist_on_friendly_titan Challenge = 18 Challenge_ch_dist_on_enemy_titan Challenge = 19 Challenge_ch_grunt_kills Challenge = 20 Challenge_ch_spectre_kills Challenge = 21 Challenge_ch_marvin_kills Challenge = 22 Challenge_ch_first_strikes Challenge = 23 Challenge_ch_ejecting_pilot_kills Challenge = 24 Challenge_ch_kills_while_ejecting Challenge = 25 Challenge_ch_cloaked_pilot_kills Challenge = 26 Challenge_ch_kills_while_cloaked Challenge = 27 Challenge_ch_wallrunning_pilot_kills Challenge = 28 Challenge_ch_wallhanging_pilot_kills Challenge = 29 Challenge_ch_kills_while_wallrunning Challenge = 30 Challenge_ch_kills_while_wallhanging Challenge = 31 Challenge_ch_pilotExecutePilot Challenge = 32 Challenge_ch_pilotKickMelee Challenge = 33 Challenge_ch_pilotKickMeleePilot Challenge = 34 Challenge_ch_titanMelee Challenge = 35 Challenge_ch_titanMeleePilot Challenge = 36 Challenge_ch_titanStepCrush Challenge = 37 Challenge_ch_titanStepCrushPilot Challenge = 38 Challenge_ch_titanExocutionStryder Challenge = 39 Challenge_ch_titanExocutionBuddy Challenge = 40 Challenge_ch_titanExocutionAtlas Challenge = 41 Challenge_ch_titanExocutionOgre Challenge = 42 Challenge_ch_titanFallKill Challenge = 43 Challenge_ch_petTitanKillsFollowMode Challenge = 44 Challenge_ch_petTitanKillsGuardMode Challenge = 45 Challenge_ch_rodeo_kills Challenge = 46 Challenge_ch_40mm_kills Challenge = 47 Challenge_ch_40mm_pilot_kills Challenge = 48 Challenge_ch_40mm_titan_kills Challenge = 49 Challenge_ch_40mm_spectre_kills Challenge = 50 Challenge_ch_40mm_grunt_kills Challenge = 51 Challenge_ch_40mm_hours_used Challenge = 52 Challenge_ch_40mm_crits Challenge = 53 Challenge_ch_xo16_kills Challenge = 54 Challenge_ch_xo16_pilot_kills Challenge = 55 Challenge_ch_xo16_titan_kills Challenge = 56 Challenge_ch_xo16_spectre_kills Challenge = 57 Challenge_ch_xo16_grunt_kills Challenge = 58 Challenge_ch_xo16_hours_used Challenge = 59 Challenge_ch_xo16_headshots Challenge = 60 Challenge_ch_xo16_crits Challenge = 61 Challenge_ch_titan_sniper_kills Challenge = 62 Challenge_ch_titan_sniper_pilot_kills Challenge = 63 Challenge_ch_titan_sniper_titan_kills Challenge = 64 Challenge_ch_titan_sniper_spectre_kills Challenge = 65 Challenge_ch_titan_sniper_grunt_kills Challenge = 66 Challenge_ch_titan_sniper_hours_used Challenge = 67 Challenge_ch_titan_sniper_crits Challenge = 68 Challenge_ch_rocket_launcher_kills Challenge = 69 Challenge_ch_rocket_launcher_pilot_kills Challenge = 70 Challenge_ch_rocket_launcher_titan_kills Challenge = 71 Challenge_ch_rocket_launcher_spectre_kills Challenge = 72 Challenge_ch_rocket_launcher_grunt_kills Challenge = 73 Challenge_ch_rocket_launcher_hours_used Challenge = 74 Challenge_ch_triple_threat_kills Challenge = 75 Challenge_ch_triple_threat_pilot_kills Challenge = 76 Challenge_ch_triple_threat_titan_kills Challenge = 77 Challenge_ch_triple_threat_spectre_kills Challenge = 78 Challenge_ch_triple_threat_grunt_kills Challenge = 79 Challenge_ch_triple_threat_hours_used Challenge = 80 Challenge_ch_salvo_rockets_kills Challenge = 81 Challenge_ch_salvo_rockets_pilot_kills Challenge = 82 Challenge_ch_salvo_rockets_titan_kills Challenge = 83 Challenge_ch_salvo_rockets_spectre_kills Challenge = 84 Challenge_ch_salvo_rockets_grunt_kills Challenge = 85 Challenge_ch_salvo_rockets_hours_used Challenge = 86 Challenge_ch_homing_rockets_titan_kills Challenge = 87 Challenge_ch_homing_rockets_hours_used Challenge = 88 Challenge_ch_dumbfire_rockets_kills Challenge = 89 Challenge_ch_dumbfire_rockets_pilot_kills Challenge = 90 Challenge_ch_dumbfire_rockets_titan_kills Challenge = 91 Challenge_ch_dumbfire_rockets_spectre_kills Challenge = 92 Challenge_ch_dumbfire_rockets_grunt_kills Challenge = 93 Challenge_ch_dumbfire_rockets_hours_used Challenge = 94 Challenge_ch_shoulder_rockets_titan_kills Challenge = 95 Challenge_ch_shoulder_rockets_hours_used Challenge = 96 Challenge_ch_smart_pistol_kills Challenge = 97 Challenge_ch_smart_pistol_pilot_kills Challenge = 98 Challenge_ch_smart_pistol_spectre_kills Challenge = 99 Challenge_ch_smart_pistol_grunt_kills Challenge = 100 Challenge_ch_smart_pistol_hours_used Challenge = 101 Challenge_ch_shotgun_kills Challenge = 102 Challenge_ch_shotgun_pilot_kills Challenge = 103 Challenge_ch_shotgun_spectre_kills Challenge = 104 Challenge_ch_shotgun_grunt_kills Challenge = 105 Challenge_ch_shotgun_hours_used Challenge = 106 Challenge_ch_r97_kills Challenge = 107 Challenge_ch_r97_pilot_kills Challenge = 108 Challenge_ch_r97_spectre_kills Challenge = 109 Challenge_ch_r97_grunt_kills Challenge = 110 Challenge_ch_r97_hours_used Challenge = 111 Challenge_ch_r97_headshots Challenge = 112 Challenge_ch_car_kills Challenge = 113 Challenge_ch_car_pilot_kills Challenge = 114 Challenge_ch_car_spectre_kills Challenge = 115 Challenge_ch_car_grunt_kills Challenge = 116 Challenge_ch_car_hours_used Challenge = 117 Challenge_ch_car_headshots Challenge = 118 Challenge_ch_lmg_kills Challenge = 119 Challenge_ch_lmg_pilot_kills Challenge = 120 Challenge_ch_lmg_spectre_kills Challenge = 121 Challenge_ch_lmg_grunt_kills Challenge = 122 Challenge_ch_lmg_hours_used Challenge = 123 Challenge_ch_lmg_headshots Challenge = 124 Challenge_ch_rspn101_kills Challenge = 125 Challenge_ch_rspn101_pilot_kills Challenge = 126 Challenge_ch_rspn101_spectre_kills Challenge = 127 Challenge_ch_rspn101_grunt_kills Challenge = 128 Challenge_ch_rspn101_hours_used Challenge = 129 Challenge_ch_rspn101_headshots Challenge = 130 Challenge_ch_hemlok_kills Challenge = 131 Challenge_ch_hemlok_pilot_kills Challenge = 132 Challenge_ch_hemlok_spectre_kills Challenge = 133 Challenge_ch_hemlok_grunt_kills Challenge = 134 Challenge_ch_hemlok_hours_used Challenge = 135 Challenge_ch_hemlok_headshots Challenge = 136 Challenge_ch_g2_kills Challenge = 137 Challenge_ch_g2_pilot_kills Challenge = 138 Challenge_ch_g2_spectre_kills Challenge = 139 Challenge_ch_g2_grunt_kills Challenge = 140 Challenge_ch_g2_hours_used Challenge = 141 Challenge_ch_g2_headshots Challenge = 142 Challenge_ch_dmr_kills Challenge = 143 Challenge_ch_dmr_pilot_kills Challenge = 144 Challenge_ch_dmr_spectre_kills Challenge = 145 Challenge_ch_dmr_grunt_kills Challenge = 146 Challenge_ch_dmr_hours_used Challenge = 147 Challenge_ch_dmr_headshots Challenge = 148 Challenge_ch_sniper_kills Challenge = 149 Challenge_ch_sniper_pilot_kills Challenge = 150 Challenge_ch_sniper_spectre_kills Challenge = 151 Challenge_ch_sniper_grunt_kills Challenge = 152 Challenge_ch_sniper_hours_used Challenge = 153 Challenge_ch_smr_titan_kills Challenge = 154 Challenge_ch_smr_crits Challenge = 155 Challenge_ch_mgl_titan_kills Challenge = 156 Challenge_ch_archer_titan_kills Challenge = 157 Challenge_ch_defender_titan_kills Challenge = 158 Challenge_ch_defender_crits Challenge = 159 Challenge_ch_frag_grenade_throws Challenge = 160 Challenge_ch_frag_grenade_kills Challenge = 161 Challenge_ch_frag_grenade_pilot_kills Challenge = 162 Challenge_ch_frag_grenade_grunt_kills Challenge = 163 Challenge_ch_emp_grenade_throws Challenge = 164 Challenge_ch_emp_grenade_kills Challenge = 165 Challenge_ch_emp_grenade_pilot_kills Challenge = 166 Challenge_ch_emp_grenade_grunt_kills Challenge = 167 Challenge_ch_emp_grenade_spectre_kills Challenge = 168 Challenge_ch_proximity_mine_throws Challenge = 169 Challenge_ch_proximity_mine_kills Challenge = 170 Challenge_ch_proximity_mine_pilot_kills Challenge = 171 Challenge_ch_proximity_mine_grunt_kills Challenge = 172 Challenge_ch_satchel_throws Challenge = 173 Challenge_ch_satchel_kills Challenge = 174 Challenge_ch_satchel_pilot_kills Challenge = 175 Challenge_ch_satchel_grunt_kills Challenge = 176 ChallengeCount Challenge = 177 ) var _ fmt.Stringer = Challenge(0) var _ fmt.GoStringer = Challenge(0) var _ encoding.TextMarshaler = Challenge(0) var _ encoding.TextUnmarshaler = (*Challenge)(nil) var _ json.Marshaler = Challenge(0) var _ json.Unmarshaler = (*Challenge)(nil) func (v Challenge) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v Challenge) GoString() string { switch v { case Challenge_NULL: return "Challenge_NULL" case Challenge_ch_games_played: return "Challenge_ch_games_played" case Challenge_ch_games_won: return "Challenge_ch_games_won" case Challenge_ch_games_mvp: return "Challenge_ch_games_mvp" case Challenge_ch_titan_falls: return "Challenge_ch_titan_falls" case Challenge_ch_rodeos: return "Challenge_ch_rodeos" case Challenge_ch_times_ejected: return "Challenge_ch_times_ejected" case Challenge_ch_spectres_leeched: return "Challenge_ch_spectres_leeched" case Challenge_ch_hours_played: return "Challenge_ch_hours_played" case Challenge_ch_hours_played_pilot: return "Challenge_ch_hours_played_pilot" case Challenge_ch_hours_played_titan: return "Challenge_ch_hours_played_titan" case Challenge_ch_hours_wallhang: return "Challenge_ch_hours_wallhang" case Challenge_ch_dist_total: return "Challenge_ch_dist_total" case Challenge_ch_dist_pilot: return "Challenge_ch_dist_pilot" case Challenge_ch_dist_titan: return "Challenge_ch_dist_titan" case Challenge_ch_dist_wallrun: return "Challenge_ch_dist_wallrun" case Challenge_ch_dist_inair: return "Challenge_ch_dist_inair" case Challenge_ch_dist_zipline: return "Challenge_ch_dist_zipline" case Challenge_ch_dist_on_friendly_titan: return "Challenge_ch_dist_on_friendly_titan" case Challenge_ch_dist_on_enemy_titan: return "Challenge_ch_dist_on_enemy_titan" case Challenge_ch_grunt_kills: return "Challenge_ch_grunt_kills" case Challenge_ch_spectre_kills: return "Challenge_ch_spectre_kills" case Challenge_ch_marvin_kills: return "Challenge_ch_marvin_kills" case Challenge_ch_first_strikes: return "Challenge_ch_first_strikes" case Challenge_ch_ejecting_pilot_kills: return "Challenge_ch_ejecting_pilot_kills" case Challenge_ch_kills_while_ejecting: return "Challenge_ch_kills_while_ejecting" case Challenge_ch_cloaked_pilot_kills: return "Challenge_ch_cloaked_pilot_kills" case Challenge_ch_kills_while_cloaked: return "Challenge_ch_kills_while_cloaked" case Challenge_ch_wallrunning_pilot_kills: return "Challenge_ch_wallrunning_pilot_kills" case Challenge_ch_wallhanging_pilot_kills: return "Challenge_ch_wallhanging_pilot_kills" case Challenge_ch_kills_while_wallrunning: return "Challenge_ch_kills_while_wallrunning" case Challenge_ch_kills_while_wallhanging: return "Challenge_ch_kills_while_wallhanging" case Challenge_ch_pilotExecutePilot: return "Challenge_ch_pilotExecutePilot" case Challenge_ch_pilotKickMelee: return "Challenge_ch_pilotKickMelee" case Challenge_ch_pilotKickMeleePilot: return "Challenge_ch_pilotKickMeleePilot" case Challenge_ch_titanMelee: return "Challenge_ch_titanMelee" case Challenge_ch_titanMeleePilot: return "Challenge_ch_titanMeleePilot" case Challenge_ch_titanStepCrush: return "Challenge_ch_titanStepCrush" case Challenge_ch_titanStepCrushPilot: return "Challenge_ch_titanStepCrushPilot" case Challenge_ch_titanExocutionStryder: return "Challenge_ch_titanExocutionStryder" case Challenge_ch_titanExocutionBuddy: return "Challenge_ch_titanExocutionBuddy" case Challenge_ch_titanExocutionAtlas: return "Challenge_ch_titanExocutionAtlas" case Challenge_ch_titanExocutionOgre: return "Challenge_ch_titanExocutionOgre" case Challenge_ch_titanFallKill: return "Challenge_ch_titanFallKill" case Challenge_ch_petTitanKillsFollowMode: return "Challenge_ch_petTitanKillsFollowMode" case Challenge_ch_petTitanKillsGuardMode: return "Challenge_ch_petTitanKillsGuardMode" case Challenge_ch_rodeo_kills: return "Challenge_ch_rodeo_kills" case Challenge_ch_40mm_kills: return "Challenge_ch_40mm_kills" case Challenge_ch_40mm_pilot_kills: return "Challenge_ch_40mm_pilot_kills" case Challenge_ch_40mm_titan_kills: return "Challenge_ch_40mm_titan_kills" case Challenge_ch_40mm_spectre_kills: return "Challenge_ch_40mm_spectre_kills" case Challenge_ch_40mm_grunt_kills: return "Challenge_ch_40mm_grunt_kills" case Challenge_ch_40mm_hours_used: return "Challenge_ch_40mm_hours_used" case Challenge_ch_40mm_crits: return "Challenge_ch_40mm_crits" case Challenge_ch_xo16_kills: return "Challenge_ch_xo16_kills" case Challenge_ch_xo16_pilot_kills: return "Challenge_ch_xo16_pilot_kills" case Challenge_ch_xo16_titan_kills: return "Challenge_ch_xo16_titan_kills" case Challenge_ch_xo16_spectre_kills: return "Challenge_ch_xo16_spectre_kills" case Challenge_ch_xo16_grunt_kills: return "Challenge_ch_xo16_grunt_kills" case Challenge_ch_xo16_hours_used: return "Challenge_ch_xo16_hours_used" case Challenge_ch_xo16_headshots: return "Challenge_ch_xo16_headshots" case Challenge_ch_xo16_crits: return "Challenge_ch_xo16_crits" case Challenge_ch_titan_sniper_kills: return "Challenge_ch_titan_sniper_kills" case Challenge_ch_titan_sniper_pilot_kills: return "Challenge_ch_titan_sniper_pilot_kills" case Challenge_ch_titan_sniper_titan_kills: return "Challenge_ch_titan_sniper_titan_kills" case Challenge_ch_titan_sniper_spectre_kills: return "Challenge_ch_titan_sniper_spectre_kills" case Challenge_ch_titan_sniper_grunt_kills: return "Challenge_ch_titan_sniper_grunt_kills" case Challenge_ch_titan_sniper_hours_used: return "Challenge_ch_titan_sniper_hours_used" case Challenge_ch_titan_sniper_crits: return "Challenge_ch_titan_sniper_crits" case Challenge_ch_rocket_launcher_kills: return "Challenge_ch_rocket_launcher_kills" case Challenge_ch_rocket_launcher_pilot_kills: return "Challenge_ch_rocket_launcher_pilot_kills" case Challenge_ch_rocket_launcher_titan_kills: return "Challenge_ch_rocket_launcher_titan_kills" case Challenge_ch_rocket_launcher_spectre_kills: return "Challenge_ch_rocket_launcher_spectre_kills" case Challenge_ch_rocket_launcher_grunt_kills: return "Challenge_ch_rocket_launcher_grunt_kills" case Challenge_ch_rocket_launcher_hours_used: return "Challenge_ch_rocket_launcher_hours_used" case Challenge_ch_triple_threat_kills: return "Challenge_ch_triple_threat_kills" case Challenge_ch_triple_threat_pilot_kills: return "Challenge_ch_triple_threat_pilot_kills" case Challenge_ch_triple_threat_titan_kills: return "Challenge_ch_triple_threat_titan_kills" case Challenge_ch_triple_threat_spectre_kills: return "Challenge_ch_triple_threat_spectre_kills" case Challenge_ch_triple_threat_grunt_kills: return "Challenge_ch_triple_threat_grunt_kills" case Challenge_ch_triple_threat_hours_used: return "Challenge_ch_triple_threat_hours_used" case Challenge_ch_salvo_rockets_kills: return "Challenge_ch_salvo_rockets_kills" case Challenge_ch_salvo_rockets_pilot_kills: return "Challenge_ch_salvo_rockets_pilot_kills" case Challenge_ch_salvo_rockets_titan_kills: return "Challenge_ch_salvo_rockets_titan_kills" case Challenge_ch_salvo_rockets_spectre_kills: return "Challenge_ch_salvo_rockets_spectre_kills" case Challenge_ch_salvo_rockets_grunt_kills: return "Challenge_ch_salvo_rockets_grunt_kills" case Challenge_ch_salvo_rockets_hours_used: return "Challenge_ch_salvo_rockets_hours_used" case Challenge_ch_homing_rockets_titan_kills: return "Challenge_ch_homing_rockets_titan_kills" case Challenge_ch_homing_rockets_hours_used: return "Challenge_ch_homing_rockets_hours_used" case Challenge_ch_dumbfire_rockets_kills: return "Challenge_ch_dumbfire_rockets_kills" case Challenge_ch_dumbfire_rockets_pilot_kills: return "Challenge_ch_dumbfire_rockets_pilot_kills" case Challenge_ch_dumbfire_rockets_titan_kills: return "Challenge_ch_dumbfire_rockets_titan_kills" case Challenge_ch_dumbfire_rockets_spectre_kills: return "Challenge_ch_dumbfire_rockets_spectre_kills" case Challenge_ch_dumbfire_rockets_grunt_kills: return "Challenge_ch_dumbfire_rockets_grunt_kills" case Challenge_ch_dumbfire_rockets_hours_used: return "Challenge_ch_dumbfire_rockets_hours_used" case Challenge_ch_shoulder_rockets_titan_kills: return "Challenge_ch_shoulder_rockets_titan_kills" case Challenge_ch_shoulder_rockets_hours_used: return "Challenge_ch_shoulder_rockets_hours_used" case Challenge_ch_smart_pistol_kills: return "Challenge_ch_smart_pistol_kills" case Challenge_ch_smart_pistol_pilot_kills: return "Challenge_ch_smart_pistol_pilot_kills" case Challenge_ch_smart_pistol_spectre_kills: return "Challenge_ch_smart_pistol_spectre_kills" case Challenge_ch_smart_pistol_grunt_kills: return "Challenge_ch_smart_pistol_grunt_kills" case Challenge_ch_smart_pistol_hours_used: return "Challenge_ch_smart_pistol_hours_used" case Challenge_ch_shotgun_kills: return "Challenge_ch_shotgun_kills" case Challenge_ch_shotgun_pilot_kills: return "Challenge_ch_shotgun_pilot_kills" case Challenge_ch_shotgun_spectre_kills: return "Challenge_ch_shotgun_spectre_kills" case Challenge_ch_shotgun_grunt_kills: return "Challenge_ch_shotgun_grunt_kills" case Challenge_ch_shotgun_hours_used: return "Challenge_ch_shotgun_hours_used" case Challenge_ch_r97_kills: return "Challenge_ch_r97_kills" case Challenge_ch_r97_pilot_kills: return "Challenge_ch_r97_pilot_kills" case Challenge_ch_r97_spectre_kills: return "Challenge_ch_r97_spectre_kills" case Challenge_ch_r97_grunt_kills: return "Challenge_ch_r97_grunt_kills" case Challenge_ch_r97_hours_used: return "Challenge_ch_r97_hours_used" case Challenge_ch_r97_headshots: return "Challenge_ch_r97_headshots" case Challenge_ch_car_kills: return "Challenge_ch_car_kills" case Challenge_ch_car_pilot_kills: return "Challenge_ch_car_pilot_kills" case Challenge_ch_car_spectre_kills: return "Challenge_ch_car_spectre_kills" case Challenge_ch_car_grunt_kills: return "Challenge_ch_car_grunt_kills" case Challenge_ch_car_hours_used: return "Challenge_ch_car_hours_used" case Challenge_ch_car_headshots: return "Challenge_ch_car_headshots" case Challenge_ch_lmg_kills: return "Challenge_ch_lmg_kills" case Challenge_ch_lmg_pilot_kills: return "Challenge_ch_lmg_pilot_kills" case Challenge_ch_lmg_spectre_kills: return "Challenge_ch_lmg_spectre_kills" case Challenge_ch_lmg_grunt_kills: return "Challenge_ch_lmg_grunt_kills" case Challenge_ch_lmg_hours_used: return "Challenge_ch_lmg_hours_used" case Challenge_ch_lmg_headshots: return "Challenge_ch_lmg_headshots" case Challenge_ch_rspn101_kills: return "Challenge_ch_rspn101_kills" case Challenge_ch_rspn101_pilot_kills: return "Challenge_ch_rspn101_pilot_kills" case Challenge_ch_rspn101_spectre_kills: return "Challenge_ch_rspn101_spectre_kills" case Challenge_ch_rspn101_grunt_kills: return "Challenge_ch_rspn101_grunt_kills" case Challenge_ch_rspn101_hours_used: return "Challenge_ch_rspn101_hours_used" case Challenge_ch_rspn101_headshots: return "Challenge_ch_rspn101_headshots" case Challenge_ch_hemlok_kills: return "Challenge_ch_hemlok_kills" case Challenge_ch_hemlok_pilot_kills: return "Challenge_ch_hemlok_pilot_kills" case Challenge_ch_hemlok_spectre_kills: return "Challenge_ch_hemlok_spectre_kills" case Challenge_ch_hemlok_grunt_kills: return "Challenge_ch_hemlok_grunt_kills" case Challenge_ch_hemlok_hours_used: return "Challenge_ch_hemlok_hours_used" case Challenge_ch_hemlok_headshots: return "Challenge_ch_hemlok_headshots" case Challenge_ch_g2_kills: return "Challenge_ch_g2_kills" case Challenge_ch_g2_pilot_kills: return "Challenge_ch_g2_pilot_kills" case Challenge_ch_g2_spectre_kills: return "Challenge_ch_g2_spectre_kills" case Challenge_ch_g2_grunt_kills: return "Challenge_ch_g2_grunt_kills" case Challenge_ch_g2_hours_used: return "Challenge_ch_g2_hours_used" case Challenge_ch_g2_headshots: return "Challenge_ch_g2_headshots" case Challenge_ch_dmr_kills: return "Challenge_ch_dmr_kills" case Challenge_ch_dmr_pilot_kills: return "Challenge_ch_dmr_pilot_kills" case Challenge_ch_dmr_spectre_kills: return "Challenge_ch_dmr_spectre_kills" case Challenge_ch_dmr_grunt_kills: return "Challenge_ch_dmr_grunt_kills" case Challenge_ch_dmr_hours_used: return "Challenge_ch_dmr_hours_used" case Challenge_ch_dmr_headshots: return "Challenge_ch_dmr_headshots" case Challenge_ch_sniper_kills: return "Challenge_ch_sniper_kills" case Challenge_ch_sniper_pilot_kills: return "Challenge_ch_sniper_pilot_kills" case Challenge_ch_sniper_spectre_kills: return "Challenge_ch_sniper_spectre_kills" case Challenge_ch_sniper_grunt_kills: return "Challenge_ch_sniper_grunt_kills" case Challenge_ch_sniper_hours_used: return "Challenge_ch_sniper_hours_used" case Challenge_ch_smr_titan_kills: return "Challenge_ch_smr_titan_kills" case Challenge_ch_smr_crits: return "Challenge_ch_smr_crits" case Challenge_ch_mgl_titan_kills: return "Challenge_ch_mgl_titan_kills" case Challenge_ch_archer_titan_kills: return "Challenge_ch_archer_titan_kills" case Challenge_ch_defender_titan_kills: return "Challenge_ch_defender_titan_kills" case Challenge_ch_defender_crits: return "Challenge_ch_defender_crits" case Challenge_ch_frag_grenade_throws: return "Challenge_ch_frag_grenade_throws" case Challenge_ch_frag_grenade_kills: return "Challenge_ch_frag_grenade_kills" case Challenge_ch_frag_grenade_pilot_kills: return "Challenge_ch_frag_grenade_pilot_kills" case Challenge_ch_frag_grenade_grunt_kills: return "Challenge_ch_frag_grenade_grunt_kills" case Challenge_ch_emp_grenade_throws: return "Challenge_ch_emp_grenade_throws" case Challenge_ch_emp_grenade_kills: return "Challenge_ch_emp_grenade_kills" case Challenge_ch_emp_grenade_pilot_kills: return "Challenge_ch_emp_grenade_pilot_kills" case Challenge_ch_emp_grenade_grunt_kills: return "Challenge_ch_emp_grenade_grunt_kills" case Challenge_ch_emp_grenade_spectre_kills: return "Challenge_ch_emp_grenade_spectre_kills" case Challenge_ch_proximity_mine_throws: return "Challenge_ch_proximity_mine_throws" case Challenge_ch_proximity_mine_kills: return "Challenge_ch_proximity_mine_kills" case Challenge_ch_proximity_mine_pilot_kills: return "Challenge_ch_proximity_mine_pilot_kills" case Challenge_ch_proximity_mine_grunt_kills: return "Challenge_ch_proximity_mine_grunt_kills" case Challenge_ch_satchel_throws: return "Challenge_ch_satchel_throws" case Challenge_ch_satchel_kills: return "Challenge_ch_satchel_kills" case Challenge_ch_satchel_pilot_kills: return "Challenge_ch_satchel_pilot_kills" case Challenge_ch_satchel_grunt_kills: return "Challenge_ch_satchel_grunt_kills" default: return fmt.Sprintf("%s(%d)", "Challenge", int(v)) } } func (v Challenge) MarshalText() ([]byte, error) { switch v { case Challenge_NULL: return []byte("NULL"), nil case Challenge_ch_games_played: return []byte("ch_games_played"), nil case Challenge_ch_games_won: return []byte("ch_games_won"), nil case Challenge_ch_games_mvp: return []byte("ch_games_mvp"), nil case Challenge_ch_titan_falls: return []byte("ch_titan_falls"), nil case Challenge_ch_rodeos: return []byte("ch_rodeos"), nil case Challenge_ch_times_ejected: return []byte("ch_times_ejected"), nil case Challenge_ch_spectres_leeched: return []byte("ch_spectres_leeched"), nil case Challenge_ch_hours_played: return []byte("ch_hours_played"), nil case Challenge_ch_hours_played_pilot: return []byte("ch_hours_played_pilot"), nil case Challenge_ch_hours_played_titan: return []byte("ch_hours_played_titan"), nil case Challenge_ch_hours_wallhang: return []byte("ch_hours_wallhang"), nil case Challenge_ch_dist_total: return []byte("ch_dist_total"), nil case Challenge_ch_dist_pilot: return []byte("ch_dist_pilot"), nil case Challenge_ch_dist_titan: return []byte("ch_dist_titan"), nil case Challenge_ch_dist_wallrun: return []byte("ch_dist_wallrun"), nil case Challenge_ch_dist_inair: return []byte("ch_dist_inair"), nil case Challenge_ch_dist_zipline: return []byte("ch_dist_zipline"), nil case Challenge_ch_dist_on_friendly_titan: return []byte("ch_dist_on_friendly_titan"), nil case Challenge_ch_dist_on_enemy_titan: return []byte("ch_dist_on_enemy_titan"), nil case Challenge_ch_grunt_kills: return []byte("ch_grunt_kills"), nil case Challenge_ch_spectre_kills: return []byte("ch_spectre_kills"), nil case Challenge_ch_marvin_kills: return []byte("ch_marvin_kills"), nil case Challenge_ch_first_strikes: return []byte("ch_first_strikes"), nil case Challenge_ch_ejecting_pilot_kills: return []byte("ch_ejecting_pilot_kills"), nil case Challenge_ch_kills_while_ejecting: return []byte("ch_kills_while_ejecting"), nil case Challenge_ch_cloaked_pilot_kills: return []byte("ch_cloaked_pilot_kills"), nil case Challenge_ch_kills_while_cloaked: return []byte("ch_kills_while_cloaked"), nil case Challenge_ch_wallrunning_pilot_kills: return []byte("ch_wallrunning_pilot_kills"), nil case Challenge_ch_wallhanging_pilot_kills: return []byte("ch_wallhanging_pilot_kills"), nil case Challenge_ch_kills_while_wallrunning: return []byte("ch_kills_while_wallrunning"), nil case Challenge_ch_kills_while_wallhanging: return []byte("ch_kills_while_wallhanging"), nil case Challenge_ch_pilotExecutePilot: return []byte("ch_pilotExecutePilot"), nil case Challenge_ch_pilotKickMelee: return []byte("ch_pilotKickMelee"), nil case Challenge_ch_pilotKickMeleePilot: return []byte("ch_pilotKickMeleePilot"), nil case Challenge_ch_titanMelee: return []byte("ch_titanMelee"), nil case Challenge_ch_titanMeleePilot: return []byte("ch_titanMeleePilot"), nil case Challenge_ch_titanStepCrush: return []byte("ch_titanStepCrush"), nil case Challenge_ch_titanStepCrushPilot: return []byte("ch_titanStepCrushPilot"), nil case Challenge_ch_titanExocutionStryder: return []byte("ch_titanExocutionStryder"), nil case Challenge_ch_titanExocutionBuddy: return []byte("ch_titanExocutionBuddy"), nil case Challenge_ch_titanExocutionAtlas: return []byte("ch_titanExocutionAtlas"), nil case Challenge_ch_titanExocutionOgre: return []byte("ch_titanExocutionOgre"), nil case Challenge_ch_titanFallKill: return []byte("ch_titanFallKill"), nil case Challenge_ch_petTitanKillsFollowMode: return []byte("ch_petTitanKillsFollowMode"), nil case Challenge_ch_petTitanKillsGuardMode: return []byte("ch_petTitanKillsGuardMode"), nil case Challenge_ch_rodeo_kills: return []byte("ch_rodeo_kills"), nil case Challenge_ch_40mm_kills: return []byte("ch_40mm_kills"), nil case Challenge_ch_40mm_pilot_kills: return []byte("ch_40mm_pilot_kills"), nil case Challenge_ch_40mm_titan_kills: return []byte("ch_40mm_titan_kills"), nil case Challenge_ch_40mm_spectre_kills: return []byte("ch_40mm_spectre_kills"), nil case Challenge_ch_40mm_grunt_kills: return []byte("ch_40mm_grunt_kills"), nil case Challenge_ch_40mm_hours_used: return []byte("ch_40mm_hours_used"), nil case Challenge_ch_40mm_crits: return []byte("ch_40mm_crits"), nil case Challenge_ch_xo16_kills: return []byte("ch_xo16_kills"), nil case Challenge_ch_xo16_pilot_kills: return []byte("ch_xo16_pilot_kills"), nil case Challenge_ch_xo16_titan_kills: return []byte("ch_xo16_titan_kills"), nil case Challenge_ch_xo16_spectre_kills: return []byte("ch_xo16_spectre_kills"), nil case Challenge_ch_xo16_grunt_kills: return []byte("ch_xo16_grunt_kills"), nil case Challenge_ch_xo16_hours_used: return []byte("ch_xo16_hours_used"), nil case Challenge_ch_xo16_headshots: return []byte("ch_xo16_headshots"), nil case Challenge_ch_xo16_crits: return []byte("ch_xo16_crits"), nil case Challenge_ch_titan_sniper_kills: return []byte("ch_titan_sniper_kills"), nil case Challenge_ch_titan_sniper_pilot_kills: return []byte("ch_titan_sniper_pilot_kills"), nil case Challenge_ch_titan_sniper_titan_kills: return []byte("ch_titan_sniper_titan_kills"), nil case Challenge_ch_titan_sniper_spectre_kills: return []byte("ch_titan_sniper_spectre_kills"), nil case Challenge_ch_titan_sniper_grunt_kills: return []byte("ch_titan_sniper_grunt_kills"), nil case Challenge_ch_titan_sniper_hours_used: return []byte("ch_titan_sniper_hours_used"), nil case Challenge_ch_titan_sniper_crits: return []byte("ch_titan_sniper_crits"), nil case Challenge_ch_rocket_launcher_kills: return []byte("ch_rocket_launcher_kills"), nil case Challenge_ch_rocket_launcher_pilot_kills: return []byte("ch_rocket_launcher_pilot_kills"), nil case Challenge_ch_rocket_launcher_titan_kills: return []byte("ch_rocket_launcher_titan_kills"), nil case Challenge_ch_rocket_launcher_spectre_kills: return []byte("ch_rocket_launcher_spectre_kills"), nil case Challenge_ch_rocket_launcher_grunt_kills: return []byte("ch_rocket_launcher_grunt_kills"), nil case Challenge_ch_rocket_launcher_hours_used: return []byte("ch_rocket_launcher_hours_used"), nil case Challenge_ch_triple_threat_kills: return []byte("ch_triple_threat_kills"), nil case Challenge_ch_triple_threat_pilot_kills: return []byte("ch_triple_threat_pilot_kills"), nil case Challenge_ch_triple_threat_titan_kills: return []byte("ch_triple_threat_titan_kills"), nil case Challenge_ch_triple_threat_spectre_kills: return []byte("ch_triple_threat_spectre_kills"), nil case Challenge_ch_triple_threat_grunt_kills: return []byte("ch_triple_threat_grunt_kills"), nil case Challenge_ch_triple_threat_hours_used: return []byte("ch_triple_threat_hours_used"), nil case Challenge_ch_salvo_rockets_kills: return []byte("ch_salvo_rockets_kills"), nil case Challenge_ch_salvo_rockets_pilot_kills: return []byte("ch_salvo_rockets_pilot_kills"), nil case Challenge_ch_salvo_rockets_titan_kills: return []byte("ch_salvo_rockets_titan_kills"), nil case Challenge_ch_salvo_rockets_spectre_kills: return []byte("ch_salvo_rockets_spectre_kills"), nil case Challenge_ch_salvo_rockets_grunt_kills: return []byte("ch_salvo_rockets_grunt_kills"), nil case Challenge_ch_salvo_rockets_hours_used: return []byte("ch_salvo_rockets_hours_used"), nil case Challenge_ch_homing_rockets_titan_kills: return []byte("ch_homing_rockets_titan_kills"), nil case Challenge_ch_homing_rockets_hours_used: return []byte("ch_homing_rockets_hours_used"), nil case Challenge_ch_dumbfire_rockets_kills: return []byte("ch_dumbfire_rockets_kills"), nil case Challenge_ch_dumbfire_rockets_pilot_kills: return []byte("ch_dumbfire_rockets_pilot_kills"), nil case Challenge_ch_dumbfire_rockets_titan_kills: return []byte("ch_dumbfire_rockets_titan_kills"), nil case Challenge_ch_dumbfire_rockets_spectre_kills: return []byte("ch_dumbfire_rockets_spectre_kills"), nil case Challenge_ch_dumbfire_rockets_grunt_kills: return []byte("ch_dumbfire_rockets_grunt_kills"), nil case Challenge_ch_dumbfire_rockets_hours_used: return []byte("ch_dumbfire_rockets_hours_used"), nil case Challenge_ch_shoulder_rockets_titan_kills: return []byte("ch_shoulder_rockets_titan_kills"), nil case Challenge_ch_shoulder_rockets_hours_used: return []byte("ch_shoulder_rockets_hours_used"), nil case Challenge_ch_smart_pistol_kills: return []byte("ch_smart_pistol_kills"), nil case Challenge_ch_smart_pistol_pilot_kills: return []byte("ch_smart_pistol_pilot_kills"), nil case Challenge_ch_smart_pistol_spectre_kills: return []byte("ch_smart_pistol_spectre_kills"), nil case Challenge_ch_smart_pistol_grunt_kills: return []byte("ch_smart_pistol_grunt_kills"), nil case Challenge_ch_smart_pistol_hours_used: return []byte("ch_smart_pistol_hours_used"), nil case Challenge_ch_shotgun_kills: return []byte("ch_shotgun_kills"), nil case Challenge_ch_shotgun_pilot_kills: return []byte("ch_shotgun_pilot_kills"), nil case Challenge_ch_shotgun_spectre_kills: return []byte("ch_shotgun_spectre_kills"), nil case Challenge_ch_shotgun_grunt_kills: return []byte("ch_shotgun_grunt_kills"), nil case Challenge_ch_shotgun_hours_used: return []byte("ch_shotgun_hours_used"), nil case Challenge_ch_r97_kills: return []byte("ch_r97_kills"), nil case Challenge_ch_r97_pilot_kills: return []byte("ch_r97_pilot_kills"), nil case Challenge_ch_r97_spectre_kills: return []byte("ch_r97_spectre_kills"), nil case Challenge_ch_r97_grunt_kills: return []byte("ch_r97_grunt_kills"), nil case Challenge_ch_r97_hours_used: return []byte("ch_r97_hours_used"), nil case Challenge_ch_r97_headshots: return []byte("ch_r97_headshots"), nil case Challenge_ch_car_kills: return []byte("ch_car_kills"), nil case Challenge_ch_car_pilot_kills: return []byte("ch_car_pilot_kills"), nil case Challenge_ch_car_spectre_kills: return []byte("ch_car_spectre_kills"), nil case Challenge_ch_car_grunt_kills: return []byte("ch_car_grunt_kills"), nil case Challenge_ch_car_hours_used: return []byte("ch_car_hours_used"), nil case Challenge_ch_car_headshots: return []byte("ch_car_headshots"), nil case Challenge_ch_lmg_kills: return []byte("ch_lmg_kills"), nil case Challenge_ch_lmg_pilot_kills: return []byte("ch_lmg_pilot_kills"), nil case Challenge_ch_lmg_spectre_kills: return []byte("ch_lmg_spectre_kills"), nil case Challenge_ch_lmg_grunt_kills: return []byte("ch_lmg_grunt_kills"), nil case Challenge_ch_lmg_hours_used: return []byte("ch_lmg_hours_used"), nil case Challenge_ch_lmg_headshots: return []byte("ch_lmg_headshots"), nil case Challenge_ch_rspn101_kills: return []byte("ch_rspn101_kills"), nil case Challenge_ch_rspn101_pilot_kills: return []byte("ch_rspn101_pilot_kills"), nil case Challenge_ch_rspn101_spectre_kills: return []byte("ch_rspn101_spectre_kills"), nil case Challenge_ch_rspn101_grunt_kills: return []byte("ch_rspn101_grunt_kills"), nil case Challenge_ch_rspn101_hours_used: return []byte("ch_rspn101_hours_used"), nil case Challenge_ch_rspn101_headshots: return []byte("ch_rspn101_headshots"), nil case Challenge_ch_hemlok_kills: return []byte("ch_hemlok_kills"), nil case Challenge_ch_hemlok_pilot_kills: return []byte("ch_hemlok_pilot_kills"), nil case Challenge_ch_hemlok_spectre_kills: return []byte("ch_hemlok_spectre_kills"), nil case Challenge_ch_hemlok_grunt_kills: return []byte("ch_hemlok_grunt_kills"), nil case Challenge_ch_hemlok_hours_used: return []byte("ch_hemlok_hours_used"), nil case Challenge_ch_hemlok_headshots: return []byte("ch_hemlok_headshots"), nil case Challenge_ch_g2_kills: return []byte("ch_g2_kills"), nil case Challenge_ch_g2_pilot_kills: return []byte("ch_g2_pilot_kills"), nil case Challenge_ch_g2_spectre_kills: return []byte("ch_g2_spectre_kills"), nil case Challenge_ch_g2_grunt_kills: return []byte("ch_g2_grunt_kills"), nil case Challenge_ch_g2_hours_used: return []byte("ch_g2_hours_used"), nil case Challenge_ch_g2_headshots: return []byte("ch_g2_headshots"), nil case Challenge_ch_dmr_kills: return []byte("ch_dmr_kills"), nil case Challenge_ch_dmr_pilot_kills: return []byte("ch_dmr_pilot_kills"), nil case Challenge_ch_dmr_spectre_kills: return []byte("ch_dmr_spectre_kills"), nil case Challenge_ch_dmr_grunt_kills: return []byte("ch_dmr_grunt_kills"), nil case Challenge_ch_dmr_hours_used: return []byte("ch_dmr_hours_used"), nil case Challenge_ch_dmr_headshots: return []byte("ch_dmr_headshots"), nil case Challenge_ch_sniper_kills: return []byte("ch_sniper_kills"), nil case Challenge_ch_sniper_pilot_kills: return []byte("ch_sniper_pilot_kills"), nil case Challenge_ch_sniper_spectre_kills: return []byte("ch_sniper_spectre_kills"), nil case Challenge_ch_sniper_grunt_kills: return []byte("ch_sniper_grunt_kills"), nil case Challenge_ch_sniper_hours_used: return []byte("ch_sniper_hours_used"), nil case Challenge_ch_smr_titan_kills: return []byte("ch_smr_titan_kills"), nil case Challenge_ch_smr_crits: return []byte("ch_smr_crits"), nil case Challenge_ch_mgl_titan_kills: return []byte("ch_mgl_titan_kills"), nil case Challenge_ch_archer_titan_kills: return []byte("ch_archer_titan_kills"), nil case Challenge_ch_defender_titan_kills: return []byte("ch_defender_titan_kills"), nil case Challenge_ch_defender_crits: return []byte("ch_defender_crits"), nil case Challenge_ch_frag_grenade_throws: return []byte("ch_frag_grenade_throws"), nil case Challenge_ch_frag_grenade_kills: return []byte("ch_frag_grenade_kills"), nil case Challenge_ch_frag_grenade_pilot_kills: return []byte("ch_frag_grenade_pilot_kills"), nil case Challenge_ch_frag_grenade_grunt_kills: return []byte("ch_frag_grenade_grunt_kills"), nil case Challenge_ch_emp_grenade_throws: return []byte("ch_emp_grenade_throws"), nil case Challenge_ch_emp_grenade_kills: return []byte("ch_emp_grenade_kills"), nil case Challenge_ch_emp_grenade_pilot_kills: return []byte("ch_emp_grenade_pilot_kills"), nil case Challenge_ch_emp_grenade_grunt_kills: return []byte("ch_emp_grenade_grunt_kills"), nil case Challenge_ch_emp_grenade_spectre_kills: return []byte("ch_emp_grenade_spectre_kills"), nil case Challenge_ch_proximity_mine_throws: return []byte("ch_proximity_mine_throws"), nil case Challenge_ch_proximity_mine_kills: return []byte("ch_proximity_mine_kills"), nil case Challenge_ch_proximity_mine_pilot_kills: return []byte("ch_proximity_mine_pilot_kills"), nil case Challenge_ch_proximity_mine_grunt_kills: return []byte("ch_proximity_mine_grunt_kills"), nil case Challenge_ch_satchel_throws: return []byte("ch_satchel_throws"), nil case Challenge_ch_satchel_kills: return []byte("ch_satchel_kills"), nil case Challenge_ch_satchel_pilot_kills: return []byte("ch_satchel_pilot_kills"), nil case Challenge_ch_satchel_grunt_kills: return []byte("ch_satchel_grunt_kills"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "Challenge") } } func (v *Challenge) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = Challenge_NULL case "ch_games_played": *v = Challenge_ch_games_played case "ch_games_won": *v = Challenge_ch_games_won case "ch_games_mvp": *v = Challenge_ch_games_mvp case "ch_titan_falls": *v = Challenge_ch_titan_falls case "ch_rodeos": *v = Challenge_ch_rodeos case "ch_times_ejected": *v = Challenge_ch_times_ejected case "ch_spectres_leeched": *v = Challenge_ch_spectres_leeched case "ch_hours_played": *v = Challenge_ch_hours_played case "ch_hours_played_pilot": *v = Challenge_ch_hours_played_pilot case "ch_hours_played_titan": *v = Challenge_ch_hours_played_titan case "ch_hours_wallhang": *v = Challenge_ch_hours_wallhang case "ch_dist_total": *v = Challenge_ch_dist_total case "ch_dist_pilot": *v = Challenge_ch_dist_pilot case "ch_dist_titan": *v = Challenge_ch_dist_titan case "ch_dist_wallrun": *v = Challenge_ch_dist_wallrun case "ch_dist_inair": *v = Challenge_ch_dist_inair case "ch_dist_zipline": *v = Challenge_ch_dist_zipline case "ch_dist_on_friendly_titan": *v = Challenge_ch_dist_on_friendly_titan case "ch_dist_on_enemy_titan": *v = Challenge_ch_dist_on_enemy_titan case "ch_grunt_kills": *v = Challenge_ch_grunt_kills case "ch_spectre_kills": *v = Challenge_ch_spectre_kills case "ch_marvin_kills": *v = Challenge_ch_marvin_kills case "ch_first_strikes": *v = Challenge_ch_first_strikes case "ch_ejecting_pilot_kills": *v = Challenge_ch_ejecting_pilot_kills case "ch_kills_while_ejecting": *v = Challenge_ch_kills_while_ejecting case "ch_cloaked_pilot_kills": *v = Challenge_ch_cloaked_pilot_kills case "ch_kills_while_cloaked": *v = Challenge_ch_kills_while_cloaked case "ch_wallrunning_pilot_kills": *v = Challenge_ch_wallrunning_pilot_kills case "ch_wallhanging_pilot_kills": *v = Challenge_ch_wallhanging_pilot_kills case "ch_kills_while_wallrunning": *v = Challenge_ch_kills_while_wallrunning case "ch_kills_while_wallhanging": *v = Challenge_ch_kills_while_wallhanging case "ch_pilotExecutePilot": *v = Challenge_ch_pilotExecutePilot case "ch_pilotKickMelee": *v = Challenge_ch_pilotKickMelee case "ch_pilotKickMeleePilot": *v = Challenge_ch_pilotKickMeleePilot case "ch_titanMelee": *v = Challenge_ch_titanMelee case "ch_titanMeleePilot": *v = Challenge_ch_titanMeleePilot case "ch_titanStepCrush": *v = Challenge_ch_titanStepCrush case "ch_titanStepCrushPilot": *v = Challenge_ch_titanStepCrushPilot case "ch_titanExocutionStryder": *v = Challenge_ch_titanExocutionStryder case "ch_titanExocutionBuddy": *v = Challenge_ch_titanExocutionBuddy case "ch_titanExocutionAtlas": *v = Challenge_ch_titanExocutionAtlas case "ch_titanExocutionOgre": *v = Challenge_ch_titanExocutionOgre case "ch_titanFallKill": *v = Challenge_ch_titanFallKill case "ch_petTitanKillsFollowMode": *v = Challenge_ch_petTitanKillsFollowMode case "ch_petTitanKillsGuardMode": *v = Challenge_ch_petTitanKillsGuardMode case "ch_rodeo_kills": *v = Challenge_ch_rodeo_kills case "ch_40mm_kills": *v = Challenge_ch_40mm_kills case "ch_40mm_pilot_kills": *v = Challenge_ch_40mm_pilot_kills case "ch_40mm_titan_kills": *v = Challenge_ch_40mm_titan_kills case "ch_40mm_spectre_kills": *v = Challenge_ch_40mm_spectre_kills case "ch_40mm_grunt_kills": *v = Challenge_ch_40mm_grunt_kills case "ch_40mm_hours_used": *v = Challenge_ch_40mm_hours_used case "ch_40mm_crits": *v = Challenge_ch_40mm_crits case "ch_xo16_kills": *v = Challenge_ch_xo16_kills case "ch_xo16_pilot_kills": *v = Challenge_ch_xo16_pilot_kills case "ch_xo16_titan_kills": *v = Challenge_ch_xo16_titan_kills case "ch_xo16_spectre_kills": *v = Challenge_ch_xo16_spectre_kills case "ch_xo16_grunt_kills": *v = Challenge_ch_xo16_grunt_kills case "ch_xo16_hours_used": *v = Challenge_ch_xo16_hours_used case "ch_xo16_headshots": *v = Challenge_ch_xo16_headshots case "ch_xo16_crits": *v = Challenge_ch_xo16_crits case "ch_titan_sniper_kills": *v = Challenge_ch_titan_sniper_kills case "ch_titan_sniper_pilot_kills": *v = Challenge_ch_titan_sniper_pilot_kills case "ch_titan_sniper_titan_kills": *v = Challenge_ch_titan_sniper_titan_kills case "ch_titan_sniper_spectre_kills": *v = Challenge_ch_titan_sniper_spectre_kills case "ch_titan_sniper_grunt_kills": *v = Challenge_ch_titan_sniper_grunt_kills case "ch_titan_sniper_hours_used": *v = Challenge_ch_titan_sniper_hours_used case "ch_titan_sniper_crits": *v = Challenge_ch_titan_sniper_crits case "ch_rocket_launcher_kills": *v = Challenge_ch_rocket_launcher_kills case "ch_rocket_launcher_pilot_kills": *v = Challenge_ch_rocket_launcher_pilot_kills case "ch_rocket_launcher_titan_kills": *v = Challenge_ch_rocket_launcher_titan_kills case "ch_rocket_launcher_spectre_kills": *v = Challenge_ch_rocket_launcher_spectre_kills case "ch_rocket_launcher_grunt_kills": *v = Challenge_ch_rocket_launcher_grunt_kills case "ch_rocket_launcher_hours_used": *v = Challenge_ch_rocket_launcher_hours_used case "ch_triple_threat_kills": *v = Challenge_ch_triple_threat_kills case "ch_triple_threat_pilot_kills": *v = Challenge_ch_triple_threat_pilot_kills case "ch_triple_threat_titan_kills": *v = Challenge_ch_triple_threat_titan_kills case "ch_triple_threat_spectre_kills": *v = Challenge_ch_triple_threat_spectre_kills case "ch_triple_threat_grunt_kills": *v = Challenge_ch_triple_threat_grunt_kills case "ch_triple_threat_hours_used": *v = Challenge_ch_triple_threat_hours_used case "ch_salvo_rockets_kills": *v = Challenge_ch_salvo_rockets_kills case "ch_salvo_rockets_pilot_kills": *v = Challenge_ch_salvo_rockets_pilot_kills case "ch_salvo_rockets_titan_kills": *v = Challenge_ch_salvo_rockets_titan_kills case "ch_salvo_rockets_spectre_kills": *v = Challenge_ch_salvo_rockets_spectre_kills case "ch_salvo_rockets_grunt_kills": *v = Challenge_ch_salvo_rockets_grunt_kills case "ch_salvo_rockets_hours_used": *v = Challenge_ch_salvo_rockets_hours_used case "ch_homing_rockets_titan_kills": *v = Challenge_ch_homing_rockets_titan_kills case "ch_homing_rockets_hours_used": *v = Challenge_ch_homing_rockets_hours_used case "ch_dumbfire_rockets_kills": *v = Challenge_ch_dumbfire_rockets_kills case "ch_dumbfire_rockets_pilot_kills": *v = Challenge_ch_dumbfire_rockets_pilot_kills case "ch_dumbfire_rockets_titan_kills": *v = Challenge_ch_dumbfire_rockets_titan_kills case "ch_dumbfire_rockets_spectre_kills": *v = Challenge_ch_dumbfire_rockets_spectre_kills case "ch_dumbfire_rockets_grunt_kills": *v = Challenge_ch_dumbfire_rockets_grunt_kills case "ch_dumbfire_rockets_hours_used": *v = Challenge_ch_dumbfire_rockets_hours_used case "ch_shoulder_rockets_titan_kills": *v = Challenge_ch_shoulder_rockets_titan_kills case "ch_shoulder_rockets_hours_used": *v = Challenge_ch_shoulder_rockets_hours_used case "ch_smart_pistol_kills": *v = Challenge_ch_smart_pistol_kills case "ch_smart_pistol_pilot_kills": *v = Challenge_ch_smart_pistol_pilot_kills case "ch_smart_pistol_spectre_kills": *v = Challenge_ch_smart_pistol_spectre_kills case "ch_smart_pistol_grunt_kills": *v = Challenge_ch_smart_pistol_grunt_kills case "ch_smart_pistol_hours_used": *v = Challenge_ch_smart_pistol_hours_used case "ch_shotgun_kills": *v = Challenge_ch_shotgun_kills case "ch_shotgun_pilot_kills": *v = Challenge_ch_shotgun_pilot_kills case "ch_shotgun_spectre_kills": *v = Challenge_ch_shotgun_spectre_kills case "ch_shotgun_grunt_kills": *v = Challenge_ch_shotgun_grunt_kills case "ch_shotgun_hours_used": *v = Challenge_ch_shotgun_hours_used case "ch_r97_kills": *v = Challenge_ch_r97_kills case "ch_r97_pilot_kills": *v = Challenge_ch_r97_pilot_kills case "ch_r97_spectre_kills": *v = Challenge_ch_r97_spectre_kills case "ch_r97_grunt_kills": *v = Challenge_ch_r97_grunt_kills case "ch_r97_hours_used": *v = Challenge_ch_r97_hours_used case "ch_r97_headshots": *v = Challenge_ch_r97_headshots case "ch_car_kills": *v = Challenge_ch_car_kills case "ch_car_pilot_kills": *v = Challenge_ch_car_pilot_kills case "ch_car_spectre_kills": *v = Challenge_ch_car_spectre_kills case "ch_car_grunt_kills": *v = Challenge_ch_car_grunt_kills case "ch_car_hours_used": *v = Challenge_ch_car_hours_used case "ch_car_headshots": *v = Challenge_ch_car_headshots case "ch_lmg_kills": *v = Challenge_ch_lmg_kills case "ch_lmg_pilot_kills": *v = Challenge_ch_lmg_pilot_kills case "ch_lmg_spectre_kills": *v = Challenge_ch_lmg_spectre_kills case "ch_lmg_grunt_kills": *v = Challenge_ch_lmg_grunt_kills case "ch_lmg_hours_used": *v = Challenge_ch_lmg_hours_used case "ch_lmg_headshots": *v = Challenge_ch_lmg_headshots case "ch_rspn101_kills": *v = Challenge_ch_rspn101_kills case "ch_rspn101_pilot_kills": *v = Challenge_ch_rspn101_pilot_kills case "ch_rspn101_spectre_kills": *v = Challenge_ch_rspn101_spectre_kills case "ch_rspn101_grunt_kills": *v = Challenge_ch_rspn101_grunt_kills case "ch_rspn101_hours_used": *v = Challenge_ch_rspn101_hours_used case "ch_rspn101_headshots": *v = Challenge_ch_rspn101_headshots case "ch_hemlok_kills": *v = Challenge_ch_hemlok_kills case "ch_hemlok_pilot_kills": *v = Challenge_ch_hemlok_pilot_kills case "ch_hemlok_spectre_kills": *v = Challenge_ch_hemlok_spectre_kills case "ch_hemlok_grunt_kills": *v = Challenge_ch_hemlok_grunt_kills case "ch_hemlok_hours_used": *v = Challenge_ch_hemlok_hours_used case "ch_hemlok_headshots": *v = Challenge_ch_hemlok_headshots case "ch_g2_kills": *v = Challenge_ch_g2_kills case "ch_g2_pilot_kills": *v = Challenge_ch_g2_pilot_kills case "ch_g2_spectre_kills": *v = Challenge_ch_g2_spectre_kills case "ch_g2_grunt_kills": *v = Challenge_ch_g2_grunt_kills case "ch_g2_hours_used": *v = Challenge_ch_g2_hours_used case "ch_g2_headshots": *v = Challenge_ch_g2_headshots case "ch_dmr_kills": *v = Challenge_ch_dmr_kills case "ch_dmr_pilot_kills": *v = Challenge_ch_dmr_pilot_kills case "ch_dmr_spectre_kills": *v = Challenge_ch_dmr_spectre_kills case "ch_dmr_grunt_kills": *v = Challenge_ch_dmr_grunt_kills case "ch_dmr_hours_used": *v = Challenge_ch_dmr_hours_used case "ch_dmr_headshots": *v = Challenge_ch_dmr_headshots case "ch_sniper_kills": *v = Challenge_ch_sniper_kills case "ch_sniper_pilot_kills": *v = Challenge_ch_sniper_pilot_kills case "ch_sniper_spectre_kills": *v = Challenge_ch_sniper_spectre_kills case "ch_sniper_grunt_kills": *v = Challenge_ch_sniper_grunt_kills case "ch_sniper_hours_used": *v = Challenge_ch_sniper_hours_used case "ch_smr_titan_kills": *v = Challenge_ch_smr_titan_kills case "ch_smr_crits": *v = Challenge_ch_smr_crits case "ch_mgl_titan_kills": *v = Challenge_ch_mgl_titan_kills case "ch_archer_titan_kills": *v = Challenge_ch_archer_titan_kills case "ch_defender_titan_kills": *v = Challenge_ch_defender_titan_kills case "ch_defender_crits": *v = Challenge_ch_defender_crits case "ch_frag_grenade_throws": *v = Challenge_ch_frag_grenade_throws case "ch_frag_grenade_kills": *v = Challenge_ch_frag_grenade_kills case "ch_frag_grenade_pilot_kills": *v = Challenge_ch_frag_grenade_pilot_kills case "ch_frag_grenade_grunt_kills": *v = Challenge_ch_frag_grenade_grunt_kills case "ch_emp_grenade_throws": *v = Challenge_ch_emp_grenade_throws case "ch_emp_grenade_kills": *v = Challenge_ch_emp_grenade_kills case "ch_emp_grenade_pilot_kills": *v = Challenge_ch_emp_grenade_pilot_kills case "ch_emp_grenade_grunt_kills": *v = Challenge_ch_emp_grenade_grunt_kills case "ch_emp_grenade_spectre_kills": *v = Challenge_ch_emp_grenade_spectre_kills case "ch_proximity_mine_throws": *v = Challenge_ch_proximity_mine_throws case "ch_proximity_mine_kills": *v = Challenge_ch_proximity_mine_kills case "ch_proximity_mine_pilot_kills": *v = Challenge_ch_proximity_mine_pilot_kills case "ch_proximity_mine_grunt_kills": *v = Challenge_ch_proximity_mine_grunt_kills case "ch_satchel_throws": *v = Challenge_ch_satchel_throws case "ch_satchel_kills": *v = Challenge_ch_satchel_kills case "ch_satchel_pilot_kills": *v = Challenge_ch_satchel_pilot_kills case "ch_satchel_grunt_kills": *v = Challenge_ch_satchel_grunt_kills default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "Challenge") } return nil } func (v Challenge) MarshalJSON() ([]byte, error) { switch v { case Challenge_NULL: return []byte("\"NULL\""), nil case Challenge_ch_games_played: return []byte("\"ch_games_played\""), nil case Challenge_ch_games_won: return []byte("\"ch_games_won\""), nil case Challenge_ch_games_mvp: return []byte("\"ch_games_mvp\""), nil case Challenge_ch_titan_falls: return []byte("\"ch_titan_falls\""), nil case Challenge_ch_rodeos: return []byte("\"ch_rodeos\""), nil case Challenge_ch_times_ejected: return []byte("\"ch_times_ejected\""), nil case Challenge_ch_spectres_leeched: return []byte("\"ch_spectres_leeched\""), nil case Challenge_ch_hours_played: return []byte("\"ch_hours_played\""), nil case Challenge_ch_hours_played_pilot: return []byte("\"ch_hours_played_pilot\""), nil case Challenge_ch_hours_played_titan: return []byte("\"ch_hours_played_titan\""), nil case Challenge_ch_hours_wallhang: return []byte("\"ch_hours_wallhang\""), nil case Challenge_ch_dist_total: return []byte("\"ch_dist_total\""), nil case Challenge_ch_dist_pilot: return []byte("\"ch_dist_pilot\""), nil case Challenge_ch_dist_titan: return []byte("\"ch_dist_titan\""), nil case Challenge_ch_dist_wallrun: return []byte("\"ch_dist_wallrun\""), nil case Challenge_ch_dist_inair: return []byte("\"ch_dist_inair\""), nil case Challenge_ch_dist_zipline: return []byte("\"ch_dist_zipline\""), nil case Challenge_ch_dist_on_friendly_titan: return []byte("\"ch_dist_on_friendly_titan\""), nil case Challenge_ch_dist_on_enemy_titan: return []byte("\"ch_dist_on_enemy_titan\""), nil case Challenge_ch_grunt_kills: return []byte("\"ch_grunt_kills\""), nil case Challenge_ch_spectre_kills: return []byte("\"ch_spectre_kills\""), nil case Challenge_ch_marvin_kills: return []byte("\"ch_marvin_kills\""), nil case Challenge_ch_first_strikes: return []byte("\"ch_first_strikes\""), nil case Challenge_ch_ejecting_pilot_kills: return []byte("\"ch_ejecting_pilot_kills\""), nil case Challenge_ch_kills_while_ejecting: return []byte("\"ch_kills_while_ejecting\""), nil case Challenge_ch_cloaked_pilot_kills: return []byte("\"ch_cloaked_pilot_kills\""), nil case Challenge_ch_kills_while_cloaked: return []byte("\"ch_kills_while_cloaked\""), nil case Challenge_ch_wallrunning_pilot_kills: return []byte("\"ch_wallrunning_pilot_kills\""), nil case Challenge_ch_wallhanging_pilot_kills: return []byte("\"ch_wallhanging_pilot_kills\""), nil case Challenge_ch_kills_while_wallrunning: return []byte("\"ch_kills_while_wallrunning\""), nil case Challenge_ch_kills_while_wallhanging: return []byte("\"ch_kills_while_wallhanging\""), nil case Challenge_ch_pilotExecutePilot: return []byte("\"ch_pilotExecutePilot\""), nil case Challenge_ch_pilotKickMelee: return []byte("\"ch_pilotKickMelee\""), nil case Challenge_ch_pilotKickMeleePilot: return []byte("\"ch_pilotKickMeleePilot\""), nil case Challenge_ch_titanMelee: return []byte("\"ch_titanMelee\""), nil case Challenge_ch_titanMeleePilot: return []byte("\"ch_titanMeleePilot\""), nil case Challenge_ch_titanStepCrush: return []byte("\"ch_titanStepCrush\""), nil case Challenge_ch_titanStepCrushPilot: return []byte("\"ch_titanStepCrushPilot\""), nil case Challenge_ch_titanExocutionStryder: return []byte("\"ch_titanExocutionStryder\""), nil case Challenge_ch_titanExocutionBuddy: return []byte("\"ch_titanExocutionBuddy\""), nil case Challenge_ch_titanExocutionAtlas: return []byte("\"ch_titanExocutionAtlas\""), nil case Challenge_ch_titanExocutionOgre: return []byte("\"ch_titanExocutionOgre\""), nil case Challenge_ch_titanFallKill: return []byte("\"ch_titanFallKill\""), nil case Challenge_ch_petTitanKillsFollowMode: return []byte("\"ch_petTitanKillsFollowMode\""), nil case Challenge_ch_petTitanKillsGuardMode: return []byte("\"ch_petTitanKillsGuardMode\""), nil case Challenge_ch_rodeo_kills: return []byte("\"ch_rodeo_kills\""), nil case Challenge_ch_40mm_kills: return []byte("\"ch_40mm_kills\""), nil case Challenge_ch_40mm_pilot_kills: return []byte("\"ch_40mm_pilot_kills\""), nil case Challenge_ch_40mm_titan_kills: return []byte("\"ch_40mm_titan_kills\""), nil case Challenge_ch_40mm_spectre_kills: return []byte("\"ch_40mm_spectre_kills\""), nil case Challenge_ch_40mm_grunt_kills: return []byte("\"ch_40mm_grunt_kills\""), nil case Challenge_ch_40mm_hours_used: return []byte("\"ch_40mm_hours_used\""), nil case Challenge_ch_40mm_crits: return []byte("\"ch_40mm_crits\""), nil case Challenge_ch_xo16_kills: return []byte("\"ch_xo16_kills\""), nil case Challenge_ch_xo16_pilot_kills: return []byte("\"ch_xo16_pilot_kills\""), nil case Challenge_ch_xo16_titan_kills: return []byte("\"ch_xo16_titan_kills\""), nil case Challenge_ch_xo16_spectre_kills: return []byte("\"ch_xo16_spectre_kills\""), nil case Challenge_ch_xo16_grunt_kills: return []byte("\"ch_xo16_grunt_kills\""), nil case Challenge_ch_xo16_hours_used: return []byte("\"ch_xo16_hours_used\""), nil case Challenge_ch_xo16_headshots: return []byte("\"ch_xo16_headshots\""), nil case Challenge_ch_xo16_crits: return []byte("\"ch_xo16_crits\""), nil case Challenge_ch_titan_sniper_kills: return []byte("\"ch_titan_sniper_kills\""), nil case Challenge_ch_titan_sniper_pilot_kills: return []byte("\"ch_titan_sniper_pilot_kills\""), nil case Challenge_ch_titan_sniper_titan_kills: return []byte("\"ch_titan_sniper_titan_kills\""), nil case Challenge_ch_titan_sniper_spectre_kills: return []byte("\"ch_titan_sniper_spectre_kills\""), nil case Challenge_ch_titan_sniper_grunt_kills: return []byte("\"ch_titan_sniper_grunt_kills\""), nil case Challenge_ch_titan_sniper_hours_used: return []byte("\"ch_titan_sniper_hours_used\""), nil case Challenge_ch_titan_sniper_crits: return []byte("\"ch_titan_sniper_crits\""), nil case Challenge_ch_rocket_launcher_kills: return []byte("\"ch_rocket_launcher_kills\""), nil case Challenge_ch_rocket_launcher_pilot_kills: return []byte("\"ch_rocket_launcher_pilot_kills\""), nil case Challenge_ch_rocket_launcher_titan_kills: return []byte("\"ch_rocket_launcher_titan_kills\""), nil case Challenge_ch_rocket_launcher_spectre_kills: return []byte("\"ch_rocket_launcher_spectre_kills\""), nil case Challenge_ch_rocket_launcher_grunt_kills: return []byte("\"ch_rocket_launcher_grunt_kills\""), nil case Challenge_ch_rocket_launcher_hours_used: return []byte("\"ch_rocket_launcher_hours_used\""), nil case Challenge_ch_triple_threat_kills: return []byte("\"ch_triple_threat_kills\""), nil case Challenge_ch_triple_threat_pilot_kills: return []byte("\"ch_triple_threat_pilot_kills\""), nil case Challenge_ch_triple_threat_titan_kills: return []byte("\"ch_triple_threat_titan_kills\""), nil case Challenge_ch_triple_threat_spectre_kills: return []byte("\"ch_triple_threat_spectre_kills\""), nil case Challenge_ch_triple_threat_grunt_kills: return []byte("\"ch_triple_threat_grunt_kills\""), nil case Challenge_ch_triple_threat_hours_used: return []byte("\"ch_triple_threat_hours_used\""), nil case Challenge_ch_salvo_rockets_kills: return []byte("\"ch_salvo_rockets_kills\""), nil case Challenge_ch_salvo_rockets_pilot_kills: return []byte("\"ch_salvo_rockets_pilot_kills\""), nil case Challenge_ch_salvo_rockets_titan_kills: return []byte("\"ch_salvo_rockets_titan_kills\""), nil case Challenge_ch_salvo_rockets_spectre_kills: return []byte("\"ch_salvo_rockets_spectre_kills\""), nil case Challenge_ch_salvo_rockets_grunt_kills: return []byte("\"ch_salvo_rockets_grunt_kills\""), nil case Challenge_ch_salvo_rockets_hours_used: return []byte("\"ch_salvo_rockets_hours_used\""), nil case Challenge_ch_homing_rockets_titan_kills: return []byte("\"ch_homing_rockets_titan_kills\""), nil case Challenge_ch_homing_rockets_hours_used: return []byte("\"ch_homing_rockets_hours_used\""), nil case Challenge_ch_dumbfire_rockets_kills: return []byte("\"ch_dumbfire_rockets_kills\""), nil case Challenge_ch_dumbfire_rockets_pilot_kills: return []byte("\"ch_dumbfire_rockets_pilot_kills\""), nil case Challenge_ch_dumbfire_rockets_titan_kills: return []byte("\"ch_dumbfire_rockets_titan_kills\""), nil case Challenge_ch_dumbfire_rockets_spectre_kills: return []byte("\"ch_dumbfire_rockets_spectre_kills\""), nil case Challenge_ch_dumbfire_rockets_grunt_kills: return []byte("\"ch_dumbfire_rockets_grunt_kills\""), nil case Challenge_ch_dumbfire_rockets_hours_used: return []byte("\"ch_dumbfire_rockets_hours_used\""), nil case Challenge_ch_shoulder_rockets_titan_kills: return []byte("\"ch_shoulder_rockets_titan_kills\""), nil case Challenge_ch_shoulder_rockets_hours_used: return []byte("\"ch_shoulder_rockets_hours_used\""), nil case Challenge_ch_smart_pistol_kills: return []byte("\"ch_smart_pistol_kills\""), nil case Challenge_ch_smart_pistol_pilot_kills: return []byte("\"ch_smart_pistol_pilot_kills\""), nil case Challenge_ch_smart_pistol_spectre_kills: return []byte("\"ch_smart_pistol_spectre_kills\""), nil case Challenge_ch_smart_pistol_grunt_kills: return []byte("\"ch_smart_pistol_grunt_kills\""), nil case Challenge_ch_smart_pistol_hours_used: return []byte("\"ch_smart_pistol_hours_used\""), nil case Challenge_ch_shotgun_kills: return []byte("\"ch_shotgun_kills\""), nil case Challenge_ch_shotgun_pilot_kills: return []byte("\"ch_shotgun_pilot_kills\""), nil case Challenge_ch_shotgun_spectre_kills: return []byte("\"ch_shotgun_spectre_kills\""), nil case Challenge_ch_shotgun_grunt_kills: return []byte("\"ch_shotgun_grunt_kills\""), nil case Challenge_ch_shotgun_hours_used: return []byte("\"ch_shotgun_hours_used\""), nil case Challenge_ch_r97_kills: return []byte("\"ch_r97_kills\""), nil case Challenge_ch_r97_pilot_kills: return []byte("\"ch_r97_pilot_kills\""), nil case Challenge_ch_r97_spectre_kills: return []byte("\"ch_r97_spectre_kills\""), nil case Challenge_ch_r97_grunt_kills: return []byte("\"ch_r97_grunt_kills\""), nil case Challenge_ch_r97_hours_used: return []byte("\"ch_r97_hours_used\""), nil case Challenge_ch_r97_headshots: return []byte("\"ch_r97_headshots\""), nil case Challenge_ch_car_kills: return []byte("\"ch_car_kills\""), nil case Challenge_ch_car_pilot_kills: return []byte("\"ch_car_pilot_kills\""), nil case Challenge_ch_car_spectre_kills: return []byte("\"ch_car_spectre_kills\""), nil case Challenge_ch_car_grunt_kills: return []byte("\"ch_car_grunt_kills\""), nil case Challenge_ch_car_hours_used: return []byte("\"ch_car_hours_used\""), nil case Challenge_ch_car_headshots: return []byte("\"ch_car_headshots\""), nil case Challenge_ch_lmg_kills: return []byte("\"ch_lmg_kills\""), nil case Challenge_ch_lmg_pilot_kills: return []byte("\"ch_lmg_pilot_kills\""), nil case Challenge_ch_lmg_spectre_kills: return []byte("\"ch_lmg_spectre_kills\""), nil case Challenge_ch_lmg_grunt_kills: return []byte("\"ch_lmg_grunt_kills\""), nil case Challenge_ch_lmg_hours_used: return []byte("\"ch_lmg_hours_used\""), nil case Challenge_ch_lmg_headshots: return []byte("\"ch_lmg_headshots\""), nil case Challenge_ch_rspn101_kills: return []byte("\"ch_rspn101_kills\""), nil case Challenge_ch_rspn101_pilot_kills: return []byte("\"ch_rspn101_pilot_kills\""), nil case Challenge_ch_rspn101_spectre_kills: return []byte("\"ch_rspn101_spectre_kills\""), nil case Challenge_ch_rspn101_grunt_kills: return []byte("\"ch_rspn101_grunt_kills\""), nil case Challenge_ch_rspn101_hours_used: return []byte("\"ch_rspn101_hours_used\""), nil case Challenge_ch_rspn101_headshots: return []byte("\"ch_rspn101_headshots\""), nil case Challenge_ch_hemlok_kills: return []byte("\"ch_hemlok_kills\""), nil case Challenge_ch_hemlok_pilot_kills: return []byte("\"ch_hemlok_pilot_kills\""), nil case Challenge_ch_hemlok_spectre_kills: return []byte("\"ch_hemlok_spectre_kills\""), nil case Challenge_ch_hemlok_grunt_kills: return []byte("\"ch_hemlok_grunt_kills\""), nil case Challenge_ch_hemlok_hours_used: return []byte("\"ch_hemlok_hours_used\""), nil case Challenge_ch_hemlok_headshots: return []byte("\"ch_hemlok_headshots\""), nil case Challenge_ch_g2_kills: return []byte("\"ch_g2_kills\""), nil case Challenge_ch_g2_pilot_kills: return []byte("\"ch_g2_pilot_kills\""), nil case Challenge_ch_g2_spectre_kills: return []byte("\"ch_g2_spectre_kills\""), nil case Challenge_ch_g2_grunt_kills: return []byte("\"ch_g2_grunt_kills\""), nil case Challenge_ch_g2_hours_used: return []byte("\"ch_g2_hours_used\""), nil case Challenge_ch_g2_headshots: return []byte("\"ch_g2_headshots\""), nil case Challenge_ch_dmr_kills: return []byte("\"ch_dmr_kills\""), nil case Challenge_ch_dmr_pilot_kills: return []byte("\"ch_dmr_pilot_kills\""), nil case Challenge_ch_dmr_spectre_kills: return []byte("\"ch_dmr_spectre_kills\""), nil case Challenge_ch_dmr_grunt_kills: return []byte("\"ch_dmr_grunt_kills\""), nil case Challenge_ch_dmr_hours_used: return []byte("\"ch_dmr_hours_used\""), nil case Challenge_ch_dmr_headshots: return []byte("\"ch_dmr_headshots\""), nil case Challenge_ch_sniper_kills: return []byte("\"ch_sniper_kills\""), nil case Challenge_ch_sniper_pilot_kills: return []byte("\"ch_sniper_pilot_kills\""), nil case Challenge_ch_sniper_spectre_kills: return []byte("\"ch_sniper_spectre_kills\""), nil case Challenge_ch_sniper_grunt_kills: return []byte("\"ch_sniper_grunt_kills\""), nil case Challenge_ch_sniper_hours_used: return []byte("\"ch_sniper_hours_used\""), nil case Challenge_ch_smr_titan_kills: return []byte("\"ch_smr_titan_kills\""), nil case Challenge_ch_smr_crits: return []byte("\"ch_smr_crits\""), nil case Challenge_ch_mgl_titan_kills: return []byte("\"ch_mgl_titan_kills\""), nil case Challenge_ch_archer_titan_kills: return []byte("\"ch_archer_titan_kills\""), nil case Challenge_ch_defender_titan_kills: return []byte("\"ch_defender_titan_kills\""), nil case Challenge_ch_defender_crits: return []byte("\"ch_defender_crits\""), nil case Challenge_ch_frag_grenade_throws: return []byte("\"ch_frag_grenade_throws\""), nil case Challenge_ch_frag_grenade_kills: return []byte("\"ch_frag_grenade_kills\""), nil case Challenge_ch_frag_grenade_pilot_kills: return []byte("\"ch_frag_grenade_pilot_kills\""), nil case Challenge_ch_frag_grenade_grunt_kills: return []byte("\"ch_frag_grenade_grunt_kills\""), nil case Challenge_ch_emp_grenade_throws: return []byte("\"ch_emp_grenade_throws\""), nil case Challenge_ch_emp_grenade_kills: return []byte("\"ch_emp_grenade_kills\""), nil case Challenge_ch_emp_grenade_pilot_kills: return []byte("\"ch_emp_grenade_pilot_kills\""), nil case Challenge_ch_emp_grenade_grunt_kills: return []byte("\"ch_emp_grenade_grunt_kills\""), nil case Challenge_ch_emp_grenade_spectre_kills: return []byte("\"ch_emp_grenade_spectre_kills\""), nil case Challenge_ch_proximity_mine_throws: return []byte("\"ch_proximity_mine_throws\""), nil case Challenge_ch_proximity_mine_kills: return []byte("\"ch_proximity_mine_kills\""), nil case Challenge_ch_proximity_mine_pilot_kills: return []byte("\"ch_proximity_mine_pilot_kills\""), nil case Challenge_ch_proximity_mine_grunt_kills: return []byte("\"ch_proximity_mine_grunt_kills\""), nil case Challenge_ch_satchel_throws: return []byte("\"ch_satchel_throws\""), nil case Challenge_ch_satchel_kills: return []byte("\"ch_satchel_kills\""), nil case Challenge_ch_satchel_pilot_kills: return []byte("\"ch_satchel_pilot_kills\""), nil case Challenge_ch_satchel_grunt_kills: return []byte("\"ch_satchel_grunt_kills\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *Challenge) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = Challenge_NULL case "\"ch_games_played\"": *v = Challenge_ch_games_played case "\"ch_games_won\"": *v = Challenge_ch_games_won case "\"ch_games_mvp\"": *v = Challenge_ch_games_mvp case "\"ch_titan_falls\"": *v = Challenge_ch_titan_falls case "\"ch_rodeos\"": *v = Challenge_ch_rodeos case "\"ch_times_ejected\"": *v = Challenge_ch_times_ejected case "\"ch_spectres_leeched\"": *v = Challenge_ch_spectres_leeched case "\"ch_hours_played\"": *v = Challenge_ch_hours_played case "\"ch_hours_played_pilot\"": *v = Challenge_ch_hours_played_pilot case "\"ch_hours_played_titan\"": *v = Challenge_ch_hours_played_titan case "\"ch_hours_wallhang\"": *v = Challenge_ch_hours_wallhang case "\"ch_dist_total\"": *v = Challenge_ch_dist_total case "\"ch_dist_pilot\"": *v = Challenge_ch_dist_pilot case "\"ch_dist_titan\"": *v = Challenge_ch_dist_titan case "\"ch_dist_wallrun\"": *v = Challenge_ch_dist_wallrun case "\"ch_dist_inair\"": *v = Challenge_ch_dist_inair case "\"ch_dist_zipline\"": *v = Challenge_ch_dist_zipline case "\"ch_dist_on_friendly_titan\"": *v = Challenge_ch_dist_on_friendly_titan case "\"ch_dist_on_enemy_titan\"": *v = Challenge_ch_dist_on_enemy_titan case "\"ch_grunt_kills\"": *v = Challenge_ch_grunt_kills case "\"ch_spectre_kills\"": *v = Challenge_ch_spectre_kills case "\"ch_marvin_kills\"": *v = Challenge_ch_marvin_kills case "\"ch_first_strikes\"": *v = Challenge_ch_first_strikes case "\"ch_ejecting_pilot_kills\"": *v = Challenge_ch_ejecting_pilot_kills case "\"ch_kills_while_ejecting\"": *v = Challenge_ch_kills_while_ejecting case "\"ch_cloaked_pilot_kills\"": *v = Challenge_ch_cloaked_pilot_kills case "\"ch_kills_while_cloaked\"": *v = Challenge_ch_kills_while_cloaked case "\"ch_wallrunning_pilot_kills\"": *v = Challenge_ch_wallrunning_pilot_kills case "\"ch_wallhanging_pilot_kills\"": *v = Challenge_ch_wallhanging_pilot_kills case "\"ch_kills_while_wallrunning\"": *v = Challenge_ch_kills_while_wallrunning case "\"ch_kills_while_wallhanging\"": *v = Challenge_ch_kills_while_wallhanging case "\"ch_pilotExecutePilot\"": *v = Challenge_ch_pilotExecutePilot case "\"ch_pilotKickMelee\"": *v = Challenge_ch_pilotKickMelee case "\"ch_pilotKickMeleePilot\"": *v = Challenge_ch_pilotKickMeleePilot case "\"ch_titanMelee\"": *v = Challenge_ch_titanMelee case "\"ch_titanMeleePilot\"": *v = Challenge_ch_titanMeleePilot case "\"ch_titanStepCrush\"": *v = Challenge_ch_titanStepCrush case "\"ch_titanStepCrushPilot\"": *v = Challenge_ch_titanStepCrushPilot case "\"ch_titanExocutionStryder\"": *v = Challenge_ch_titanExocutionStryder case "\"ch_titanExocutionBuddy\"": *v = Challenge_ch_titanExocutionBuddy case "\"ch_titanExocutionAtlas\"": *v = Challenge_ch_titanExocutionAtlas case "\"ch_titanExocutionOgre\"": *v = Challenge_ch_titanExocutionOgre case "\"ch_titanFallKill\"": *v = Challenge_ch_titanFallKill case "\"ch_petTitanKillsFollowMode\"": *v = Challenge_ch_petTitanKillsFollowMode case "\"ch_petTitanKillsGuardMode\"": *v = Challenge_ch_petTitanKillsGuardMode case "\"ch_rodeo_kills\"": *v = Challenge_ch_rodeo_kills case "\"ch_40mm_kills\"": *v = Challenge_ch_40mm_kills case "\"ch_40mm_pilot_kills\"": *v = Challenge_ch_40mm_pilot_kills case "\"ch_40mm_titan_kills\"": *v = Challenge_ch_40mm_titan_kills case "\"ch_40mm_spectre_kills\"": *v = Challenge_ch_40mm_spectre_kills case "\"ch_40mm_grunt_kills\"": *v = Challenge_ch_40mm_grunt_kills case "\"ch_40mm_hours_used\"": *v = Challenge_ch_40mm_hours_used case "\"ch_40mm_crits\"": *v = Challenge_ch_40mm_crits case "\"ch_xo16_kills\"": *v = Challenge_ch_xo16_kills case "\"ch_xo16_pilot_kills\"": *v = Challenge_ch_xo16_pilot_kills case "\"ch_xo16_titan_kills\"": *v = Challenge_ch_xo16_titan_kills case "\"ch_xo16_spectre_kills\"": *v = Challenge_ch_xo16_spectre_kills case "\"ch_xo16_grunt_kills\"": *v = Challenge_ch_xo16_grunt_kills case "\"ch_xo16_hours_used\"": *v = Challenge_ch_xo16_hours_used case "\"ch_xo16_headshots\"": *v = Challenge_ch_xo16_headshots case "\"ch_xo16_crits\"": *v = Challenge_ch_xo16_crits case "\"ch_titan_sniper_kills\"": *v = Challenge_ch_titan_sniper_kills case "\"ch_titan_sniper_pilot_kills\"": *v = Challenge_ch_titan_sniper_pilot_kills case "\"ch_titan_sniper_titan_kills\"": *v = Challenge_ch_titan_sniper_titan_kills case "\"ch_titan_sniper_spectre_kills\"": *v = Challenge_ch_titan_sniper_spectre_kills case "\"ch_titan_sniper_grunt_kills\"": *v = Challenge_ch_titan_sniper_grunt_kills case "\"ch_titan_sniper_hours_used\"": *v = Challenge_ch_titan_sniper_hours_used case "\"ch_titan_sniper_crits\"": *v = Challenge_ch_titan_sniper_crits case "\"ch_rocket_launcher_kills\"": *v = Challenge_ch_rocket_launcher_kills case "\"ch_rocket_launcher_pilot_kills\"": *v = Challenge_ch_rocket_launcher_pilot_kills case "\"ch_rocket_launcher_titan_kills\"": *v = Challenge_ch_rocket_launcher_titan_kills case "\"ch_rocket_launcher_spectre_kills\"": *v = Challenge_ch_rocket_launcher_spectre_kills case "\"ch_rocket_launcher_grunt_kills\"": *v = Challenge_ch_rocket_launcher_grunt_kills case "\"ch_rocket_launcher_hours_used\"": *v = Challenge_ch_rocket_launcher_hours_used case "\"ch_triple_threat_kills\"": *v = Challenge_ch_triple_threat_kills case "\"ch_triple_threat_pilot_kills\"": *v = Challenge_ch_triple_threat_pilot_kills case "\"ch_triple_threat_titan_kills\"": *v = Challenge_ch_triple_threat_titan_kills case "\"ch_triple_threat_spectre_kills\"": *v = Challenge_ch_triple_threat_spectre_kills case "\"ch_triple_threat_grunt_kills\"": *v = Challenge_ch_triple_threat_grunt_kills case "\"ch_triple_threat_hours_used\"": *v = Challenge_ch_triple_threat_hours_used case "\"ch_salvo_rockets_kills\"": *v = Challenge_ch_salvo_rockets_kills case "\"ch_salvo_rockets_pilot_kills\"": *v = Challenge_ch_salvo_rockets_pilot_kills case "\"ch_salvo_rockets_titan_kills\"": *v = Challenge_ch_salvo_rockets_titan_kills case "\"ch_salvo_rockets_spectre_kills\"": *v = Challenge_ch_salvo_rockets_spectre_kills case "\"ch_salvo_rockets_grunt_kills\"": *v = Challenge_ch_salvo_rockets_grunt_kills case "\"ch_salvo_rockets_hours_used\"": *v = Challenge_ch_salvo_rockets_hours_used case "\"ch_homing_rockets_titan_kills\"": *v = Challenge_ch_homing_rockets_titan_kills case "\"ch_homing_rockets_hours_used\"": *v = Challenge_ch_homing_rockets_hours_used case "\"ch_dumbfire_rockets_kills\"": *v = Challenge_ch_dumbfire_rockets_kills case "\"ch_dumbfire_rockets_pilot_kills\"": *v = Challenge_ch_dumbfire_rockets_pilot_kills case "\"ch_dumbfire_rockets_titan_kills\"": *v = Challenge_ch_dumbfire_rockets_titan_kills case "\"ch_dumbfire_rockets_spectre_kills\"": *v = Challenge_ch_dumbfire_rockets_spectre_kills case "\"ch_dumbfire_rockets_grunt_kills\"": *v = Challenge_ch_dumbfire_rockets_grunt_kills case "\"ch_dumbfire_rockets_hours_used\"": *v = Challenge_ch_dumbfire_rockets_hours_used case "\"ch_shoulder_rockets_titan_kills\"": *v = Challenge_ch_shoulder_rockets_titan_kills case "\"ch_shoulder_rockets_hours_used\"": *v = Challenge_ch_shoulder_rockets_hours_used case "\"ch_smart_pistol_kills\"": *v = Challenge_ch_smart_pistol_kills case "\"ch_smart_pistol_pilot_kills\"": *v = Challenge_ch_smart_pistol_pilot_kills case "\"ch_smart_pistol_spectre_kills\"": *v = Challenge_ch_smart_pistol_spectre_kills case "\"ch_smart_pistol_grunt_kills\"": *v = Challenge_ch_smart_pistol_grunt_kills case "\"ch_smart_pistol_hours_used\"": *v = Challenge_ch_smart_pistol_hours_used case "\"ch_shotgun_kills\"": *v = Challenge_ch_shotgun_kills case "\"ch_shotgun_pilot_kills\"": *v = Challenge_ch_shotgun_pilot_kills case "\"ch_shotgun_spectre_kills\"": *v = Challenge_ch_shotgun_spectre_kills case "\"ch_shotgun_grunt_kills\"": *v = Challenge_ch_shotgun_grunt_kills case "\"ch_shotgun_hours_used\"": *v = Challenge_ch_shotgun_hours_used case "\"ch_r97_kills\"": *v = Challenge_ch_r97_kills case "\"ch_r97_pilot_kills\"": *v = Challenge_ch_r97_pilot_kills case "\"ch_r97_spectre_kills\"": *v = Challenge_ch_r97_spectre_kills case "\"ch_r97_grunt_kills\"": *v = Challenge_ch_r97_grunt_kills case "\"ch_r97_hours_used\"": *v = Challenge_ch_r97_hours_used case "\"ch_r97_headshots\"": *v = Challenge_ch_r97_headshots case "\"ch_car_kills\"": *v = Challenge_ch_car_kills case "\"ch_car_pilot_kills\"": *v = Challenge_ch_car_pilot_kills case "\"ch_car_spectre_kills\"": *v = Challenge_ch_car_spectre_kills case "\"ch_car_grunt_kills\"": *v = Challenge_ch_car_grunt_kills case "\"ch_car_hours_used\"": *v = Challenge_ch_car_hours_used case "\"ch_car_headshots\"": *v = Challenge_ch_car_headshots case "\"ch_lmg_kills\"": *v = Challenge_ch_lmg_kills case "\"ch_lmg_pilot_kills\"": *v = Challenge_ch_lmg_pilot_kills case "\"ch_lmg_spectre_kills\"": *v = Challenge_ch_lmg_spectre_kills case "\"ch_lmg_grunt_kills\"": *v = Challenge_ch_lmg_grunt_kills case "\"ch_lmg_hours_used\"": *v = Challenge_ch_lmg_hours_used case "\"ch_lmg_headshots\"": *v = Challenge_ch_lmg_headshots case "\"ch_rspn101_kills\"": *v = Challenge_ch_rspn101_kills case "\"ch_rspn101_pilot_kills\"": *v = Challenge_ch_rspn101_pilot_kills case "\"ch_rspn101_spectre_kills\"": *v = Challenge_ch_rspn101_spectre_kills case "\"ch_rspn101_grunt_kills\"": *v = Challenge_ch_rspn101_grunt_kills case "\"ch_rspn101_hours_used\"": *v = Challenge_ch_rspn101_hours_used case "\"ch_rspn101_headshots\"": *v = Challenge_ch_rspn101_headshots case "\"ch_hemlok_kills\"": *v = Challenge_ch_hemlok_kills case "\"ch_hemlok_pilot_kills\"": *v = Challenge_ch_hemlok_pilot_kills case "\"ch_hemlok_spectre_kills\"": *v = Challenge_ch_hemlok_spectre_kills case "\"ch_hemlok_grunt_kills\"": *v = Challenge_ch_hemlok_grunt_kills case "\"ch_hemlok_hours_used\"": *v = Challenge_ch_hemlok_hours_used case "\"ch_hemlok_headshots\"": *v = Challenge_ch_hemlok_headshots case "\"ch_g2_kills\"": *v = Challenge_ch_g2_kills case "\"ch_g2_pilot_kills\"": *v = Challenge_ch_g2_pilot_kills case "\"ch_g2_spectre_kills\"": *v = Challenge_ch_g2_spectre_kills case "\"ch_g2_grunt_kills\"": *v = Challenge_ch_g2_grunt_kills case "\"ch_g2_hours_used\"": *v = Challenge_ch_g2_hours_used case "\"ch_g2_headshots\"": *v = Challenge_ch_g2_headshots case "\"ch_dmr_kills\"": *v = Challenge_ch_dmr_kills case "\"ch_dmr_pilot_kills\"": *v = Challenge_ch_dmr_pilot_kills case "\"ch_dmr_spectre_kills\"": *v = Challenge_ch_dmr_spectre_kills case "\"ch_dmr_grunt_kills\"": *v = Challenge_ch_dmr_grunt_kills case "\"ch_dmr_hours_used\"": *v = Challenge_ch_dmr_hours_used case "\"ch_dmr_headshots\"": *v = Challenge_ch_dmr_headshots case "\"ch_sniper_kills\"": *v = Challenge_ch_sniper_kills case "\"ch_sniper_pilot_kills\"": *v = Challenge_ch_sniper_pilot_kills case "\"ch_sniper_spectre_kills\"": *v = Challenge_ch_sniper_spectre_kills case "\"ch_sniper_grunt_kills\"": *v = Challenge_ch_sniper_grunt_kills case "\"ch_sniper_hours_used\"": *v = Challenge_ch_sniper_hours_used case "\"ch_smr_titan_kills\"": *v = Challenge_ch_smr_titan_kills case "\"ch_smr_crits\"": *v = Challenge_ch_smr_crits case "\"ch_mgl_titan_kills\"": *v = Challenge_ch_mgl_titan_kills case "\"ch_archer_titan_kills\"": *v = Challenge_ch_archer_titan_kills case "\"ch_defender_titan_kills\"": *v = Challenge_ch_defender_titan_kills case "\"ch_defender_crits\"": *v = Challenge_ch_defender_crits case "\"ch_frag_grenade_throws\"": *v = Challenge_ch_frag_grenade_throws case "\"ch_frag_grenade_kills\"": *v = Challenge_ch_frag_grenade_kills case "\"ch_frag_grenade_pilot_kills\"": *v = Challenge_ch_frag_grenade_pilot_kills case "\"ch_frag_grenade_grunt_kills\"": *v = Challenge_ch_frag_grenade_grunt_kills case "\"ch_emp_grenade_throws\"": *v = Challenge_ch_emp_grenade_throws case "\"ch_emp_grenade_kills\"": *v = Challenge_ch_emp_grenade_kills case "\"ch_emp_grenade_pilot_kills\"": *v = Challenge_ch_emp_grenade_pilot_kills case "\"ch_emp_grenade_grunt_kills\"": *v = Challenge_ch_emp_grenade_grunt_kills case "\"ch_emp_grenade_spectre_kills\"": *v = Challenge_ch_emp_grenade_spectre_kills case "\"ch_proximity_mine_throws\"": *v = Challenge_ch_proximity_mine_throws case "\"ch_proximity_mine_kills\"": *v = Challenge_ch_proximity_mine_kills case "\"ch_proximity_mine_pilot_kills\"": *v = Challenge_ch_proximity_mine_pilot_kills case "\"ch_proximity_mine_grunt_kills\"": *v = Challenge_ch_proximity_mine_grunt_kills case "\"ch_satchel_throws\"": *v = Challenge_ch_satchel_throws case "\"ch_satchel_kills\"": *v = Challenge_ch_satchel_kills case "\"ch_satchel_pilot_kills\"": *v = Challenge_ch_satchel_pilot_kills case "\"ch_satchel_grunt_kills\"": *v = Challenge_ch_satchel_grunt_kills default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type Dailychallenge uint8 const ( Dailychallenge_NULL Dailychallenge = 0 Dailychallenge_ch_daily_xo16_pilot_kills Dailychallenge = 1 Dailychallenge_ch_daily_emp_grenade_kills Dailychallenge = 2 Dailychallenge_ch_daily_kills_nuclear_core Dailychallenge = 3 DailychallengeCount Dailychallenge = 4 ) var _ fmt.Stringer = Dailychallenge(0) var _ fmt.GoStringer = Dailychallenge(0) var _ encoding.TextMarshaler = Dailychallenge(0) var _ encoding.TextUnmarshaler = (*Dailychallenge)(nil) var _ json.Marshaler = Dailychallenge(0) var _ json.Unmarshaler = (*Dailychallenge)(nil) func (v Dailychallenge) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v Dailychallenge) GoString() string { switch v { case Dailychallenge_NULL: return "Dailychallenge_NULL" case Dailychallenge_ch_daily_xo16_pilot_kills: return "Dailychallenge_ch_daily_xo16_pilot_kills" case Dailychallenge_ch_daily_emp_grenade_kills: return "Dailychallenge_ch_daily_emp_grenade_kills" case Dailychallenge_ch_daily_kills_nuclear_core: return "Dailychallenge_ch_daily_kills_nuclear_core" default: return fmt.Sprintf("%s(%d)", "Dailychallenge", int(v)) } } func (v Dailychallenge) MarshalText() ([]byte, error) { switch v { case Dailychallenge_NULL: return []byte("NULL"), nil case Dailychallenge_ch_daily_xo16_pilot_kills: return []byte("ch_daily_xo16_pilot_kills"), nil case Dailychallenge_ch_daily_emp_grenade_kills: return []byte("ch_daily_emp_grenade_kills"), nil case Dailychallenge_ch_daily_kills_nuclear_core: return []byte("ch_daily_kills_nuclear_core"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "Dailychallenge") } } func (v *Dailychallenge) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = Dailychallenge_NULL case "ch_daily_xo16_pilot_kills": *v = Dailychallenge_ch_daily_xo16_pilot_kills case "ch_daily_emp_grenade_kills": *v = Dailychallenge_ch_daily_emp_grenade_kills case "ch_daily_kills_nuclear_core": *v = Dailychallenge_ch_daily_kills_nuclear_core default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "Dailychallenge") } return nil } func (v Dailychallenge) MarshalJSON() ([]byte, error) { switch v { case Dailychallenge_NULL: return []byte("\"NULL\""), nil case Dailychallenge_ch_daily_xo16_pilot_kills: return []byte("\"ch_daily_xo16_pilot_kills\""), nil case Dailychallenge_ch_daily_emp_grenade_kills: return []byte("\"ch_daily_emp_grenade_kills\""), nil case Dailychallenge_ch_daily_kills_nuclear_core: return []byte("\"ch_daily_kills_nuclear_core\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *Dailychallenge) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = Dailychallenge_NULL case "\"ch_daily_xo16_pilot_kills\"": *v = Dailychallenge_ch_daily_xo16_pilot_kills case "\"ch_daily_emp_grenade_kills\"": *v = Dailychallenge_ch_daily_emp_grenade_kills case "\"ch_daily_kills_nuclear_core\"": *v = Dailychallenge_ch_daily_kills_nuclear_core default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type Faction uint8 const ( Faction_faction_apex Faction = 0 Faction_faction_64 Faction = 1 Faction_faction_vinson Faction = 2 Faction_faction_marauder Faction = 3 Faction_faction_aces Faction = 4 Faction_faction_ares Faction = 5 Faction_faction_marvin Faction = 6 FactionCount Faction = 7 ) var _ fmt.Stringer = Faction(0) var _ fmt.GoStringer = Faction(0) var _ encoding.TextMarshaler = Faction(0) var _ encoding.TextUnmarshaler = (*Faction)(nil) var _ json.Marshaler = Faction(0) var _ json.Unmarshaler = (*Faction)(nil) func (v Faction) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v Faction) GoString() string { switch v { case Faction_faction_apex: return "Faction_faction_apex" case Faction_faction_64: return "Faction_faction_64" case Faction_faction_vinson: return "Faction_faction_vinson" case Faction_faction_marauder: return "Faction_faction_marauder" case Faction_faction_aces: return "Faction_faction_aces" case Faction_faction_ares: return "Faction_faction_ares" case Faction_faction_marvin: return "Faction_faction_marvin" default: return fmt.Sprintf("%s(%d)", "Faction", int(v)) } } func (v Faction) MarshalText() ([]byte, error) { switch v { case Faction_faction_apex: return []byte("faction_apex"), nil case Faction_faction_64: return []byte("faction_64"), nil case Faction_faction_vinson: return []byte("faction_vinson"), nil case Faction_faction_marauder: return []byte("faction_marauder"), nil case Faction_faction_aces: return []byte("faction_aces"), nil case Faction_faction_ares: return []byte("faction_ares"), nil case Faction_faction_marvin: return []byte("faction_marvin"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "Faction") } } func (v *Faction) UnmarshalText(b []byte) error { switch string(b) { case "faction_apex": *v = Faction_faction_apex case "faction_64": *v = Faction_faction_64 case "faction_vinson": *v = Faction_faction_vinson case "faction_marauder": *v = Faction_faction_marauder case "faction_aces": *v = Faction_faction_aces case "faction_ares": *v = Faction_faction_ares case "faction_marvin": *v = Faction_faction_marvin default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "Faction") } return nil } func (v Faction) MarshalJSON() ([]byte, error) { switch v { case Faction_faction_apex: return []byte("\"faction_apex\""), nil case Faction_faction_64: return []byte("\"faction_64\""), nil case Faction_faction_vinson: return []byte("\"faction_vinson\""), nil case Faction_faction_marauder: return []byte("\"faction_marauder\""), nil case Faction_faction_aces: return []byte("\"faction_aces\""), nil case Faction_faction_ares: return []byte("\"faction_ares\""), nil case Faction_faction_marvin: return []byte("\"faction_marvin\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *Faction) UnmarshalJSON(b []byte) error { switch string(b) { case "\"faction_apex\"": *v = Faction_faction_apex case "\"faction_64\"": *v = Faction_faction_64 case "\"faction_vinson\"": *v = Faction_faction_vinson case "\"faction_marauder\"": *v = Faction_faction_marauder case "\"faction_aces\"": *v = Faction_faction_aces case "\"faction_ares\"": *v = Faction_faction_ares case "\"faction_marvin\"": *v = Faction_faction_marvin default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type GameModes uint8 const ( GameModes_tdm GameModes = 0 GameModes_cp GameModes = 1 GameModes_at GameModes = 2 GameModes_ctf GameModes = 3 GameModes_lts GameModes = 4 GameModes_ps GameModes = 5 GameModes_ffa GameModes = 6 GameModes_coliseum GameModes = 7 GameModes_aitdm GameModes = 8 GameModes_speedball GameModes = 9 GameModes_mfd GameModes = 10 GameModes_ttdm GameModes = 11 GameModes_fra GameModes = 12 GameModes_fd GameModes = 13 GameModesCount GameModes = 14 ) var _ fmt.Stringer = GameModes(0) var _ fmt.GoStringer = GameModes(0) var _ encoding.TextMarshaler = GameModes(0) var _ encoding.TextUnmarshaler = (*GameModes)(nil) var _ json.Marshaler = GameModes(0) var _ json.Unmarshaler = (*GameModes)(nil) func (v GameModes) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v GameModes) GoString() string { switch v { case GameModes_tdm: return "GameModes_tdm" case GameModes_cp: return "GameModes_cp" case GameModes_at: return "GameModes_at" case GameModes_ctf: return "GameModes_ctf" case GameModes_lts: return "GameModes_lts" case GameModes_ps: return "GameModes_ps" case GameModes_ffa: return "GameModes_ffa" case GameModes_coliseum: return "GameModes_coliseum" case GameModes_aitdm: return "GameModes_aitdm" case GameModes_speedball: return "GameModes_speedball" case GameModes_mfd: return "GameModes_mfd" case GameModes_ttdm: return "GameModes_ttdm" case GameModes_fra: return "GameModes_fra" case GameModes_fd: return "GameModes_fd" default: return fmt.Sprintf("%s(%d)", "GameModes", int(v)) } } func (v GameModes) MarshalText() ([]byte, error) { switch v { case GameModes_tdm: return []byte("tdm"), nil case GameModes_cp: return []byte("cp"), nil case GameModes_at: return []byte("at"), nil case GameModes_ctf: return []byte("ctf"), nil case GameModes_lts: return []byte("lts"), nil case GameModes_ps: return []byte("ps"), nil case GameModes_ffa: return []byte("ffa"), nil case GameModes_coliseum: return []byte("coliseum"), nil case GameModes_aitdm: return []byte("aitdm"), nil case GameModes_speedball: return []byte("speedball"), nil case GameModes_mfd: return []byte("mfd"), nil case GameModes_ttdm: return []byte("ttdm"), nil case GameModes_fra: return []byte("fra"), nil case GameModes_fd: return []byte("fd"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "GameModes") } } func (v *GameModes) UnmarshalText(b []byte) error { switch string(b) { case "tdm": *v = GameModes_tdm case "cp": *v = GameModes_cp case "at": *v = GameModes_at case "ctf": *v = GameModes_ctf case "lts": *v = GameModes_lts case "ps": *v = GameModes_ps case "ffa": *v = GameModes_ffa case "coliseum": *v = GameModes_coliseum case "aitdm": *v = GameModes_aitdm case "speedball": *v = GameModes_speedball case "mfd": *v = GameModes_mfd case "ttdm": *v = GameModes_ttdm case "fra": *v = GameModes_fra case "fd": *v = GameModes_fd default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "GameModes") } return nil } func (v GameModes) MarshalJSON() ([]byte, error) { switch v { case GameModes_tdm: return []byte("\"tdm\""), nil case GameModes_cp: return []byte("\"cp\""), nil case GameModes_at: return []byte("\"at\""), nil case GameModes_ctf: return []byte("\"ctf\""), nil case GameModes_lts: return []byte("\"lts\""), nil case GameModes_ps: return []byte("\"ps\""), nil case GameModes_ffa: return []byte("\"ffa\""), nil case GameModes_coliseum: return []byte("\"coliseum\""), nil case GameModes_aitdm: return []byte("\"aitdm\""), nil case GameModes_speedball: return []byte("\"speedball\""), nil case GameModes_mfd: return []byte("\"mfd\""), nil case GameModes_ttdm: return []byte("\"ttdm\""), nil case GameModes_fra: return []byte("\"fra\""), nil case GameModes_fd: return []byte("\"fd\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *GameModes) UnmarshalJSON(b []byte) error { switch string(b) { case "\"tdm\"": *v = GameModes_tdm case "\"cp\"": *v = GameModes_cp case "\"at\"": *v = GameModes_at case "\"ctf\"": *v = GameModes_ctf case "\"lts\"": *v = GameModes_lts case "\"ps\"": *v = GameModes_ps case "\"ffa\"": *v = GameModes_ffa case "\"coliseum\"": *v = GameModes_coliseum case "\"aitdm\"": *v = GameModes_aitdm case "\"speedball\"": *v = GameModes_speedball case "\"mfd\"": *v = GameModes_mfd case "\"ttdm\"": *v = GameModes_ttdm case "\"fra\"": *v = GameModes_fra case "\"fd\"": *v = GameModes_fd default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type LoadoutWeaponsAndAbilities uint8 const ( LoadoutWeaponsAndAbilities_NULL LoadoutWeaponsAndAbilities = 0 LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded LoadoutWeaponsAndAbilities = 1 LoadoutWeaponsAndAbilities_melee_pilot_sword LoadoutWeaponsAndAbilities = 2 LoadoutWeaponsAndAbilities_melee_titan_sword LoadoutWeaponsAndAbilities = 3 LoadoutWeaponsAndAbilities_melee_titan_sword_aoe LoadoutWeaponsAndAbilities = 4 LoadoutWeaponsAndAbilities_mp_ability_cloak LoadoutWeaponsAndAbilities = 5 LoadoutWeaponsAndAbilities_mp_ability_grapple LoadoutWeaponsAndAbilities = 6 LoadoutWeaponsAndAbilities_mp_ability_heal LoadoutWeaponsAndAbilities = 7 LoadoutWeaponsAndAbilities_mp_ability_holopilot LoadoutWeaponsAndAbilities = 8 LoadoutWeaponsAndAbilities_mp_ability_phase_rewind LoadoutWeaponsAndAbilities = 9 LoadoutWeaponsAndAbilities_mp_ability_shifter LoadoutWeaponsAndAbilities = 10 LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap LoadoutWeaponsAndAbilities = 11 LoadoutWeaponsAndAbilities_mp_titanability_basic_block LoadoutWeaponsAndAbilities = 12 LoadoutWeaponsAndAbilities_mp_titanability_gun_shield LoadoutWeaponsAndAbilities = 13 LoadoutWeaponsAndAbilities_mp_titanability_hover LoadoutWeaponsAndAbilities = 14 LoadoutWeaponsAndAbilities_mp_titanability_laser_trip LoadoutWeaponsAndAbilities = 15 LoadoutWeaponsAndAbilities_mp_titanability_particle_wall LoadoutWeaponsAndAbilities = 16 LoadoutWeaponsAndAbilities_mp_titanability_phase_dash LoadoutWeaponsAndAbilities = 17 LoadoutWeaponsAndAbilities_mp_titanability_power_shot LoadoutWeaponsAndAbilities = 18 LoadoutWeaponsAndAbilities_mp_titanability_slow_trap LoadoutWeaponsAndAbilities = 19 LoadoutWeaponsAndAbilities_mp_titanability_smoke LoadoutWeaponsAndAbilities = 20 LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse LoadoutWeaponsAndAbilities = 21 LoadoutWeaponsAndAbilities_mp_titanability_tether_trap LoadoutWeaponsAndAbilities = 22 LoadoutWeaponsAndAbilities_mp_titanability_rearm LoadoutWeaponsAndAbilities = 23 LoadoutWeaponsAndAbilities_mp_titancore_flame_wave LoadoutWeaponsAndAbilities = 24 LoadoutWeaponsAndAbilities_mp_titancore_flight_core LoadoutWeaponsAndAbilities = 25 LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon LoadoutWeaponsAndAbilities = 26 LoadoutWeaponsAndAbilities_mp_titancore_salvo_core LoadoutWeaponsAndAbilities = 27 LoadoutWeaponsAndAbilities_mp_titancore_shift_core LoadoutWeaponsAndAbilities = 28 LoadoutWeaponsAndAbilities_mp_titancore_siege_mode LoadoutWeaponsAndAbilities = 29 LoadoutWeaponsAndAbilities_mp_titancore_upgrade LoadoutWeaponsAndAbilities = 30 LoadoutWeaponsAndAbilities_mp_titanweapon_40mm LoadoutWeaponsAndAbilities = 31 LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave LoadoutWeaponsAndAbilities = 32 LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall LoadoutWeaponsAndAbilities = 33 LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield LoadoutWeaponsAndAbilities = 34 LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets LoadoutWeaponsAndAbilities = 35 LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets LoadoutWeaponsAndAbilities = 36 LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite LoadoutWeaponsAndAbilities = 37 LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall LoadoutWeaponsAndAbilities = 38 LoadoutWeaponsAndAbilities_mp_titanweapon_meteor LoadoutWeaponsAndAbilities = 39 LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator LoadoutWeaponsAndAbilities = 40 LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon LoadoutWeaponsAndAbilities = 41 LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher LoadoutWeaponsAndAbilities = 42 LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream LoadoutWeaponsAndAbilities = 43 LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets LoadoutWeaponsAndAbilities = 44 LoadoutWeaponsAndAbilities_mp_titanweapon_sniper LoadoutWeaponsAndAbilities = 45 LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm LoadoutWeaponsAndAbilities = 46 LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser LoadoutWeaponsAndAbilities = 47 LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets LoadoutWeaponsAndAbilities = 48 LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield LoadoutWeaponsAndAbilities = 49 LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion LoadoutWeaponsAndAbilities = 50 LoadoutWeaponsAndAbilities_mp_titanweapon_xo16 LoadoutWeaponsAndAbilities = 51 LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty LoadoutWeaponsAndAbilities = 52 LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard LoadoutWeaponsAndAbilities = 53 LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg LoadoutWeaponsAndAbilities = 54 LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher LoadoutWeaponsAndAbilities = 55 LoadoutWeaponsAndAbilities_mp_weapon_autopistol LoadoutWeaponsAndAbilities = 56 LoadoutWeaponsAndAbilities_mp_weapon_car LoadoutWeaponsAndAbilities = 57 LoadoutWeaponsAndAbilities_mp_weapon_defender LoadoutWeaponsAndAbilities = 58 LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover LoadoutWeaponsAndAbilities = 59 LoadoutWeaponsAndAbilities_mp_weapon_dmr LoadoutWeaponsAndAbilities = 60 LoadoutWeaponsAndAbilities_mp_weapon_doubletake LoadoutWeaponsAndAbilities = 61 LoadoutWeaponsAndAbilities_mp_weapon_epg LoadoutWeaponsAndAbilities = 62 LoadoutWeaponsAndAbilities_mp_weapon_esaw LoadoutWeaponsAndAbilities = 63 LoadoutWeaponsAndAbilities_mp_weapon_frag_drone LoadoutWeaponsAndAbilities = 64 LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade LoadoutWeaponsAndAbilities = 65 LoadoutWeaponsAndAbilities_mp_weapon_g2 LoadoutWeaponsAndAbilities = 66 LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke LoadoutWeaponsAndAbilities = 67 LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp LoadoutWeaponsAndAbilities = 68 LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity LoadoutWeaponsAndAbilities = 69 LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar LoadoutWeaponsAndAbilities = 70 LoadoutWeaponsAndAbilities_mp_weapon_hemlok LoadoutWeaponsAndAbilities = 71 LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg LoadoutWeaponsAndAbilities = 72 LoadoutWeaponsAndAbilities_mp_weapon_lmg LoadoutWeaponsAndAbilities = 73 LoadoutWeaponsAndAbilities_mp_weapon_lstar LoadoutWeaponsAndAbilities = 74 LoadoutWeaponsAndAbilities_mp_weapon_mastiff LoadoutWeaponsAndAbilities = 75 LoadoutWeaponsAndAbilities_mp_weapon_mgl LoadoutWeaponsAndAbilities = 76 LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg LoadoutWeaponsAndAbilities = 77 LoadoutWeaponsAndAbilities_mp_weapon_r97 LoadoutWeaponsAndAbilities = 78 LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher LoadoutWeaponsAndAbilities = 79 LoadoutWeaponsAndAbilities_mp_weapon_rspn101 LoadoutWeaponsAndAbilities = 80 LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og LoadoutWeaponsAndAbilities = 81 LoadoutWeaponsAndAbilities_mp_weapon_satchel LoadoutWeaponsAndAbilities = 82 LoadoutWeaponsAndAbilities_mp_weapon_semipistol LoadoutWeaponsAndAbilities = 83 LoadoutWeaponsAndAbilities_mp_weapon_shotgun LoadoutWeaponsAndAbilities = 84 LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol LoadoutWeaponsAndAbilities = 85 LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol LoadoutWeaponsAndAbilities = 86 LoadoutWeaponsAndAbilities_mp_weapon_smr LoadoutWeaponsAndAbilities = 87 LoadoutWeaponsAndAbilities_mp_weapon_sniper LoadoutWeaponsAndAbilities = 88 LoadoutWeaponsAndAbilities_mp_weapon_softball LoadoutWeaponsAndAbilities = 89 LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade LoadoutWeaponsAndAbilities = 90 LoadoutWeaponsAndAbilities_mp_weapon_vinson LoadoutWeaponsAndAbilities = 91 LoadoutWeaponsAndAbilities_mp_weapon_wingman LoadoutWeaponsAndAbilities = 92 LoadoutWeaponsAndAbilities_mp_weapon_wingman_n LoadoutWeaponsAndAbilities = 93 LoadoutWeaponsAndAbilities_melee_titan_punch_ion LoadoutWeaponsAndAbilities = 94 LoadoutWeaponsAndAbilities_melee_titan_punch_legion LoadoutWeaponsAndAbilities = 95 LoadoutWeaponsAndAbilities_melee_titan_punch_northstar LoadoutWeaponsAndAbilities = 96 LoadoutWeaponsAndAbilities_melee_titan_punch_scorch LoadoutWeaponsAndAbilities = 97 LoadoutWeaponsAndAbilities_melee_titan_punch_tone LoadoutWeaponsAndAbilities = 98 LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard LoadoutWeaponsAndAbilities = 99 LoadoutWeaponsAndAbilitiesCount LoadoutWeaponsAndAbilities = 100 ) var _ fmt.Stringer = LoadoutWeaponsAndAbilities(0) var _ fmt.GoStringer = LoadoutWeaponsAndAbilities(0) var _ encoding.TextMarshaler = LoadoutWeaponsAndAbilities(0) var _ encoding.TextUnmarshaler = (*LoadoutWeaponsAndAbilities)(nil) var _ json.Marshaler = LoadoutWeaponsAndAbilities(0) var _ json.Unmarshaler = (*LoadoutWeaponsAndAbilities)(nil) func (v LoadoutWeaponsAndAbilities) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v LoadoutWeaponsAndAbilities) GoString() string { switch v { case LoadoutWeaponsAndAbilities_NULL: return "LoadoutWeaponsAndAbilities_NULL" case LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded: return "LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded" case LoadoutWeaponsAndAbilities_melee_pilot_sword: return "LoadoutWeaponsAndAbilities_melee_pilot_sword" case LoadoutWeaponsAndAbilities_melee_titan_sword: return "LoadoutWeaponsAndAbilities_melee_titan_sword" case LoadoutWeaponsAndAbilities_melee_titan_sword_aoe: return "LoadoutWeaponsAndAbilities_melee_titan_sword_aoe" case LoadoutWeaponsAndAbilities_mp_ability_cloak: return "LoadoutWeaponsAndAbilities_mp_ability_cloak" case LoadoutWeaponsAndAbilities_mp_ability_grapple: return "LoadoutWeaponsAndAbilities_mp_ability_grapple" case LoadoutWeaponsAndAbilities_mp_ability_heal: return "LoadoutWeaponsAndAbilities_mp_ability_heal" case LoadoutWeaponsAndAbilities_mp_ability_holopilot: return "LoadoutWeaponsAndAbilities_mp_ability_holopilot" case LoadoutWeaponsAndAbilities_mp_ability_phase_rewind: return "LoadoutWeaponsAndAbilities_mp_ability_phase_rewind" case LoadoutWeaponsAndAbilities_mp_ability_shifter: return "LoadoutWeaponsAndAbilities_mp_ability_shifter" case LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap: return "LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap" case LoadoutWeaponsAndAbilities_mp_titanability_basic_block: return "LoadoutWeaponsAndAbilities_mp_titanability_basic_block" case LoadoutWeaponsAndAbilities_mp_titanability_gun_shield: return "LoadoutWeaponsAndAbilities_mp_titanability_gun_shield" case LoadoutWeaponsAndAbilities_mp_titanability_hover: return "LoadoutWeaponsAndAbilities_mp_titanability_hover" case LoadoutWeaponsAndAbilities_mp_titanability_laser_trip: return "LoadoutWeaponsAndAbilities_mp_titanability_laser_trip" case LoadoutWeaponsAndAbilities_mp_titanability_particle_wall: return "LoadoutWeaponsAndAbilities_mp_titanability_particle_wall" case LoadoutWeaponsAndAbilities_mp_titanability_phase_dash: return "LoadoutWeaponsAndAbilities_mp_titanability_phase_dash" case LoadoutWeaponsAndAbilities_mp_titanability_power_shot: return "LoadoutWeaponsAndAbilities_mp_titanability_power_shot" case LoadoutWeaponsAndAbilities_mp_titanability_slow_trap: return "LoadoutWeaponsAndAbilities_mp_titanability_slow_trap" case LoadoutWeaponsAndAbilities_mp_titanability_smoke: return "LoadoutWeaponsAndAbilities_mp_titanability_smoke" case LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse: return "LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse" case LoadoutWeaponsAndAbilities_mp_titanability_tether_trap: return "LoadoutWeaponsAndAbilities_mp_titanability_tether_trap" case LoadoutWeaponsAndAbilities_mp_titanability_rearm: return "LoadoutWeaponsAndAbilities_mp_titanability_rearm" case LoadoutWeaponsAndAbilities_mp_titancore_flame_wave: return "LoadoutWeaponsAndAbilities_mp_titancore_flame_wave" case LoadoutWeaponsAndAbilities_mp_titancore_flight_core: return "LoadoutWeaponsAndAbilities_mp_titancore_flight_core" case LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon: return "LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon" case LoadoutWeaponsAndAbilities_mp_titancore_salvo_core: return "LoadoutWeaponsAndAbilities_mp_titancore_salvo_core" case LoadoutWeaponsAndAbilities_mp_titancore_shift_core: return "LoadoutWeaponsAndAbilities_mp_titancore_shift_core" case LoadoutWeaponsAndAbilities_mp_titancore_siege_mode: return "LoadoutWeaponsAndAbilities_mp_titancore_siege_mode" case LoadoutWeaponsAndAbilities_mp_titancore_upgrade: return "LoadoutWeaponsAndAbilities_mp_titancore_upgrade" case LoadoutWeaponsAndAbilities_mp_titanweapon_40mm: return "LoadoutWeaponsAndAbilities_mp_titanweapon_40mm" case LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave: return "LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave" case LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall: return "LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall" case LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield: return "LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield" case LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets: return "LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets" case LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets: return "LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets" case LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite: return "LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite" case LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall: return "LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall" case LoadoutWeaponsAndAbilities_mp_titanweapon_meteor: return "LoadoutWeaponsAndAbilities_mp_titanweapon_meteor" case LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator: return "LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator" case LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon: return "LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon" case LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher: return "LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher" case LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream: return "LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream" case LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets: return "LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets" case LoadoutWeaponsAndAbilities_mp_titanweapon_sniper: return "LoadoutWeaponsAndAbilities_mp_titanweapon_sniper" case LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm: return "LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm" case LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser: return "LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser" case LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets: return "LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets" case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield: return "LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield" case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion: return "LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion" case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16: return "LoadoutWeaponsAndAbilities_mp_titanweapon_xo16" case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty: return "LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty" case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard: return "LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard" case LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg: return "LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg" case LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher: return "LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher" case LoadoutWeaponsAndAbilities_mp_weapon_autopistol: return "LoadoutWeaponsAndAbilities_mp_weapon_autopistol" case LoadoutWeaponsAndAbilities_mp_weapon_car: return "LoadoutWeaponsAndAbilities_mp_weapon_car" case LoadoutWeaponsAndAbilities_mp_weapon_defender: return "LoadoutWeaponsAndAbilities_mp_weapon_defender" case LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover: return "LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover" case LoadoutWeaponsAndAbilities_mp_weapon_dmr: return "LoadoutWeaponsAndAbilities_mp_weapon_dmr" case LoadoutWeaponsAndAbilities_mp_weapon_doubletake: return "LoadoutWeaponsAndAbilities_mp_weapon_doubletake" case LoadoutWeaponsAndAbilities_mp_weapon_epg: return "LoadoutWeaponsAndAbilities_mp_weapon_epg" case LoadoutWeaponsAndAbilities_mp_weapon_esaw: return "LoadoutWeaponsAndAbilities_mp_weapon_esaw" case LoadoutWeaponsAndAbilities_mp_weapon_frag_drone: return "LoadoutWeaponsAndAbilities_mp_weapon_frag_drone" case LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade: return "LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade" case LoadoutWeaponsAndAbilities_mp_weapon_g2: return "LoadoutWeaponsAndAbilities_mp_weapon_g2" case LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke: return "LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke" case LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp: return "LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp" case LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity: return "LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity" case LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar: return "LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar" case LoadoutWeaponsAndAbilities_mp_weapon_hemlok: return "LoadoutWeaponsAndAbilities_mp_weapon_hemlok" case LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg: return "LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg" case LoadoutWeaponsAndAbilities_mp_weapon_lmg: return "LoadoutWeaponsAndAbilities_mp_weapon_lmg" case LoadoutWeaponsAndAbilities_mp_weapon_lstar: return "LoadoutWeaponsAndAbilities_mp_weapon_lstar" case LoadoutWeaponsAndAbilities_mp_weapon_mastiff: return "LoadoutWeaponsAndAbilities_mp_weapon_mastiff" case LoadoutWeaponsAndAbilities_mp_weapon_mgl: return "LoadoutWeaponsAndAbilities_mp_weapon_mgl" case LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg: return "LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg" case LoadoutWeaponsAndAbilities_mp_weapon_r97: return "LoadoutWeaponsAndAbilities_mp_weapon_r97" case LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher: return "LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher" case LoadoutWeaponsAndAbilities_mp_weapon_rspn101: return "LoadoutWeaponsAndAbilities_mp_weapon_rspn101" case LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og: return "LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og" case LoadoutWeaponsAndAbilities_mp_weapon_satchel: return "LoadoutWeaponsAndAbilities_mp_weapon_satchel" case LoadoutWeaponsAndAbilities_mp_weapon_semipistol: return "LoadoutWeaponsAndAbilities_mp_weapon_semipistol" case LoadoutWeaponsAndAbilities_mp_weapon_shotgun: return "LoadoutWeaponsAndAbilities_mp_weapon_shotgun" case LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol: return "LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol" case LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol: return "LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol" case LoadoutWeaponsAndAbilities_mp_weapon_smr: return "LoadoutWeaponsAndAbilities_mp_weapon_smr" case LoadoutWeaponsAndAbilities_mp_weapon_sniper: return "LoadoutWeaponsAndAbilities_mp_weapon_sniper" case LoadoutWeaponsAndAbilities_mp_weapon_softball: return "LoadoutWeaponsAndAbilities_mp_weapon_softball" case LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade: return "LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade" case LoadoutWeaponsAndAbilities_mp_weapon_vinson: return "LoadoutWeaponsAndAbilities_mp_weapon_vinson" case LoadoutWeaponsAndAbilities_mp_weapon_wingman: return "LoadoutWeaponsAndAbilities_mp_weapon_wingman" case LoadoutWeaponsAndAbilities_mp_weapon_wingman_n: return "LoadoutWeaponsAndAbilities_mp_weapon_wingman_n" case LoadoutWeaponsAndAbilities_melee_titan_punch_ion: return "LoadoutWeaponsAndAbilities_melee_titan_punch_ion" case LoadoutWeaponsAndAbilities_melee_titan_punch_legion: return "LoadoutWeaponsAndAbilities_melee_titan_punch_legion" case LoadoutWeaponsAndAbilities_melee_titan_punch_northstar: return "LoadoutWeaponsAndAbilities_melee_titan_punch_northstar" case LoadoutWeaponsAndAbilities_melee_titan_punch_scorch: return "LoadoutWeaponsAndAbilities_melee_titan_punch_scorch" case LoadoutWeaponsAndAbilities_melee_titan_punch_tone: return "LoadoutWeaponsAndAbilities_melee_titan_punch_tone" case LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard: return "LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard" default: return fmt.Sprintf("%s(%d)", "LoadoutWeaponsAndAbilities", int(v)) } } func (v LoadoutWeaponsAndAbilities) MarshalText() ([]byte, error) { switch v { case LoadoutWeaponsAndAbilities_NULL: return []byte("NULL"), nil case LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded: return []byte("melee_pilot_emptyhanded"), nil case LoadoutWeaponsAndAbilities_melee_pilot_sword: return []byte("melee_pilot_sword"), nil case LoadoutWeaponsAndAbilities_melee_titan_sword: return []byte("melee_titan_sword"), nil case LoadoutWeaponsAndAbilities_melee_titan_sword_aoe: return []byte("melee_titan_sword_aoe"), nil case LoadoutWeaponsAndAbilities_mp_ability_cloak: return []byte("mp_ability_cloak"), nil case LoadoutWeaponsAndAbilities_mp_ability_grapple: return []byte("mp_ability_grapple"), nil case LoadoutWeaponsAndAbilities_mp_ability_heal: return []byte("mp_ability_heal"), nil case LoadoutWeaponsAndAbilities_mp_ability_holopilot: return []byte("mp_ability_holopilot"), nil case LoadoutWeaponsAndAbilities_mp_ability_phase_rewind: return []byte("mp_ability_phase_rewind"), nil case LoadoutWeaponsAndAbilities_mp_ability_shifter: return []byte("mp_ability_shifter"), nil case LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap: return []byte("mp_titanability_ammo_swap"), nil case LoadoutWeaponsAndAbilities_mp_titanability_basic_block: return []byte("mp_titanability_basic_block"), nil case LoadoutWeaponsAndAbilities_mp_titanability_gun_shield: return []byte("mp_titanability_gun_shield"), nil case LoadoutWeaponsAndAbilities_mp_titanability_hover: return []byte("mp_titanability_hover"), nil case LoadoutWeaponsAndAbilities_mp_titanability_laser_trip: return []byte("mp_titanability_laser_trip"), nil case LoadoutWeaponsAndAbilities_mp_titanability_particle_wall: return []byte("mp_titanability_particle_wall"), nil case LoadoutWeaponsAndAbilities_mp_titanability_phase_dash: return []byte("mp_titanability_phase_dash"), nil case LoadoutWeaponsAndAbilities_mp_titanability_power_shot: return []byte("mp_titanability_power_shot"), nil case LoadoutWeaponsAndAbilities_mp_titanability_slow_trap: return []byte("mp_titanability_slow_trap"), nil case LoadoutWeaponsAndAbilities_mp_titanability_smoke: return []byte("mp_titanability_smoke"), nil case LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse: return []byte("mp_titanability_sonar_pulse"), nil case LoadoutWeaponsAndAbilities_mp_titanability_tether_trap: return []byte("mp_titanability_tether_trap"), nil case LoadoutWeaponsAndAbilities_mp_titanability_rearm: return []byte("mp_titanability_rearm"), nil case LoadoutWeaponsAndAbilities_mp_titancore_flame_wave: return []byte("mp_titancore_flame_wave"), nil case LoadoutWeaponsAndAbilities_mp_titancore_flight_core: return []byte("mp_titancore_flight_core"), nil case LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon: return []byte("mp_titancore_laser_cannon"), nil case LoadoutWeaponsAndAbilities_mp_titancore_salvo_core: return []byte("mp_titancore_salvo_core"), nil case LoadoutWeaponsAndAbilities_mp_titancore_shift_core: return []byte("mp_titancore_shift_core"), nil case LoadoutWeaponsAndAbilities_mp_titancore_siege_mode: return []byte("mp_titancore_siege_mode"), nil case LoadoutWeaponsAndAbilities_mp_titancore_upgrade: return []byte("mp_titancore_upgrade"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_40mm: return []byte("mp_titanweapon_40mm"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave: return []byte("mp_titanweapon_arc_wave"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall: return []byte("mp_titanweapon_flame_wall"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield: return []byte("mp_titanweapon_heat_shield"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets: return []byte("mp_titanweapon_homing_rockets"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets: return []byte("mp_titanweapon_dumbfire_rockets"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite: return []byte("mp_titanweapon_laser_lite"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall: return []byte("mp_titanweapon_leadwall"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_meteor: return []byte("mp_titanweapon_meteor"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator: return []byte("mp_titanweapon_particle_accelerator"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon: return []byte("mp_titanweapon_predator_cannon"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher: return []byte("mp_titanweapon_rocket_launcher"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream: return []byte("mp_titanweapon_rocketeer_rocketstream"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets: return []byte("mp_titanweapon_salvo_rockets"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_sniper: return []byte("mp_titanweapon_sniper"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm: return []byte("mp_titanweapon_sticky_40mm"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser: return []byte("mp_titanweapon_stun_laser"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets: return []byte("mp_titanweapon_tracker_rockets"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield: return []byte("mp_titanweapon_vortex_shield"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion: return []byte("mp_titanweapon_vortex_shield_ion"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16: return []byte("mp_titanweapon_xo16"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty: return []byte("mp_titanweapon_xo16_shorty"), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard: return []byte("mp_titanweapon_xo16_vanguard"), nil case LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg: return []byte("mp_weapon_alternator_smg"), nil case LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher: return []byte("mp_weapon_arc_launcher"), nil case LoadoutWeaponsAndAbilities_mp_weapon_autopistol: return []byte("mp_weapon_autopistol"), nil case LoadoutWeaponsAndAbilities_mp_weapon_car: return []byte("mp_weapon_car"), nil case LoadoutWeaponsAndAbilities_mp_weapon_defender: return []byte("mp_weapon_defender"), nil case LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover: return []byte("mp_weapon_deployable_cover"), nil case LoadoutWeaponsAndAbilities_mp_weapon_dmr: return []byte("mp_weapon_dmr"), nil case LoadoutWeaponsAndAbilities_mp_weapon_doubletake: return []byte("mp_weapon_doubletake"), nil case LoadoutWeaponsAndAbilities_mp_weapon_epg: return []byte("mp_weapon_epg"), nil case LoadoutWeaponsAndAbilities_mp_weapon_esaw: return []byte("mp_weapon_esaw"), nil case LoadoutWeaponsAndAbilities_mp_weapon_frag_drone: return []byte("mp_weapon_frag_drone"), nil case LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade: return []byte("mp_weapon_frag_grenade"), nil case LoadoutWeaponsAndAbilities_mp_weapon_g2: return []byte("mp_weapon_g2"), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke: return []byte("mp_weapon_grenade_electric_smoke"), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp: return []byte("mp_weapon_grenade_emp"), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity: return []byte("mp_weapon_grenade_gravity"), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar: return []byte("mp_weapon_grenade_sonar"), nil case LoadoutWeaponsAndAbilities_mp_weapon_hemlok: return []byte("mp_weapon_hemlok"), nil case LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg: return []byte("mp_weapon_hemlok_smg"), nil case LoadoutWeaponsAndAbilities_mp_weapon_lmg: return []byte("mp_weapon_lmg"), nil case LoadoutWeaponsAndAbilities_mp_weapon_lstar: return []byte("mp_weapon_lstar"), nil case LoadoutWeaponsAndAbilities_mp_weapon_mastiff: return []byte("mp_weapon_mastiff"), nil case LoadoutWeaponsAndAbilities_mp_weapon_mgl: return []byte("mp_weapon_mgl"), nil case LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg: return []byte("mp_weapon_pulse_lmg"), nil case LoadoutWeaponsAndAbilities_mp_weapon_r97: return []byte("mp_weapon_r97"), nil case LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher: return []byte("mp_weapon_rocket_launcher"), nil case LoadoutWeaponsAndAbilities_mp_weapon_rspn101: return []byte("mp_weapon_rspn101"), nil case LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og: return []byte("mp_weapon_rspn101_og"), nil case LoadoutWeaponsAndAbilities_mp_weapon_satchel: return []byte("mp_weapon_satchel"), nil case LoadoutWeaponsAndAbilities_mp_weapon_semipistol: return []byte("mp_weapon_semipistol"), nil case LoadoutWeaponsAndAbilities_mp_weapon_shotgun: return []byte("mp_weapon_shotgun"), nil case LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol: return []byte("mp_weapon_shotgun_pistol"), nil case LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol: return []byte("mp_weapon_smart_pistol"), nil case LoadoutWeaponsAndAbilities_mp_weapon_smr: return []byte("mp_weapon_smr"), nil case LoadoutWeaponsAndAbilities_mp_weapon_sniper: return []byte("mp_weapon_sniper"), nil case LoadoutWeaponsAndAbilities_mp_weapon_softball: return []byte("mp_weapon_softball"), nil case LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade: return []byte("mp_weapon_thermite_grenade"), nil case LoadoutWeaponsAndAbilities_mp_weapon_vinson: return []byte("mp_weapon_vinson"), nil case LoadoutWeaponsAndAbilities_mp_weapon_wingman: return []byte("mp_weapon_wingman"), nil case LoadoutWeaponsAndAbilities_mp_weapon_wingman_n: return []byte("mp_weapon_wingman_n"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_ion: return []byte("melee_titan_punch_ion"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_legion: return []byte("melee_titan_punch_legion"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_northstar: return []byte("melee_titan_punch_northstar"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_scorch: return []byte("melee_titan_punch_scorch"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_tone: return []byte("melee_titan_punch_tone"), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard: return []byte("melee_titan_punch_vanguard"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "LoadoutWeaponsAndAbilities") } } func (v *LoadoutWeaponsAndAbilities) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = LoadoutWeaponsAndAbilities_NULL case "melee_pilot_emptyhanded": *v = LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded case "melee_pilot_sword": *v = LoadoutWeaponsAndAbilities_melee_pilot_sword case "melee_titan_sword": *v = LoadoutWeaponsAndAbilities_melee_titan_sword case "melee_titan_sword_aoe": *v = LoadoutWeaponsAndAbilities_melee_titan_sword_aoe case "mp_ability_cloak": *v = LoadoutWeaponsAndAbilities_mp_ability_cloak case "mp_ability_grapple": *v = LoadoutWeaponsAndAbilities_mp_ability_grapple case "mp_ability_heal": *v = LoadoutWeaponsAndAbilities_mp_ability_heal case "mp_ability_holopilot": *v = LoadoutWeaponsAndAbilities_mp_ability_holopilot case "mp_ability_phase_rewind": *v = LoadoutWeaponsAndAbilities_mp_ability_phase_rewind case "mp_ability_shifter": *v = LoadoutWeaponsAndAbilities_mp_ability_shifter case "mp_titanability_ammo_swap": *v = LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap case "mp_titanability_basic_block": *v = LoadoutWeaponsAndAbilities_mp_titanability_basic_block case "mp_titanability_gun_shield": *v = LoadoutWeaponsAndAbilities_mp_titanability_gun_shield case "mp_titanability_hover": *v = LoadoutWeaponsAndAbilities_mp_titanability_hover case "mp_titanability_laser_trip": *v = LoadoutWeaponsAndAbilities_mp_titanability_laser_trip case "mp_titanability_particle_wall": *v = LoadoutWeaponsAndAbilities_mp_titanability_particle_wall case "mp_titanability_phase_dash": *v = LoadoutWeaponsAndAbilities_mp_titanability_phase_dash case "mp_titanability_power_shot": *v = LoadoutWeaponsAndAbilities_mp_titanability_power_shot case "mp_titanability_slow_trap": *v = LoadoutWeaponsAndAbilities_mp_titanability_slow_trap case "mp_titanability_smoke": *v = LoadoutWeaponsAndAbilities_mp_titanability_smoke case "mp_titanability_sonar_pulse": *v = LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse case "mp_titanability_tether_trap": *v = LoadoutWeaponsAndAbilities_mp_titanability_tether_trap case "mp_titanability_rearm": *v = LoadoutWeaponsAndAbilities_mp_titanability_rearm case "mp_titancore_flame_wave": *v = LoadoutWeaponsAndAbilities_mp_titancore_flame_wave case "mp_titancore_flight_core": *v = LoadoutWeaponsAndAbilities_mp_titancore_flight_core case "mp_titancore_laser_cannon": *v = LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon case "mp_titancore_salvo_core": *v = LoadoutWeaponsAndAbilities_mp_titancore_salvo_core case "mp_titancore_shift_core": *v = LoadoutWeaponsAndAbilities_mp_titancore_shift_core case "mp_titancore_siege_mode": *v = LoadoutWeaponsAndAbilities_mp_titancore_siege_mode case "mp_titancore_upgrade": *v = LoadoutWeaponsAndAbilities_mp_titancore_upgrade case "mp_titanweapon_40mm": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_40mm case "mp_titanweapon_arc_wave": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave case "mp_titanweapon_flame_wall": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall case "mp_titanweapon_heat_shield": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield case "mp_titanweapon_homing_rockets": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets case "mp_titanweapon_dumbfire_rockets": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets case "mp_titanweapon_laser_lite": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite case "mp_titanweapon_leadwall": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall case "mp_titanweapon_meteor": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_meteor case "mp_titanweapon_particle_accelerator": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator case "mp_titanweapon_predator_cannon": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon case "mp_titanweapon_rocket_launcher": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher case "mp_titanweapon_rocketeer_rocketstream": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream case "mp_titanweapon_salvo_rockets": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets case "mp_titanweapon_sniper": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sniper case "mp_titanweapon_sticky_40mm": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm case "mp_titanweapon_stun_laser": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser case "mp_titanweapon_tracker_rockets": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets case "mp_titanweapon_vortex_shield": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield case "mp_titanweapon_vortex_shield_ion": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion case "mp_titanweapon_xo16": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16 case "mp_titanweapon_xo16_shorty": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty case "mp_titanweapon_xo16_vanguard": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard case "mp_weapon_alternator_smg": *v = LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg case "mp_weapon_arc_launcher": *v = LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher case "mp_weapon_autopistol": *v = LoadoutWeaponsAndAbilities_mp_weapon_autopistol case "mp_weapon_car": *v = LoadoutWeaponsAndAbilities_mp_weapon_car case "mp_weapon_defender": *v = LoadoutWeaponsAndAbilities_mp_weapon_defender case "mp_weapon_deployable_cover": *v = LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover case "mp_weapon_dmr": *v = LoadoutWeaponsAndAbilities_mp_weapon_dmr case "mp_weapon_doubletake": *v = LoadoutWeaponsAndAbilities_mp_weapon_doubletake case "mp_weapon_epg": *v = LoadoutWeaponsAndAbilities_mp_weapon_epg case "mp_weapon_esaw": *v = LoadoutWeaponsAndAbilities_mp_weapon_esaw case "mp_weapon_frag_drone": *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_drone case "mp_weapon_frag_grenade": *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade case "mp_weapon_g2": *v = LoadoutWeaponsAndAbilities_mp_weapon_g2 case "mp_weapon_grenade_electric_smoke": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke case "mp_weapon_grenade_emp": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp case "mp_weapon_grenade_gravity": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity case "mp_weapon_grenade_sonar": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar case "mp_weapon_hemlok": *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok case "mp_weapon_hemlok_smg": *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg case "mp_weapon_lmg": *v = LoadoutWeaponsAndAbilities_mp_weapon_lmg case "mp_weapon_lstar": *v = LoadoutWeaponsAndAbilities_mp_weapon_lstar case "mp_weapon_mastiff": *v = LoadoutWeaponsAndAbilities_mp_weapon_mastiff case "mp_weapon_mgl": *v = LoadoutWeaponsAndAbilities_mp_weapon_mgl case "mp_weapon_pulse_lmg": *v = LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg case "mp_weapon_r97": *v = LoadoutWeaponsAndAbilities_mp_weapon_r97 case "mp_weapon_rocket_launcher": *v = LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher case "mp_weapon_rspn101": *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101 case "mp_weapon_rspn101_og": *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og case "mp_weapon_satchel": *v = LoadoutWeaponsAndAbilities_mp_weapon_satchel case "mp_weapon_semipistol": *v = LoadoutWeaponsAndAbilities_mp_weapon_semipistol case "mp_weapon_shotgun": *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun case "mp_weapon_shotgun_pistol": *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol case "mp_weapon_smart_pistol": *v = LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol case "mp_weapon_smr": *v = LoadoutWeaponsAndAbilities_mp_weapon_smr case "mp_weapon_sniper": *v = LoadoutWeaponsAndAbilities_mp_weapon_sniper case "mp_weapon_softball": *v = LoadoutWeaponsAndAbilities_mp_weapon_softball case "mp_weapon_thermite_grenade": *v = LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade case "mp_weapon_vinson": *v = LoadoutWeaponsAndAbilities_mp_weapon_vinson case "mp_weapon_wingman": *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman case "mp_weapon_wingman_n": *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman_n case "melee_titan_punch_ion": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_ion case "melee_titan_punch_legion": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_legion case "melee_titan_punch_northstar": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_northstar case "melee_titan_punch_scorch": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_scorch case "melee_titan_punch_tone": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_tone case "melee_titan_punch_vanguard": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "LoadoutWeaponsAndAbilities") } return nil } func (v LoadoutWeaponsAndAbilities) MarshalJSON() ([]byte, error) { switch v { case LoadoutWeaponsAndAbilities_NULL: return []byte("\"NULL\""), nil case LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded: return []byte("\"melee_pilot_emptyhanded\""), nil case LoadoutWeaponsAndAbilities_melee_pilot_sword: return []byte("\"melee_pilot_sword\""), nil case LoadoutWeaponsAndAbilities_melee_titan_sword: return []byte("\"melee_titan_sword\""), nil case LoadoutWeaponsAndAbilities_melee_titan_sword_aoe: return []byte("\"melee_titan_sword_aoe\""), nil case LoadoutWeaponsAndAbilities_mp_ability_cloak: return []byte("\"mp_ability_cloak\""), nil case LoadoutWeaponsAndAbilities_mp_ability_grapple: return []byte("\"mp_ability_grapple\""), nil case LoadoutWeaponsAndAbilities_mp_ability_heal: return []byte("\"mp_ability_heal\""), nil case LoadoutWeaponsAndAbilities_mp_ability_holopilot: return []byte("\"mp_ability_holopilot\""), nil case LoadoutWeaponsAndAbilities_mp_ability_phase_rewind: return []byte("\"mp_ability_phase_rewind\""), nil case LoadoutWeaponsAndAbilities_mp_ability_shifter: return []byte("\"mp_ability_shifter\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap: return []byte("\"mp_titanability_ammo_swap\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_basic_block: return []byte("\"mp_titanability_basic_block\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_gun_shield: return []byte("\"mp_titanability_gun_shield\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_hover: return []byte("\"mp_titanability_hover\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_laser_trip: return []byte("\"mp_titanability_laser_trip\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_particle_wall: return []byte("\"mp_titanability_particle_wall\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_phase_dash: return []byte("\"mp_titanability_phase_dash\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_power_shot: return []byte("\"mp_titanability_power_shot\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_slow_trap: return []byte("\"mp_titanability_slow_trap\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_smoke: return []byte("\"mp_titanability_smoke\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse: return []byte("\"mp_titanability_sonar_pulse\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_tether_trap: return []byte("\"mp_titanability_tether_trap\""), nil case LoadoutWeaponsAndAbilities_mp_titanability_rearm: return []byte("\"mp_titanability_rearm\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_flame_wave: return []byte("\"mp_titancore_flame_wave\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_flight_core: return []byte("\"mp_titancore_flight_core\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon: return []byte("\"mp_titancore_laser_cannon\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_salvo_core: return []byte("\"mp_titancore_salvo_core\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_shift_core: return []byte("\"mp_titancore_shift_core\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_siege_mode: return []byte("\"mp_titancore_siege_mode\""), nil case LoadoutWeaponsAndAbilities_mp_titancore_upgrade: return []byte("\"mp_titancore_upgrade\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_40mm: return []byte("\"mp_titanweapon_40mm\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave: return []byte("\"mp_titanweapon_arc_wave\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall: return []byte("\"mp_titanweapon_flame_wall\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield: return []byte("\"mp_titanweapon_heat_shield\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets: return []byte("\"mp_titanweapon_homing_rockets\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets: return []byte("\"mp_titanweapon_dumbfire_rockets\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite: return []byte("\"mp_titanweapon_laser_lite\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall: return []byte("\"mp_titanweapon_leadwall\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_meteor: return []byte("\"mp_titanweapon_meteor\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator: return []byte("\"mp_titanweapon_particle_accelerator\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon: return []byte("\"mp_titanweapon_predator_cannon\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher: return []byte("\"mp_titanweapon_rocket_launcher\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream: return []byte("\"mp_titanweapon_rocketeer_rocketstream\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets: return []byte("\"mp_titanweapon_salvo_rockets\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_sniper: return []byte("\"mp_titanweapon_sniper\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm: return []byte("\"mp_titanweapon_sticky_40mm\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser: return []byte("\"mp_titanweapon_stun_laser\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets: return []byte("\"mp_titanweapon_tracker_rockets\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield: return []byte("\"mp_titanweapon_vortex_shield\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion: return []byte("\"mp_titanweapon_vortex_shield_ion\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16: return []byte("\"mp_titanweapon_xo16\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty: return []byte("\"mp_titanweapon_xo16_shorty\""), nil case LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard: return []byte("\"mp_titanweapon_xo16_vanguard\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg: return []byte("\"mp_weapon_alternator_smg\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher: return []byte("\"mp_weapon_arc_launcher\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_autopistol: return []byte("\"mp_weapon_autopistol\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_car: return []byte("\"mp_weapon_car\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_defender: return []byte("\"mp_weapon_defender\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover: return []byte("\"mp_weapon_deployable_cover\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_dmr: return []byte("\"mp_weapon_dmr\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_doubletake: return []byte("\"mp_weapon_doubletake\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_epg: return []byte("\"mp_weapon_epg\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_esaw: return []byte("\"mp_weapon_esaw\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_frag_drone: return []byte("\"mp_weapon_frag_drone\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade: return []byte("\"mp_weapon_frag_grenade\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_g2: return []byte("\"mp_weapon_g2\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke: return []byte("\"mp_weapon_grenade_electric_smoke\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp: return []byte("\"mp_weapon_grenade_emp\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity: return []byte("\"mp_weapon_grenade_gravity\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar: return []byte("\"mp_weapon_grenade_sonar\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_hemlok: return []byte("\"mp_weapon_hemlok\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg: return []byte("\"mp_weapon_hemlok_smg\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_lmg: return []byte("\"mp_weapon_lmg\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_lstar: return []byte("\"mp_weapon_lstar\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_mastiff: return []byte("\"mp_weapon_mastiff\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_mgl: return []byte("\"mp_weapon_mgl\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg: return []byte("\"mp_weapon_pulse_lmg\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_r97: return []byte("\"mp_weapon_r97\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher: return []byte("\"mp_weapon_rocket_launcher\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_rspn101: return []byte("\"mp_weapon_rspn101\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og: return []byte("\"mp_weapon_rspn101_og\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_satchel: return []byte("\"mp_weapon_satchel\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_semipistol: return []byte("\"mp_weapon_semipistol\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_shotgun: return []byte("\"mp_weapon_shotgun\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol: return []byte("\"mp_weapon_shotgun_pistol\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol: return []byte("\"mp_weapon_smart_pistol\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_smr: return []byte("\"mp_weapon_smr\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_sniper: return []byte("\"mp_weapon_sniper\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_softball: return []byte("\"mp_weapon_softball\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade: return []byte("\"mp_weapon_thermite_grenade\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_vinson: return []byte("\"mp_weapon_vinson\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_wingman: return []byte("\"mp_weapon_wingman\""), nil case LoadoutWeaponsAndAbilities_mp_weapon_wingman_n: return []byte("\"mp_weapon_wingman_n\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_ion: return []byte("\"melee_titan_punch_ion\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_legion: return []byte("\"melee_titan_punch_legion\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_northstar: return []byte("\"melee_titan_punch_northstar\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_scorch: return []byte("\"melee_titan_punch_scorch\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_tone: return []byte("\"melee_titan_punch_tone\""), nil case LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard: return []byte("\"melee_titan_punch_vanguard\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *LoadoutWeaponsAndAbilities) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = LoadoutWeaponsAndAbilities_NULL case "\"melee_pilot_emptyhanded\"": *v = LoadoutWeaponsAndAbilities_melee_pilot_emptyhanded case "\"melee_pilot_sword\"": *v = LoadoutWeaponsAndAbilities_melee_pilot_sword case "\"melee_titan_sword\"": *v = LoadoutWeaponsAndAbilities_melee_titan_sword case "\"melee_titan_sword_aoe\"": *v = LoadoutWeaponsAndAbilities_melee_titan_sword_aoe case "\"mp_ability_cloak\"": *v = LoadoutWeaponsAndAbilities_mp_ability_cloak case "\"mp_ability_grapple\"": *v = LoadoutWeaponsAndAbilities_mp_ability_grapple case "\"mp_ability_heal\"": *v = LoadoutWeaponsAndAbilities_mp_ability_heal case "\"mp_ability_holopilot\"": *v = LoadoutWeaponsAndAbilities_mp_ability_holopilot case "\"mp_ability_phase_rewind\"": *v = LoadoutWeaponsAndAbilities_mp_ability_phase_rewind case "\"mp_ability_shifter\"": *v = LoadoutWeaponsAndAbilities_mp_ability_shifter case "\"mp_titanability_ammo_swap\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_ammo_swap case "\"mp_titanability_basic_block\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_basic_block case "\"mp_titanability_gun_shield\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_gun_shield case "\"mp_titanability_hover\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_hover case "\"mp_titanability_laser_trip\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_laser_trip case "\"mp_titanability_particle_wall\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_particle_wall case "\"mp_titanability_phase_dash\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_phase_dash case "\"mp_titanability_power_shot\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_power_shot case "\"mp_titanability_slow_trap\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_slow_trap case "\"mp_titanability_smoke\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_smoke case "\"mp_titanability_sonar_pulse\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_sonar_pulse case "\"mp_titanability_tether_trap\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_tether_trap case "\"mp_titanability_rearm\"": *v = LoadoutWeaponsAndAbilities_mp_titanability_rearm case "\"mp_titancore_flame_wave\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_flame_wave case "\"mp_titancore_flight_core\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_flight_core case "\"mp_titancore_laser_cannon\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_laser_cannon case "\"mp_titancore_salvo_core\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_salvo_core case "\"mp_titancore_shift_core\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_shift_core case "\"mp_titancore_siege_mode\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_siege_mode case "\"mp_titancore_upgrade\"": *v = LoadoutWeaponsAndAbilities_mp_titancore_upgrade case "\"mp_titanweapon_40mm\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_40mm case "\"mp_titanweapon_arc_wave\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_arc_wave case "\"mp_titanweapon_flame_wall\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_flame_wall case "\"mp_titanweapon_heat_shield\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_heat_shield case "\"mp_titanweapon_homing_rockets\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_homing_rockets case "\"mp_titanweapon_dumbfire_rockets\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_dumbfire_rockets case "\"mp_titanweapon_laser_lite\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_laser_lite case "\"mp_titanweapon_leadwall\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_leadwall case "\"mp_titanweapon_meteor\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_meteor case "\"mp_titanweapon_particle_accelerator\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_particle_accelerator case "\"mp_titanweapon_predator_cannon\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_predator_cannon case "\"mp_titanweapon_rocket_launcher\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocket_launcher case "\"mp_titanweapon_rocketeer_rocketstream\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_rocketeer_rocketstream case "\"mp_titanweapon_salvo_rockets\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_salvo_rockets case "\"mp_titanweapon_sniper\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sniper case "\"mp_titanweapon_sticky_40mm\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_sticky_40mm case "\"mp_titanweapon_stun_laser\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_stun_laser case "\"mp_titanweapon_tracker_rockets\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_tracker_rockets case "\"mp_titanweapon_vortex_shield\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield case "\"mp_titanweapon_vortex_shield_ion\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_vortex_shield_ion case "\"mp_titanweapon_xo16\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16 case "\"mp_titanweapon_xo16_shorty\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_shorty case "\"mp_titanweapon_xo16_vanguard\"": *v = LoadoutWeaponsAndAbilities_mp_titanweapon_xo16_vanguard case "\"mp_weapon_alternator_smg\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_alternator_smg case "\"mp_weapon_arc_launcher\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_arc_launcher case "\"mp_weapon_autopistol\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_autopistol case "\"mp_weapon_car\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_car case "\"mp_weapon_defender\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_defender case "\"mp_weapon_deployable_cover\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_deployable_cover case "\"mp_weapon_dmr\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_dmr case "\"mp_weapon_doubletake\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_doubletake case "\"mp_weapon_epg\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_epg case "\"mp_weapon_esaw\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_esaw case "\"mp_weapon_frag_drone\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_drone case "\"mp_weapon_frag_grenade\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_frag_grenade case "\"mp_weapon_g2\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_g2 case "\"mp_weapon_grenade_electric_smoke\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_electric_smoke case "\"mp_weapon_grenade_emp\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_emp case "\"mp_weapon_grenade_gravity\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_gravity case "\"mp_weapon_grenade_sonar\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_grenade_sonar case "\"mp_weapon_hemlok\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok case "\"mp_weapon_hemlok_smg\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_hemlok_smg case "\"mp_weapon_lmg\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_lmg case "\"mp_weapon_lstar\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_lstar case "\"mp_weapon_mastiff\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_mastiff case "\"mp_weapon_mgl\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_mgl case "\"mp_weapon_pulse_lmg\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_pulse_lmg case "\"mp_weapon_r97\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_r97 case "\"mp_weapon_rocket_launcher\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_rocket_launcher case "\"mp_weapon_rspn101\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101 case "\"mp_weapon_rspn101_og\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_rspn101_og case "\"mp_weapon_satchel\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_satchel case "\"mp_weapon_semipistol\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_semipistol case "\"mp_weapon_shotgun\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun case "\"mp_weapon_shotgun_pistol\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_shotgun_pistol case "\"mp_weapon_smart_pistol\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_smart_pistol case "\"mp_weapon_smr\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_smr case "\"mp_weapon_sniper\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_sniper case "\"mp_weapon_softball\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_softball case "\"mp_weapon_thermite_grenade\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_thermite_grenade case "\"mp_weapon_vinson\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_vinson case "\"mp_weapon_wingman\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman case "\"mp_weapon_wingman_n\"": *v = LoadoutWeaponsAndAbilities_mp_weapon_wingman_n case "\"melee_titan_punch_ion\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_ion case "\"melee_titan_punch_legion\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_legion case "\"melee_titan_punch_northstar\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_northstar case "\"melee_titan_punch_scorch\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_scorch case "\"melee_titan_punch_tone\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_tone case "\"melee_titan_punch_vanguard\"": *v = LoadoutWeaponsAndAbilities_melee_titan_punch_vanguard default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type Maps uint8 const ( Maps_mp_box Maps = 0 Maps_mp_test_engagement_range Maps = 1 Maps_mp_forwardbase_kodai Maps = 2 Maps_mp_grave Maps = 3 Maps_mp_homestead Maps = 4 Maps_mp_thaw Maps = 5 Maps_mp_black_water_canal Maps = 6 Maps_mp_eden Maps = 7 Maps_mp_drydock Maps = 8 Maps_mp_crashsite3 Maps = 9 Maps_mp_complex3 Maps = 10 Maps_mp_coliseum Maps = 11 Maps_mp_angel_city Maps = 12 Maps_mp_colony02 Maps = 13 Maps_mp_relic02 Maps = 14 Maps_mp_glitch Maps = 15 Maps_mp_lf_stacks Maps = 16 Maps_mp_lf_meadow Maps = 17 Maps_mp_lf_deck Maps = 18 Maps_mp_lf_traffic Maps = 19 Maps_mp_lf_township Maps = 20 Maps_mp_lf_uma Maps = 21 Maps_mp_coliseum_column Maps = 22 Maps_mp_wargames Maps = 23 Maps_mp_rise Maps = 24 MapsCount Maps = 25 ) var _ fmt.Stringer = Maps(0) var _ fmt.GoStringer = Maps(0) var _ encoding.TextMarshaler = Maps(0) var _ encoding.TextUnmarshaler = (*Maps)(nil) var _ json.Marshaler = Maps(0) var _ json.Unmarshaler = (*Maps)(nil) func (v Maps) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v Maps) GoString() string { switch v { case Maps_mp_box: return "Maps_mp_box" case Maps_mp_test_engagement_range: return "Maps_mp_test_engagement_range" case Maps_mp_forwardbase_kodai: return "Maps_mp_forwardbase_kodai" case Maps_mp_grave: return "Maps_mp_grave" case Maps_mp_homestead: return "Maps_mp_homestead" case Maps_mp_thaw: return "Maps_mp_thaw" case Maps_mp_black_water_canal: return "Maps_mp_black_water_canal" case Maps_mp_eden: return "Maps_mp_eden" case Maps_mp_drydock: return "Maps_mp_drydock" case Maps_mp_crashsite3: return "Maps_mp_crashsite3" case Maps_mp_complex3: return "Maps_mp_complex3" case Maps_mp_coliseum: return "Maps_mp_coliseum" case Maps_mp_angel_city: return "Maps_mp_angel_city" case Maps_mp_colony02: return "Maps_mp_colony02" case Maps_mp_relic02: return "Maps_mp_relic02" case Maps_mp_glitch: return "Maps_mp_glitch" case Maps_mp_lf_stacks: return "Maps_mp_lf_stacks" case Maps_mp_lf_meadow: return "Maps_mp_lf_meadow" case Maps_mp_lf_deck: return "Maps_mp_lf_deck" case Maps_mp_lf_traffic: return "Maps_mp_lf_traffic" case Maps_mp_lf_township: return "Maps_mp_lf_township" case Maps_mp_lf_uma: return "Maps_mp_lf_uma" case Maps_mp_coliseum_column: return "Maps_mp_coliseum_column" case Maps_mp_wargames: return "Maps_mp_wargames" case Maps_mp_rise: return "Maps_mp_rise" default: return fmt.Sprintf("%s(%d)", "Maps", int(v)) } } func (v Maps) MarshalText() ([]byte, error) { switch v { case Maps_mp_box: return []byte("mp_box"), nil case Maps_mp_test_engagement_range: return []byte("mp_test_engagement_range"), nil case Maps_mp_forwardbase_kodai: return []byte("mp_forwardbase_kodai"), nil case Maps_mp_grave: return []byte("mp_grave"), nil case Maps_mp_homestead: return []byte("mp_homestead"), nil case Maps_mp_thaw: return []byte("mp_thaw"), nil case Maps_mp_black_water_canal: return []byte("mp_black_water_canal"), nil case Maps_mp_eden: return []byte("mp_eden"), nil case Maps_mp_drydock: return []byte("mp_drydock"), nil case Maps_mp_crashsite3: return []byte("mp_crashsite3"), nil case Maps_mp_complex3: return []byte("mp_complex3"), nil case Maps_mp_coliseum: return []byte("mp_coliseum"), nil case Maps_mp_angel_city: return []byte("mp_angel_city"), nil case Maps_mp_colony02: return []byte("mp_colony02"), nil case Maps_mp_relic02: return []byte("mp_relic02"), nil case Maps_mp_glitch: return []byte("mp_glitch"), nil case Maps_mp_lf_stacks: return []byte("mp_lf_stacks"), nil case Maps_mp_lf_meadow: return []byte("mp_lf_meadow"), nil case Maps_mp_lf_deck: return []byte("mp_lf_deck"), nil case Maps_mp_lf_traffic: return []byte("mp_lf_traffic"), nil case Maps_mp_lf_township: return []byte("mp_lf_township"), nil case Maps_mp_lf_uma: return []byte("mp_lf_uma"), nil case Maps_mp_coliseum_column: return []byte("mp_coliseum_column"), nil case Maps_mp_wargames: return []byte("mp_wargames"), nil case Maps_mp_rise: return []byte("mp_rise"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "Maps") } } func (v *Maps) UnmarshalText(b []byte) error { switch string(b) { case "mp_box": *v = Maps_mp_box case "mp_test_engagement_range": *v = Maps_mp_test_engagement_range case "mp_forwardbase_kodai": *v = Maps_mp_forwardbase_kodai case "mp_grave": *v = Maps_mp_grave case "mp_homestead": *v = Maps_mp_homestead case "mp_thaw": *v = Maps_mp_thaw case "mp_black_water_canal": *v = Maps_mp_black_water_canal case "mp_eden": *v = Maps_mp_eden case "mp_drydock": *v = Maps_mp_drydock case "mp_crashsite3": *v = Maps_mp_crashsite3 case "mp_complex3": *v = Maps_mp_complex3 case "mp_coliseum": *v = Maps_mp_coliseum case "mp_angel_city": *v = Maps_mp_angel_city case "mp_colony02": *v = Maps_mp_colony02 case "mp_relic02": *v = Maps_mp_relic02 case "mp_glitch": *v = Maps_mp_glitch case "mp_lf_stacks": *v = Maps_mp_lf_stacks case "mp_lf_meadow": *v = Maps_mp_lf_meadow case "mp_lf_deck": *v = Maps_mp_lf_deck case "mp_lf_traffic": *v = Maps_mp_lf_traffic case "mp_lf_township": *v = Maps_mp_lf_township case "mp_lf_uma": *v = Maps_mp_lf_uma case "mp_coliseum_column": *v = Maps_mp_coliseum_column case "mp_wargames": *v = Maps_mp_wargames case "mp_rise": *v = Maps_mp_rise default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "Maps") } return nil } func (v Maps) MarshalJSON() ([]byte, error) { switch v { case Maps_mp_box: return []byte("\"mp_box\""), nil case Maps_mp_test_engagement_range: return []byte("\"mp_test_engagement_range\""), nil case Maps_mp_forwardbase_kodai: return []byte("\"mp_forwardbase_kodai\""), nil case Maps_mp_grave: return []byte("\"mp_grave\""), nil case Maps_mp_homestead: return []byte("\"mp_homestead\""), nil case Maps_mp_thaw: return []byte("\"mp_thaw\""), nil case Maps_mp_black_water_canal: return []byte("\"mp_black_water_canal\""), nil case Maps_mp_eden: return []byte("\"mp_eden\""), nil case Maps_mp_drydock: return []byte("\"mp_drydock\""), nil case Maps_mp_crashsite3: return []byte("\"mp_crashsite3\""), nil case Maps_mp_complex3: return []byte("\"mp_complex3\""), nil case Maps_mp_coliseum: return []byte("\"mp_coliseum\""), nil case Maps_mp_angel_city: return []byte("\"mp_angel_city\""), nil case Maps_mp_colony02: return []byte("\"mp_colony02\""), nil case Maps_mp_relic02: return []byte("\"mp_relic02\""), nil case Maps_mp_glitch: return []byte("\"mp_glitch\""), nil case Maps_mp_lf_stacks: return []byte("\"mp_lf_stacks\""), nil case Maps_mp_lf_meadow: return []byte("\"mp_lf_meadow\""), nil case Maps_mp_lf_deck: return []byte("\"mp_lf_deck\""), nil case Maps_mp_lf_traffic: return []byte("\"mp_lf_traffic\""), nil case Maps_mp_lf_township: return []byte("\"mp_lf_township\""), nil case Maps_mp_lf_uma: return []byte("\"mp_lf_uma\""), nil case Maps_mp_coliseum_column: return []byte("\"mp_coliseum_column\""), nil case Maps_mp_wargames: return []byte("\"mp_wargames\""), nil case Maps_mp_rise: return []byte("\"mp_rise\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *Maps) UnmarshalJSON(b []byte) error { switch string(b) { case "\"mp_box\"": *v = Maps_mp_box case "\"mp_test_engagement_range\"": *v = Maps_mp_test_engagement_range case "\"mp_forwardbase_kodai\"": *v = Maps_mp_forwardbase_kodai case "\"mp_grave\"": *v = Maps_mp_grave case "\"mp_homestead\"": *v = Maps_mp_homestead case "\"mp_thaw\"": *v = Maps_mp_thaw case "\"mp_black_water_canal\"": *v = Maps_mp_black_water_canal case "\"mp_eden\"": *v = Maps_mp_eden case "\"mp_drydock\"": *v = Maps_mp_drydock case "\"mp_crashsite3\"": *v = Maps_mp_crashsite3 case "\"mp_complex3\"": *v = Maps_mp_complex3 case "\"mp_coliseum\"": *v = Maps_mp_coliseum case "\"mp_angel_city\"": *v = Maps_mp_angel_city case "\"mp_colony02\"": *v = Maps_mp_colony02 case "\"mp_relic02\"": *v = Maps_mp_relic02 case "\"mp_glitch\"": *v = Maps_mp_glitch case "\"mp_lf_stacks\"": *v = Maps_mp_lf_stacks case "\"mp_lf_meadow\"": *v = Maps_mp_lf_meadow case "\"mp_lf_deck\"": *v = Maps_mp_lf_deck case "\"mp_lf_traffic\"": *v = Maps_mp_lf_traffic case "\"mp_lf_township\"": *v = Maps_mp_lf_township case "\"mp_lf_uma\"": *v = Maps_mp_lf_uma case "\"mp_coliseum_column\"": *v = Maps_mp_coliseum_column case "\"mp_wargames\"": *v = Maps_mp_wargames case "\"mp_rise\"": *v = Maps_mp_rise default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type OwnedEntitlements uint8 const ( OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE OwnedEntitlements = 0 OwnedEntitlements_ET_DLC7_R201_WARPAINT OwnedEntitlements = 1 OwnedEntitlements_ET_DLC7_G2A5_WARPAINT OwnedEntitlements = 2 OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT OwnedEntitlements = 3 OwnedEntitlements_ET_DLC7_CAR_WARPAINT OwnedEntitlements = 4 OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT OwnedEntitlements = 5 OwnedEntitlements_ET_DLC7_EVA8_WARPAINT OwnedEntitlements = 6 OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT OwnedEntitlements = 7 OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT OwnedEntitlements = 8 OwnedEntitlementsCount OwnedEntitlements = 9 ) var _ fmt.Stringer = OwnedEntitlements(0) var _ fmt.GoStringer = OwnedEntitlements(0) var _ encoding.TextMarshaler = OwnedEntitlements(0) var _ encoding.TextUnmarshaler = (*OwnedEntitlements)(nil) var _ json.Marshaler = OwnedEntitlements(0) var _ json.Unmarshaler = (*OwnedEntitlements)(nil) func (v OwnedEntitlements) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v OwnedEntitlements) GoString() string { switch v { case OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE: return "OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE" case OwnedEntitlements_ET_DLC7_R201_WARPAINT: return "OwnedEntitlements_ET_DLC7_R201_WARPAINT" case OwnedEntitlements_ET_DLC7_G2A5_WARPAINT: return "OwnedEntitlements_ET_DLC7_G2A5_WARPAINT" case OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT: return "OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT" case OwnedEntitlements_ET_DLC7_CAR_WARPAINT: return "OwnedEntitlements_ET_DLC7_CAR_WARPAINT" case OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT: return "OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT" case OwnedEntitlements_ET_DLC7_EVA8_WARPAINT: return "OwnedEntitlements_ET_DLC7_EVA8_WARPAINT" case OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT: return "OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT" case OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT: return "OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT" default: return fmt.Sprintf("%s(%d)", "OwnedEntitlements", int(v)) } } func (v OwnedEntitlements) MarshalText() ([]byte, error) { switch v { case OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE: return []byte("ET_DLC7_WEAPON_BUNDLE"), nil case OwnedEntitlements_ET_DLC7_R201_WARPAINT: return []byte("ET_DLC7_R201_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_G2A5_WARPAINT: return []byte("ET_DLC7_G2A5_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT: return []byte("ET_DLC7_FLATLINE_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_CAR_WARPAINT: return []byte("ET_DLC7_CAR_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT: return []byte("ET_DLC7_ALTERNATOR_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_EVA8_WARPAINT: return []byte("ET_DLC7_EVA8_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT: return []byte("ET_DLC7_WINGMAN_WARPAINT"), nil case OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT: return []byte("ET_DLC7_ARCHER_WARPAINT"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "OwnedEntitlements") } } func (v *OwnedEntitlements) UnmarshalText(b []byte) error { switch string(b) { case "ET_DLC7_WEAPON_BUNDLE": *v = OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE case "ET_DLC7_R201_WARPAINT": *v = OwnedEntitlements_ET_DLC7_R201_WARPAINT case "ET_DLC7_G2A5_WARPAINT": *v = OwnedEntitlements_ET_DLC7_G2A5_WARPAINT case "ET_DLC7_FLATLINE_WARPAINT": *v = OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT case "ET_DLC7_CAR_WARPAINT": *v = OwnedEntitlements_ET_DLC7_CAR_WARPAINT case "ET_DLC7_ALTERNATOR_WARPAINT": *v = OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT case "ET_DLC7_EVA8_WARPAINT": *v = OwnedEntitlements_ET_DLC7_EVA8_WARPAINT case "ET_DLC7_WINGMAN_WARPAINT": *v = OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT case "ET_DLC7_ARCHER_WARPAINT": *v = OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "OwnedEntitlements") } return nil } func (v OwnedEntitlements) MarshalJSON() ([]byte, error) { switch v { case OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE: return []byte("\"ET_DLC7_WEAPON_BUNDLE\""), nil case OwnedEntitlements_ET_DLC7_R201_WARPAINT: return []byte("\"ET_DLC7_R201_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_G2A5_WARPAINT: return []byte("\"ET_DLC7_G2A5_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT: return []byte("\"ET_DLC7_FLATLINE_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_CAR_WARPAINT: return []byte("\"ET_DLC7_CAR_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT: return []byte("\"ET_DLC7_ALTERNATOR_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_EVA8_WARPAINT: return []byte("\"ET_DLC7_EVA8_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT: return []byte("\"ET_DLC7_WINGMAN_WARPAINT\""), nil case OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT: return []byte("\"ET_DLC7_ARCHER_WARPAINT\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *OwnedEntitlements) UnmarshalJSON(b []byte) error { switch string(b) { case "\"ET_DLC7_WEAPON_BUNDLE\"": *v = OwnedEntitlements_ET_DLC7_WEAPON_BUNDLE case "\"ET_DLC7_R201_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_R201_WARPAINT case "\"ET_DLC7_G2A5_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_G2A5_WARPAINT case "\"ET_DLC7_FLATLINE_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_FLATLINE_WARPAINT case "\"ET_DLC7_CAR_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_CAR_WARPAINT case "\"ET_DLC7_ALTERNATOR_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_ALTERNATOR_WARPAINT case "\"ET_DLC7_EVA8_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_EVA8_WARPAINT case "\"ET_DLC7_WINGMAN_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_WINGMAN_WARPAINT case "\"ET_DLC7_ARCHER_WARPAINT\"": *v = OwnedEntitlements_ET_DLC7_ARCHER_WARPAINT default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type PilotExecution uint8 const ( PilotExecution_execution_neck_snap PilotExecution = 0 PilotExecution_execution_face_stab PilotExecution = 1 PilotExecution_execution_backshot PilotExecution = 2 PilotExecution_execution_combo PilotExecution = 3 PilotExecution_execution_knockout PilotExecution = 4 PilotExecution_execution_telefrag PilotExecution = 5 PilotExecution_execution_stim PilotExecution = 6 PilotExecution_execution_grapple PilotExecution = 7 PilotExecution_execution_pulseblade PilotExecution = 8 PilotExecution_execution_random PilotExecution = 9 PilotExecution_execution_cloak PilotExecution = 10 PilotExecution_execution_holopilot PilotExecution = 11 PilotExecution_execution_ampedwall PilotExecution = 12 PilotExecutionCount PilotExecution = 13 ) var _ fmt.Stringer = PilotExecution(0) var _ fmt.GoStringer = PilotExecution(0) var _ encoding.TextMarshaler = PilotExecution(0) var _ encoding.TextUnmarshaler = (*PilotExecution)(nil) var _ json.Marshaler = PilotExecution(0) var _ json.Unmarshaler = (*PilotExecution)(nil) func (v PilotExecution) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v PilotExecution) GoString() string { switch v { case PilotExecution_execution_neck_snap: return "PilotExecution_execution_neck_snap" case PilotExecution_execution_face_stab: return "PilotExecution_execution_face_stab" case PilotExecution_execution_backshot: return "PilotExecution_execution_backshot" case PilotExecution_execution_combo: return "PilotExecution_execution_combo" case PilotExecution_execution_knockout: return "PilotExecution_execution_knockout" case PilotExecution_execution_telefrag: return "PilotExecution_execution_telefrag" case PilotExecution_execution_stim: return "PilotExecution_execution_stim" case PilotExecution_execution_grapple: return "PilotExecution_execution_grapple" case PilotExecution_execution_pulseblade: return "PilotExecution_execution_pulseblade" case PilotExecution_execution_random: return "PilotExecution_execution_random" case PilotExecution_execution_cloak: return "PilotExecution_execution_cloak" case PilotExecution_execution_holopilot: return "PilotExecution_execution_holopilot" case PilotExecution_execution_ampedwall: return "PilotExecution_execution_ampedwall" default: return fmt.Sprintf("%s(%d)", "PilotExecution", int(v)) } } func (v PilotExecution) MarshalText() ([]byte, error) { switch v { case PilotExecution_execution_neck_snap: return []byte("execution_neck_snap"), nil case PilotExecution_execution_face_stab: return []byte("execution_face_stab"), nil case PilotExecution_execution_backshot: return []byte("execution_backshot"), nil case PilotExecution_execution_combo: return []byte("execution_combo"), nil case PilotExecution_execution_knockout: return []byte("execution_knockout"), nil case PilotExecution_execution_telefrag: return []byte("execution_telefrag"), nil case PilotExecution_execution_stim: return []byte("execution_stim"), nil case PilotExecution_execution_grapple: return []byte("execution_grapple"), nil case PilotExecution_execution_pulseblade: return []byte("execution_pulseblade"), nil case PilotExecution_execution_random: return []byte("execution_random"), nil case PilotExecution_execution_cloak: return []byte("execution_cloak"), nil case PilotExecution_execution_holopilot: return []byte("execution_holopilot"), nil case PilotExecution_execution_ampedwall: return []byte("execution_ampedwall"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "PilotExecution") } } func (v *PilotExecution) UnmarshalText(b []byte) error { switch string(b) { case "execution_neck_snap": *v = PilotExecution_execution_neck_snap case "execution_face_stab": *v = PilotExecution_execution_face_stab case "execution_backshot": *v = PilotExecution_execution_backshot case "execution_combo": *v = PilotExecution_execution_combo case "execution_knockout": *v = PilotExecution_execution_knockout case "execution_telefrag": *v = PilotExecution_execution_telefrag case "execution_stim": *v = PilotExecution_execution_stim case "execution_grapple": *v = PilotExecution_execution_grapple case "execution_pulseblade": *v = PilotExecution_execution_pulseblade case "execution_random": *v = PilotExecution_execution_random case "execution_cloak": *v = PilotExecution_execution_cloak case "execution_holopilot": *v = PilotExecution_execution_holopilot case "execution_ampedwall": *v = PilotExecution_execution_ampedwall default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "PilotExecution") } return nil } func (v PilotExecution) MarshalJSON() ([]byte, error) { switch v { case PilotExecution_execution_neck_snap: return []byte("\"execution_neck_snap\""), nil case PilotExecution_execution_face_stab: return []byte("\"execution_face_stab\""), nil case PilotExecution_execution_backshot: return []byte("\"execution_backshot\""), nil case PilotExecution_execution_combo: return []byte("\"execution_combo\""), nil case PilotExecution_execution_knockout: return []byte("\"execution_knockout\""), nil case PilotExecution_execution_telefrag: return []byte("\"execution_telefrag\""), nil case PilotExecution_execution_stim: return []byte("\"execution_stim\""), nil case PilotExecution_execution_grapple: return []byte("\"execution_grapple\""), nil case PilotExecution_execution_pulseblade: return []byte("\"execution_pulseblade\""), nil case PilotExecution_execution_random: return []byte("\"execution_random\""), nil case PilotExecution_execution_cloak: return []byte("\"execution_cloak\""), nil case PilotExecution_execution_holopilot: return []byte("\"execution_holopilot\""), nil case PilotExecution_execution_ampedwall: return []byte("\"execution_ampedwall\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *PilotExecution) UnmarshalJSON(b []byte) error { switch string(b) { case "\"execution_neck_snap\"": *v = PilotExecution_execution_neck_snap case "\"execution_face_stab\"": *v = PilotExecution_execution_face_stab case "\"execution_backshot\"": *v = PilotExecution_execution_backshot case "\"execution_combo\"": *v = PilotExecution_execution_combo case "\"execution_knockout\"": *v = PilotExecution_execution_knockout case "\"execution_telefrag\"": *v = PilotExecution_execution_telefrag case "\"execution_stim\"": *v = PilotExecution_execution_stim case "\"execution_grapple\"": *v = PilotExecution_execution_grapple case "\"execution_pulseblade\"": *v = PilotExecution_execution_pulseblade case "\"execution_random\"": *v = PilotExecution_execution_random case "\"execution_cloak\"": *v = PilotExecution_execution_cloak case "\"execution_holopilot\"": *v = PilotExecution_execution_holopilot case "\"execution_ampedwall\"": *v = PilotExecution_execution_ampedwall default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type PilotMod uint8 const ( PilotMod_NULL PilotMod = 0 PilotMod_aog PilotMod = 1 PilotMod_automatic_fire PilotMod = 2 PilotMod_burn_mod_rspn101 PilotMod = 3 PilotMod_burn_mod_g2 PilotMod = 4 PilotMod_burn_mod_hemlok PilotMod = 5 PilotMod_burn_mod_vinson PilotMod = 6 PilotMod_burn_mod_lstar PilotMod = 7 PilotMod_burn_mod_car PilotMod = 8 PilotMod_burn_mod_r97 PilotMod = 9 PilotMod_burn_mod_alternator_smg PilotMod = 10 PilotMod_burn_mod_lmg PilotMod = 11 PilotMod_burn_mod_esaw PilotMod = 12 PilotMod_burn_mod_pulse_lmg PilotMod = 13 PilotMod_burn_mod_sniper PilotMod = 14 PilotMod_burn_mod_dmr PilotMod = 15 PilotMod_burn_mod_doubletake PilotMod = 16 PilotMod_burn_mod_mastiff PilotMod = 17 PilotMod_burn_mod_shotgun PilotMod = 18 PilotMod_burn_mod_softball PilotMod = 19 PilotMod_burn_mod_shotgun_pistol PilotMod = 20 PilotMod_burn_mod_autopistol PilotMod = 21 PilotMod_burn_mod_wingman PilotMod = 22 PilotMod_burn_mod_semipistol PilotMod = 23 PilotMod_burn_mod_smart_pistol PilotMod = 24 PilotMod_burn_mod_emp_grenade PilotMod = 25 PilotMod_burn_mod_frag_grenade PilotMod = 26 PilotMod_burn_mod_satchel PilotMod = 27 PilotMod_burn_mod_proximity_mine PilotMod = 28 PilotMod_burn_mod_grenade_electric_smoke PilotMod = 29 PilotMod_burn_mod_grenade_gravity PilotMod = 30 PilotMod_burn_mod_thermite_grenade PilotMod = 31 PilotMod_burn_mod_defender PilotMod = 32 PilotMod_burn_mod_rocket_launcher PilotMod = 33 PilotMod_burn_mod_arc_launcher PilotMod = 34 PilotMod_burn_mod_smr PilotMod = 35 PilotMod_burn_mod_mgl PilotMod = 36 PilotMod_burst PilotMod = 37 PilotMod_enhanced_targeting PilotMod = 38 PilotMod_extended_ammo PilotMod = 39 PilotMod_fast_lock PilotMod = 40 PilotMod_fast_reload PilotMod = 41 PilotMod_guided_missile PilotMod = 42 PilotMod_hcog PilotMod = 43 PilotMod_high_density PilotMod = 44 PilotMod_holosight PilotMod = 45 PilotMod_iron_sights PilotMod = 46 PilotMod_long_fuse PilotMod = 47 PilotMod_powered_magnets PilotMod = 48 PilotMod_scope_4x PilotMod = 49 PilotMod_scope_6x PilotMod = 50 PilotMod_scope_8x PilotMod = 51 PilotMod_scope_10x PilotMod = 52 PilotMod_scope_12x PilotMod = 53 PilotMod_silencer PilotMod = 54 PilotMod_sniper_assist PilotMod = 55 PilotMod_stabilizer PilotMod = 56 PilotMod_single_shot PilotMod = 57 PilotMod_slammer PilotMod = 58 PilotMod_stabilized_warhead PilotMod = 59 PilotMod_tank_buster PilotMod = 60 PilotMod_amped_wall PilotMod = 61 PilotMod_short_shift PilotMod = 62 PilotMod_burn_mod_epg PilotMod = 63 PilotMod_ricochet PilotMod = 64 PilotMod_ar_trajectory PilotMod = 65 PilotMod_redline_sight PilotMod = 66 PilotMod_threat_scope PilotMod = 67 PilotMod_smart_lock PilotMod = 68 PilotMod_pro_screen PilotMod = 69 PilotMod_delayed_shot PilotMod = 70 PilotMod_pas_run_and_gun PilotMod = 71 PilotMod_tactical_cdr_on_kill PilotMod = 72 PilotMod_pas_fast_ads PilotMod = 73 PilotMod_pas_fast_swap PilotMod = 74 PilotMod_pas_fast_reload PilotMod = 75 PilotMod_jump_kit PilotMod = 76 PilotMod_quick_charge PilotMod = 77 PilotMod_rocket_arena PilotMod = 78 PilotModCount PilotMod = 79 ) var _ fmt.Stringer = PilotMod(0) var _ fmt.GoStringer = PilotMod(0) var _ encoding.TextMarshaler = PilotMod(0) var _ encoding.TextUnmarshaler = (*PilotMod)(nil) var _ json.Marshaler = PilotMod(0) var _ json.Unmarshaler = (*PilotMod)(nil) func (v PilotMod) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v PilotMod) GoString() string { switch v { case PilotMod_NULL: return "PilotMod_NULL" case PilotMod_aog: return "PilotMod_aog" case PilotMod_automatic_fire: return "PilotMod_automatic_fire" case PilotMod_burn_mod_rspn101: return "PilotMod_burn_mod_rspn101" case PilotMod_burn_mod_g2: return "PilotMod_burn_mod_g2" case PilotMod_burn_mod_hemlok: return "PilotMod_burn_mod_hemlok" case PilotMod_burn_mod_vinson: return "PilotMod_burn_mod_vinson" case PilotMod_burn_mod_lstar: return "PilotMod_burn_mod_lstar" case PilotMod_burn_mod_car: return "PilotMod_burn_mod_car" case PilotMod_burn_mod_r97: return "PilotMod_burn_mod_r97" case PilotMod_burn_mod_alternator_smg: return "PilotMod_burn_mod_alternator_smg" case PilotMod_burn_mod_lmg: return "PilotMod_burn_mod_lmg" case PilotMod_burn_mod_esaw: return "PilotMod_burn_mod_esaw" case PilotMod_burn_mod_pulse_lmg: return "PilotMod_burn_mod_pulse_lmg" case PilotMod_burn_mod_sniper: return "PilotMod_burn_mod_sniper" case PilotMod_burn_mod_dmr: return "PilotMod_burn_mod_dmr" case PilotMod_burn_mod_doubletake: return "PilotMod_burn_mod_doubletake" case PilotMod_burn_mod_mastiff: return "PilotMod_burn_mod_mastiff" case PilotMod_burn_mod_shotgun: return "PilotMod_burn_mod_shotgun" case PilotMod_burn_mod_softball: return "PilotMod_burn_mod_softball" case PilotMod_burn_mod_shotgun_pistol: return "PilotMod_burn_mod_shotgun_pistol" case PilotMod_burn_mod_autopistol: return "PilotMod_burn_mod_autopistol" case PilotMod_burn_mod_wingman: return "PilotMod_burn_mod_wingman" case PilotMod_burn_mod_semipistol: return "PilotMod_burn_mod_semipistol" case PilotMod_burn_mod_smart_pistol: return "PilotMod_burn_mod_smart_pistol" case PilotMod_burn_mod_emp_grenade: return "PilotMod_burn_mod_emp_grenade" case PilotMod_burn_mod_frag_grenade: return "PilotMod_burn_mod_frag_grenade" case PilotMod_burn_mod_satchel: return "PilotMod_burn_mod_satchel" case PilotMod_burn_mod_proximity_mine: return "PilotMod_burn_mod_proximity_mine" case PilotMod_burn_mod_grenade_electric_smoke: return "PilotMod_burn_mod_grenade_electric_smoke" case PilotMod_burn_mod_grenade_gravity: return "PilotMod_burn_mod_grenade_gravity" case PilotMod_burn_mod_thermite_grenade: return "PilotMod_burn_mod_thermite_grenade" case PilotMod_burn_mod_defender: return "PilotMod_burn_mod_defender" case PilotMod_burn_mod_rocket_launcher: return "PilotMod_burn_mod_rocket_launcher" case PilotMod_burn_mod_arc_launcher: return "PilotMod_burn_mod_arc_launcher" case PilotMod_burn_mod_smr: return "PilotMod_burn_mod_smr" case PilotMod_burn_mod_mgl: return "PilotMod_burn_mod_mgl" case PilotMod_burst: return "PilotMod_burst" case PilotMod_enhanced_targeting: return "PilotMod_enhanced_targeting" case PilotMod_extended_ammo: return "PilotMod_extended_ammo" case PilotMod_fast_lock: return "PilotMod_fast_lock" case PilotMod_fast_reload: return "PilotMod_fast_reload" case PilotMod_guided_missile: return "PilotMod_guided_missile" case PilotMod_hcog: return "PilotMod_hcog" case PilotMod_high_density: return "PilotMod_high_density" case PilotMod_holosight: return "PilotMod_holosight" case PilotMod_iron_sights: return "PilotMod_iron_sights" case PilotMod_long_fuse: return "PilotMod_long_fuse" case PilotMod_powered_magnets: return "PilotMod_powered_magnets" case PilotMod_scope_4x: return "PilotMod_scope_4x" case PilotMod_scope_6x: return "PilotMod_scope_6x" case PilotMod_scope_8x: return "PilotMod_scope_8x" case PilotMod_scope_10x: return "PilotMod_scope_10x" case PilotMod_scope_12x: return "PilotMod_scope_12x" case PilotMod_silencer: return "PilotMod_silencer" case PilotMod_sniper_assist: return "PilotMod_sniper_assist" case PilotMod_stabilizer: return "PilotMod_stabilizer" case PilotMod_single_shot: return "PilotMod_single_shot" case PilotMod_slammer: return "PilotMod_slammer" case PilotMod_stabilized_warhead: return "PilotMod_stabilized_warhead" case PilotMod_tank_buster: return "PilotMod_tank_buster" case PilotMod_amped_wall: return "PilotMod_amped_wall" case PilotMod_short_shift: return "PilotMod_short_shift" case PilotMod_burn_mod_epg: return "PilotMod_burn_mod_epg" case PilotMod_ricochet: return "PilotMod_ricochet" case PilotMod_ar_trajectory: return "PilotMod_ar_trajectory" case PilotMod_redline_sight: return "PilotMod_redline_sight" case PilotMod_threat_scope: return "PilotMod_threat_scope" case PilotMod_smart_lock: return "PilotMod_smart_lock" case PilotMod_pro_screen: return "PilotMod_pro_screen" case PilotMod_delayed_shot: return "PilotMod_delayed_shot" case PilotMod_pas_run_and_gun: return "PilotMod_pas_run_and_gun" case PilotMod_tactical_cdr_on_kill: return "PilotMod_tactical_cdr_on_kill" case PilotMod_pas_fast_ads: return "PilotMod_pas_fast_ads" case PilotMod_pas_fast_swap: return "PilotMod_pas_fast_swap" case PilotMod_pas_fast_reload: return "PilotMod_pas_fast_reload" case PilotMod_jump_kit: return "PilotMod_jump_kit" case PilotMod_quick_charge: return "PilotMod_quick_charge" case PilotMod_rocket_arena: return "PilotMod_rocket_arena" default: return fmt.Sprintf("%s(%d)", "PilotMod", int(v)) } } func (v PilotMod) MarshalText() ([]byte, error) { switch v { case PilotMod_NULL: return []byte("NULL"), nil case PilotMod_aog: return []byte("aog"), nil case PilotMod_automatic_fire: return []byte("automatic_fire"), nil case PilotMod_burn_mod_rspn101: return []byte("burn_mod_rspn101"), nil case PilotMod_burn_mod_g2: return []byte("burn_mod_g2"), nil case PilotMod_burn_mod_hemlok: return []byte("burn_mod_hemlok"), nil case PilotMod_burn_mod_vinson: return []byte("burn_mod_vinson"), nil case PilotMod_burn_mod_lstar: return []byte("burn_mod_lstar"), nil case PilotMod_burn_mod_car: return []byte("burn_mod_car"), nil case PilotMod_burn_mod_r97: return []byte("burn_mod_r97"), nil case PilotMod_burn_mod_alternator_smg: return []byte("burn_mod_alternator_smg"), nil case PilotMod_burn_mod_lmg: return []byte("burn_mod_lmg"), nil case PilotMod_burn_mod_esaw: return []byte("burn_mod_esaw"), nil case PilotMod_burn_mod_pulse_lmg: return []byte("burn_mod_pulse_lmg"), nil case PilotMod_burn_mod_sniper: return []byte("burn_mod_sniper"), nil case PilotMod_burn_mod_dmr: return []byte("burn_mod_dmr"), nil case PilotMod_burn_mod_doubletake: return []byte("burn_mod_doubletake"), nil case PilotMod_burn_mod_mastiff: return []byte("burn_mod_mastiff"), nil case PilotMod_burn_mod_shotgun: return []byte("burn_mod_shotgun"), nil case PilotMod_burn_mod_softball: return []byte("burn_mod_softball"), nil case PilotMod_burn_mod_shotgun_pistol: return []byte("burn_mod_shotgun_pistol"), nil case PilotMod_burn_mod_autopistol: return []byte("burn_mod_autopistol"), nil case PilotMod_burn_mod_wingman: return []byte("burn_mod_wingman"), nil case PilotMod_burn_mod_semipistol: return []byte("burn_mod_semipistol"), nil case PilotMod_burn_mod_smart_pistol: return []byte("burn_mod_smart_pistol"), nil case PilotMod_burn_mod_emp_grenade: return []byte("burn_mod_emp_grenade"), nil case PilotMod_burn_mod_frag_grenade: return []byte("burn_mod_frag_grenade"), nil case PilotMod_burn_mod_satchel: return []byte("burn_mod_satchel"), nil case PilotMod_burn_mod_proximity_mine: return []byte("burn_mod_proximity_mine"), nil case PilotMod_burn_mod_grenade_electric_smoke: return []byte("burn_mod_grenade_electric_smoke"), nil case PilotMod_burn_mod_grenade_gravity: return []byte("burn_mod_grenade_gravity"), nil case PilotMod_burn_mod_thermite_grenade: return []byte("burn_mod_thermite_grenade"), nil case PilotMod_burn_mod_defender: return []byte("burn_mod_defender"), nil case PilotMod_burn_mod_rocket_launcher: return []byte("burn_mod_rocket_launcher"), nil case PilotMod_burn_mod_arc_launcher: return []byte("burn_mod_arc_launcher"), nil case PilotMod_burn_mod_smr: return []byte("burn_mod_smr"), nil case PilotMod_burn_mod_mgl: return []byte("burn_mod_mgl"), nil case PilotMod_burst: return []byte("burst"), nil case PilotMod_enhanced_targeting: return []byte("enhanced_targeting"), nil case PilotMod_extended_ammo: return []byte("extended_ammo"), nil case PilotMod_fast_lock: return []byte("fast_lock"), nil case PilotMod_fast_reload: return []byte("fast_reload"), nil case PilotMod_guided_missile: return []byte("guided_missile"), nil case PilotMod_hcog: return []byte("hcog"), nil case PilotMod_high_density: return []byte("high_density"), nil case PilotMod_holosight: return []byte("holosight"), nil case PilotMod_iron_sights: return []byte("iron_sights"), nil case PilotMod_long_fuse: return []byte("long_fuse"), nil case PilotMod_powered_magnets: return []byte("powered_magnets"), nil case PilotMod_scope_4x: return []byte("scope_4x"), nil case PilotMod_scope_6x: return []byte("scope_6x"), nil case PilotMod_scope_8x: return []byte("scope_8x"), nil case PilotMod_scope_10x: return []byte("scope_10x"), nil case PilotMod_scope_12x: return []byte("scope_12x"), nil case PilotMod_silencer: return []byte("silencer"), nil case PilotMod_sniper_assist: return []byte("sniper_assist"), nil case PilotMod_stabilizer: return []byte("stabilizer"), nil case PilotMod_single_shot: return []byte("single_shot"), nil case PilotMod_slammer: return []byte("slammer"), nil case PilotMod_stabilized_warhead: return []byte("stabilized_warhead"), nil case PilotMod_tank_buster: return []byte("tank_buster"), nil case PilotMod_amped_wall: return []byte("amped_wall"), nil case PilotMod_short_shift: return []byte("short_shift"), nil case PilotMod_burn_mod_epg: return []byte("burn_mod_epg"), nil case PilotMod_ricochet: return []byte("ricochet"), nil case PilotMod_ar_trajectory: return []byte("ar_trajectory"), nil case PilotMod_redline_sight: return []byte("redline_sight"), nil case PilotMod_threat_scope: return []byte("threat_scope"), nil case PilotMod_smart_lock: return []byte("smart_lock"), nil case PilotMod_pro_screen: return []byte("pro_screen"), nil case PilotMod_delayed_shot: return []byte("delayed_shot"), nil case PilotMod_pas_run_and_gun: return []byte("pas_run_and_gun"), nil case PilotMod_tactical_cdr_on_kill: return []byte("tactical_cdr_on_kill"), nil case PilotMod_pas_fast_ads: return []byte("pas_fast_ads"), nil case PilotMod_pas_fast_swap: return []byte("pas_fast_swap"), nil case PilotMod_pas_fast_reload: return []byte("pas_fast_reload"), nil case PilotMod_jump_kit: return []byte("jump_kit"), nil case PilotMod_quick_charge: return []byte("quick_charge"), nil case PilotMod_rocket_arena: return []byte("rocket_arena"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "PilotMod") } } func (v *PilotMod) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = PilotMod_NULL case "aog": *v = PilotMod_aog case "automatic_fire": *v = PilotMod_automatic_fire case "burn_mod_rspn101": *v = PilotMod_burn_mod_rspn101 case "burn_mod_g2": *v = PilotMod_burn_mod_g2 case "burn_mod_hemlok": *v = PilotMod_burn_mod_hemlok case "burn_mod_vinson": *v = PilotMod_burn_mod_vinson case "burn_mod_lstar": *v = PilotMod_burn_mod_lstar case "burn_mod_car": *v = PilotMod_burn_mod_car case "burn_mod_r97": *v = PilotMod_burn_mod_r97 case "burn_mod_alternator_smg": *v = PilotMod_burn_mod_alternator_smg case "burn_mod_lmg": *v = PilotMod_burn_mod_lmg case "burn_mod_esaw": *v = PilotMod_burn_mod_esaw case "burn_mod_pulse_lmg": *v = PilotMod_burn_mod_pulse_lmg case "burn_mod_sniper": *v = PilotMod_burn_mod_sniper case "burn_mod_dmr": *v = PilotMod_burn_mod_dmr case "burn_mod_doubletake": *v = PilotMod_burn_mod_doubletake case "burn_mod_mastiff": *v = PilotMod_burn_mod_mastiff case "burn_mod_shotgun": *v = PilotMod_burn_mod_shotgun case "burn_mod_softball": *v = PilotMod_burn_mod_softball case "burn_mod_shotgun_pistol": *v = PilotMod_burn_mod_shotgun_pistol case "burn_mod_autopistol": *v = PilotMod_burn_mod_autopistol case "burn_mod_wingman": *v = PilotMod_burn_mod_wingman case "burn_mod_semipistol": *v = PilotMod_burn_mod_semipistol case "burn_mod_smart_pistol": *v = PilotMod_burn_mod_smart_pistol case "burn_mod_emp_grenade": *v = PilotMod_burn_mod_emp_grenade case "burn_mod_frag_grenade": *v = PilotMod_burn_mod_frag_grenade case "burn_mod_satchel": *v = PilotMod_burn_mod_satchel case "burn_mod_proximity_mine": *v = PilotMod_burn_mod_proximity_mine case "burn_mod_grenade_electric_smoke": *v = PilotMod_burn_mod_grenade_electric_smoke case "burn_mod_grenade_gravity": *v = PilotMod_burn_mod_grenade_gravity case "burn_mod_thermite_grenade": *v = PilotMod_burn_mod_thermite_grenade case "burn_mod_defender": *v = PilotMod_burn_mod_defender case "burn_mod_rocket_launcher": *v = PilotMod_burn_mod_rocket_launcher case "burn_mod_arc_launcher": *v = PilotMod_burn_mod_arc_launcher case "burn_mod_smr": *v = PilotMod_burn_mod_smr case "burn_mod_mgl": *v = PilotMod_burn_mod_mgl case "burst": *v = PilotMod_burst case "enhanced_targeting": *v = PilotMod_enhanced_targeting case "extended_ammo": *v = PilotMod_extended_ammo case "fast_lock": *v = PilotMod_fast_lock case "fast_reload": *v = PilotMod_fast_reload case "guided_missile": *v = PilotMod_guided_missile case "hcog": *v = PilotMod_hcog case "high_density": *v = PilotMod_high_density case "holosight": *v = PilotMod_holosight case "iron_sights": *v = PilotMod_iron_sights case "long_fuse": *v = PilotMod_long_fuse case "powered_magnets": *v = PilotMod_powered_magnets case "scope_4x": *v = PilotMod_scope_4x case "scope_6x": *v = PilotMod_scope_6x case "scope_8x": *v = PilotMod_scope_8x case "scope_10x": *v = PilotMod_scope_10x case "scope_12x": *v = PilotMod_scope_12x case "silencer": *v = PilotMod_silencer case "sniper_assist": *v = PilotMod_sniper_assist case "stabilizer": *v = PilotMod_stabilizer case "single_shot": *v = PilotMod_single_shot case "slammer": *v = PilotMod_slammer case "stabilized_warhead": *v = PilotMod_stabilized_warhead case "tank_buster": *v = PilotMod_tank_buster case "amped_wall": *v = PilotMod_amped_wall case "short_shift": *v = PilotMod_short_shift case "burn_mod_epg": *v = PilotMod_burn_mod_epg case "ricochet": *v = PilotMod_ricochet case "ar_trajectory": *v = PilotMod_ar_trajectory case "redline_sight": *v = PilotMod_redline_sight case "threat_scope": *v = PilotMod_threat_scope case "smart_lock": *v = PilotMod_smart_lock case "pro_screen": *v = PilotMod_pro_screen case "delayed_shot": *v = PilotMod_delayed_shot case "pas_run_and_gun": *v = PilotMod_pas_run_and_gun case "tactical_cdr_on_kill": *v = PilotMod_tactical_cdr_on_kill case "pas_fast_ads": *v = PilotMod_pas_fast_ads case "pas_fast_swap": *v = PilotMod_pas_fast_swap case "pas_fast_reload": *v = PilotMod_pas_fast_reload case "jump_kit": *v = PilotMod_jump_kit case "quick_charge": *v = PilotMod_quick_charge case "rocket_arena": *v = PilotMod_rocket_arena default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "PilotMod") } return nil } func (v PilotMod) MarshalJSON() ([]byte, error) { switch v { case PilotMod_NULL: return []byte("\"NULL\""), nil case PilotMod_aog: return []byte("\"aog\""), nil case PilotMod_automatic_fire: return []byte("\"automatic_fire\""), nil case PilotMod_burn_mod_rspn101: return []byte("\"burn_mod_rspn101\""), nil case PilotMod_burn_mod_g2: return []byte("\"burn_mod_g2\""), nil case PilotMod_burn_mod_hemlok: return []byte("\"burn_mod_hemlok\""), nil case PilotMod_burn_mod_vinson: return []byte("\"burn_mod_vinson\""), nil case PilotMod_burn_mod_lstar: return []byte("\"burn_mod_lstar\""), nil case PilotMod_burn_mod_car: return []byte("\"burn_mod_car\""), nil case PilotMod_burn_mod_r97: return []byte("\"burn_mod_r97\""), nil case PilotMod_burn_mod_alternator_smg: return []byte("\"burn_mod_alternator_smg\""), nil case PilotMod_burn_mod_lmg: return []byte("\"burn_mod_lmg\""), nil case PilotMod_burn_mod_esaw: return []byte("\"burn_mod_esaw\""), nil case PilotMod_burn_mod_pulse_lmg: return []byte("\"burn_mod_pulse_lmg\""), nil case PilotMod_burn_mod_sniper: return []byte("\"burn_mod_sniper\""), nil case PilotMod_burn_mod_dmr: return []byte("\"burn_mod_dmr\""), nil case PilotMod_burn_mod_doubletake: return []byte("\"burn_mod_doubletake\""), nil case PilotMod_burn_mod_mastiff: return []byte("\"burn_mod_mastiff\""), nil case PilotMod_burn_mod_shotgun: return []byte("\"burn_mod_shotgun\""), nil case PilotMod_burn_mod_softball: return []byte("\"burn_mod_softball\""), nil case PilotMod_burn_mod_shotgun_pistol: return []byte("\"burn_mod_shotgun_pistol\""), nil case PilotMod_burn_mod_autopistol: return []byte("\"burn_mod_autopistol\""), nil case PilotMod_burn_mod_wingman: return []byte("\"burn_mod_wingman\""), nil case PilotMod_burn_mod_semipistol: return []byte("\"burn_mod_semipistol\""), nil case PilotMod_burn_mod_smart_pistol: return []byte("\"burn_mod_smart_pistol\""), nil case PilotMod_burn_mod_emp_grenade: return []byte("\"burn_mod_emp_grenade\""), nil case PilotMod_burn_mod_frag_grenade: return []byte("\"burn_mod_frag_grenade\""), nil case PilotMod_burn_mod_satchel: return []byte("\"burn_mod_satchel\""), nil case PilotMod_burn_mod_proximity_mine: return []byte("\"burn_mod_proximity_mine\""), nil case PilotMod_burn_mod_grenade_electric_smoke: return []byte("\"burn_mod_grenade_electric_smoke\""), nil case PilotMod_burn_mod_grenade_gravity: return []byte("\"burn_mod_grenade_gravity\""), nil case PilotMod_burn_mod_thermite_grenade: return []byte("\"burn_mod_thermite_grenade\""), nil case PilotMod_burn_mod_defender: return []byte("\"burn_mod_defender\""), nil case PilotMod_burn_mod_rocket_launcher: return []byte("\"burn_mod_rocket_launcher\""), nil case PilotMod_burn_mod_arc_launcher: return []byte("\"burn_mod_arc_launcher\""), nil case PilotMod_burn_mod_smr: return []byte("\"burn_mod_smr\""), nil case PilotMod_burn_mod_mgl: return []byte("\"burn_mod_mgl\""), nil case PilotMod_burst: return []byte("\"burst\""), nil case PilotMod_enhanced_targeting: return []byte("\"enhanced_targeting\""), nil case PilotMod_extended_ammo: return []byte("\"extended_ammo\""), nil case PilotMod_fast_lock: return []byte("\"fast_lock\""), nil case PilotMod_fast_reload: return []byte("\"fast_reload\""), nil case PilotMod_guided_missile: return []byte("\"guided_missile\""), nil case PilotMod_hcog: return []byte("\"hcog\""), nil case PilotMod_high_density: return []byte("\"high_density\""), nil case PilotMod_holosight: return []byte("\"holosight\""), nil case PilotMod_iron_sights: return []byte("\"iron_sights\""), nil case PilotMod_long_fuse: return []byte("\"long_fuse\""), nil case PilotMod_powered_magnets: return []byte("\"powered_magnets\""), nil case PilotMod_scope_4x: return []byte("\"scope_4x\""), nil case PilotMod_scope_6x: return []byte("\"scope_6x\""), nil case PilotMod_scope_8x: return []byte("\"scope_8x\""), nil case PilotMod_scope_10x: return []byte("\"scope_10x\""), nil case PilotMod_scope_12x: return []byte("\"scope_12x\""), nil case PilotMod_silencer: return []byte("\"silencer\""), nil case PilotMod_sniper_assist: return []byte("\"sniper_assist\""), nil case PilotMod_stabilizer: return []byte("\"stabilizer\""), nil case PilotMod_single_shot: return []byte("\"single_shot\""), nil case PilotMod_slammer: return []byte("\"slammer\""), nil case PilotMod_stabilized_warhead: return []byte("\"stabilized_warhead\""), nil case PilotMod_tank_buster: return []byte("\"tank_buster\""), nil case PilotMod_amped_wall: return []byte("\"amped_wall\""), nil case PilotMod_short_shift: return []byte("\"short_shift\""), nil case PilotMod_burn_mod_epg: return []byte("\"burn_mod_epg\""), nil case PilotMod_ricochet: return []byte("\"ricochet\""), nil case PilotMod_ar_trajectory: return []byte("\"ar_trajectory\""), nil case PilotMod_redline_sight: return []byte("\"redline_sight\""), nil case PilotMod_threat_scope: return []byte("\"threat_scope\""), nil case PilotMod_smart_lock: return []byte("\"smart_lock\""), nil case PilotMod_pro_screen: return []byte("\"pro_screen\""), nil case PilotMod_delayed_shot: return []byte("\"delayed_shot\""), nil case PilotMod_pas_run_and_gun: return []byte("\"pas_run_and_gun\""), nil case PilotMod_tactical_cdr_on_kill: return []byte("\"tactical_cdr_on_kill\""), nil case PilotMod_pas_fast_ads: return []byte("\"pas_fast_ads\""), nil case PilotMod_pas_fast_swap: return []byte("\"pas_fast_swap\""), nil case PilotMod_pas_fast_reload: return []byte("\"pas_fast_reload\""), nil case PilotMod_jump_kit: return []byte("\"jump_kit\""), nil case PilotMod_quick_charge: return []byte("\"quick_charge\""), nil case PilotMod_rocket_arena: return []byte("\"rocket_arena\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *PilotMod) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = PilotMod_NULL case "\"aog\"": *v = PilotMod_aog case "\"automatic_fire\"": *v = PilotMod_automatic_fire case "\"burn_mod_rspn101\"": *v = PilotMod_burn_mod_rspn101 case "\"burn_mod_g2\"": *v = PilotMod_burn_mod_g2 case "\"burn_mod_hemlok\"": *v = PilotMod_burn_mod_hemlok case "\"burn_mod_vinson\"": *v = PilotMod_burn_mod_vinson case "\"burn_mod_lstar\"": *v = PilotMod_burn_mod_lstar case "\"burn_mod_car\"": *v = PilotMod_burn_mod_car case "\"burn_mod_r97\"": *v = PilotMod_burn_mod_r97 case "\"burn_mod_alternator_smg\"": *v = PilotMod_burn_mod_alternator_smg case "\"burn_mod_lmg\"": *v = PilotMod_burn_mod_lmg case "\"burn_mod_esaw\"": *v = PilotMod_burn_mod_esaw case "\"burn_mod_pulse_lmg\"": *v = PilotMod_burn_mod_pulse_lmg case "\"burn_mod_sniper\"": *v = PilotMod_burn_mod_sniper case "\"burn_mod_dmr\"": *v = PilotMod_burn_mod_dmr case "\"burn_mod_doubletake\"": *v = PilotMod_burn_mod_doubletake case "\"burn_mod_mastiff\"": *v = PilotMod_burn_mod_mastiff case "\"burn_mod_shotgun\"": *v = PilotMod_burn_mod_shotgun case "\"burn_mod_softball\"": *v = PilotMod_burn_mod_softball case "\"burn_mod_shotgun_pistol\"": *v = PilotMod_burn_mod_shotgun_pistol case "\"burn_mod_autopistol\"": *v = PilotMod_burn_mod_autopistol case "\"burn_mod_wingman\"": *v = PilotMod_burn_mod_wingman case "\"burn_mod_semipistol\"": *v = PilotMod_burn_mod_semipistol case "\"burn_mod_smart_pistol\"": *v = PilotMod_burn_mod_smart_pistol case "\"burn_mod_emp_grenade\"": *v = PilotMod_burn_mod_emp_grenade case "\"burn_mod_frag_grenade\"": *v = PilotMod_burn_mod_frag_grenade case "\"burn_mod_satchel\"": *v = PilotMod_burn_mod_satchel case "\"burn_mod_proximity_mine\"": *v = PilotMod_burn_mod_proximity_mine case "\"burn_mod_grenade_electric_smoke\"": *v = PilotMod_burn_mod_grenade_electric_smoke case "\"burn_mod_grenade_gravity\"": *v = PilotMod_burn_mod_grenade_gravity case "\"burn_mod_thermite_grenade\"": *v = PilotMod_burn_mod_thermite_grenade case "\"burn_mod_defender\"": *v = PilotMod_burn_mod_defender case "\"burn_mod_rocket_launcher\"": *v = PilotMod_burn_mod_rocket_launcher case "\"burn_mod_arc_launcher\"": *v = PilotMod_burn_mod_arc_launcher case "\"burn_mod_smr\"": *v = PilotMod_burn_mod_smr case "\"burn_mod_mgl\"": *v = PilotMod_burn_mod_mgl case "\"burst\"": *v = PilotMod_burst case "\"enhanced_targeting\"": *v = PilotMod_enhanced_targeting case "\"extended_ammo\"": *v = PilotMod_extended_ammo case "\"fast_lock\"": *v = PilotMod_fast_lock case "\"fast_reload\"": *v = PilotMod_fast_reload case "\"guided_missile\"": *v = PilotMod_guided_missile case "\"hcog\"": *v = PilotMod_hcog case "\"high_density\"": *v = PilotMod_high_density case "\"holosight\"": *v = PilotMod_holosight case "\"iron_sights\"": *v = PilotMod_iron_sights case "\"long_fuse\"": *v = PilotMod_long_fuse case "\"powered_magnets\"": *v = PilotMod_powered_magnets case "\"scope_4x\"": *v = PilotMod_scope_4x case "\"scope_6x\"": *v = PilotMod_scope_6x case "\"scope_8x\"": *v = PilotMod_scope_8x case "\"scope_10x\"": *v = PilotMod_scope_10x case "\"scope_12x\"": *v = PilotMod_scope_12x case "\"silencer\"": *v = PilotMod_silencer case "\"sniper_assist\"": *v = PilotMod_sniper_assist case "\"stabilizer\"": *v = PilotMod_stabilizer case "\"single_shot\"": *v = PilotMod_single_shot case "\"slammer\"": *v = PilotMod_slammer case "\"stabilized_warhead\"": *v = PilotMod_stabilized_warhead case "\"tank_buster\"": *v = PilotMod_tank_buster case "\"amped_wall\"": *v = PilotMod_amped_wall case "\"short_shift\"": *v = PilotMod_short_shift case "\"burn_mod_epg\"": *v = PilotMod_burn_mod_epg case "\"ricochet\"": *v = PilotMod_ricochet case "\"ar_trajectory\"": *v = PilotMod_ar_trajectory case "\"redline_sight\"": *v = PilotMod_redline_sight case "\"threat_scope\"": *v = PilotMod_threat_scope case "\"smart_lock\"": *v = PilotMod_smart_lock case "\"pro_screen\"": *v = PilotMod_pro_screen case "\"delayed_shot\"": *v = PilotMod_delayed_shot case "\"pas_run_and_gun\"": *v = PilotMod_pas_run_and_gun case "\"tactical_cdr_on_kill\"": *v = PilotMod_tactical_cdr_on_kill case "\"pas_fast_ads\"": *v = PilotMod_pas_fast_ads case "\"pas_fast_swap\"": *v = PilotMod_pas_fast_swap case "\"pas_fast_reload\"": *v = PilotMod_pas_fast_reload case "\"jump_kit\"": *v = PilotMod_jump_kit case "\"quick_charge\"": *v = PilotMod_quick_charge case "\"rocket_arena\"": *v = PilotMod_rocket_arena default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type PilotPassive uint8 const ( PilotPassive_NULL PilotPassive = 0 PilotPassive_pas_stealth_movement PilotPassive = 1 PilotPassive_pas_ordnance_pack PilotPassive = 2 PilotPassive_pas_power_cell PilotPassive = 3 PilotPassive_pas_wallhang PilotPassive = 4 PilotPassive_pas_fast_health_regen PilotPassive = 5 PilotPassive_pas_minimap_ai PilotPassive = 6 PilotPassive_pas_longer_bubble PilotPassive = 7 PilotPassive_pas_run_and_gun PilotPassive = 8 PilotPassive_pas_dead_mans_trigger PilotPassive = 9 PilotPassive_pas_wall_runner PilotPassive = 10 PilotPassive_pas_fast_hack PilotPassive = 11 PilotPassive_pas_cloaked_wallrun PilotPassive = 12 PilotPassive_pas_cloaked_wallhang PilotPassive = 13 PilotPassive_pas_smoke_sight PilotPassive = 14 PilotPassive_pas_fast_embark PilotPassive = 15 PilotPassive_pas_cdr_on_kill PilotPassive = 16 PilotPassive_pas_at_hunter PilotPassive = 17 PilotPassive_pas_ordnance_beam PilotPassive = 18 PilotPassive_pas_fast_rodeo PilotPassive = 19 PilotPassive_pas_phase_eject PilotPassive = 20 PilotPassive_pas_ads_hover PilotPassive = 21 PilotPassive_pas_enemy_death_icons PilotPassive = 22 PilotPassive_pas_off_the_grid PilotPassive = 23 PilotPassiveCount PilotPassive = 24 ) var _ fmt.Stringer = PilotPassive(0) var _ fmt.GoStringer = PilotPassive(0) var _ encoding.TextMarshaler = PilotPassive(0) var _ encoding.TextUnmarshaler = (*PilotPassive)(nil) var _ json.Marshaler = PilotPassive(0) var _ json.Unmarshaler = (*PilotPassive)(nil) func (v PilotPassive) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v PilotPassive) GoString() string { switch v { case PilotPassive_NULL: return "PilotPassive_NULL" case PilotPassive_pas_stealth_movement: return "PilotPassive_pas_stealth_movement" case PilotPassive_pas_ordnance_pack: return "PilotPassive_pas_ordnance_pack" case PilotPassive_pas_power_cell: return "PilotPassive_pas_power_cell" case PilotPassive_pas_wallhang: return "PilotPassive_pas_wallhang" case PilotPassive_pas_fast_health_regen: return "PilotPassive_pas_fast_health_regen" case PilotPassive_pas_minimap_ai: return "PilotPassive_pas_minimap_ai" case PilotPassive_pas_longer_bubble: return "PilotPassive_pas_longer_bubble" case PilotPassive_pas_run_and_gun: return "PilotPassive_pas_run_and_gun" case PilotPassive_pas_dead_mans_trigger: return "PilotPassive_pas_dead_mans_trigger" case PilotPassive_pas_wall_runner: return "PilotPassive_pas_wall_runner" case PilotPassive_pas_fast_hack: return "PilotPassive_pas_fast_hack" case PilotPassive_pas_cloaked_wallrun: return "PilotPassive_pas_cloaked_wallrun" case PilotPassive_pas_cloaked_wallhang: return "PilotPassive_pas_cloaked_wallhang" case PilotPassive_pas_smoke_sight: return "PilotPassive_pas_smoke_sight" case PilotPassive_pas_fast_embark: return "PilotPassive_pas_fast_embark" case PilotPassive_pas_cdr_on_kill: return "PilotPassive_pas_cdr_on_kill" case PilotPassive_pas_at_hunter: return "PilotPassive_pas_at_hunter" case PilotPassive_pas_ordnance_beam: return "PilotPassive_pas_ordnance_beam" case PilotPassive_pas_fast_rodeo: return "PilotPassive_pas_fast_rodeo" case PilotPassive_pas_phase_eject: return "PilotPassive_pas_phase_eject" case PilotPassive_pas_ads_hover: return "PilotPassive_pas_ads_hover" case PilotPassive_pas_enemy_death_icons: return "PilotPassive_pas_enemy_death_icons" case PilotPassive_pas_off_the_grid: return "PilotPassive_pas_off_the_grid" default: return fmt.Sprintf("%s(%d)", "PilotPassive", int(v)) } } func (v PilotPassive) MarshalText() ([]byte, error) { switch v { case PilotPassive_NULL: return []byte("NULL"), nil case PilotPassive_pas_stealth_movement: return []byte("pas_stealth_movement"), nil case PilotPassive_pas_ordnance_pack: return []byte("pas_ordnance_pack"), nil case PilotPassive_pas_power_cell: return []byte("pas_power_cell"), nil case PilotPassive_pas_wallhang: return []byte("pas_wallhang"), nil case PilotPassive_pas_fast_health_regen: return []byte("pas_fast_health_regen"), nil case PilotPassive_pas_minimap_ai: return []byte("pas_minimap_ai"), nil case PilotPassive_pas_longer_bubble: return []byte("pas_longer_bubble"), nil case PilotPassive_pas_run_and_gun: return []byte("pas_run_and_gun"), nil case PilotPassive_pas_dead_mans_trigger: return []byte("pas_dead_mans_trigger"), nil case PilotPassive_pas_wall_runner: return []byte("pas_wall_runner"), nil case PilotPassive_pas_fast_hack: return []byte("pas_fast_hack"), nil case PilotPassive_pas_cloaked_wallrun: return []byte("pas_cloaked_wallrun"), nil case PilotPassive_pas_cloaked_wallhang: return []byte("pas_cloaked_wallhang"), nil case PilotPassive_pas_smoke_sight: return []byte("pas_smoke_sight"), nil case PilotPassive_pas_fast_embark: return []byte("pas_fast_embark"), nil case PilotPassive_pas_cdr_on_kill: return []byte("pas_cdr_on_kill"), nil case PilotPassive_pas_at_hunter: return []byte("pas_at_hunter"), nil case PilotPassive_pas_ordnance_beam: return []byte("pas_ordnance_beam"), nil case PilotPassive_pas_fast_rodeo: return []byte("pas_fast_rodeo"), nil case PilotPassive_pas_phase_eject: return []byte("pas_phase_eject"), nil case PilotPassive_pas_ads_hover: return []byte("pas_ads_hover"), nil case PilotPassive_pas_enemy_death_icons: return []byte("pas_enemy_death_icons"), nil case PilotPassive_pas_off_the_grid: return []byte("pas_off_the_grid"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "PilotPassive") } } func (v *PilotPassive) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = PilotPassive_NULL case "pas_stealth_movement": *v = PilotPassive_pas_stealth_movement case "pas_ordnance_pack": *v = PilotPassive_pas_ordnance_pack case "pas_power_cell": *v = PilotPassive_pas_power_cell case "pas_wallhang": *v = PilotPassive_pas_wallhang case "pas_fast_health_regen": *v = PilotPassive_pas_fast_health_regen case "pas_minimap_ai": *v = PilotPassive_pas_minimap_ai case "pas_longer_bubble": *v = PilotPassive_pas_longer_bubble case "pas_run_and_gun": *v = PilotPassive_pas_run_and_gun case "pas_dead_mans_trigger": *v = PilotPassive_pas_dead_mans_trigger case "pas_wall_runner": *v = PilotPassive_pas_wall_runner case "pas_fast_hack": *v = PilotPassive_pas_fast_hack case "pas_cloaked_wallrun": *v = PilotPassive_pas_cloaked_wallrun case "pas_cloaked_wallhang": *v = PilotPassive_pas_cloaked_wallhang case "pas_smoke_sight": *v = PilotPassive_pas_smoke_sight case "pas_fast_embark": *v = PilotPassive_pas_fast_embark case "pas_cdr_on_kill": *v = PilotPassive_pas_cdr_on_kill case "pas_at_hunter": *v = PilotPassive_pas_at_hunter case "pas_ordnance_beam": *v = PilotPassive_pas_ordnance_beam case "pas_fast_rodeo": *v = PilotPassive_pas_fast_rodeo case "pas_phase_eject": *v = PilotPassive_pas_phase_eject case "pas_ads_hover": *v = PilotPassive_pas_ads_hover case "pas_enemy_death_icons": *v = PilotPassive_pas_enemy_death_icons case "pas_off_the_grid": *v = PilotPassive_pas_off_the_grid default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "PilotPassive") } return nil } func (v PilotPassive) MarshalJSON() ([]byte, error) { switch v { case PilotPassive_NULL: return []byte("\"NULL\""), nil case PilotPassive_pas_stealth_movement: return []byte("\"pas_stealth_movement\""), nil case PilotPassive_pas_ordnance_pack: return []byte("\"pas_ordnance_pack\""), nil case PilotPassive_pas_power_cell: return []byte("\"pas_power_cell\""), nil case PilotPassive_pas_wallhang: return []byte("\"pas_wallhang\""), nil case PilotPassive_pas_fast_health_regen: return []byte("\"pas_fast_health_regen\""), nil case PilotPassive_pas_minimap_ai: return []byte("\"pas_minimap_ai\""), nil case PilotPassive_pas_longer_bubble: return []byte("\"pas_longer_bubble\""), nil case PilotPassive_pas_run_and_gun: return []byte("\"pas_run_and_gun\""), nil case PilotPassive_pas_dead_mans_trigger: return []byte("\"pas_dead_mans_trigger\""), nil case PilotPassive_pas_wall_runner: return []byte("\"pas_wall_runner\""), nil case PilotPassive_pas_fast_hack: return []byte("\"pas_fast_hack\""), nil case PilotPassive_pas_cloaked_wallrun: return []byte("\"pas_cloaked_wallrun\""), nil case PilotPassive_pas_cloaked_wallhang: return []byte("\"pas_cloaked_wallhang\""), nil case PilotPassive_pas_smoke_sight: return []byte("\"pas_smoke_sight\""), nil case PilotPassive_pas_fast_embark: return []byte("\"pas_fast_embark\""), nil case PilotPassive_pas_cdr_on_kill: return []byte("\"pas_cdr_on_kill\""), nil case PilotPassive_pas_at_hunter: return []byte("\"pas_at_hunter\""), nil case PilotPassive_pas_ordnance_beam: return []byte("\"pas_ordnance_beam\""), nil case PilotPassive_pas_fast_rodeo: return []byte("\"pas_fast_rodeo\""), nil case PilotPassive_pas_phase_eject: return []byte("\"pas_phase_eject\""), nil case PilotPassive_pas_ads_hover: return []byte("\"pas_ads_hover\""), nil case PilotPassive_pas_enemy_death_icons: return []byte("\"pas_enemy_death_icons\""), nil case PilotPassive_pas_off_the_grid: return []byte("\"pas_off_the_grid\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *PilotPassive) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = PilotPassive_NULL case "\"pas_stealth_movement\"": *v = PilotPassive_pas_stealth_movement case "\"pas_ordnance_pack\"": *v = PilotPassive_pas_ordnance_pack case "\"pas_power_cell\"": *v = PilotPassive_pas_power_cell case "\"pas_wallhang\"": *v = PilotPassive_pas_wallhang case "\"pas_fast_health_regen\"": *v = PilotPassive_pas_fast_health_regen case "\"pas_minimap_ai\"": *v = PilotPassive_pas_minimap_ai case "\"pas_longer_bubble\"": *v = PilotPassive_pas_longer_bubble case "\"pas_run_and_gun\"": *v = PilotPassive_pas_run_and_gun case "\"pas_dead_mans_trigger\"": *v = PilotPassive_pas_dead_mans_trigger case "\"pas_wall_runner\"": *v = PilotPassive_pas_wall_runner case "\"pas_fast_hack\"": *v = PilotPassive_pas_fast_hack case "\"pas_cloaked_wallrun\"": *v = PilotPassive_pas_cloaked_wallrun case "\"pas_cloaked_wallhang\"": *v = PilotPassive_pas_cloaked_wallhang case "\"pas_smoke_sight\"": *v = PilotPassive_pas_smoke_sight case "\"pas_fast_embark\"": *v = PilotPassive_pas_fast_embark case "\"pas_cdr_on_kill\"": *v = PilotPassive_pas_cdr_on_kill case "\"pas_at_hunter\"": *v = PilotPassive_pas_at_hunter case "\"pas_ordnance_beam\"": *v = PilotPassive_pas_ordnance_beam case "\"pas_fast_rodeo\"": *v = PilotPassive_pas_fast_rodeo case "\"pas_phase_eject\"": *v = PilotPassive_pas_phase_eject case "\"pas_ads_hover\"": *v = PilotPassive_pas_ads_hover case "\"pas_enemy_death_icons\"": *v = PilotPassive_pas_enemy_death_icons case "\"pas_off_the_grid\"": *v = PilotPassive_pas_off_the_grid default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type PilotRace uint8 const ( PilotRace_race_human_male PilotRace = 0 PilotRace_race_human_female PilotRace = 1 PilotRaceCount PilotRace = 2 ) var _ fmt.Stringer = PilotRace(0) var _ fmt.GoStringer = PilotRace(0) var _ encoding.TextMarshaler = PilotRace(0) var _ encoding.TextUnmarshaler = (*PilotRace)(nil) var _ json.Marshaler = PilotRace(0) var _ json.Unmarshaler = (*PilotRace)(nil) func (v PilotRace) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v PilotRace) GoString() string { switch v { case PilotRace_race_human_male: return "PilotRace_race_human_male" case PilotRace_race_human_female: return "PilotRace_race_human_female" default: return fmt.Sprintf("%s(%d)", "PilotRace", int(v)) } } func (v PilotRace) MarshalText() ([]byte, error) { switch v { case PilotRace_race_human_male: return []byte("race_human_male"), nil case PilotRace_race_human_female: return []byte("race_human_female"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "PilotRace") } } func (v *PilotRace) UnmarshalText(b []byte) error { switch string(b) { case "race_human_male": *v = PilotRace_race_human_male case "race_human_female": *v = PilotRace_race_human_female default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "PilotRace") } return nil } func (v PilotRace) MarshalJSON() ([]byte, error) { switch v { case PilotRace_race_human_male: return []byte("\"race_human_male\""), nil case PilotRace_race_human_female: return []byte("\"race_human_female\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *PilotRace) UnmarshalJSON(b []byte) error { switch string(b) { case "\"race_human_male\"": *v = PilotRace_race_human_male case "\"race_human_female\"": *v = PilotRace_race_human_female default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type PilotSuit uint8 const ( PilotSuit_medium PilotSuit = 0 PilotSuit_geist PilotSuit = 1 PilotSuit_stalker PilotSuit = 2 PilotSuit_light PilotSuit = 3 PilotSuit_heavy PilotSuit = 4 PilotSuit_grapple PilotSuit = 5 PilotSuit_nomad PilotSuit = 6 PilotSuitCount PilotSuit = 7 ) var _ fmt.Stringer = PilotSuit(0) var _ fmt.GoStringer = PilotSuit(0) var _ encoding.TextMarshaler = PilotSuit(0) var _ encoding.TextUnmarshaler = (*PilotSuit)(nil) var _ json.Marshaler = PilotSuit(0) var _ json.Unmarshaler = (*PilotSuit)(nil) func (v PilotSuit) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v PilotSuit) GoString() string { switch v { case PilotSuit_medium: return "PilotSuit_medium" case PilotSuit_geist: return "PilotSuit_geist" case PilotSuit_stalker: return "PilotSuit_stalker" case PilotSuit_light: return "PilotSuit_light" case PilotSuit_heavy: return "PilotSuit_heavy" case PilotSuit_grapple: return "PilotSuit_grapple" case PilotSuit_nomad: return "PilotSuit_nomad" default: return fmt.Sprintf("%s(%d)", "PilotSuit", int(v)) } } func (v PilotSuit) MarshalText() ([]byte, error) { switch v { case PilotSuit_medium: return []byte("medium"), nil case PilotSuit_geist: return []byte("geist"), nil case PilotSuit_stalker: return []byte("stalker"), nil case PilotSuit_light: return []byte("light"), nil case PilotSuit_heavy: return []byte("heavy"), nil case PilotSuit_grapple: return []byte("grapple"), nil case PilotSuit_nomad: return []byte("nomad"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "PilotSuit") } } func (v *PilotSuit) UnmarshalText(b []byte) error { switch string(b) { case "medium": *v = PilotSuit_medium case "geist": *v = PilotSuit_geist case "stalker": *v = PilotSuit_stalker case "light": *v = PilotSuit_light case "heavy": *v = PilotSuit_heavy case "grapple": *v = PilotSuit_grapple case "nomad": *v = PilotSuit_nomad default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "PilotSuit") } return nil } func (v PilotSuit) MarshalJSON() ([]byte, error) { switch v { case PilotSuit_medium: return []byte("\"medium\""), nil case PilotSuit_geist: return []byte("\"geist\""), nil case PilotSuit_stalker: return []byte("\"stalker\""), nil case PilotSuit_light: return []byte("\"light\""), nil case PilotSuit_heavy: return []byte("\"heavy\""), nil case PilotSuit_grapple: return []byte("\"grapple\""), nil case PilotSuit_nomad: return []byte("\"nomad\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *PilotSuit) UnmarshalJSON(b []byte) error { switch string(b) { case "\"medium\"": *v = PilotSuit_medium case "\"geist\"": *v = PilotSuit_geist case "\"stalker\"": *v = PilotSuit_stalker case "\"light\"": *v = PilotSuit_light case "\"heavy\"": *v = PilotSuit_heavy case "\"grapple\"": *v = PilotSuit_grapple case "\"nomad\"": *v = PilotSuit_nomad default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type TitanClasses uint8 const ( TitanClasses_ion TitanClasses = 0 TitanClasses_scorch TitanClasses = 1 TitanClasses_ronin TitanClasses = 2 TitanClasses_tone TitanClasses = 3 TitanClasses_northstar TitanClasses = 4 TitanClasses_legion TitanClasses = 5 TitanClasses_vanguard TitanClasses = 6 TitanClassesCount TitanClasses = 7 ) var _ fmt.Stringer = TitanClasses(0) var _ fmt.GoStringer = TitanClasses(0) var _ encoding.TextMarshaler = TitanClasses(0) var _ encoding.TextUnmarshaler = (*TitanClasses)(nil) var _ json.Marshaler = TitanClasses(0) var _ json.Unmarshaler = (*TitanClasses)(nil) func (v TitanClasses) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v TitanClasses) GoString() string { switch v { case TitanClasses_ion: return "TitanClasses_ion" case TitanClasses_scorch: return "TitanClasses_scorch" case TitanClasses_ronin: return "TitanClasses_ronin" case TitanClasses_tone: return "TitanClasses_tone" case TitanClasses_northstar: return "TitanClasses_northstar" case TitanClasses_legion: return "TitanClasses_legion" case TitanClasses_vanguard: return "TitanClasses_vanguard" default: return fmt.Sprintf("%s(%d)", "TitanClasses", int(v)) } } func (v TitanClasses) MarshalText() ([]byte, error) { switch v { case TitanClasses_ion: return []byte("ion"), nil case TitanClasses_scorch: return []byte("scorch"), nil case TitanClasses_ronin: return []byte("ronin"), nil case TitanClasses_tone: return []byte("tone"), nil case TitanClasses_northstar: return []byte("northstar"), nil case TitanClasses_legion: return []byte("legion"), nil case TitanClasses_vanguard: return []byte("vanguard"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "TitanClasses") } } func (v *TitanClasses) UnmarshalText(b []byte) error { switch string(b) { case "ion": *v = TitanClasses_ion case "scorch": *v = TitanClasses_scorch case "ronin": *v = TitanClasses_ronin case "tone": *v = TitanClasses_tone case "northstar": *v = TitanClasses_northstar case "legion": *v = TitanClasses_legion case "vanguard": *v = TitanClasses_vanguard default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "TitanClasses") } return nil } func (v TitanClasses) MarshalJSON() ([]byte, error) { switch v { case TitanClasses_ion: return []byte("\"ion\""), nil case TitanClasses_scorch: return []byte("\"scorch\""), nil case TitanClasses_ronin: return []byte("\"ronin\""), nil case TitanClasses_tone: return []byte("\"tone\""), nil case TitanClasses_northstar: return []byte("\"northstar\""), nil case TitanClasses_legion: return []byte("\"legion\""), nil case TitanClasses_vanguard: return []byte("\"vanguard\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *TitanClasses) UnmarshalJSON(b []byte) error { switch string(b) { case "\"ion\"": *v = TitanClasses_ion case "\"scorch\"": *v = TitanClasses_scorch case "\"ronin\"": *v = TitanClasses_ronin case "\"tone\"": *v = TitanClasses_tone case "\"northstar\"": *v = TitanClasses_northstar case "\"legion\"": *v = TitanClasses_legion case "\"vanguard\"": *v = TitanClasses_vanguard default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type TitanExecution uint8 const ( TitanExecution_execution_ion TitanExecution = 0 TitanExecution_execution_ion_prime TitanExecution = 1 TitanExecution_execution_tone TitanExecution = 2 TitanExecution_execution_tone_prime TitanExecution = 3 TitanExecution_execution_ronin TitanExecution = 4 TitanExecution_execution_ronin_prime TitanExecution = 5 TitanExecution_execution_northstar TitanExecution = 6 TitanExecution_execution_northstar_prime TitanExecution = 7 TitanExecution_execution_legion TitanExecution = 8 TitanExecution_execution_legion_prime TitanExecution = 9 TitanExecution_execution_vanguard TitanExecution = 10 TitanExecution_execution_scorch TitanExecution = 11 TitanExecution_execution_scorch_prime TitanExecution = 12 TitanExecution_execution_random_0 TitanExecution = 13 TitanExecution_execution_random_1 TitanExecution = 14 TitanExecution_execution_random_2 TitanExecution = 15 TitanExecution_execution_random_3 TitanExecution = 16 TitanExecution_execution_random_4 TitanExecution = 17 TitanExecution_execution_random_5 TitanExecution = 18 TitanExecution_execution_random_6 TitanExecution = 19 TitanExecutionCount TitanExecution = 20 ) var _ fmt.Stringer = TitanExecution(0) var _ fmt.GoStringer = TitanExecution(0) var _ encoding.TextMarshaler = TitanExecution(0) var _ encoding.TextUnmarshaler = (*TitanExecution)(nil) var _ json.Marshaler = TitanExecution(0) var _ json.Unmarshaler = (*TitanExecution)(nil) func (v TitanExecution) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v TitanExecution) GoString() string { switch v { case TitanExecution_execution_ion: return "TitanExecution_execution_ion" case TitanExecution_execution_ion_prime: return "TitanExecution_execution_ion_prime" case TitanExecution_execution_tone: return "TitanExecution_execution_tone" case TitanExecution_execution_tone_prime: return "TitanExecution_execution_tone_prime" case TitanExecution_execution_ronin: return "TitanExecution_execution_ronin" case TitanExecution_execution_ronin_prime: return "TitanExecution_execution_ronin_prime" case TitanExecution_execution_northstar: return "TitanExecution_execution_northstar" case TitanExecution_execution_northstar_prime: return "TitanExecution_execution_northstar_prime" case TitanExecution_execution_legion: return "TitanExecution_execution_legion" case TitanExecution_execution_legion_prime: return "TitanExecution_execution_legion_prime" case TitanExecution_execution_vanguard: return "TitanExecution_execution_vanguard" case TitanExecution_execution_scorch: return "TitanExecution_execution_scorch" case TitanExecution_execution_scorch_prime: return "TitanExecution_execution_scorch_prime" case TitanExecution_execution_random_0: return "TitanExecution_execution_random_0" case TitanExecution_execution_random_1: return "TitanExecution_execution_random_1" case TitanExecution_execution_random_2: return "TitanExecution_execution_random_2" case TitanExecution_execution_random_3: return "TitanExecution_execution_random_3" case TitanExecution_execution_random_4: return "TitanExecution_execution_random_4" case TitanExecution_execution_random_5: return "TitanExecution_execution_random_5" case TitanExecution_execution_random_6: return "TitanExecution_execution_random_6" default: return fmt.Sprintf("%s(%d)", "TitanExecution", int(v)) } } func (v TitanExecution) MarshalText() ([]byte, error) { switch v { case TitanExecution_execution_ion: return []byte("execution_ion"), nil case TitanExecution_execution_ion_prime: return []byte("execution_ion_prime"), nil case TitanExecution_execution_tone: return []byte("execution_tone"), nil case TitanExecution_execution_tone_prime: return []byte("execution_tone_prime"), nil case TitanExecution_execution_ronin: return []byte("execution_ronin"), nil case TitanExecution_execution_ronin_prime: return []byte("execution_ronin_prime"), nil case TitanExecution_execution_northstar: return []byte("execution_northstar"), nil case TitanExecution_execution_northstar_prime: return []byte("execution_northstar_prime"), nil case TitanExecution_execution_legion: return []byte("execution_legion"), nil case TitanExecution_execution_legion_prime: return []byte("execution_legion_prime"), nil case TitanExecution_execution_vanguard: return []byte("execution_vanguard"), nil case TitanExecution_execution_scorch: return []byte("execution_scorch"), nil case TitanExecution_execution_scorch_prime: return []byte("execution_scorch_prime"), nil case TitanExecution_execution_random_0: return []byte("execution_random_0"), nil case TitanExecution_execution_random_1: return []byte("execution_random_1"), nil case TitanExecution_execution_random_2: return []byte("execution_random_2"), nil case TitanExecution_execution_random_3: return []byte("execution_random_3"), nil case TitanExecution_execution_random_4: return []byte("execution_random_4"), nil case TitanExecution_execution_random_5: return []byte("execution_random_5"), nil case TitanExecution_execution_random_6: return []byte("execution_random_6"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "TitanExecution") } } func (v *TitanExecution) UnmarshalText(b []byte) error { switch string(b) { case "execution_ion": *v = TitanExecution_execution_ion case "execution_ion_prime": *v = TitanExecution_execution_ion_prime case "execution_tone": *v = TitanExecution_execution_tone case "execution_tone_prime": *v = TitanExecution_execution_tone_prime case "execution_ronin": *v = TitanExecution_execution_ronin case "execution_ronin_prime": *v = TitanExecution_execution_ronin_prime case "execution_northstar": *v = TitanExecution_execution_northstar case "execution_northstar_prime": *v = TitanExecution_execution_northstar_prime case "execution_legion": *v = TitanExecution_execution_legion case "execution_legion_prime": *v = TitanExecution_execution_legion_prime case "execution_vanguard": *v = TitanExecution_execution_vanguard case "execution_scorch": *v = TitanExecution_execution_scorch case "execution_scorch_prime": *v = TitanExecution_execution_scorch_prime case "execution_random_0": *v = TitanExecution_execution_random_0 case "execution_random_1": *v = TitanExecution_execution_random_1 case "execution_random_2": *v = TitanExecution_execution_random_2 case "execution_random_3": *v = TitanExecution_execution_random_3 case "execution_random_4": *v = TitanExecution_execution_random_4 case "execution_random_5": *v = TitanExecution_execution_random_5 case "execution_random_6": *v = TitanExecution_execution_random_6 default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "TitanExecution") } return nil } func (v TitanExecution) MarshalJSON() ([]byte, error) { switch v { case TitanExecution_execution_ion: return []byte("\"execution_ion\""), nil case TitanExecution_execution_ion_prime: return []byte("\"execution_ion_prime\""), nil case TitanExecution_execution_tone: return []byte("\"execution_tone\""), nil case TitanExecution_execution_tone_prime: return []byte("\"execution_tone_prime\""), nil case TitanExecution_execution_ronin: return []byte("\"execution_ronin\""), nil case TitanExecution_execution_ronin_prime: return []byte("\"execution_ronin_prime\""), nil case TitanExecution_execution_northstar: return []byte("\"execution_northstar\""), nil case TitanExecution_execution_northstar_prime: return []byte("\"execution_northstar_prime\""), nil case TitanExecution_execution_legion: return []byte("\"execution_legion\""), nil case TitanExecution_execution_legion_prime: return []byte("\"execution_legion_prime\""), nil case TitanExecution_execution_vanguard: return []byte("\"execution_vanguard\""), nil case TitanExecution_execution_scorch: return []byte("\"execution_scorch\""), nil case TitanExecution_execution_scorch_prime: return []byte("\"execution_scorch_prime\""), nil case TitanExecution_execution_random_0: return []byte("\"execution_random_0\""), nil case TitanExecution_execution_random_1: return []byte("\"execution_random_1\""), nil case TitanExecution_execution_random_2: return []byte("\"execution_random_2\""), nil case TitanExecution_execution_random_3: return []byte("\"execution_random_3\""), nil case TitanExecution_execution_random_4: return []byte("\"execution_random_4\""), nil case TitanExecution_execution_random_5: return []byte("\"execution_random_5\""), nil case TitanExecution_execution_random_6: return []byte("\"execution_random_6\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *TitanExecution) UnmarshalJSON(b []byte) error { switch string(b) { case "\"execution_ion\"": *v = TitanExecution_execution_ion case "\"execution_ion_prime\"": *v = TitanExecution_execution_ion_prime case "\"execution_tone\"": *v = TitanExecution_execution_tone case "\"execution_tone_prime\"": *v = TitanExecution_execution_tone_prime case "\"execution_ronin\"": *v = TitanExecution_execution_ronin case "\"execution_ronin_prime\"": *v = TitanExecution_execution_ronin_prime case "\"execution_northstar\"": *v = TitanExecution_execution_northstar case "\"execution_northstar_prime\"": *v = TitanExecution_execution_northstar_prime case "\"execution_legion\"": *v = TitanExecution_execution_legion case "\"execution_legion_prime\"": *v = TitanExecution_execution_legion_prime case "\"execution_vanguard\"": *v = TitanExecution_execution_vanguard case "\"execution_scorch\"": *v = TitanExecution_execution_scorch case "\"execution_scorch_prime\"": *v = TitanExecution_execution_scorch_prime case "\"execution_random_0\"": *v = TitanExecution_execution_random_0 case "\"execution_random_1\"": *v = TitanExecution_execution_random_1 case "\"execution_random_2\"": *v = TitanExecution_execution_random_2 case "\"execution_random_3\"": *v = TitanExecution_execution_random_3 case "\"execution_random_4\"": *v = TitanExecution_execution_random_4 case "\"execution_random_5\"": *v = TitanExecution_execution_random_5 case "\"execution_random_6\"": *v = TitanExecution_execution_random_6 default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type TitanIsPrimeTitan uint8 const ( TitanIsPrimeTitan_titan_is_not_prime TitanIsPrimeTitan = 0 TitanIsPrimeTitan_titan_is_prime TitanIsPrimeTitan = 1 TitanIsPrimeTitanCount TitanIsPrimeTitan = 2 ) var _ fmt.Stringer = TitanIsPrimeTitan(0) var _ fmt.GoStringer = TitanIsPrimeTitan(0) var _ encoding.TextMarshaler = TitanIsPrimeTitan(0) var _ encoding.TextUnmarshaler = (*TitanIsPrimeTitan)(nil) var _ json.Marshaler = TitanIsPrimeTitan(0) var _ json.Unmarshaler = (*TitanIsPrimeTitan)(nil) func (v TitanIsPrimeTitan) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v TitanIsPrimeTitan) GoString() string { switch v { case TitanIsPrimeTitan_titan_is_not_prime: return "TitanIsPrimeTitan_titan_is_not_prime" case TitanIsPrimeTitan_titan_is_prime: return "TitanIsPrimeTitan_titan_is_prime" default: return fmt.Sprintf("%s(%d)", "TitanIsPrimeTitan", int(v)) } } func (v TitanIsPrimeTitan) MarshalText() ([]byte, error) { switch v { case TitanIsPrimeTitan_titan_is_not_prime: return []byte("titan_is_not_prime"), nil case TitanIsPrimeTitan_titan_is_prime: return []byte("titan_is_prime"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "TitanIsPrimeTitan") } } func (v *TitanIsPrimeTitan) UnmarshalText(b []byte) error { switch string(b) { case "titan_is_not_prime": *v = TitanIsPrimeTitan_titan_is_not_prime case "titan_is_prime": *v = TitanIsPrimeTitan_titan_is_prime default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "TitanIsPrimeTitan") } return nil } func (v TitanIsPrimeTitan) MarshalJSON() ([]byte, error) { switch v { case TitanIsPrimeTitan_titan_is_not_prime: return []byte("\"titan_is_not_prime\""), nil case TitanIsPrimeTitan_titan_is_prime: return []byte("\"titan_is_prime\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *TitanIsPrimeTitan) UnmarshalJSON(b []byte) error { switch string(b) { case "\"titan_is_not_prime\"": *v = TitanIsPrimeTitan_titan_is_not_prime case "\"titan_is_prime\"": *v = TitanIsPrimeTitan_titan_is_prime default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type TitanMod uint8 const ( TitanMod_NULL TitanMod = 0 TitanMod_accelerator TitanMod = 1 TitanMod_afterburners TitanMod = 2 TitanMod_arc_triple_threat TitanMod = 3 TitanMod_burn_mod_titan_40mm TitanMod = 4 TitanMod_burn_mod_titan_arc_cannon TitanMod = 5 TitanMod_burn_mod_titan_sniper TitanMod = 6 TitanMod_burn_mod_titan_triple_threat TitanMod = 7 TitanMod_burn_mod_titan_xo16 TitanMod = 8 TitanMod_burn_mod_titan_dumbfire_rockets TitanMod = 9 TitanMod_burn_mod_titan_homing_rockets TitanMod = 10 TitanMod_burn_mod_titan_salvo_rockets TitanMod = 11 TitanMod_burn_mod_titan_shoulder_rockets TitanMod = 12 TitanMod_burn_mod_titan_vortex_shield TitanMod = 13 TitanMod_burn_mod_titan_smoke TitanMod = 14 TitanMod_burn_mod_titan_particle_wall TitanMod = 15 TitanMod_burst TitanMod = 16 TitanMod_capacitor TitanMod = 17 TitanMod_extended_ammo TitanMod = 18 TitanMod_fast_lock TitanMod = 19 TitanMod_fast_reload TitanMod = 20 TitanMod_instant_shot TitanMod = 21 TitanMod_overcharge TitanMod = 22 TitanMod_quick_shot TitanMod = 23 TitanMod_rapid_fire_missiles TitanMod = 24 TitanMod_stryder_sniper TitanMod = 25 TitanModCount TitanMod = 26 ) var _ fmt.Stringer = TitanMod(0) var _ fmt.GoStringer = TitanMod(0) var _ encoding.TextMarshaler = TitanMod(0) var _ encoding.TextUnmarshaler = (*TitanMod)(nil) var _ json.Marshaler = TitanMod(0) var _ json.Unmarshaler = (*TitanMod)(nil) func (v TitanMod) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v TitanMod) GoString() string { switch v { case TitanMod_NULL: return "TitanMod_NULL" case TitanMod_accelerator: return "TitanMod_accelerator" case TitanMod_afterburners: return "TitanMod_afterburners" case TitanMod_arc_triple_threat: return "TitanMod_arc_triple_threat" case TitanMod_burn_mod_titan_40mm: return "TitanMod_burn_mod_titan_40mm" case TitanMod_burn_mod_titan_arc_cannon: return "TitanMod_burn_mod_titan_arc_cannon" case TitanMod_burn_mod_titan_sniper: return "TitanMod_burn_mod_titan_sniper" case TitanMod_burn_mod_titan_triple_threat: return "TitanMod_burn_mod_titan_triple_threat" case TitanMod_burn_mod_titan_xo16: return "TitanMod_burn_mod_titan_xo16" case TitanMod_burn_mod_titan_dumbfire_rockets: return "TitanMod_burn_mod_titan_dumbfire_rockets" case TitanMod_burn_mod_titan_homing_rockets: return "TitanMod_burn_mod_titan_homing_rockets" case TitanMod_burn_mod_titan_salvo_rockets: return "TitanMod_burn_mod_titan_salvo_rockets" case TitanMod_burn_mod_titan_shoulder_rockets: return "TitanMod_burn_mod_titan_shoulder_rockets" case TitanMod_burn_mod_titan_vortex_shield: return "TitanMod_burn_mod_titan_vortex_shield" case TitanMod_burn_mod_titan_smoke: return "TitanMod_burn_mod_titan_smoke" case TitanMod_burn_mod_titan_particle_wall: return "TitanMod_burn_mod_titan_particle_wall" case TitanMod_burst: return "TitanMod_burst" case TitanMod_capacitor: return "TitanMod_capacitor" case TitanMod_extended_ammo: return "TitanMod_extended_ammo" case TitanMod_fast_lock: return "TitanMod_fast_lock" case TitanMod_fast_reload: return "TitanMod_fast_reload" case TitanMod_instant_shot: return "TitanMod_instant_shot" case TitanMod_overcharge: return "TitanMod_overcharge" case TitanMod_quick_shot: return "TitanMod_quick_shot" case TitanMod_rapid_fire_missiles: return "TitanMod_rapid_fire_missiles" case TitanMod_stryder_sniper: return "TitanMod_stryder_sniper" default: return fmt.Sprintf("%s(%d)", "TitanMod", int(v)) } } func (v TitanMod) MarshalText() ([]byte, error) { switch v { case TitanMod_NULL: return []byte("NULL"), nil case TitanMod_accelerator: return []byte("accelerator"), nil case TitanMod_afterburners: return []byte("afterburners"), nil case TitanMod_arc_triple_threat: return []byte("arc_triple_threat"), nil case TitanMod_burn_mod_titan_40mm: return []byte("burn_mod_titan_40mm"), nil case TitanMod_burn_mod_titan_arc_cannon: return []byte("burn_mod_titan_arc_cannon"), nil case TitanMod_burn_mod_titan_sniper: return []byte("burn_mod_titan_sniper"), nil case TitanMod_burn_mod_titan_triple_threat: return []byte("burn_mod_titan_triple_threat"), nil case TitanMod_burn_mod_titan_xo16: return []byte("burn_mod_titan_xo16"), nil case TitanMod_burn_mod_titan_dumbfire_rockets: return []byte("burn_mod_titan_dumbfire_rockets"), nil case TitanMod_burn_mod_titan_homing_rockets: return []byte("burn_mod_titan_homing_rockets"), nil case TitanMod_burn_mod_titan_salvo_rockets: return []byte("burn_mod_titan_salvo_rockets"), nil case TitanMod_burn_mod_titan_shoulder_rockets: return []byte("burn_mod_titan_shoulder_rockets"), nil case TitanMod_burn_mod_titan_vortex_shield: return []byte("burn_mod_titan_vortex_shield"), nil case TitanMod_burn_mod_titan_smoke: return []byte("burn_mod_titan_smoke"), nil case TitanMod_burn_mod_titan_particle_wall: return []byte("burn_mod_titan_particle_wall"), nil case TitanMod_burst: return []byte("burst"), nil case TitanMod_capacitor: return []byte("capacitor"), nil case TitanMod_extended_ammo: return []byte("extended_ammo"), nil case TitanMod_fast_lock: return []byte("fast_lock"), nil case TitanMod_fast_reload: return []byte("fast_reload"), nil case TitanMod_instant_shot: return []byte("instant_shot"), nil case TitanMod_overcharge: return []byte("overcharge"), nil case TitanMod_quick_shot: return []byte("quick_shot"), nil case TitanMod_rapid_fire_missiles: return []byte("rapid_fire_missiles"), nil case TitanMod_stryder_sniper: return []byte("stryder_sniper"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "TitanMod") } } func (v *TitanMod) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = TitanMod_NULL case "accelerator": *v = TitanMod_accelerator case "afterburners": *v = TitanMod_afterburners case "arc_triple_threat": *v = TitanMod_arc_triple_threat case "burn_mod_titan_40mm": *v = TitanMod_burn_mod_titan_40mm case "burn_mod_titan_arc_cannon": *v = TitanMod_burn_mod_titan_arc_cannon case "burn_mod_titan_sniper": *v = TitanMod_burn_mod_titan_sniper case "burn_mod_titan_triple_threat": *v = TitanMod_burn_mod_titan_triple_threat case "burn_mod_titan_xo16": *v = TitanMod_burn_mod_titan_xo16 case "burn_mod_titan_dumbfire_rockets": *v = TitanMod_burn_mod_titan_dumbfire_rockets case "burn_mod_titan_homing_rockets": *v = TitanMod_burn_mod_titan_homing_rockets case "burn_mod_titan_salvo_rockets": *v = TitanMod_burn_mod_titan_salvo_rockets case "burn_mod_titan_shoulder_rockets": *v = TitanMod_burn_mod_titan_shoulder_rockets case "burn_mod_titan_vortex_shield": *v = TitanMod_burn_mod_titan_vortex_shield case "burn_mod_titan_smoke": *v = TitanMod_burn_mod_titan_smoke case "burn_mod_titan_particle_wall": *v = TitanMod_burn_mod_titan_particle_wall case "burst": *v = TitanMod_burst case "capacitor": *v = TitanMod_capacitor case "extended_ammo": *v = TitanMod_extended_ammo case "fast_lock": *v = TitanMod_fast_lock case "fast_reload": *v = TitanMod_fast_reload case "instant_shot": *v = TitanMod_instant_shot case "overcharge": *v = TitanMod_overcharge case "quick_shot": *v = TitanMod_quick_shot case "rapid_fire_missiles": *v = TitanMod_rapid_fire_missiles case "stryder_sniper": *v = TitanMod_stryder_sniper default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "TitanMod") } return nil } func (v TitanMod) MarshalJSON() ([]byte, error) { switch v { case TitanMod_NULL: return []byte("\"NULL\""), nil case TitanMod_accelerator: return []byte("\"accelerator\""), nil case TitanMod_afterburners: return []byte("\"afterburners\""), nil case TitanMod_arc_triple_threat: return []byte("\"arc_triple_threat\""), nil case TitanMod_burn_mod_titan_40mm: return []byte("\"burn_mod_titan_40mm\""), nil case TitanMod_burn_mod_titan_arc_cannon: return []byte("\"burn_mod_titan_arc_cannon\""), nil case TitanMod_burn_mod_titan_sniper: return []byte("\"burn_mod_titan_sniper\""), nil case TitanMod_burn_mod_titan_triple_threat: return []byte("\"burn_mod_titan_triple_threat\""), nil case TitanMod_burn_mod_titan_xo16: return []byte("\"burn_mod_titan_xo16\""), nil case TitanMod_burn_mod_titan_dumbfire_rockets: return []byte("\"burn_mod_titan_dumbfire_rockets\""), nil case TitanMod_burn_mod_titan_homing_rockets: return []byte("\"burn_mod_titan_homing_rockets\""), nil case TitanMod_burn_mod_titan_salvo_rockets: return []byte("\"burn_mod_titan_salvo_rockets\""), nil case TitanMod_burn_mod_titan_shoulder_rockets: return []byte("\"burn_mod_titan_shoulder_rockets\""), nil case TitanMod_burn_mod_titan_vortex_shield: return []byte("\"burn_mod_titan_vortex_shield\""), nil case TitanMod_burn_mod_titan_smoke: return []byte("\"burn_mod_titan_smoke\""), nil case TitanMod_burn_mod_titan_particle_wall: return []byte("\"burn_mod_titan_particle_wall\""), nil case TitanMod_burst: return []byte("\"burst\""), nil case TitanMod_capacitor: return []byte("\"capacitor\""), nil case TitanMod_extended_ammo: return []byte("\"extended_ammo\""), nil case TitanMod_fast_lock: return []byte("\"fast_lock\""), nil case TitanMod_fast_reload: return []byte("\"fast_reload\""), nil case TitanMod_instant_shot: return []byte("\"instant_shot\""), nil case TitanMod_overcharge: return []byte("\"overcharge\""), nil case TitanMod_quick_shot: return []byte("\"quick_shot\""), nil case TitanMod_rapid_fire_missiles: return []byte("\"rapid_fire_missiles\""), nil case TitanMod_stryder_sniper: return []byte("\"stryder_sniper\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *TitanMod) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = TitanMod_NULL case "\"accelerator\"": *v = TitanMod_accelerator case "\"afterburners\"": *v = TitanMod_afterburners case "\"arc_triple_threat\"": *v = TitanMod_arc_triple_threat case "\"burn_mod_titan_40mm\"": *v = TitanMod_burn_mod_titan_40mm case "\"burn_mod_titan_arc_cannon\"": *v = TitanMod_burn_mod_titan_arc_cannon case "\"burn_mod_titan_sniper\"": *v = TitanMod_burn_mod_titan_sniper case "\"burn_mod_titan_triple_threat\"": *v = TitanMod_burn_mod_titan_triple_threat case "\"burn_mod_titan_xo16\"": *v = TitanMod_burn_mod_titan_xo16 case "\"burn_mod_titan_dumbfire_rockets\"": *v = TitanMod_burn_mod_titan_dumbfire_rockets case "\"burn_mod_titan_homing_rockets\"": *v = TitanMod_burn_mod_titan_homing_rockets case "\"burn_mod_titan_salvo_rockets\"": *v = TitanMod_burn_mod_titan_salvo_rockets case "\"burn_mod_titan_shoulder_rockets\"": *v = TitanMod_burn_mod_titan_shoulder_rockets case "\"burn_mod_titan_vortex_shield\"": *v = TitanMod_burn_mod_titan_vortex_shield case "\"burn_mod_titan_smoke\"": *v = TitanMod_burn_mod_titan_smoke case "\"burn_mod_titan_particle_wall\"": *v = TitanMod_burn_mod_titan_particle_wall case "\"burst\"": *v = TitanMod_burst case "\"capacitor\"": *v = TitanMod_capacitor case "\"extended_ammo\"": *v = TitanMod_extended_ammo case "\"fast_lock\"": *v = TitanMod_fast_lock case "\"fast_reload\"": *v = TitanMod_fast_reload case "\"instant_shot\"": *v = TitanMod_instant_shot case "\"overcharge\"": *v = TitanMod_overcharge case "\"quick_shot\"": *v = TitanMod_quick_shot case "\"rapid_fire_missiles\"": *v = TitanMod_rapid_fire_missiles case "\"stryder_sniper\"": *v = TitanMod_stryder_sniper default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type TitanPassive uint8 const ( TitanPassive_NULL TitanPassive = 0 TitanPassive_pas_enhanced_titan_ai TitanPassive = 1 TitanPassive_pas_auto_eject TitanPassive = 2 TitanPassive_pas_dash_recharge TitanPassive = 3 TitanPassive_pas_defensive_core TitanPassive = 4 TitanPassive_pas_shield_regen TitanPassive = 5 TitanPassive_pas_assault_reactor TitanPassive = 6 TitanPassive_pas_hyper_core TitanPassive = 7 TitanPassive_pas_anti_rodeo TitanPassive = 8 TitanPassive_pas_build_up_nuclear_core TitanPassive = 9 TitanPassive_pas_offensive_autoload TitanPassive = 10 TitanPassive_pas_offensive_hitnrun TitanPassive = 11 TitanPassive_pas_offensive_regen TitanPassive = 12 TitanPassive_pas_defensive_tacload TitanPassive = 13 TitanPassive_pas_defensive_quickdash TitanPassive = 14 TitanPassive_pas_defensive_domeshield TitanPassive = 15 TitanPassive_pas_mobility_dash_capacity TitanPassive = 16 TitanPassive_pas_warpfall TitanPassive = 17 TitanPassive_pas_bubbleshield TitanPassive = 18 TitanPassive_pas_ronin_weapon TitanPassive = 19 TitanPassive_pas_northstar_weapon TitanPassive = 20 TitanPassive_pas_ion_weapon TitanPassive = 21 TitanPassive_pas_tone_weapon TitanPassive = 22 TitanPassive_pas_scorch_weapon TitanPassive = 23 TitanPassive_pas_legion_weapon TitanPassive = 24 TitanPassive_pas_ion_tripwire TitanPassive = 25 TitanPassive_pas_ion_vortex TitanPassive = 26 TitanPassive_pas_ion_lasercannon TitanPassive = 27 TitanPassive_pas_tone_rockets TitanPassive = 28 TitanPassive_pas_tone_sonar TitanPassive = 29 TitanPassive_pas_tone_wall TitanPassive = 30 TitanPassive_pas_ronin_arcwave TitanPassive = 31 TitanPassive_pas_ronin_phase TitanPassive = 32 TitanPassive_pas_ronin_swordcore TitanPassive = 33 TitanPassive_pas_northstar_cluster TitanPassive = 34 TitanPassive_pas_northstar_trap TitanPassive = 35 TitanPassive_pas_northstar_flightcore TitanPassive = 36 TitanPassive_pas_scorch_firewall TitanPassive = 37 TitanPassive_pas_scorch_shield TitanPassive = 38 TitanPassive_pas_scorch_selfdmg TitanPassive = 39 TitanPassive_pas_legion_spinup TitanPassive = 40 TitanPassive_pas_legion_gunshield TitanPassive = 41 TitanPassive_pas_legion_smartcore TitanPassive = 42 TitanPassive_pas_ion_weapon_ads TitanPassive = 43 TitanPassive_pas_tone_burst TitanPassive = 44 TitanPassive_pas_legion_chargeshot TitanPassive = 45 TitanPassive_pas_ronin_autoshift TitanPassive = 46 TitanPassive_pas_northstar_optics TitanPassive = 47 TitanPassive_pas_scorch_flamecore TitanPassive = 48 TitanPassive_pas_vanguard_coremeter TitanPassive = 49 TitanPassive_pas_vanguard_shield TitanPassive = 50 TitanPassive_pas_vanguard_rearm TitanPassive = 51 TitanPassive_pas_vanguard_doom TitanPassive = 52 TitanPassive_pas_vanguard_core1 TitanPassive = 53 TitanPassive_pas_vanguard_core2 TitanPassive = 54 TitanPassive_pas_vanguard_core3 TitanPassive = 55 TitanPassive_pas_vanguard_core4 TitanPassive = 56 TitanPassive_pas_vanguard_core5 TitanPassive = 57 TitanPassive_pas_vanguard_core6 TitanPassive = 58 TitanPassive_pas_vanguard_core7 TitanPassive = 59 TitanPassive_pas_vanguard_core8 TitanPassive = 60 TitanPassive_pas_vanguard_core9 TitanPassive = 61 TitanPassiveCount TitanPassive = 62 ) var _ fmt.Stringer = TitanPassive(0) var _ fmt.GoStringer = TitanPassive(0) var _ encoding.TextMarshaler = TitanPassive(0) var _ encoding.TextUnmarshaler = (*TitanPassive)(nil) var _ json.Marshaler = TitanPassive(0) var _ json.Unmarshaler = (*TitanPassive)(nil) func (v TitanPassive) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v TitanPassive) GoString() string { switch v { case TitanPassive_NULL: return "TitanPassive_NULL" case TitanPassive_pas_enhanced_titan_ai: return "TitanPassive_pas_enhanced_titan_ai" case TitanPassive_pas_auto_eject: return "TitanPassive_pas_auto_eject" case TitanPassive_pas_dash_recharge: return "TitanPassive_pas_dash_recharge" case TitanPassive_pas_defensive_core: return "TitanPassive_pas_defensive_core" case TitanPassive_pas_shield_regen: return "TitanPassive_pas_shield_regen" case TitanPassive_pas_assault_reactor: return "TitanPassive_pas_assault_reactor" case TitanPassive_pas_hyper_core: return "TitanPassive_pas_hyper_core" case TitanPassive_pas_anti_rodeo: return "TitanPassive_pas_anti_rodeo" case TitanPassive_pas_build_up_nuclear_core: return "TitanPassive_pas_build_up_nuclear_core" case TitanPassive_pas_offensive_autoload: return "TitanPassive_pas_offensive_autoload" case TitanPassive_pas_offensive_hitnrun: return "TitanPassive_pas_offensive_hitnrun" case TitanPassive_pas_offensive_regen: return "TitanPassive_pas_offensive_regen" case TitanPassive_pas_defensive_tacload: return "TitanPassive_pas_defensive_tacload" case TitanPassive_pas_defensive_quickdash: return "TitanPassive_pas_defensive_quickdash" case TitanPassive_pas_defensive_domeshield: return "TitanPassive_pas_defensive_domeshield" case TitanPassive_pas_mobility_dash_capacity: return "TitanPassive_pas_mobility_dash_capacity" case TitanPassive_pas_warpfall: return "TitanPassive_pas_warpfall" case TitanPassive_pas_bubbleshield: return "TitanPassive_pas_bubbleshield" case TitanPassive_pas_ronin_weapon: return "TitanPassive_pas_ronin_weapon" case TitanPassive_pas_northstar_weapon: return "TitanPassive_pas_northstar_weapon" case TitanPassive_pas_ion_weapon: return "TitanPassive_pas_ion_weapon" case TitanPassive_pas_tone_weapon: return "TitanPassive_pas_tone_weapon" case TitanPassive_pas_scorch_weapon: return "TitanPassive_pas_scorch_weapon" case TitanPassive_pas_legion_weapon: return "TitanPassive_pas_legion_weapon" case TitanPassive_pas_ion_tripwire: return "TitanPassive_pas_ion_tripwire" case TitanPassive_pas_ion_vortex: return "TitanPassive_pas_ion_vortex" case TitanPassive_pas_ion_lasercannon: return "TitanPassive_pas_ion_lasercannon" case TitanPassive_pas_tone_rockets: return "TitanPassive_pas_tone_rockets" case TitanPassive_pas_tone_sonar: return "TitanPassive_pas_tone_sonar" case TitanPassive_pas_tone_wall: return "TitanPassive_pas_tone_wall" case TitanPassive_pas_ronin_arcwave: return "TitanPassive_pas_ronin_arcwave" case TitanPassive_pas_ronin_phase: return "TitanPassive_pas_ronin_phase" case TitanPassive_pas_ronin_swordcore: return "TitanPassive_pas_ronin_swordcore" case TitanPassive_pas_northstar_cluster: return "TitanPassive_pas_northstar_cluster" case TitanPassive_pas_northstar_trap: return "TitanPassive_pas_northstar_trap" case TitanPassive_pas_northstar_flightcore: return "TitanPassive_pas_northstar_flightcore" case TitanPassive_pas_scorch_firewall: return "TitanPassive_pas_scorch_firewall" case TitanPassive_pas_scorch_shield: return "TitanPassive_pas_scorch_shield" case TitanPassive_pas_scorch_selfdmg: return "TitanPassive_pas_scorch_selfdmg" case TitanPassive_pas_legion_spinup: return "TitanPassive_pas_legion_spinup" case TitanPassive_pas_legion_gunshield: return "TitanPassive_pas_legion_gunshield" case TitanPassive_pas_legion_smartcore: return "TitanPassive_pas_legion_smartcore" case TitanPassive_pas_ion_weapon_ads: return "TitanPassive_pas_ion_weapon_ads" case TitanPassive_pas_tone_burst: return "TitanPassive_pas_tone_burst" case TitanPassive_pas_legion_chargeshot: return "TitanPassive_pas_legion_chargeshot" case TitanPassive_pas_ronin_autoshift: return "TitanPassive_pas_ronin_autoshift" case TitanPassive_pas_northstar_optics: return "TitanPassive_pas_northstar_optics" case TitanPassive_pas_scorch_flamecore: return "TitanPassive_pas_scorch_flamecore" case TitanPassive_pas_vanguard_coremeter: return "TitanPassive_pas_vanguard_coremeter" case TitanPassive_pas_vanguard_shield: return "TitanPassive_pas_vanguard_shield" case TitanPassive_pas_vanguard_rearm: return "TitanPassive_pas_vanguard_rearm" case TitanPassive_pas_vanguard_doom: return "TitanPassive_pas_vanguard_doom" case TitanPassive_pas_vanguard_core1: return "TitanPassive_pas_vanguard_core1" case TitanPassive_pas_vanguard_core2: return "TitanPassive_pas_vanguard_core2" case TitanPassive_pas_vanguard_core3: return "TitanPassive_pas_vanguard_core3" case TitanPassive_pas_vanguard_core4: return "TitanPassive_pas_vanguard_core4" case TitanPassive_pas_vanguard_core5: return "TitanPassive_pas_vanguard_core5" case TitanPassive_pas_vanguard_core6: return "TitanPassive_pas_vanguard_core6" case TitanPassive_pas_vanguard_core7: return "TitanPassive_pas_vanguard_core7" case TitanPassive_pas_vanguard_core8: return "TitanPassive_pas_vanguard_core8" case TitanPassive_pas_vanguard_core9: return "TitanPassive_pas_vanguard_core9" default: return fmt.Sprintf("%s(%d)", "TitanPassive", int(v)) } } func (v TitanPassive) MarshalText() ([]byte, error) { switch v { case TitanPassive_NULL: return []byte("NULL"), nil case TitanPassive_pas_enhanced_titan_ai: return []byte("pas_enhanced_titan_ai"), nil case TitanPassive_pas_auto_eject: return []byte("pas_auto_eject"), nil case TitanPassive_pas_dash_recharge: return []byte("pas_dash_recharge"), nil case TitanPassive_pas_defensive_core: return []byte("pas_defensive_core"), nil case TitanPassive_pas_shield_regen: return []byte("pas_shield_regen"), nil case TitanPassive_pas_assault_reactor: return []byte("pas_assault_reactor"), nil case TitanPassive_pas_hyper_core: return []byte("pas_hyper_core"), nil case TitanPassive_pas_anti_rodeo: return []byte("pas_anti_rodeo"), nil case TitanPassive_pas_build_up_nuclear_core: return []byte("pas_build_up_nuclear_core"), nil case TitanPassive_pas_offensive_autoload: return []byte("pas_offensive_autoload"), nil case TitanPassive_pas_offensive_hitnrun: return []byte("pas_offensive_hitnrun"), nil case TitanPassive_pas_offensive_regen: return []byte("pas_offensive_regen"), nil case TitanPassive_pas_defensive_tacload: return []byte("pas_defensive_tacload"), nil case TitanPassive_pas_defensive_quickdash: return []byte("pas_defensive_quickdash"), nil case TitanPassive_pas_defensive_domeshield: return []byte("pas_defensive_domeshield"), nil case TitanPassive_pas_mobility_dash_capacity: return []byte("pas_mobility_dash_capacity"), nil case TitanPassive_pas_warpfall: return []byte("pas_warpfall"), nil case TitanPassive_pas_bubbleshield: return []byte("pas_bubbleshield"), nil case TitanPassive_pas_ronin_weapon: return []byte("pas_ronin_weapon"), nil case TitanPassive_pas_northstar_weapon: return []byte("pas_northstar_weapon"), nil case TitanPassive_pas_ion_weapon: return []byte("pas_ion_weapon"), nil case TitanPassive_pas_tone_weapon: return []byte("pas_tone_weapon"), nil case TitanPassive_pas_scorch_weapon: return []byte("pas_scorch_weapon"), nil case TitanPassive_pas_legion_weapon: return []byte("pas_legion_weapon"), nil case TitanPassive_pas_ion_tripwire: return []byte("pas_ion_tripwire"), nil case TitanPassive_pas_ion_vortex: return []byte("pas_ion_vortex"), nil case TitanPassive_pas_ion_lasercannon: return []byte("pas_ion_lasercannon"), nil case TitanPassive_pas_tone_rockets: return []byte("pas_tone_rockets"), nil case TitanPassive_pas_tone_sonar: return []byte("pas_tone_sonar"), nil case TitanPassive_pas_tone_wall: return []byte("pas_tone_wall"), nil case TitanPassive_pas_ronin_arcwave: return []byte("pas_ronin_arcwave"), nil case TitanPassive_pas_ronin_phase: return []byte("pas_ronin_phase"), nil case TitanPassive_pas_ronin_swordcore: return []byte("pas_ronin_swordcore"), nil case TitanPassive_pas_northstar_cluster: return []byte("pas_northstar_cluster"), nil case TitanPassive_pas_northstar_trap: return []byte("pas_northstar_trap"), nil case TitanPassive_pas_northstar_flightcore: return []byte("pas_northstar_flightcore"), nil case TitanPassive_pas_scorch_firewall: return []byte("pas_scorch_firewall"), nil case TitanPassive_pas_scorch_shield: return []byte("pas_scorch_shield"), nil case TitanPassive_pas_scorch_selfdmg: return []byte("pas_scorch_selfdmg"), nil case TitanPassive_pas_legion_spinup: return []byte("pas_legion_spinup"), nil case TitanPassive_pas_legion_gunshield: return []byte("pas_legion_gunshield"), nil case TitanPassive_pas_legion_smartcore: return []byte("pas_legion_smartcore"), nil case TitanPassive_pas_ion_weapon_ads: return []byte("pas_ion_weapon_ads"), nil case TitanPassive_pas_tone_burst: return []byte("pas_tone_burst"), nil case TitanPassive_pas_legion_chargeshot: return []byte("pas_legion_chargeshot"), nil case TitanPassive_pas_ronin_autoshift: return []byte("pas_ronin_autoshift"), nil case TitanPassive_pas_northstar_optics: return []byte("pas_northstar_optics"), nil case TitanPassive_pas_scorch_flamecore: return []byte("pas_scorch_flamecore"), nil case TitanPassive_pas_vanguard_coremeter: return []byte("pas_vanguard_coremeter"), nil case TitanPassive_pas_vanguard_shield: return []byte("pas_vanguard_shield"), nil case TitanPassive_pas_vanguard_rearm: return []byte("pas_vanguard_rearm"), nil case TitanPassive_pas_vanguard_doom: return []byte("pas_vanguard_doom"), nil case TitanPassive_pas_vanguard_core1: return []byte("pas_vanguard_core1"), nil case TitanPassive_pas_vanguard_core2: return []byte("pas_vanguard_core2"), nil case TitanPassive_pas_vanguard_core3: return []byte("pas_vanguard_core3"), nil case TitanPassive_pas_vanguard_core4: return []byte("pas_vanguard_core4"), nil case TitanPassive_pas_vanguard_core5: return []byte("pas_vanguard_core5"), nil case TitanPassive_pas_vanguard_core6: return []byte("pas_vanguard_core6"), nil case TitanPassive_pas_vanguard_core7: return []byte("pas_vanguard_core7"), nil case TitanPassive_pas_vanguard_core8: return []byte("pas_vanguard_core8"), nil case TitanPassive_pas_vanguard_core9: return []byte("pas_vanguard_core9"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "TitanPassive") } } func (v *TitanPassive) UnmarshalText(b []byte) error { switch string(b) { case "NULL": *v = TitanPassive_NULL case "pas_enhanced_titan_ai": *v = TitanPassive_pas_enhanced_titan_ai case "pas_auto_eject": *v = TitanPassive_pas_auto_eject case "pas_dash_recharge": *v = TitanPassive_pas_dash_recharge case "pas_defensive_core": *v = TitanPassive_pas_defensive_core case "pas_shield_regen": *v = TitanPassive_pas_shield_regen case "pas_assault_reactor": *v = TitanPassive_pas_assault_reactor case "pas_hyper_core": *v = TitanPassive_pas_hyper_core case "pas_anti_rodeo": *v = TitanPassive_pas_anti_rodeo case "pas_build_up_nuclear_core": *v = TitanPassive_pas_build_up_nuclear_core case "pas_offensive_autoload": *v = TitanPassive_pas_offensive_autoload case "pas_offensive_hitnrun": *v = TitanPassive_pas_offensive_hitnrun case "pas_offensive_regen": *v = TitanPassive_pas_offensive_regen case "pas_defensive_tacload": *v = TitanPassive_pas_defensive_tacload case "pas_defensive_quickdash": *v = TitanPassive_pas_defensive_quickdash case "pas_defensive_domeshield": *v = TitanPassive_pas_defensive_domeshield case "pas_mobility_dash_capacity": *v = TitanPassive_pas_mobility_dash_capacity case "pas_warpfall": *v = TitanPassive_pas_warpfall case "pas_bubbleshield": *v = TitanPassive_pas_bubbleshield case "pas_ronin_weapon": *v = TitanPassive_pas_ronin_weapon case "pas_northstar_weapon": *v = TitanPassive_pas_northstar_weapon case "pas_ion_weapon": *v = TitanPassive_pas_ion_weapon case "pas_tone_weapon": *v = TitanPassive_pas_tone_weapon case "pas_scorch_weapon": *v = TitanPassive_pas_scorch_weapon case "pas_legion_weapon": *v = TitanPassive_pas_legion_weapon case "pas_ion_tripwire": *v = TitanPassive_pas_ion_tripwire case "pas_ion_vortex": *v = TitanPassive_pas_ion_vortex case "pas_ion_lasercannon": *v = TitanPassive_pas_ion_lasercannon case "pas_tone_rockets": *v = TitanPassive_pas_tone_rockets case "pas_tone_sonar": *v = TitanPassive_pas_tone_sonar case "pas_tone_wall": *v = TitanPassive_pas_tone_wall case "pas_ronin_arcwave": *v = TitanPassive_pas_ronin_arcwave case "pas_ronin_phase": *v = TitanPassive_pas_ronin_phase case "pas_ronin_swordcore": *v = TitanPassive_pas_ronin_swordcore case "pas_northstar_cluster": *v = TitanPassive_pas_northstar_cluster case "pas_northstar_trap": *v = TitanPassive_pas_northstar_trap case "pas_northstar_flightcore": *v = TitanPassive_pas_northstar_flightcore case "pas_scorch_firewall": *v = TitanPassive_pas_scorch_firewall case "pas_scorch_shield": *v = TitanPassive_pas_scorch_shield case "pas_scorch_selfdmg": *v = TitanPassive_pas_scorch_selfdmg case "pas_legion_spinup": *v = TitanPassive_pas_legion_spinup case "pas_legion_gunshield": *v = TitanPassive_pas_legion_gunshield case "pas_legion_smartcore": *v = TitanPassive_pas_legion_smartcore case "pas_ion_weapon_ads": *v = TitanPassive_pas_ion_weapon_ads case "pas_tone_burst": *v = TitanPassive_pas_tone_burst case "pas_legion_chargeshot": *v = TitanPassive_pas_legion_chargeshot case "pas_ronin_autoshift": *v = TitanPassive_pas_ronin_autoshift case "pas_northstar_optics": *v = TitanPassive_pas_northstar_optics case "pas_scorch_flamecore": *v = TitanPassive_pas_scorch_flamecore case "pas_vanguard_coremeter": *v = TitanPassive_pas_vanguard_coremeter case "pas_vanguard_shield": *v = TitanPassive_pas_vanguard_shield case "pas_vanguard_rearm": *v = TitanPassive_pas_vanguard_rearm case "pas_vanguard_doom": *v = TitanPassive_pas_vanguard_doom case "pas_vanguard_core1": *v = TitanPassive_pas_vanguard_core1 case "pas_vanguard_core2": *v = TitanPassive_pas_vanguard_core2 case "pas_vanguard_core3": *v = TitanPassive_pas_vanguard_core3 case "pas_vanguard_core4": *v = TitanPassive_pas_vanguard_core4 case "pas_vanguard_core5": *v = TitanPassive_pas_vanguard_core5 case "pas_vanguard_core6": *v = TitanPassive_pas_vanguard_core6 case "pas_vanguard_core7": *v = TitanPassive_pas_vanguard_core7 case "pas_vanguard_core8": *v = TitanPassive_pas_vanguard_core8 case "pas_vanguard_core9": *v = TitanPassive_pas_vanguard_core9 default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "TitanPassive") } return nil } func (v TitanPassive) MarshalJSON() ([]byte, error) { switch v { case TitanPassive_NULL: return []byte("\"NULL\""), nil case TitanPassive_pas_enhanced_titan_ai: return []byte("\"pas_enhanced_titan_ai\""), nil case TitanPassive_pas_auto_eject: return []byte("\"pas_auto_eject\""), nil case TitanPassive_pas_dash_recharge: return []byte("\"pas_dash_recharge\""), nil case TitanPassive_pas_defensive_core: return []byte("\"pas_defensive_core\""), nil case TitanPassive_pas_shield_regen: return []byte("\"pas_shield_regen\""), nil case TitanPassive_pas_assault_reactor: return []byte("\"pas_assault_reactor\""), nil case TitanPassive_pas_hyper_core: return []byte("\"pas_hyper_core\""), nil case TitanPassive_pas_anti_rodeo: return []byte("\"pas_anti_rodeo\""), nil case TitanPassive_pas_build_up_nuclear_core: return []byte("\"pas_build_up_nuclear_core\""), nil case TitanPassive_pas_offensive_autoload: return []byte("\"pas_offensive_autoload\""), nil case TitanPassive_pas_offensive_hitnrun: return []byte("\"pas_offensive_hitnrun\""), nil case TitanPassive_pas_offensive_regen: return []byte("\"pas_offensive_regen\""), nil case TitanPassive_pas_defensive_tacload: return []byte("\"pas_defensive_tacload\""), nil case TitanPassive_pas_defensive_quickdash: return []byte("\"pas_defensive_quickdash\""), nil case TitanPassive_pas_defensive_domeshield: return []byte("\"pas_defensive_domeshield\""), nil case TitanPassive_pas_mobility_dash_capacity: return []byte("\"pas_mobility_dash_capacity\""), nil case TitanPassive_pas_warpfall: return []byte("\"pas_warpfall\""), nil case TitanPassive_pas_bubbleshield: return []byte("\"pas_bubbleshield\""), nil case TitanPassive_pas_ronin_weapon: return []byte("\"pas_ronin_weapon\""), nil case TitanPassive_pas_northstar_weapon: return []byte("\"pas_northstar_weapon\""), nil case TitanPassive_pas_ion_weapon: return []byte("\"pas_ion_weapon\""), nil case TitanPassive_pas_tone_weapon: return []byte("\"pas_tone_weapon\""), nil case TitanPassive_pas_scorch_weapon: return []byte("\"pas_scorch_weapon\""), nil case TitanPassive_pas_legion_weapon: return []byte("\"pas_legion_weapon\""), nil case TitanPassive_pas_ion_tripwire: return []byte("\"pas_ion_tripwire\""), nil case TitanPassive_pas_ion_vortex: return []byte("\"pas_ion_vortex\""), nil case TitanPassive_pas_ion_lasercannon: return []byte("\"pas_ion_lasercannon\""), nil case TitanPassive_pas_tone_rockets: return []byte("\"pas_tone_rockets\""), nil case TitanPassive_pas_tone_sonar: return []byte("\"pas_tone_sonar\""), nil case TitanPassive_pas_tone_wall: return []byte("\"pas_tone_wall\""), nil case TitanPassive_pas_ronin_arcwave: return []byte("\"pas_ronin_arcwave\""), nil case TitanPassive_pas_ronin_phase: return []byte("\"pas_ronin_phase\""), nil case TitanPassive_pas_ronin_swordcore: return []byte("\"pas_ronin_swordcore\""), nil case TitanPassive_pas_northstar_cluster: return []byte("\"pas_northstar_cluster\""), nil case TitanPassive_pas_northstar_trap: return []byte("\"pas_northstar_trap\""), nil case TitanPassive_pas_northstar_flightcore: return []byte("\"pas_northstar_flightcore\""), nil case TitanPassive_pas_scorch_firewall: return []byte("\"pas_scorch_firewall\""), nil case TitanPassive_pas_scorch_shield: return []byte("\"pas_scorch_shield\""), nil case TitanPassive_pas_scorch_selfdmg: return []byte("\"pas_scorch_selfdmg\""), nil case TitanPassive_pas_legion_spinup: return []byte("\"pas_legion_spinup\""), nil case TitanPassive_pas_legion_gunshield: return []byte("\"pas_legion_gunshield\""), nil case TitanPassive_pas_legion_smartcore: return []byte("\"pas_legion_smartcore\""), nil case TitanPassive_pas_ion_weapon_ads: return []byte("\"pas_ion_weapon_ads\""), nil case TitanPassive_pas_tone_burst: return []byte("\"pas_tone_burst\""), nil case TitanPassive_pas_legion_chargeshot: return []byte("\"pas_legion_chargeshot\""), nil case TitanPassive_pas_ronin_autoshift: return []byte("\"pas_ronin_autoshift\""), nil case TitanPassive_pas_northstar_optics: return []byte("\"pas_northstar_optics\""), nil case TitanPassive_pas_scorch_flamecore: return []byte("\"pas_scorch_flamecore\""), nil case TitanPassive_pas_vanguard_coremeter: return []byte("\"pas_vanguard_coremeter\""), nil case TitanPassive_pas_vanguard_shield: return []byte("\"pas_vanguard_shield\""), nil case TitanPassive_pas_vanguard_rearm: return []byte("\"pas_vanguard_rearm\""), nil case TitanPassive_pas_vanguard_doom: return []byte("\"pas_vanguard_doom\""), nil case TitanPassive_pas_vanguard_core1: return []byte("\"pas_vanguard_core1\""), nil case TitanPassive_pas_vanguard_core2: return []byte("\"pas_vanguard_core2\""), nil case TitanPassive_pas_vanguard_core3: return []byte("\"pas_vanguard_core3\""), nil case TitanPassive_pas_vanguard_core4: return []byte("\"pas_vanguard_core4\""), nil case TitanPassive_pas_vanguard_core5: return []byte("\"pas_vanguard_core5\""), nil case TitanPassive_pas_vanguard_core6: return []byte("\"pas_vanguard_core6\""), nil case TitanPassive_pas_vanguard_core7: return []byte("\"pas_vanguard_core7\""), nil case TitanPassive_pas_vanguard_core8: return []byte("\"pas_vanguard_core8\""), nil case TitanPassive_pas_vanguard_core9: return []byte("\"pas_vanguard_core9\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *TitanPassive) UnmarshalJSON(b []byte) error { switch string(b) { case "\"NULL\"": *v = TitanPassive_NULL case "\"pas_enhanced_titan_ai\"": *v = TitanPassive_pas_enhanced_titan_ai case "\"pas_auto_eject\"": *v = TitanPassive_pas_auto_eject case "\"pas_dash_recharge\"": *v = TitanPassive_pas_dash_recharge case "\"pas_defensive_core\"": *v = TitanPassive_pas_defensive_core case "\"pas_shield_regen\"": *v = TitanPassive_pas_shield_regen case "\"pas_assault_reactor\"": *v = TitanPassive_pas_assault_reactor case "\"pas_hyper_core\"": *v = TitanPassive_pas_hyper_core case "\"pas_anti_rodeo\"": *v = TitanPassive_pas_anti_rodeo case "\"pas_build_up_nuclear_core\"": *v = TitanPassive_pas_build_up_nuclear_core case "\"pas_offensive_autoload\"": *v = TitanPassive_pas_offensive_autoload case "\"pas_offensive_hitnrun\"": *v = TitanPassive_pas_offensive_hitnrun case "\"pas_offensive_regen\"": *v = TitanPassive_pas_offensive_regen case "\"pas_defensive_tacload\"": *v = TitanPassive_pas_defensive_tacload case "\"pas_defensive_quickdash\"": *v = TitanPassive_pas_defensive_quickdash case "\"pas_defensive_domeshield\"": *v = TitanPassive_pas_defensive_domeshield case "\"pas_mobility_dash_capacity\"": *v = TitanPassive_pas_mobility_dash_capacity case "\"pas_warpfall\"": *v = TitanPassive_pas_warpfall case "\"pas_bubbleshield\"": *v = TitanPassive_pas_bubbleshield case "\"pas_ronin_weapon\"": *v = TitanPassive_pas_ronin_weapon case "\"pas_northstar_weapon\"": *v = TitanPassive_pas_northstar_weapon case "\"pas_ion_weapon\"": *v = TitanPassive_pas_ion_weapon case "\"pas_tone_weapon\"": *v = TitanPassive_pas_tone_weapon case "\"pas_scorch_weapon\"": *v = TitanPassive_pas_scorch_weapon case "\"pas_legion_weapon\"": *v = TitanPassive_pas_legion_weapon case "\"pas_ion_tripwire\"": *v = TitanPassive_pas_ion_tripwire case "\"pas_ion_vortex\"": *v = TitanPassive_pas_ion_vortex case "\"pas_ion_lasercannon\"": *v = TitanPassive_pas_ion_lasercannon case "\"pas_tone_rockets\"": *v = TitanPassive_pas_tone_rockets case "\"pas_tone_sonar\"": *v = TitanPassive_pas_tone_sonar case "\"pas_tone_wall\"": *v = TitanPassive_pas_tone_wall case "\"pas_ronin_arcwave\"": *v = TitanPassive_pas_ronin_arcwave case "\"pas_ronin_phase\"": *v = TitanPassive_pas_ronin_phase case "\"pas_ronin_swordcore\"": *v = TitanPassive_pas_ronin_swordcore case "\"pas_northstar_cluster\"": *v = TitanPassive_pas_northstar_cluster case "\"pas_northstar_trap\"": *v = TitanPassive_pas_northstar_trap case "\"pas_northstar_flightcore\"": *v = TitanPassive_pas_northstar_flightcore case "\"pas_scorch_firewall\"": *v = TitanPassive_pas_scorch_firewall case "\"pas_scorch_shield\"": *v = TitanPassive_pas_scorch_shield case "\"pas_scorch_selfdmg\"": *v = TitanPassive_pas_scorch_selfdmg case "\"pas_legion_spinup\"": *v = TitanPassive_pas_legion_spinup case "\"pas_legion_gunshield\"": *v = TitanPassive_pas_legion_gunshield case "\"pas_legion_smartcore\"": *v = TitanPassive_pas_legion_smartcore case "\"pas_ion_weapon_ads\"": *v = TitanPassive_pas_ion_weapon_ads case "\"pas_tone_burst\"": *v = TitanPassive_pas_tone_burst case "\"pas_legion_chargeshot\"": *v = TitanPassive_pas_legion_chargeshot case "\"pas_ronin_autoshift\"": *v = TitanPassive_pas_ronin_autoshift case "\"pas_northstar_optics\"": *v = TitanPassive_pas_northstar_optics case "\"pas_scorch_flamecore\"": *v = TitanPassive_pas_scorch_flamecore case "\"pas_vanguard_coremeter\"": *v = TitanPassive_pas_vanguard_coremeter case "\"pas_vanguard_shield\"": *v = TitanPassive_pas_vanguard_shield case "\"pas_vanguard_rearm\"": *v = TitanPassive_pas_vanguard_rearm case "\"pas_vanguard_doom\"": *v = TitanPassive_pas_vanguard_doom case "\"pas_vanguard_core1\"": *v = TitanPassive_pas_vanguard_core1 case "\"pas_vanguard_core2\"": *v = TitanPassive_pas_vanguard_core2 case "\"pas_vanguard_core3\"": *v = TitanPassive_pas_vanguard_core3 case "\"pas_vanguard_core4\"": *v = TitanPassive_pas_vanguard_core4 case "\"pas_vanguard_core5\"": *v = TitanPassive_pas_vanguard_core5 case "\"pas_vanguard_core6\"": *v = TitanPassive_pas_vanguard_core6 case "\"pas_vanguard_core7\"": *v = TitanPassive_pas_vanguard_core7 case "\"pas_vanguard_core8\"": *v = TitanPassive_pas_vanguard_core8 case "\"pas_vanguard_core9\"": *v = TitanPassive_pas_vanguard_core9 default: return json.Unmarshal(b, (*uint8)(v)) } return nil } type UnlockRefs uint8 const ( UnlockRefs_edit_pilots UnlockRefs = 0 UnlockRefs_edit_titans UnlockRefs = 1 UnlockRefs_pilot_custom_loadout_1 UnlockRefs = 2 UnlockRefs_pilot_custom_loadout_2 UnlockRefs = 3 UnlockRefs_pilot_custom_loadout_3 UnlockRefs = 4 UnlockRefs_pilot_custom_loadout_4 UnlockRefs = 5 UnlockRefs_pilot_custom_loadout_5 UnlockRefs = 6 UnlockRefs_titan_custom_loadout_1 UnlockRefs = 7 UnlockRefs_titan_custom_loadout_2 UnlockRefs = 8 UnlockRefs_titan_custom_loadout_3 UnlockRefs = 9 UnlockRefs_titan_custom_loadout_4 UnlockRefs = 10 UnlockRefs_titan_custom_loadout_5 UnlockRefs = 11 UnlockRefs_burn_card_slot_1 UnlockRefs = 12 UnlockRefs_burn_card_slot_2 UnlockRefs = 13 UnlockRefs_burn_card_slot_3 UnlockRefs = 14 UnlockRefs_burn_card_pack_1 UnlockRefs = 15 UnlockRefs_burn_card_pack_2 UnlockRefs = 16 UnlockRefs_burn_card_pack_3 UnlockRefs = 17 UnlockRefs_burn_card_pack_4 UnlockRefs = 18 UnlockRefs_burn_card_pack_5 UnlockRefs = 19 UnlockRefs_challenges UnlockRefs = 20 UnlockRefsCount UnlockRefs = 21 ) var _ fmt.Stringer = UnlockRefs(0) var _ fmt.GoStringer = UnlockRefs(0) var _ encoding.TextMarshaler = UnlockRefs(0) var _ encoding.TextUnmarshaler = (*UnlockRefs)(nil) var _ json.Marshaler = UnlockRefs(0) var _ json.Unmarshaler = (*UnlockRefs)(nil) func (v UnlockRefs) String() string { if b, err := v.MarshalText(); err == nil { return string(b) } return strconv.Itoa(int(v)) } func (v UnlockRefs) GoString() string { switch v { case UnlockRefs_edit_pilots: return "UnlockRefs_edit_pilots" case UnlockRefs_edit_titans: return "UnlockRefs_edit_titans" case UnlockRefs_pilot_custom_loadout_1: return "UnlockRefs_pilot_custom_loadout_1" case UnlockRefs_pilot_custom_loadout_2: return "UnlockRefs_pilot_custom_loadout_2" case UnlockRefs_pilot_custom_loadout_3: return "UnlockRefs_pilot_custom_loadout_3" case UnlockRefs_pilot_custom_loadout_4: return "UnlockRefs_pilot_custom_loadout_4" case UnlockRefs_pilot_custom_loadout_5: return "UnlockRefs_pilot_custom_loadout_5" case UnlockRefs_titan_custom_loadout_1: return "UnlockRefs_titan_custom_loadout_1" case UnlockRefs_titan_custom_loadout_2: return "UnlockRefs_titan_custom_loadout_2" case UnlockRefs_titan_custom_loadout_3: return "UnlockRefs_titan_custom_loadout_3" case UnlockRefs_titan_custom_loadout_4: return "UnlockRefs_titan_custom_loadout_4" case UnlockRefs_titan_custom_loadout_5: return "UnlockRefs_titan_custom_loadout_5" case UnlockRefs_burn_card_slot_1: return "UnlockRefs_burn_card_slot_1" case UnlockRefs_burn_card_slot_2: return "UnlockRefs_burn_card_slot_2" case UnlockRefs_burn_card_slot_3: return "UnlockRefs_burn_card_slot_3" case UnlockRefs_burn_card_pack_1: return "UnlockRefs_burn_card_pack_1" case UnlockRefs_burn_card_pack_2: return "UnlockRefs_burn_card_pack_2" case UnlockRefs_burn_card_pack_3: return "UnlockRefs_burn_card_pack_3" case UnlockRefs_burn_card_pack_4: return "UnlockRefs_burn_card_pack_4" case UnlockRefs_burn_card_pack_5: return "UnlockRefs_burn_card_pack_5" case UnlockRefs_challenges: return "UnlockRefs_challenges" default: return fmt.Sprintf("%s(%d)", "UnlockRefs", int(v)) } } func (v UnlockRefs) MarshalText() ([]byte, error) { switch v { case UnlockRefs_edit_pilots: return []byte("edit_pilots"), nil case UnlockRefs_edit_titans: return []byte("edit_titans"), nil case UnlockRefs_pilot_custom_loadout_1: return []byte("pilot_custom_loadout_1"), nil case UnlockRefs_pilot_custom_loadout_2: return []byte("pilot_custom_loadout_2"), nil case UnlockRefs_pilot_custom_loadout_3: return []byte("pilot_custom_loadout_3"), nil case UnlockRefs_pilot_custom_loadout_4: return []byte("pilot_custom_loadout_4"), nil case UnlockRefs_pilot_custom_loadout_5: return []byte("pilot_custom_loadout_5"), nil case UnlockRefs_titan_custom_loadout_1: return []byte("titan_custom_loadout_1"), nil case UnlockRefs_titan_custom_loadout_2: return []byte("titan_custom_loadout_2"), nil case UnlockRefs_titan_custom_loadout_3: return []byte("titan_custom_loadout_3"), nil case UnlockRefs_titan_custom_loadout_4: return []byte("titan_custom_loadout_4"), nil case UnlockRefs_titan_custom_loadout_5: return []byte("titan_custom_loadout_5"), nil case UnlockRefs_burn_card_slot_1: return []byte("burn_card_slot_1"), nil case UnlockRefs_burn_card_slot_2: return []byte("burn_card_slot_2"), nil case UnlockRefs_burn_card_slot_3: return []byte("burn_card_slot_3"), nil case UnlockRefs_burn_card_pack_1: return []byte("burn_card_pack_1"), nil case UnlockRefs_burn_card_pack_2: return []byte("burn_card_pack_2"), nil case UnlockRefs_burn_card_pack_3: return []byte("burn_card_pack_3"), nil case UnlockRefs_burn_card_pack_4: return []byte("burn_card_pack_4"), nil case UnlockRefs_burn_card_pack_5: return []byte("burn_card_pack_5"), nil case UnlockRefs_challenges: return []byte("challenges"), nil default: return nil, fmt.Errorf("%w: invalid value %d for enum %q", ErrInvalidEnumValue, int(v), "UnlockRefs") } } func (v *UnlockRefs) UnmarshalText(b []byte) error { switch string(b) { case "edit_pilots": *v = UnlockRefs_edit_pilots case "edit_titans": *v = UnlockRefs_edit_titans case "pilot_custom_loadout_1": *v = UnlockRefs_pilot_custom_loadout_1 case "pilot_custom_loadout_2": *v = UnlockRefs_pilot_custom_loadout_2 case "pilot_custom_loadout_3": *v = UnlockRefs_pilot_custom_loadout_3 case "pilot_custom_loadout_4": *v = UnlockRefs_pilot_custom_loadout_4 case "pilot_custom_loadout_5": *v = UnlockRefs_pilot_custom_loadout_5 case "titan_custom_loadout_1": *v = UnlockRefs_titan_custom_loadout_1 case "titan_custom_loadout_2": *v = UnlockRefs_titan_custom_loadout_2 case "titan_custom_loadout_3": *v = UnlockRefs_titan_custom_loadout_3 case "titan_custom_loadout_4": *v = UnlockRefs_titan_custom_loadout_4 case "titan_custom_loadout_5": *v = UnlockRefs_titan_custom_loadout_5 case "burn_card_slot_1": *v = UnlockRefs_burn_card_slot_1 case "burn_card_slot_2": *v = UnlockRefs_burn_card_slot_2 case "burn_card_slot_3": *v = UnlockRefs_burn_card_slot_3 case "burn_card_pack_1": *v = UnlockRefs_burn_card_pack_1 case "burn_card_pack_2": *v = UnlockRefs_burn_card_pack_2 case "burn_card_pack_3": *v = UnlockRefs_burn_card_pack_3 case "burn_card_pack_4": *v = UnlockRefs_burn_card_pack_4 case "burn_card_pack_5": *v = UnlockRefs_burn_card_pack_5 case "challenges": *v = UnlockRefs_challenges default: return fmt.Errorf("%w: invalid value %q for enum %q", ErrInvalidEnumValue, string(b), "UnlockRefs") } return nil } func (v UnlockRefs) MarshalJSON() ([]byte, error) { switch v { case UnlockRefs_edit_pilots: return []byte("\"edit_pilots\""), nil case UnlockRefs_edit_titans: return []byte("\"edit_titans\""), nil case UnlockRefs_pilot_custom_loadout_1: return []byte("\"pilot_custom_loadout_1\""), nil case UnlockRefs_pilot_custom_loadout_2: return []byte("\"pilot_custom_loadout_2\""), nil case UnlockRefs_pilot_custom_loadout_3: return []byte("\"pilot_custom_loadout_3\""), nil case UnlockRefs_pilot_custom_loadout_4: return []byte("\"pilot_custom_loadout_4\""), nil case UnlockRefs_pilot_custom_loadout_5: return []byte("\"pilot_custom_loadout_5\""), nil case UnlockRefs_titan_custom_loadout_1: return []byte("\"titan_custom_loadout_1\""), nil case UnlockRefs_titan_custom_loadout_2: return []byte("\"titan_custom_loadout_2\""), nil case UnlockRefs_titan_custom_loadout_3: return []byte("\"titan_custom_loadout_3\""), nil case UnlockRefs_titan_custom_loadout_4: return []byte("\"titan_custom_loadout_4\""), nil case UnlockRefs_titan_custom_loadout_5: return []byte("\"titan_custom_loadout_5\""), nil case UnlockRefs_burn_card_slot_1: return []byte("\"burn_card_slot_1\""), nil case UnlockRefs_burn_card_slot_2: return []byte("\"burn_card_slot_2\""), nil case UnlockRefs_burn_card_slot_3: return []byte("\"burn_card_slot_3\""), nil case UnlockRefs_burn_card_pack_1: return []byte("\"burn_card_pack_1\""), nil case UnlockRefs_burn_card_pack_2: return []byte("\"burn_card_pack_2\""), nil case UnlockRefs_burn_card_pack_3: return []byte("\"burn_card_pack_3\""), nil case UnlockRefs_burn_card_pack_4: return []byte("\"burn_card_pack_4\""), nil case UnlockRefs_burn_card_pack_5: return []byte("\"burn_card_pack_5\""), nil case UnlockRefs_challenges: return []byte("\"challenges\""), nil default: return []byte(strconv.Itoa(int(v))), nil } } func (v *UnlockRefs) UnmarshalJSON(b []byte) error { switch string(b) { case "\"edit_pilots\"": *v = UnlockRefs_edit_pilots case "\"edit_titans\"": *v = UnlockRefs_edit_titans case "\"pilot_custom_loadout_1\"": *v = UnlockRefs_pilot_custom_loadout_1 case "\"pilot_custom_loadout_2\"": *v = UnlockRefs_pilot_custom_loadout_2 case "\"pilot_custom_loadout_3\"": *v = UnlockRefs_pilot_custom_loadout_3 case "\"pilot_custom_loadout_4\"": *v = UnlockRefs_pilot_custom_loadout_4 case "\"pilot_custom_loadout_5\"": *v = UnlockRefs_pilot_custom_loadout_5 case "\"titan_custom_loadout_1\"": *v = UnlockRefs_titan_custom_loadout_1 case "\"titan_custom_loadout_2\"": *v = UnlockRefs_titan_custom_loadout_2 case "\"titan_custom_loadout_3\"": *v = UnlockRefs_titan_custom_loadout_3 case "\"titan_custom_loadout_4\"": *v = UnlockRefs_titan_custom_loadout_4 case "\"titan_custom_loadout_5\"": *v = UnlockRefs_titan_custom_loadout_5 case "\"burn_card_slot_1\"": *v = UnlockRefs_burn_card_slot_1 case "\"burn_card_slot_2\"": *v = UnlockRefs_burn_card_slot_2 case "\"burn_card_slot_3\"": *v = UnlockRefs_burn_card_slot_3 case "\"burn_card_pack_1\"": *v = UnlockRefs_burn_card_pack_1 case "\"burn_card_pack_2\"": *v = UnlockRefs_burn_card_pack_2 case "\"burn_card_pack_3\"": *v = UnlockRefs_burn_card_pack_3 case "\"burn_card_pack_4\"": *v = UnlockRefs_burn_card_pack_4 case "\"burn_card_pack_5\"": *v = UnlockRefs_burn_card_pack_5 case "\"challenges\"": *v = UnlockRefs_challenges default: return json.Unmarshal(b, (*uint8)(v)) } return nil } func pdataMarshalJSONStruct(obj any, filter func(path ...string) bool, path ...string) ([]byte, error) { objVal := reflect.ValueOf(obj) objTyp := objVal.Type() if objTyp.Kind() != reflect.Struct { panic("not a struct") } var b bytes.Buffer b.WriteByte('{') needComma := false for i := 0; i < objTyp.NumField(); i++ { fldTyp := objTyp.Field(i) fldVal := objVal.Field(i) fld := fldVal.Interface() fldTag := fldTyp.Tag.Get("pdef") fldTagName, fldTagAttr, _ := strings.Cut(fldTag, ",") if fldTagName == "" { continue } if fldTagAttr != "" { panic(fmt.Errorf("unknown pdef field tag attrs %q", fldTagAttr)) } fldPath := append(path, fldTagName) if filter != nil && !filter(fldPath...) { continue } if needComma { b.WriteByte(',') needComma = false } b.WriteString("\"" + fldTagName + "\":") needComma = true switch fldTyp.Type.Kind() { case reflect.Struct: buf, err := pdataMarshalJSONStruct(fld, filter, fldPath...) if err != nil { return nil, err } b.Write(buf) case reflect.Array: b.WriteByte('[') for j := 0; j < fldTyp.Type.Len(); j++ { fldValElemVal := fldVal.Index(j) fldValElemTyp := fldValElemVal.Type() fldValElem := fldValElemVal.Interface() if j != 0 { b.WriteByte(',') } if fldValElemTyp.Kind() == reflect.Struct { buf, err := pdataMarshalJSONStruct(fldValElem, filter, fldPath...) if err != nil { return nil, err } b.Write(buf) } else { buf, err := pdataMarshalJSONPrimitive(fldValElem) if err != nil { return nil, err } b.Write(buf) } } b.WriteByte(']') default: buf, err := pdataMarshalJSONPrimitive(fld) if err != nil { return nil, err } b.Write(buf) } } b.WriteByte('}') return b.Bytes(), nil } func pdataMarshalJSONPrimitive(v any) ([]byte, error) { switch v := v.(type) { case float32: if math.IsNaN(float64(v)) || math.IsInf(float64(v), 0) { return []byte("null"), nil // match the JS behaviour } return json.Marshal(v) case int32, bool, string: return json.Marshal(v) case json.Marshaler: if reflect.TypeOf(v).ConvertibleTo(reflect.TypeOf(uint8(0))) { return v.MarshalJSON() // enum } panic(fmt.Errorf("unhandled type %T", v)) default: panic(fmt.Errorf("unhandled type %T", v)) } }