package api0 import ( "crypto/sha256" "net/netip" "time" ) // Account contains information about a registered account. type Account struct { // UID is the player's Origin UID. It is required and unique. UID uint64 // Username is the player's last known in-game username (their EAID). It is // optional and case insensitive. Username string // AuthIP is the IP used for the current auth session. AuthIP netip.Addr // AuthToken is the random token generated for the current auth session. AuthToken string // AuthTokenExpiry is the expiry date of the current auth token. AuthTokenExpiry time.Time // LastServerID is the ID of the last server the account connected to. LastServerID string } func (a Account) IsOnOwnServer() bool { return a.LastServerID == "self" } // AccountStorage stores information about registered users. It must be safe // for concurrent use. type AccountStorage interface { // GetUIDsByUsername gets all known UIDs matching username. If none match, a // nil/zero-length slice is returned. If another error occurs, err is // non-nil. GetUIDsByUsername(username string) ([]uint64, error) // GetAccount gets the player matching uid. If none exists, nil is returned. // If another error occurs, err is non-nil. GetAccount(uid uint64) (*Account, error) // SaveAccount creates or replaces an account by its uid. SaveAccount(a *Account) error } // PdataStorage stores player data for users. It should not make any assumptions // on the contents of the stored blobs (including validity). It may compress the // stored data. It must be safe for concurrent use. type PdataStorage interface { // GetPdataHash gets the current pdata hash for uid. If there is not any // pdata for uid, exists is false. If another error occurs, err is non-nil. GetPdataHash(uid uint64) (hash [sha256.Size]byte, exists bool, err error) // GetPdataCached gets the pdata for uid. If there is not any pdata for uid, // exists is false. If the provided hash is nonzero and the current pdata // matches, buf is nil. If another error occurs, err is non-nil. GetPdataCached(uid uint64, sha [sha256.Size]byte) (buf []byte, exists bool, err error) // SetPdata sets the raw pdata for uid. SetPdata(uid uint64, buf []byte) (err error) }